"Elemental Energy" Card List and Spoiler

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Set Decks:

EEN Deck List

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
EEN-EN001 Zure, Knight of Dark World Normal Monster DARK Fiend 4 1800 1500 Common The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
EEN-EN002 V-Tiger Jet Normal Monster LIGHT Machine 4 1600 1800 Common This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
EEN-EN003 Blade Skater Normal Monster EARTH Warrior 4 1400 1500 Common An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
EEN-EN004 Queen's Knight Normal Monster LIGHT Warrior 4 1500 1600 Rare/Ultimate Rare This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
EEN-EN005 Jack's Knight Normal Monster LIGHT Warrior 5 1900 1000 Rare/Ultimate Rare A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
EEN-EN006 King's Knight Effect Monster LIGHT Warrior 4 1600 1400 Rare/Ultimate Rare When this card is Normal Summoned, if you control "Queen's Knight", you can Special Summon 1 "Jack's Knight" from your Deck.
EEN-EN007 Elemental HERO Bladedge Effect Monster EARTH Warrior 7 2600 1800 Super Rare/Ultimate Rare If this card attacks a Defense Position monster, inflict piercing battle damage.
EEN-EN008 Elemental HERO Wildheart Effect Monster EARTH Warrior 4 1500 1600 Common Unaffected by Trap effects.
EEN-EN009 Reborn Zombie Effect Monster DARK Zombie 4 1000 1600 Common While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.)
EEN-EN010 Chthonian Soldier Effect Monster DARK Warrior 4 1200 1400 Rare/Ultimate Rare When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well.
EEN-EN011 W-Wing Catapult Union Monster LIGHT Machine 4 1300 1500 Common Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
EEN-EN012 Infernal Incinerator Effect Monster FIRE Fiend 6 2800 1800 Common This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.
EEN-EN013 Hydrogeddon Effect Monster WATER Dinosaur 4 1600 1000 Common When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
EEN-EN014 Oxygeddon Effect Monster WIND Dinosaur 4 1800 800 Common If this card is destoryed by battle with a Pyro monster and sent ot the GY: Each player takes 800 damage.
EEN-EN015 Water Dragon Effect Monster WATER Sea Serpent 8 2800 2600 Super Rare/Ultimate Rare Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.
EEN-EN016 Etoile Cyber Effect Monster EARTH Warrior 4 1200 1600 Common If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only.
EEN-EN017 B.E.S. Tetran Effect Monster WIND Machine 6 1800 2300 Super Rare/Ultimate Rare When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destory 1 Spell or Trap Card on the field.
EEN-EN018 Nanobreaker Effect Monster EARTH Machine 4 1500 1800 Common If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation.
EEN-EN019 Rapid-Fire Magician Effect Monster DARK Spellcaster 4 1600 1200 Rare/Ultimate Rare While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.
EEN-EN020 Beiige, Vanguard of Dark World Effect Monster DARK Fiend 4 1600 1300 Common If this card is discarded to the GY by card effect: Special Summon this card.
EEN-EN021 Broww, Huntsman of Dark World Effect Monster DARK Fiend 3 1400 800 Rare/Ultimate Rare If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
EEN-EN022 Brron, Mad King of Dark World Effect Monster DARK Fiend 4 1800 400 Rare/Ultimate Rare When this card inflicts battle damage to your opponent: You can discard 1 card.
EEN-EN023 Sillva, Warlord of Dark World Effect Monster DARK Fiend 5 2300 1400 Rare/Ultimate Rare If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
EEN-EN024 Goldd, Wu-Lord of Dark World Effect Monster DARK Fiend 5 2300 1400 Super Rare/Ultimate Rare If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
EEN-EN025 Scarr, Scout of Dark World Effect Monster DARK Fiend 2 500 500 Common If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
EEN-EN026 Familiar-Possessed - Aussa Effect Monster EARTH Spellcaster 4 1850 1500 Common By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
EEN-EN027 Familiar-Possessed - Eria Effect Monster WATER Spellcaster 4 1850 1500 Common By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
EEN-EN028 Familiar-Possessed - Hiita Effect Monster FIRE Spellcaster 4 1850 1500 Common By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
EEN-EN029 Familiar-Possessed - Wynn Effect Monster WIND Spellcaster 4 1850 1500 Common By sending 1 "Wynn the Wind Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
EEN-EN030 VW-Tiger Catapult Fusion/Effect Monster LIGHT Machine 6 2000 2100 Common V-Tiger Jet + "W-Wing Catapult"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)
EEN-EN031 VWXYZ-Dragon Catapult Cannon Fusion/Effect Monster LIGHT Machine 8 3000 2800 Super Rare/Ultimate Rare VW-Tiger Catapult + "XYZ-Dragon Cannon"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)
EEN-EN032 Cyber Blader Fusion/Effect Monster EARTH Warrior 7 2100 800 Super Rare/Ultimate Rare "Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards.
EEN-EN033 Elemental HERO Rampart Blaster Fusion/Effect Monster EARTH Warrior 6 2000 2500 Ultra Rare/Ultimate Rare Elemental HERO Clayman + "Elemental HERO Burstinatrix"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.
