"Ancient Guardians" Card List and Spoiler

Buy Ancient Guardians at Amazon

Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
ANGU-EN001 Nunu, the Ogdoadic Remnant Effect Monster LIGHT Reptile 4 0 0 Super Rare You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.
ANGU-EN002 Nauya, the Ogdoadic Remnant Effect Monster DARK Reptile 4 0 2000 Super Rare You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.
ANGU-EN003 Flogos, the Ogdoadic Boundless Effect Monster LIGHT Reptile 4 1800 1400 Rare If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.
ANGU-EN004 Zohah, the Ogdoadic Boundless Effect Monster DARK Reptile 4 1500 1700 Rare If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.
ANGU-EN005 Keurse, the Ogdoadic Light Effect Monster LIGHT Reptile 8 400 2400 Super Rare If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.
ANGU-EN006 Aleirtt, the Ogdoadic Dark Effect Monster DARK Reptile 8 2000 800 Super Rare If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn.
ANGU-EN007 Aron, the Ogdoadic King Effect Monster LIGHT Reptile 8 2500 2800 Ultra Rare, Collectors Rare If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn.
ANGU-EN008 Amunessia, the Ogdoadic Queen Effect Monster DARK Reptile 8 2700 2100 Ultra Rare, Collectors Rare If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.
ANGU-EN009 Ogdoabyss, the Ogdoadic Overlord Effect Monster LIGHT Reptile 10 3100 2200 Ultra Rare, Collectors Rare If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.
ANGU-EN010 Ogdoadic Water Lily Spell Normal Super Rare Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.
ANGU-EN011 Ogdoadic Origin Spell Field Rare If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of "Ogdoadic Origin" once per turn.
ANGU-EN012 Ogdoadic Hollow Trap Continuous Rare During the Main Phase: You can Tribute 1 Reptile Effect Monster, then target 1 monster in your opponent's GY; Special Summon it to your field, but send it to the GY during the End Phase. You can only use this effect of "Ogdoadic Hollow" once per turn. If this face-up card is sent from the Spell & Trap Zone to the GY: Send all face-up non-Reptile monsters you control to the GY.
ANGU-EN013 Ogdoadic Calling Trap Normal Rare Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead.
  • Special Summon 2 Reptile monsters with different names from your GY.
    You can only activate 1 "Ogdoadic Calling" per turn.
  • ANGU-EN014 DoSolfachord Cutia Pendulum/Effect Monster EARTH Fairy 1 100 400 Super Rare While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
    ANGU-EN015 ReSolfachord Dreamia Pendulum/Effect Monster WIND Fairy 2 600 400 Rare While you have an odd Pendulum Scale in your Pendulum Zone, if a "Solfachord" Pendulum Monster Card(s) you control would be destroyed by your opponent's card effect, you can destroy this card instead of 1 of those cards. If you have a "Solfachord" card in your Pendulum Zone: You can Special Summon this card from your hand. You can only use this effect of "ReSolfachord Dreamia" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
    ANGU-EN016 MiSolfachord Eliteia Pendulum/Effect Monster WATER Fairy 3 1100 400 Rare While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your "Solfachord" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of "MiSolfachord Eliteia" once per turn.

    Pendulum Scale: 6
    Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
    ANGU-EN017 FaSolfachord Fancia Pendulum/Effect Monster FIRE Fairy 4 1600 400 Ultra Rare, Collectors Rare While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". You can only use this effect of "FaSolfachord Fancia" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
    ANGU-EN018 SolSolfachord Gracia Pendulum/Effect Monster WATER Fairy 5 2100 1400 Super Rare, Collectors Rare While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn.

    Pendulum Scale: 4
    Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
    ANGU-EN019 LaSolfachord Angelia Pendulum/Effect Monster FIRE Fairy 6 2300 1400 Super Rare, Collectors Rare While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn.

    Pendulum Scale: 3
    Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
    ANGU-EN020 TiSolfachord Beautia Pendulum/Effect Monster EARTH Fairy 7 2500 2400 Ultra Rare, Collectors Rare (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of "TiSolfachord Beautia" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster.

    Pendulum Scale: 2
    Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
    ANGU-EN021 DoSolfachord Coolia Pendulum/Effect Monster WIND Fairy 8 2700 2500 Ultra Rare, Collectors Rare You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.

