|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|SBLS-EN001||Buster Blader||Effect Monster||EARTH||Warrior||7||2600||2300||Common||This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.|
|SBLS-EN002||Whiptail Crow||Normal Monster||DARK||Fiend||4||1650||1600||Common||Attacks from the sky with a whip-like tail.|
|SBLS-EN003||Possessed Dark Soul||Effect Monster||DARK||Fiend||3||1200||800||Common||Tribute this face-up monster. Take control of all face-up Level 3 or lower monsters your opponent controls until they are removed from the field.|
|SBLS-EN004||Queen's Knight||Normal Monster||LIGHT||Warrior||4||1500||1600||Common||This knight catches her opponents off guard, dominating them with swift yet graceful attacks.|
|SBLS-EN005||King's Knight||Effect Monster||LIGHT||Warrior||4||1600||1400||Super Rare||When this card is Normal Summoned, if you control "Queen's Knight", you can Special Summon 1 "Jack's Knight" from your Deck.|
|SBLS-EN006||Jack's Knight||Normal Monster||LIGHT||Warrior||5||1900||1000||Common||A strong master swordsman. His loyalty is to justice, his duty to protect the weak.|
|SBLS-EN007||Arcana Knight Joker||Fusion/Effect Monster||LIGHT||Warrior||9||3800||2500||Ultra Rare||"Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind of card (Spell, Trap, or Monster Card).
|SBLS-EN008||Diffusion Wave-Motion||Spell||Normal||Common||Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attack(s) are not activated.|
|SBLS-EN009||Magicians Unite||Spell||Normal||Common||If you control 2 or more face-up Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the End Phase, but other Spellcaster-Type monsters you control cannot attack this turn.|
|SBLS-EN010||Mystic Horseman||Normal Monster||EARTH||Beast||4||1300||1550||Common||Half man and half horse, this monster is known for its extreme speed.|
|SBLS-EN011||Rabid Horseman||Fusion Monster||EARTH||Beast-Warrior||6||2000||1700||Common||Battle Ox + "Mystic Horseman"|
|SBLS-EN012||Blue-Eyes Ultimate Dragon||Fusion Monster||LIGHT||Dragon||12||4500||3800||Ultra Rare||Blue-Eyes White Dragon + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"|
|SBLS-EN013||Meteor B. Dragon||Fusion Monster||FIRE||Dragon||8||3500||2000||Super Rare||Red-Eyes B. Dragon + "Meteor Dragon"|
|SBLS-EN014||Shield & Sword||Spell||Normal||Common||Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded.|
|SBLS-EN015||Sword of Dragon's Soul||Spell||Equip||Super Rare||This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases its ATK by 700 points. A Dragon-Type monster that battles with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage Calculation is applied normally.).|
|SBLS-EN016||Common Charity||Trap||Normal||Common||Draw 2 cards, then remove from play 1 Normal Monster Card from your hand. If you don't have any Normal Monster Cards in your hand to remove, send all cards in your hand to the Graveyard.|
|SBLS-EN017||Senju of the Thousand Hands||Effect Monster||LIGHT||Fairy||4||1400||1000||Super Rare||When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck.|
|SBLS-EN018||Sphere Kuriboh||Effect Monster||DARK||Fiend||1||300||200||Ultra Rare||When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.|
|SBLS-EN019||Desert Twister||Effect Monster||WIND||Fiend||6||2300||2000||Ultra Rare||This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field.|
|SBLS-EN020||Harpie's Pet Dragon||Effect Monster||WIND||Dragon||7||2000||2500||Common||This card gains 300 ATK and DEF for each "Harpie Lady" on the field.|
|SBLS-EN021||Amazoness Spy||Effect Monster||EARTH||Warrior||3||800||1200||Common||You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck.|
|SBLS-EN022||Gravekeeper's Ambusher||Effect Monster||DARK||Spellcaster||4||1700||0||Common||When this card is flipped face-up: You can target 1 card in your opponent's Graveyard; place that target on the bottom of their Deck. If this card is sent from the field to the Graveyard after being flipped face-up: You can target 1 "Necrovalley" card in your Graveyard; add that target to your hand. This card's effects cannot be negated by the effect of "Necrovalley".|
|SBLS-EN023||Veil of Darkness||Spell||Continuous||Common||During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the Graveyard to draw 1 more card.|
|SBLS-EN024||Conscription||Trap||Normal||Common||Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand.|
|SBLS-EN025||Skull Servant||Normal Monster||DARK||Zombie||1||300||200||Common||A skeletal ghost that isn't strong, but can mean trouble in large numbers.|
|SBLS-EN026||The Snake Hair||Normal Monster||DARK||Zombie||4||1500||1200||Common||A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.|
