"Yu-Gi-Oh! 5D's Duelist Toolbox" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
5DS3-EN001 Battle Footballer Normal Monster FIRE Machine 4 1000 2100 Common A cyborg with high defense power. Originally it was invented for a football machine.
5DS3-EN002 Blazing Inpachi Normal Monster FIRE Pyro 4 1850 0 Common A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
5DS3-EN003 Tune Warrior Tuner Monster EARTH Warrior 3 1600 200 Common The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.
5DS3-EN004 Rapid Warrior Effect Monster WIND Warrior 4 1200 200 Super Rare During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn your activate this effect.
5DS3-EN005 Synchron Explorer Effect Monster EARTH Machine 2 0 700 Super Rare When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated.
5DS3-EN006 Man-Eater Bug Flip/Effect Monster EARTH Insect 2 450 600 Common FLIP: Select and destroy 1 monster on the field.
5DS3-EN007 Hayabusa Knight Effect Monster EARTH Warrior 3 1000 700 Common This card can make a second attack during each Battle Phase.
5DS3-EN008 Chainsaw Insect Effect Monster EARTH Insect 4 2400 0 Common At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.
5DS3-EN009 Worm Apocalypse Flip/Effect Monster LIGHT Reptile 1 300 200 Common FLIP: Select and destroy 1 Spell or Trap Card.
5DS3-EN010 Junk Synchron Tuner Monster DARK Warrior 3 1300 500 Common When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. (deck contains 2)
5DS3-EN011 Speed Warrior Effect Monster WIND Warrior 2 900 400 Common During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase.
5DS3-EN012 Quillbolt Hedgehog Effect Monster EARTH Machine 2 800 800 Common If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
5DS3-EN013 X-Saber Galahad Effect Monster EARTH Warrior 4 1800 800 Common If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack.
5DS3-EN014 Fortress Warrior Effect Monster EARTH Warrior 2 600 1200 Common You take no Battle Damage from battles involving this card. Once per turn, this card cannot be destroyed by battle.
5DS3-EN015 Turret Warrior Effect Monster EARTH Warrior 5 1200 2000 Common You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK.
5DS3-EN016 Twin-Sword Marauder Effect Monster DARK Warrior 4 1600 1000 Common Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
5DS3-EN017 Dark Tinker Tuner Monster DARK Fiend 2 1000 1300 Common When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
5DS3-EN018 Quickdraw Synchron Tuner Monster WIND Machine 5 700 1400 Common You can send 1 monster from your hand to the Graveyard and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner.
5DS3-EN019 Half Shut Spell Quick-Play Common Select 1 face-up monster on the field. That monster cannot be destroyed by battle this turn, and its ATK is halved until the End Phase of this turn.
5DS3-EN020 Giant Trunade Spell Normal Common Return all Spell and Trap Cards on the field to the hand.
5DS3-EN021 Card Destruction Spell Normal Common Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
5DS3-EN022 Reinforcement of the Army Spell Normal Common Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
5DS3-EN023 The Warrior Returning Alive Spell Normal Common Target 1 Warrior-Type monster in your GY; add that target to your hand.
5DS3-EN024 Banner of Courage Spell Continuous Common During your Battle Phase only, all face-up monsters you control gain 200 ATK.
5DS3-EN025 Enemy Controller Spell Quick-Play Common Active 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target's battle position.
  • Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
  • 5DS3-EN026 Hammer Shot Spell Normal Common Destroy the 1 face-up Attack Position monster that has the highest ATK. (If it's a tie, you get to choose.)
    5DS3-EN027 Monster Reincarnation Spell Normal Common Discard 1 card to select 1 Monster Card in your Graveyard, and add it to your hand.
    5DS3-EN028 Synchro Boost Spell Equip Common The equipped monster gains 500 ATK, and its Level is increased by 1.
    5DS3-EN029 Wild Tornado Trap Normal Common Select 1 face-up card in the Spell & Trap Card Zones and destroy it. The controller of the destroyed card can then Set 1 Spell or Trap Card from their hand. If this Set card is destroyed and sent to the Graveyard, select and destroy 1 face-up card on the field.
    5DS3-EN030 Trap Hole Trap Normal Common When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
    5DS3-EN031 Dust Tornado Trap Normal Common Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
    5DS3-EN032 Raigeki Break Trap Normal Common Discard 1 card to target 1 card on the field; destroy it.
    5DS3-EN033 Rope of Life Trap Normal Common When a monster(s) is destroyed by battle and sent to your Graveyard: Discard your entire hand to target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
    5DS3-EN034 Secret Barrel Trap Normal Common Inflict damage to your opponent equal to the total number of cards on your opponent's side of the field and in your opponent's hand x 200.
    5DS3-EN035 Sakuretsu Armor Trap Normal Common When an opponent's monster declares an attack. Target the attacking monster; destroy that target.
    5DS3-EN036 Threatening Roar Trap Normal Common Your opponent cannot declare an attack this turn.
    5DS3-EN037 Rising Energy Trap Normal Common Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.
    5DS3-EN038 Defense Draw Trap Normal Common Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Draw 1 card.
    5DS3-EN039 Junk Destroyer Synchro/Effect Monster EARTH Warrior 8 2600 2500 Ultra Rare Junk Synchron + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.
    5DS3-EN040 X-Saber Urbellum Synchro/Effect Monster EARTH Warrior 7 2200 1300 Common 1 Tuner + 1 or more non-Tuner monsters
    When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.
    5DS3-EN041 Gaia Knight, the Force of Earth Synchro Monster EARTH Warrior 6 2600 800 Common 1 Tuner + 1 or more non-Tuner Monsters
    5DS3-EN042 X-Saber Wayne Synchro/Effect Monster EARTH Warrior 5 2100 400 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.
     This set contains 42 cards.