"Astral Pack 7" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
AP07-EN001 Gaia Dragon, the Thunder Charger Xyz/Effect Monster WIND Dragon 7 2600 2100 Ultimate Rare 2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.
AP07-EN002 Castel, the Skyblaster Musketeer Xyz/Effect Monster WIND Winged Beast 4 2000 1500 Ultimate Rare 2 Level 4 monsters
You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
AP07-EN003 Spell Shattering Arrow Spell Quick-Play Ultimate Rare Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent.
AP07-EN004 Satellarknight Altair Effect Monster LIGHT Warrior 4 1700 1300 Super Rare If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.
AP07-EN005 Satellarknight Unukalhai Effect Monster LIGHT Warrior 4 1800 1000 Super Rare If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.
AP07-EN006 Djinn Demolisher of Rituals Effect Monster DARK Fiend 3 1500 600 Super Rare If you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects.
AP07-EN007 Scarm, Malebranche of the Burning Abyss Effect Monster DARK Fiend 3 800 2000 Super Rare If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
  • AP07-EN008 Leo, the Keeper of the Sacred Tree Synchro/Effect Monster EARTH Beast 10 3100 1900 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    This face-up card on the field cannot be targeted by your opponent's card effects, except during your Main Phase 2.
    AP07-EN009 Number 103: Ragnazero Xyz/Effect Monster WATER Fairy 4 2400 1200 Super Rare 2 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
    AP07-EN010 Level Limit - Area B Spell Continuous Super Rare All face-up Level 4 or higher monsters on the field are in Defense Position while this card is active.
    AP07-EN011 Twister Spell Quick-Play Super Rare Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target.
    AP07-EN012 Dragon Ravine Spell Field Super Rare Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects:
  • Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand.
  • Send 1 Dragon-Type monster from your Deck to the Graveyard.
  • AP07-EN013 Level Limit - Area A Trap Continuous Super Rare All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position.
    AP07-EN014 Invader from Another Dimension Normal Monster DARK Fiend 4 950 1400 Short Print An extraterrestrial monster that came from a distant galaxy.
    AP07-EN015 Lord of the Lamp Normal Monster DARK Fiend 4 1400 1200 Short Print This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
    AP07-EN016 Senju of the Thousand Hands Effect Monster LIGHT Fairy 4 1400 1000 Common When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck.
    AP07-EN017 Volcanic Scattershot Effect Monster FIRE Pyro 2 500 0 Common If this card is sent to the GY: Inflict 500 damage to your opponent. If this card is sent to the GY by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the GY; destroy all monsters your opponent controls.
    AP07-EN018 Gladiator Beast Bestiari Effect Monster WIND Winged Beast 4 1500 800 Common When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
    AP07-EN019 Madolche Puddingcess Effect Monster EARTH Fairy 5 1000 1000 Common When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
    AP07-EN020 Brotherhood of the Fire Fist - Spirit Tuner Monster FIRE Beast-Warrior 3 500 200 Common Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in face-up Defense Position. If you do, you can only attack with Beast-Warrior-Type monsters for the rest of this turn. You can only use the effect of "Brotherhood of the Fire Fist - Spirit" once per turn.
    AP07-EN021 Soul Hunter Fusion Monster DARK Fiend 6 2200 1800 Short Print "Lord of the Lamp" + "Invader from Another Dimension"
    AP07-EN022 Dawn of the Herald Spell Ritual Common This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard to target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.
    AP07-EN023 Storm Spell Normal Common Destroy all Spell and Trap Cards you control, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of your own cards you destroyed.
    AP07-EN024 Spiritual Wind Art - Miyabi Trap Normal Common Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck.
    AP07-EN025 Light-Imprisoning Mirror Trap Continuous Common Negate all LIGHT monster effects activated on the field or in the GY.
    AP07-EN026 Shadow-Imprisoning Mirror Trap Continuous Common Negate all DARK monster effects activated on the field or in the GY.
    AP07-EN027 Fairy Wind Trap Normal Common Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300.
     This set contains 27 cards.