"Zombie World Structure Deck" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SDZW-EN001 Red-Eyes Zombie Dragon Effect Monster DARK Zombie 7 2400 2000 Ultra Rare You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon it to your side of the field.
SDZW-EN002 Malevolent Mech - Goku En Effect Monster LIGHT Zombie 6 2400 1400 Common You can Normal Summon this card without Tributing a monster. If you do, it is sent to the Graveyard during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the Graveyard by this effect, you take damage equal to the ATK of this card.
SDZW-EN003 Paladin of the Cursed Dragon Effect Monster LIGHT Zombie 4 1900 1200 Common Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's Graveyard that was destroyed by battle.
SDZW-EN004 Gernia Effect Monster DARK Zombie 4 1300 1200 Common During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.
SDZW-EN005 Patrician of Darkness Effect Monster DARK Zombie 5 2000 1400 Common You choose the attack targets for your opponent's attacks.
SDZW-EN006 Royal Keeper Effect Monster EARTH Zombie 4 1600 1700 Common Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)
SDZW-EN007 Pyramid Turtle Effect Monster EARTH Zombie 4 1200 1400 Common When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
SDZW-EN008 Master Kyonshee Normal Monster EARTH Zombie 4 1750 1000 Common A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
SDZW-EN009 Spirit Reaper Effect Monster DARK Zombie 3 300 200 Common Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
SDZW-EN010 Getsu Fuhma Effect Monster DARK Warrior 4 1700 1200 Common If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
SDZW-EN011 Ryu Kokki Effect Monster DARK Zombie 6 2400 2000 Common At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.
SDZW-EN012 Regenerating Mummy Effect Monster DARK Zombie 4 1800 1500 Common When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
SDZW-EN013 Des Lacooda Effect Monster EARTH Zombie 3 500 600 Common Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card.
SDZW-EN014 Marionette Mite Effect Monster DARK Insect 3 1000 1000 Common By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn.
SDZW-EN015 Plague Wolf Effect Monster DARK Zombie 3 1000 1000 Common Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.
SDZW-EN016 Zombie Master Effect Monster DARK Zombie 4 1800 0 Common Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
SDZW-EN017 Zombie World Spell Field Common All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.
SDZW-EN018 Spell Shattering Arrow Spell Quick-Play Common Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent.
SDZW-EN019 Cold Wave Spell Normal Common This card can only be activated at the start of your Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.
SDZW-EN020 Magical Stone Excavation Spell Normal Common Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
SDZW-EN021 Card of Safe Return Spell Continuous Common When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck.
SDZW-EN022 Creature Swap Spell Normal Common Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
SDZW-EN023 Book of Life Spell Normal Common Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
SDZW-EN024 Call of the Mummy Spell Continuous Common Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
SDZW-EN025 Terraforming Spell Normal Common Add 1 Field Spell from your Deck to your hand.
SDZW-EN026 Pot of Avarice Spell Normal Common Select 5 Monster Cards in your Graveyard. Shuffle those cards into the Deck, then draw 2 cards.
SDZW-EN027 Shrink Spell Quick-Play Common Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn.
SDZW-EN028 Field Barrier Spell Continuous Common Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".
SDZW-EN029 Soul Taker Spell Normal Common Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points.
SDZW-EN030 Ribbon of Rebirth Spell Equip Common If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase.
SDZW-EN031 Card Destruction Spell Normal Common Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
SDZW-EN032 Imperial Iron Wall Trap Continuous Common Neither player can banish cards.
SDZW-EN033 Dust Tornado Trap Normal Common Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
SDZW-EN034 Bottomless Trap Hole Trap Normal Common When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
SDZW-EN035 Tutan Mask Trap Counter Common Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it.
SDZW-EN036 Waboku Trap Normal Common You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn.
SDZW-EN037 Magical Arm Shield Trap Normal Common When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.
 This set contains 37 cards.