|SBLS-EN027||Armored Zombie||Normal Monster||DARK||Zombie||3||1500||0||Common||This warrior blindly swings a deadly blade with devastating force.|
|SBLS-EN028||Dragon Zombie||Normal Monster||DARK||Zombie||3||1600||0||Common||A dragon revived by sorcery. Its breath is highly corrosive.|
|SBLS-EN029||Clown Zombie||Normal Monster||DARK||Zombie||2||1350||0||Common||A clown revived by the powers of darkenss. Its deadly dance has sent many monster to their graves.|
|SBLS-EN030||Magical Ghost||Normal Monster||DARK||Zombie||4||1300||1400||Common||This creature casts a spell of terror and confusion just before attacking its enemies.|
|SBLS-EN031||King of the Skull Servants||Effect Monster||DARK||Zombie||1||?||0||Super Rare||The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card.|
|SBLS-EN032||Decayed Commander||Effect Monster||EARTH||Zombie||4||1000||1500||Common||When this card is Normal Summoned successfully, you can Special Summon 1 Zombie Tiger" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand."|
|SBLS-EN033||Zombie Tiger||Union Monster||EARTH||Zombie||3||1400||1600||Common||Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"|
|SBLS-EN034||Great Mammoth of Goldfine||Fusion Monster||DARK||Zombie||6||2200||1800||Common||"The Snake Hair" + "Dragon Zombie"|
|SBLS-EN035||Violet Crystal||Spell||Equip||Common||A Zombie-Type monster equipped with this card increases its ATK and DEF by 300 points.|
|SBLS-EN036||Wasteland||Spell||Field||Common||Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points.|
|SBLS-EN037||De-Spell||Spell||Normal||Common||Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.|
|SBLS-EN038||Block Attack||Spell||Normal||Common||Select 1 face-up Attack Position monster on your opponent's side of the field and change it to Defense Position.|
|SBLS-EN039||The Shallow Grave||Spell||Normal||Common||Each player selects a monster in their Graveyard and Special Summon it in face-down Defence Position.|
|SBLS-EN040||White Elephant's Gift||Spell||Normal||Common||Send 1 face-up non-Effect Monster you control to the Graveyard; draw 2 cards.|
|SBLS-EN041||Wicked-Breaking Flamberge - Baou||Spell||Equip||Common||Send 1 card from your hand to the Graveyard to equip this card. Increase the ATK of the equipped monster by 500 points. If a monster equipped with this card destroys a monster as a result of battle, the effect of that monster is negated.|
|SBLS-EN042||Twister||Spell||Quick-Play||Ultra Rare||Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.|
|SBLS-EN043||Half Shut||Spell||Quick-Play||Common||Select 1 face-up monster on the field. That monster cannot be destroyed by battle this turn, and its ATK is halved until the End Phase of this turn.|
|SBLS-EN044||Michizure||Trap||Normal||Ultra Rare||You can activate this card when your monster is sent from the field to the Graveyard. Destroy 1 monster on the field.|
|SBLS-EN045||Limit Impulse||Trap||Normal||Common||Send 2 cards from your hand to the Graveyard. Special Summon 2 "Soul Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon.|
|SBLS-ENS01||Ectoplasmic Fortification!||Skill||Bonz||Super Rare||Skill Activation: Flip this card over when you activate this Skill.
Effect: Once per turn, if you control a Zombie monster, you can place 1 counter on this card. All Zombie monsters you control gain 100 ATK and lose 100 DEF for each counter on this card. Any battle damage you take from battles involving your Zombie monster is doubled.
|SBLS-ENS02||Straight to the Grave||Skill||Bonz||Field Spell||Super Rare||Skill Activation: At the start of the Duel, place this card in your Field Zone and flip it over.
Effect: All Dinosaur, Zombie, and Rock monsters on the field gain 200 ATK/DEF.
|SBLS-ENS03||Call of the Haunted||Skill||Bonz||Continuous Trap||Ultra Rare||Skill Activation: At the start of the Duel, place this card in your center Spell & Trap Zone. You cannot activate this Skill during your first turn of the Duel. You draw 1 less card at the beginning of the Duel.
Effect: Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
|SBLS-ENS04||Royal Flush||Skill||Yami Yugi||Super Rare||Skill Activation: Flip this card over when you activate this Skill.
Effect: Once per turn, if you control "Queen's Knight", you can pay 1000 LP to Normal Summon 1 "King's Knight" in addition to your Normal Summon or Set. "King's Knight" and "Jack's Knight" you control cannot attack directly the turn you use this Skill.
|SBLS-ENS05||Tomb of the Pharaoh||Skill||Ishizu||Field Spell||Ultra Rare||Skill Activation: At the start of the Duel, place this card in your Field Zone and flip it over.
Effect: This card's name is always treated as "Necrovalley".
All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|