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Turbo Pack : Booster 5 Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
Card # Card Name Type ATR    Sub Type     LVL     ATK DEF Rarity Card Text Buy It
TU05-EN000 Colossal Fighter Synchro/Effect Monster DARK Warrior 8 2800 1000 Ultimate Rare 1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Warrior-Type monster from either player's Graveyard.
TU05-EN001 Dark Hole Spell Normal Ultra Rare Destroy all monsters on the field.
TU05-EN002 Gladiator Beast Laquari Effect Monster FIRE Beast-Warrior 4 1800 400 Super Rare If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".
TU05-EN003 Snowman Eater Effect Monster WATER Aqua 3 0 1900 Super Rare When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
TU05-EN004 Six Samurai United Spell Continuous Super Rare Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard; draw 1 card for each Bushido Counter on this card.
TU05-EN005 Spell Shattering Arrow Spell Quick-Play Super Rare Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent.
TU05-EN006 Puppet Plant Effect Monster EARTH Plant 3 1000 1000 Rare By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn.
TU05-EN007 Wulf, Lightsworn Beast Effect Monster LIGHT Beast-Warrior 4 2100 300 Rare Cannot be Normal Summoned or Set. When this card is sent from your Deck to the Graveyard: Special Summon it.
TU05-EN008 Cyber Eltanin Effect Monster LIGHT Machine 10 ? ? Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all face-up LIGHT Machine-Type monsters from your side of the field and from your Graveyard. This card's ATK and DEF are equal to the number of monsters removed from play for its Special Summon x 500. When this card is Special Summoned, send all other face-up monsters on the field to the Graveyard.
TU05-EN009 Torrential Tribute Trap Normal Rare When a monster(s) is Summoned: Destroy all monsters on the field.
TU05-EN010 Escape from the Dark Dimension Trap Continuous Rare Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card.
TU05-EN011 Zoma the Spirit Trap Continuous Rare Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
TU05-EN012 Manju of the Ten Thousand Hands Effect Monster LIGHT Fairy 4 1400 1000 Common When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.
TU05-EN013 Abyssal Kingshark Effect Monster WATER Fish 4 1700 600 Common Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.
TU05-EN014 Spirit of the Six Samurai Effect Monster EARTH Warrior 3 500 500 Common Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
TU05-EN015 Black Salvo Tuner Monster DARK Machine 3 100 1100 Common When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated.
TU05-EN016 Darkness Neosphere Effect Monster DARK Fiend 10 4000 4000 Common This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
TU05-EN017 Miracle Fusion Spell Normal Common Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on an "Elemental HERO" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
TU05-EN018 Shield Crush Spell Normal Common Select 1 Defense Position monster on the field and destroy it.
TU05-EN019 Seven Tools of the Bandit Trap Counter Common When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it.
TU05-EN020 Royal Command Trap Continuous Common Negate the activation and effects of all Flip Effect monsters effects.
   This set contains 21 cards.
 
 

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