    Pendulum Scale: 1
    Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
    ANGU-EN022 Solfachord Elegance Spell Normal Super Rare Activate 1 of these effects;
  • Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone.
  • Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones.
  • Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards.
    You can only activate 1 "Solfachord Elegance" per turn.
  • ANGU-EN023 Solfachord Scale Spell Normal Rare You can apply any of the following effects, in sequence, based on the number of "Solfachord" Pendulum Monster Cards you control with different names.
  • 3+: Return 1 card from your Pendulum Zone to the hand, and if you do, place 1 face-up "Solfachord" Pendulum Monster from your Extra Deck in your Pendulum Zone.
  • 5+: Special Summon 1 "Solfachord" Pendulum Monster from your hand.
  • 7+: Destroy all face-up cards your opponent controls.
    You can only activate 1 "Solfachord Scale" per turn.
  • ANGU-EN024 Solfachord Harmonia Spell Field Super Rare You can activate 1 of these effects;
  • Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand.
  • Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn.
  • If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls.
    You can only use each effect of "Solfachord Harmonia" once per turn.
  • ANGU-EN025 Solfachord Musica Trap Normal Rare Activate 1 of these effects, based on the Pendulum Scales of "Solfachord" Pendulum Monster Cards you control;
  • Odd: Special Summon 1 face-up "Solfachord" Pendulum Monster with an odd Pendulum Scale from your Extra Deck.
  • Even: Special Summon 1 face-up "Solfachord" Pendulum Monster with an even Pendulum Scale from your Extra Deck.
  • Even and odd: Target 1 card your opponent controls; destroy it.
    You can only activate 1 "Solfachord Musica" per turn.
  • ANGU-EN026 Solfachord Formal Trap Counter Rare While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Main Deck, then apply these effects.
  • Pendulum Monsters you control are unaffected by that effect.
  • Cards in your Pendulum Zone cannot be destroyed by that effect.
  • Cards in your Pendulum Zone cannot be banished by that effect.
    You can only activate 1 "Solfachord Formal" per turn.
  • ANGU-EN027 Ursarctic Mikpolar Effect Monster WATER Beast 7 700 2000 Super Rare During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn.
    ANGU-EN028 Ursarctic Miktanus Effect Monster WATER Beast 7 700 1700 Super Rare During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 "Ursarctic" monster in your GY, except "Ursarctic Miktanus"; add it to your hand. You can only use each effect of "Ursarctic Miktanus" once per turn.
    ANGU-EN029 Ursarctic Mikbilis Effect Monster WATER Beast 7 700 1400 Super Rare During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can Special Summon 1 "Ursarctic" monster from your hand, except "Ursarctic Mikbilis". You can only use each effect of "Ursarctic Mikbilis" once per turn.
    ANGU-EN030 Ursarctic Megapolar Tuner/Effect Monster WATER Beast-Warrior 8 2500 700 Rare During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.
    ANGU-EN031 Ursarctic Megatanus Tuner/Effect Monster WATER Beast-Warrior 8 2400 700 Rare During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.
    ANGU-EN032 Ursarctic Megabilis Tuner/Effect Monster WATER Beast-Warrior 8 2800 700 Rare During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ursarctic Megabilis" once per turn.
    ANGU-EN033 Ursarctic Polari Synchro/Effect Monster WATER Beast 1 700 1000 Ultra Rare, Collectors Rare Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn.
    ANGU-EN034 Ursarctic Septentrion Synchro/Effect Monster WATER Beast-Warrior 7 3000 700 Ultra Rare, Collectors Rare Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summon a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.
    ANGU-EN035 Ursarctic Grand Chariot Synchro/Effect Monster WATER Beast-Warrior 7 2700 700 Ultra Rare, Collectors Rare Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.
    ANGU-EN036 Ursarctic Departure Spell Normal Super Rare Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn.
    ANGU-EN037 Ursarctic Slider Spell Quick-Play Super Rare Target 1 of your "Ursarctic" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon, except monsters with a Level. You can only activate 1 "Ursarctic Slider" per turn.
    ANGU-EN038 Ursarctic Big Dipper Spell Field Ultra Rare Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it.
    ANGU-EN039 Ursarctic Quint Charge Trap Continuous Rare Once per turn: You can pay 700 LP, then activate 1 of the following effects;
  • Add 1 "Ursarctic" monster from your GY to your hand.