EEN-EN034 Elemental HERO Tempest Fusion/Effect Monster WIND Warrior 8 2800 2800 Ultra Rare/Ultimate Rare "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned. You can send 1 other card you control to the GY, then target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
EEN-EN035 Elemental HERO Wildedge Fusion/Effect Monster EARTH Warrior 8 2600 2300 Ultra Rare/Ultimate Rare Elemental HERO Wildheart + "Elemental HERO Bladedge"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).
EEN-EN036 Elemental HERO Shining Flare Wingman Fusion/Effect Monster LIGHT Warrior 8 2500 2100 Ultra Rare/Ultimate Rare "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
EEN-EN037 Pot of Avarice Spell Normal Super Rare/Ultimate Rare Select 5 Monster Cards in your Graveyard. Shuffle those cards into the Deck, then draw 2 cards.
EEN-EN038 Dark World Lightning Spell Normal Common Target 1 face-down card on the field; destroy that target, then discard 1 card.
EEN-EN039 Level Modulation Spell Normal Common Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
EEN-EN040 Ojamagic Spell Normal Common When this card is sent from the hand or the field to the Graveyard, add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.
EEN-EN041 Ojamuscle Spell Normal Common Select 1 face-up "Ojama King" on the field. Destroy all monster(s) on the field that include "Ojama" in their card name, except the selected "Ojama King". Increase the ATK of the selected "Ojama King" by 1000 points for each destroyed monster.
EEN-EN042 Feather Shot Spell Normal Rare/Ultimate Rare Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.
EEN-EN043 Bonding - H2O Spell Normal Common Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
EEN-EN044 Chthonian Alliance Spell Equip Rare/Ultimate Rare Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster.
EEN-EN045 Armed Changer Spell Equip Rare/Ultimate Rare Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.
EEN-EN046 Branch! Spell Continuous Common When a Fusion Monster on the field is destroyed and sent to the Graveyard, you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster.
EEN-EN047 Boss Rush Spell Continuous Common The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes "B.E.S." in its card name, or is named "Big Core", is destroyed and sent to the Graveyard, you can Special Summon from your Deck 1 monster that includes "B.E.S." in its card name, or is named "Big Core".
EEN-EN048 Gateway to Dark World Spell Quick-Play Common Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
EEN-EN049 Hero Barrier Trap Normal Rare/Ultimate Rare Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.
EEN-EN050 Chthonian Blast Trap Normal Rare/Ultimate Rare You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK.
EEN-EN051 The Forces of Darkness Trap Normal Common Target 2 "Dark World" monsters in your GY; add those targets to your hand.
EEN-EN052 Dark Deal Trap Normal Common When your opponent activates a Normal Spell Card: Pay 1000 Life Points; the effect of that Normal Spell Card becomes "Your opponent discards 1 random card".
EEN-EN053 Simultaneous Loss Trap Normal Common Each player sends the top card from their Deck to the Graveyard.
EEN-EN054 Weed Out Trap Normal Common Pay 500 Life Points. Destroy all Level 3 monsters in face-up Attack Position on the field.
EEN-EN055 The League of Uniform Nomenclature Trap Normal Common Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster.
EEN-EN056 Roll Out! Trap Normal Common Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field.
EEN-EN057 Chthonian Polymer Trap Normal Common You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster.
EEN-EN058 Feather Wind Trap Counter Common When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.
EEN-EN059 Non-Fusion Area Trap Continuous Common Neither player can Fusion Summon.
EEN-EN060 Level Limit - Area A Trap Continuous Rare/Ultimate Rare All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position.

EEN-ENS Deck List

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
EEN-ENSE1 Horus the Black Flame Dragon LV8 Effect Monster FIRE Dragon 8 3000 1800 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". You can negate the activation and effect of any Spell Cards and destroy them.
EEN-ENSE2 The Creator Effect Monster LIGHT Thunder 8 2300 3000 Secret Rare This card cannot be Special Summoned from the Graveyard. Once per turn, you can select 1 monster in your Graveyard, then send 1 card from your hand to the Graveyard and Special Summon that monster.
EEN-ENSE3 Sacred Phoenix of Nephthys Effect Monster FIRE Winged Beast 8 2400 1600 Secret Rare Once per turn, during your next Standby Phase after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.
EEN-ENSE4 Silent Swordsman LV5 Effect Monster LIGHT Warrior 5 2300 1000 Secret Rare This card is unaffected by the effects of your opponent's Spell Cards. If this card inflicts Battle Damage to your opponent by a direct attack, during your next Standby Phase, you can send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
 This set contains 64 cards.