|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|YS12-EN001||Alexandrite Dragon||Normal Monster||LIGHT||Dragon||4||2000||100||Common||Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.|
|YS12-EN002||Spirit of the Harp||Normal Monster||LIGHT||Fairy||4||800||2000||Common||A spirit that soothes the soul with the music of its heavenly harp.|
|YS12-EN003||Frostosaurus||Normal Monster||WATER||Dinosaur||6||2600||1700||Common||This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.|
|YS12-EN004||Zubaba Knight||Effect Monster||EARTH||Warrior||3||1600||900||Common||At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.|
|YS12-EN005||Ganbara Knight||Effect Monster||LIGHT||Warrior||4||0||1800||Common||When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.|
|YS12-EN006||Gogogo Golem||Effect Monster||EARTH||Rock||4||1800||1500||Common||Once per turn, this Defense Position card cannot be destroyed by battle.|
|YS12-EN007||Gogogo Giant||Effect Monster||EARTH||Rock||4||2000||0||Common||When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase|
|YS12-EN008||Goblindbergh||Effect Monster||EARTH||Warrior||4||1400||0||Common||When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect.|
|YS12-EN009||Feedback Warrior||Effect Monster||EARTH||Warrior||3||800||700||Common||When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.|
|YS12-EN010||Shine Knight||Effect Monster||LIGHT||Warrior||3||400||1900||Common||This card is Level 4 while in face-up Defense Position.|
|YS12-EN011||Cyber Dragon||Effect Monster||LIGHT||Machine||5||2100||1600||Common||If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).|
|YS12-EN012||Trident Warrior||Effect Monster||LIGHT||Warrior||4||1800||1200||Common||When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.|
|YS12-EN013||Chiron the Mage||Effect Monster||EARTH||Beast-Warrior||4||1800||1000||Common||Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.|
|YS12-EN014||Marauding Captain||Effect Monster||EARTH||Warrior||3||1200||400||Common||Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.|
|YS12-EN015||Penguin Soldier||Effect Monster||WATER||Aqua||2||750||500||Common||FLIP: You can target up to 2 monsters on the field; return those targets to the hand.|
|YS12-EN016||Sangan||Effect Monster||DARK||Fiend||3||1000||600||Common||When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand.|
|YS12-EN017||Giant Rat||Effect Monster||EARTH||Beast||4||1400||1450||Common||When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.|
|YS12-EN018||Shining Angel||Effect Monster||LIGHT||Fairy||4||1400||800||Common||When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.|
|YS12-EN019||Blustering Winds||Spell||Normal||Common||Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.|
|YS12-EN020||Ego Boost||Spell||Quick-Play||Common||When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.|
|YS12-EN021||Xyz Energy||Spell||Normal||Common||Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target.|
|YS12-EN022||Star Changer||Spell||Quick-Play||Common||Target 1 face-up monster on the field and activate 1 of these effects:||YS12-EN023 ||Swords of Revealing Light
||Spell ||Normal ||Common ||Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
||YS12-EN024 ||Mystical Space Typhoon
||Spell ||Quick-Play ||Common ||Target 1 Spell/Trap Card on the field; destroy that target.
||Spell ||Normal ||Common ||Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)
||YS12-EN026 ||Gravity Axe - Grarl
||Spell ||Equip ||Common ||The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their Battle Positions.
||YS12-EN027 ||Reinforcement of the Army
||Spell ||Normal ||Common ||Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
||YS12-EN028 ||Burden of the Mighty
||Spell ||Continuous ||Common ||Each face-up monster your opponent controls loses 100 ATK × its own Level.
||YS12-EN029 ||Heartfelt Appeal
||Trap ||Normal ||Common ||When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects is negated, also it cannot declare an attack.
||YS12-EN030 ||Xyz Effect
||Trap ||Normal ||Common ||When you Xyz Summon a monster: You can target 1 card on the field; destroy it.
||YS12-EN031 ||Raigeki Break
||Trap ||Normal ||Common ||Discard 1 card to target 1 card on the field; destroy it.
||YS12-EN032 ||Trap Hole
||Trap ||Normal ||Common ||When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
||YS12-EN033 ||Dust Tornado
||Trap ||Normal ||Common ||Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
||YS12-EN034 ||Magic Cylinder
||Trap ||Normal ||Common ||When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
||YS12-EN035 ||Draining Shield
||Trap ||Normal ||Common ||When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.
||YS12-EN036 ||Call of the Haunted
||Trap ||Continuous ||Common ||Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
||YS12-EN037 ||Limit Reverse
||Trap ||Continious ||Common ||Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card.
||YS12-EN038 ||Seven Tools of the Bandit
||Trap ||Counter ||Common ||When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it.
||YS12-EN039 ||Number 39: Utopia
||XYZ/Effect Monster ||LIGHT ||Warrior ||4 ||2500 ||2000 ||Ultra Rare ||2 Level 4 monsters|
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
|YS12-EN040 ||Muzurhythm the String Djinn
||Xyz/Effect Monster ||WIND ||Fiend ||3 ||1500 ||1000 ||Super Rare ||2 Level 3 monsters|
During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn.
|YS12-EN041 ||Temtempo the Percussion Djinn
||Xyz/Effect Monster ||EARTH ||Fiend ||3 ||1700 ||1000 ||Super Rare ||2 Level 3 monsters|
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK.
|YS12-EN042 ||Melomelody the Brass Djinn
||Xyz/Effect Monster ||LIGHT ||Fiend ||3 ||1400 ||1600 ||Super Rare ||2 Level 3 monsters|
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase.
|YS12-EN043 ||Maestroke the Symphony Djinn
||Xyz/Effect Monster ||DARK ||Fiend ||4 ||1800 ||2300 ||Super Rare ||2 Level 4 monsters|
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.