"Zombie Madness Structure Deck" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SD2-EN001 Vampire Genesis Effect Monster DARK Zombie 8 3000 2100 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control. Once per turn: You can discard 1 Zombie monster to the GY, then target 1 Zombie monster in your GY with a Level less than the discarded Zombie monster's; Special Summon that target.
SD2-EN002 Master Kyonshee Normal Monster EARTH Zombie 4 1750 1000 Common A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
SD2-EN003 Vampire Lord Effect Monster DARK Zombie 5 2000 1500 Common If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
SD2-EN004 Dark Dust Spirit Effect Monster EARTH Zombie 6 2200 1800 Common This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned or flipped face-up, destroy all other face-up monsters.
SD2-EN005 Pyramid Turtle Effect Monster EARTH Zombie 4 1200 1400 Common When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
SD2-EN006 Spirit Reaper Effect Monster DARK Zombie 3 300 200 Common Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
SD2-EN007 Despair from the Dark Effect Monster DARK Zombie 8 2800 3000 Common When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
SD2-EN008 Ryu Kokki Effect Monster DARK Zombie 6 2400 2000 Common At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.
SD2-EN009 Soul-Absorbing Bone Tower Effect Monster DARK Zombie 3 400 1500 Common While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned, send 2 cards from the top of your opponent's Deck to the Graveyard.
SD2-EN010 Vampire Lady Effect Monster DARK Zombie 4 1550 1550 Common If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
SD2-EN011 Double Coston Effect Monster DARK Zombie 4 1700 1650 Common This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
SD2-EN012 Regenerating Mummy Effect Monster DARK Zombie 4 1800 1500 Common When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
SD2-EN013 Snatch Steal Spell Equip Common Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
SD2-EN014 Mystical Space Typhoon Spell Quick-Play Common Target 1 Spell/Trap Card on the field; destroy that target.
SD2-EN015 Giant Trunade Spell Normal Common Return all Spell and Trap Cards on the field to the hand.
SD2-EN016 Nobleman of Crossout Spell Normal Common Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
SD2-EN017 Pot of Greed Spell Normal Common Draw 2 cards.
SD2-EN018 Card of Safe Return Spell Continuous Common When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck.
SD2-EN019 Heavy Storm Spell Normal Common Destroy all Spell and Trap Cards on the field.
SD2-EN020 Creature Swap Spell Normal Common Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
SD2-EN021 Book of Life Spell Normal Common Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
SD2-EN022 Call of the Mummy Spell Continuous Common Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
SD2-EN023 Reload Spell Quick-Play Common Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
SD2-EN024 Dust Tornado Trap Normal Common Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
SD2-EN025 Torrential Tribute Trap Normal Common When a monster(s) is Summoned: Destroy all monsters on the field.
SD2-EN026 Magic Jammer Trap Counter Common When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
SD2-EN027 Reckless Greed Trap Normal Common Draw 2 cards and skip your next 2 Draw Phases.
SD2-EN028 Compulsory Evacuation Device Trap Normal Common Target 1 monster on the field; return that target to the hand.
 This set contains 28 cards.