"Starter Deck: Kaiba Evolution" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SKE-001 Blue-Eyes White Dragon Normal Monster LIGHT Dragon 8 3000 2500 Super Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
SKE-002 Battle Ox Normal Monster EARTH Beast-Warrior 4 1700 1000 Common A monster with tremendous power, it destroys enemies with a swing of its axe.
SKE-003 Koumori Dragon Normal Monster DARK Dragon 4 1500 1200 Common A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.
SKE-004 Rogue Doll Normal Monster LIGHT Spellcaster 4 1600 1000 Common A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
SKE-005 Kojikocy Normal Monster EARTH Warrior 4 1500 1200 Common A man-hunter with powerful arms that can crush boulders
SKE-006 Uraby Normal Monster EARTH Dinosaur 4 1500 800 Common Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
SKE-007 Mystic Horseman Normal Monster EARTH Beast 4 1300 1550 Common Half man and half horse, this monster is known for its extreme speed.
SKE-008 Ryu-Kishin Powered Normal Monster LIGHT Fiend 4 1600 1200 Common A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
SKE-009 La Jinn the Mystical Genie of the Lamp Normal Monster DARK Fiend 4 1800 1000 Common A genie of the lamp that is at the beck and call of its master.
SKE-010 Skull Red Bird Normal Monster WIND Winged Beast 4 1550 1200 Common This monster swoops down and attacks with a rain of knives stored in its wings.
SKE-011 Hyozanryu Normal Monster LIGHT Dragon 7 2100 2800 Common A dragon created from a massive diamond that sparkles with blinding light.
SKE-012 Opticlops Normal Monster DARK Fiend 4 1800 1700 Common A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
SKE-013 The Dragon Dwelling in the Cave Normal Monster WIND Dragon 4 1300 2000 Common A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.
SKE-014 Luster Dragon #2 Normal Monster WIND Dragon 6 2400 1400 Common This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.
SKE-015 Kaiser Sea Horse Effect Monster LIGHT Sea Serpent 4 1700 1650 Ultra Rare This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
SKE-016 Lord of D. Effect Monster DARK Spellcaster 4 1200 1100 Common Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects.
SKE-017 Mysterious Puppeteer Effect Monster EARTH Warrior 4 1000 1500 Common Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points.
SKE-018 Trap Master Flip/Effect Monster EARTH Warrior 3 500 1100 Common FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
SKE-019 Hane-Hane Flip/Effect Monster EARTH Beast 2 450 500 Common FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
SKE-020 Witch of the Black Forest Effect Monster DARK Spellcaster 4 1100 1200 Common If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
SKE-021 Mystic Tomato Effect Monster DARK Plant 4 1400 1100 Common When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SKE-022 Mad Sword Beast Effect Monster EARTH Dinosaur 4 1400 1200 Common If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SKE-023 Spirit Ryu Effect Monster WIND Dragon 4 1000 1000 Common You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.
SKE-024 Paladin of White Dragon Ritual/Effect Monster LIGHT Dragon 4 1900 1200 Common This card can only be Ritual Summoned with the Ritual Spell Card, "White Dragon Ritual". If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand or your Deck. ("Blue-Eyes White Dragon" cannot attack during that turn.)
SKE-025 White Dragon Ritual Spell Ritual Common This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand.
SKE-026 Ookazi Spell Normal Common Inflict 800 damage to your opponent.
SKE-027 Fissure Spell Normal Common Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
SKE-028 De-Spell Spell Normal Common Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
SKE-029 Monster Reborn Spell Normal Common Target 1 monster in either player's Graveyard; Special Summon it.
SKE-030 The Inexperienced Spy Spell Normal Common Select and see 1 card in your opponent's hand.
SKE-031 The Flute of Summoning Dragon Spell Normal Common Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up "Lord of D." on the field to activate and to resolve this effect.
SKE-032 Change of Heart Spell Normal Common Target 1 monster your opponent controls; take control of it until the End Phase.
SKE-033 Soul Exchange Spell Normal Common Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
SKE-034 Mountain Spell Field Common Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points.
SKE-035 Tribute to the Doomed Spell Normal Common Discard 1 card. Destroy 1 monster on the field.
SKE-036 Rush Recklessly Spell Quick-Play Common Target face-up monster gains 700 ATK until the End Phase.
SKE-037 Megamorph Spell Equip Common While your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life Points are higher, the original ATK of the equipped monster is halved
SKE-038 Nobleman of Crossout Spell Normal Common Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
SKE-039 Premature Burial Spell Equip Common Activate this card by paying 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
SKE-040 Fairy Meteor Crush Spell Equip Common If this equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SKE-041 Shadow Spell Trap Continuous Super Rare Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
SKE-042 Trap Hole Trap Normal Common When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
SKE-043 Just Desserts Trap Normal Common Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
SKE-044 Gift of The Mystical Elf Trap Normal Common Increase your Life Points by 300 points for each monster on the field.
SKE-045 Dust Tornado Trap Normal Common Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
SKE-046 Light of Intervention Trap Continuous Common Monster Cards cannot be Set face-down. Monsters Set in Defense Position are Normal Summoned in face-up Defense Position.
SKE-047 Jar of Greed Trap Normal Common Draw 1 card from your Deck.
SKE-048 Riryoku Field Trap Counter Common Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card.
SKE-049 Burst Breath Trap Normal Common Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK.
SKE-050 D. Tribe Trap Normal Common All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn.
 This set contains 50 cards.