  • Tribute 2 "Ursarctic" monsters (even if face-down), and if you do, Special Summon from your Extra Deck, 1 "Ursarctic" monster with a Level equal to the difference in Levels of those monsters, ignoring its Summoning conditions.
    When your "Ursarctic" Synchro Monster is destroyed by an opponent's attack: You can activate this effect; your opponent must shuffle cards into the Deck so the total number of cards in their hand, field, and GY is 7.
  • ANGU-EN040 Vennominon the King of Poisonous Snakes Effect Monster DARK Reptile 8 0 0 Rare Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card.
    ANGU-EN041 Vennominaga the Deity of Poisonous Snakes Effect Monster DARK Reptile 10 0 0 Rare, Collectors Rare Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.
    ANGU-EN042 Evil Dragon Ananta Effect Monster DARK Reptile 8 ? ? Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and Graveyard. This card's ATK and DEF are each equal to the number of Reptile-Type monsters you removed x 600. During each of your End Phases, destroy 1 card on the field.
    ANGU-EN043 Skull Meister Effect Monster DARK Fiend 4 1700 400 Rare, Collectors Rare During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect.
    ANGU-EN044 Lightserpent Effect Monster LIGHT Reptile 3 1200 800 Rare If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster.
    ANGU-EN045 Luster Pendulum, the Dracoslayer Pendulum/Effect Monster LIGHT Dragon 4 1850 0 Rare Cannot Special Summon Fusion, Synchro or Xyz Monsters using this card as a Material, except "Dracoslayer" monsters.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card.
    ANGU-EN046 Dinowrestler Pankratops Effect Monster EARTH Dinosaur 7 2600 0 Rare, Collectors Rare If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.
    ANGU-EN047 Dinoster Power, the Mighty Dracoslayer Fusion/Effect Monster WATER Dragon 8 2000 2950 Rare 1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster
    Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use "Polymerization".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or Graveyard, but it cannot be used as a Fusion Material.
    ANGU-EN048 Ignister Prominence, the Blasting Dracoslayer Synchro/Effect Monster FIRE Dragon 8 2850 0 Rare 1 Tuner + 1 or more non-Tuner Pendulum Monsters
    Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.
    ANGU-EN049 King of the Feral Imps Xyz/Effect Monster DARK Reptile 4 2300 2000 Rare 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.
    ANGU-EN050 Majester Paladin, the Ascending Dracoslayer Xyz/Effect Monster WIND Dragon 4 1850 2000 Rare 2 Level 4 Pendulum Monsters
    When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.
    ANGU-EN051 Snake Rain Spell Normal Rare, Collectors Rare Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.
    ANGU-EN052 Trade-In Spell Normal Rare, Collectors Rare Discard 1 Level 8 monster to draw 2 cards.
    ANGU-EN053 Viper's Rebirth Spell Normal Rare Activate only if all monsters in your Graveyard are Reptile-Type. Select 1 non-Tuner monster in your Graveyard. Special Summon it. Destroy it during the End Phase.
    ANGU-EN054 Ayers Rock Sunrise Spell Normal Rare Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currentlycontrols lose 200 ATK for each Beast, Plant and Winged-Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn.
    ANGU-EN055 Pot of Riches Spell Normal Rare Shuffle 3 Pendulum Monsters into the Deck, from your Graveyard and/or face-up in your Extra Deck, then draw 2 cards. You can only activate 1 "Pot of Riches" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon.
    ANGU-EN056 Wavering Eyes Spell Quick-Play Rare Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect.
  • 1 or more: Inflict 500 damage to your opponent.
  • 2 or more: You can add 1 Pendulum Monster from your Main Deck to your hand.
  • 3 or more: You can banish 1 card on the field.
  • 4: You can add 1 "Wavering Eyes" from your Deck to your hand.
  • ANGU-EN057 Igknight Reload Spell Quick-Play Rare Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1, also you cannot draw cards by card effects for the rest of this turn. You can only activate 1 "Igknight Reload" per turn.
    ANGU-EN058 Damage = Reptile Trap Continuous Rare Once per turn, when you take Battle Damage from a battle involving a Reptile-Type monster, you can Special Summon 1 Reptile-Type monster from your Deck with ATK less than or equal to the Battle Damage you took.
    ANGU-EN059 Rise of the Snake Deity Trap Normal Rare When a face-up "Vennominon the King of Poisonous Snakes" you control is destroyed, except by battle: Special Summon 1 "Vennominaga the Deity of Poisonous Snakes" from your hand or Deck.
    ANGU-EN060 Offering to the Snake Deity Trap Normal Rare Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 60 cards.