"Starter Deck: Pegasus" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SDP-001 Relinquished Ritual/Effect Monster DARK Spellcaster 1 0 0 Ultra Rare You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
SDP-002 Red Archery Girl Normal Monster WATER Aqua 4 1400 1500 Common A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
SDP-003 Ryu-Ran Normal Monster FIRE Dragon 7 2200 2600 Common A vicious little dragon sheltered in an egg that looks deceptively harmless.
SDP-004 Illusionist Faceless Mage Normal Monster DARK Spellcaster 5 1200 2200 Common Manipulates enemy attacks with the power of illusion.
SDP-005 Rogue Doll Normal Monster LIGHT Spellcaster 4 1600 1000 Common A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
SDP-006 Uraby Normal Monster EARTH Dinosaur 4 1500 800 Common Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
SDP-007 Giant Soldier of Stone Normal Monster EARTH Rock 3 1300 2000 Common A giant warrior made of stone. A punch from this creature has earth-shaking results.
SDP-008 Aqua Madoor Normal Monster WATER Spellcaster 4 1200 2000 Common A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
SDP-009 Toon Alligator Normal Monster WATER Reptile 4 800 1600 Common An alligator monster straight from the cartoons.
SDP-010 Hane-Hane Flip/Effect Monster EARTH Beast 2 450 500 Common FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
SDP-011 Sonic Bird Effect Monster WIND Winged Beast 4 1400 1000 Common When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand.
SDP-012 Jigen Bakudan Flip/Effect Monster FIRE Pyro 2 200 1000 Common FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the Field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
SDP-013 Mask of Darkness Flip/Effect Monster DARK Fiend 2 900 400 Common FLIP: Target 1 Trap Card in your GY; add that target to your hand.
SDP-014 Witch of the Black Forest Effect Monster DARK Spellcaster 4 1100 1200 Common If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
SDP-015 Man-Eater Bug Flip/Effect Monster EARTH Insect 2 450 600 Common FLIP: Select and destroy 1 monster on the field.
SDP-016 Muka Muka Effect Monster EARTH Rock 2 600 300 Common As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.
SDP-017 Dream Clown Effect Monster EARTH Warrior 3 1200 900 Common If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
SDP-018 Armed Ninja Flip/Effect Monster EARTH Warrior 1 300 300 Common FLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
SDP-019 Hiro's Shadow Scout Flip/Effect Monster DARK Fiend 2 650 500 Common FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.
SDP-020 Blue-Eyes Toon Dragon Toon Monster LIGHT Dragon 8 3000 2500 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
SDP-021 Toon Summoned Skull Toon Monster DARK Fiend 6 2500 1200 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
SDP-022 Manga Ryu-Ran Toon Monster FIRE Dragon 7 2200 2600 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
SDP-023 Toon Mermaid Toon Monster WATER Aqua 4 1400 1500 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
SDP-024 Toon World Spell Continuous Common Activate this card by paying 1000 LP.
SDP-025 Black Pendant Spell Equip Common The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
SDP-026 Dark Hole Spell Normal Common Destroy all monsters on the field.
SDP-027 Dian Keto the Cure Master Spell Normal Common Increase your Life Points by 1000 points.
SDP-028 Fissure Spell Normal Common Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
SDP-029 De-Spell Spell Normal Common Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
SDP-030 Change of Heart Spell Normal Common Target 1 monster your opponent controls; take control of it until the End Phase.
SDP-031 Stop Defense Spell Normal Common Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activated immediately.
SDP-032 Mystical Space Typhoon Spell Quick-Play Common Target 1 Spell/Trap Card on the field; destroy that target.
SDP-033 Rush Recklessly Spell Quick-Play Common Target face-up monster gains 700 ATK until the End Phase.
SDP-034 Remove Trap Spell Normal Common Destroys 1 face-up Trap Card on the field.
SDP-035 Monster Reborn Spell Normal Common Target 1 monster in either player's Graveyard; Special Summon it.
SDP-036 Soul Release Spell Normal Common Target up to 5 cards in any GY(s); banish them.
SDP-037 Yami Spell Field Common Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
SDP-038 Black Illusion Ritual Spell Ritual Common This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from the field or your hand whose total Levels equal 1 or more.
SDP-039 Ring of Magnetism Spell Equip Common You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.
SDP-040 Graceful Charity Spell Normal Super Rare Draw 3 cards, then discard 2 cards.
SDP-041 Trap Hole Trap Normal Common When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
SDP-042 Reinforcements Trap Normal Common Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn.
SDP-043 Castle Walls Trap Normal Common Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn.
SDP-044 Waboku Trap Normal Common You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn.
SDP-045 Seven Tools of the Bandit Trap Counter Common When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it.
SDP-046 Ultimate Offering Trap Continuous Common You can pay 500 Life Points to Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase.
SDP-047 Robbin' Goblin Trap Continuous Common Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.
SDP-048 Magic Jammer Trap Counter Common When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
SDP-049 Enchanted Javelin Trap Normal Common Increase your Life Points by the ATK of 1 attacking monster.
SDP-050 Gryphon Wing Trap Normal Super Rare When your opponent activates "Harpie's Feather Duster": Negate its effect, and if you do, destroy all Spell and Trap Cards your opponent controls.
 This set contains 50 cards.