"Ghosts From the Past Collector's Set" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
GFTP-EN001 Vampire Voivode Effect Monster DARK Zombie 8 2800 2100 Ultra Rare If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn.
GFTP-EN002 Laval Archer Effect Monster FIRE Pyro 4 1000 200 Ultra Rare If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 "Laval" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). If this card is in your GY: You can target 1 FIRE monster you control; destroy it, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only use this effect of "Laval Archer" once per turn.
GFTP-EN003 Lavalval Salamander Synchro/Effect Monster FIRE Dragon 7 2600 200 Ultra Rare 1 Tuner + 1+ non-Tuner FIRE monsters
If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position.
GFTP-EN004 Hieratic Sky Dragon Overlord of Heliopolis Xyz/Effect Monster LIGHT Dragon 8 3000 2400 Ultra Rare 2 Level 8 monsters
Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.
GFTP-EN005 Hieratic Seal of Creation Spell Normal Ultra Rare Target 1 Dragon Xyz Monster you control; Special Summon from your Extra Deck, 1 "Hieratic" Xyz Monster with a different original name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 "Hieratic" monster in your GY; Special Summon it in Defense Position. You can only use 1 "Hieratic Seal of Creation" effect per turn, and only once that turn.
GFTP-EN006 Nehshaddoll Genius Flip/Effect Monster EARTH Machine 4 1800 1000 Ultra Rare FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own.
If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn.
GFTP-EN007 Helshaddoll Hollow Flip/Effect Monster FIRE Fiend 9 2900 2900 Ultra Rare FLIP: You can target 1 face-up monster your opponent controls; send 1 "Shaddoll" monster with its same Attribute from your Extra Deck to the GY, and if you do, banish that monster. If this card is sent to the GY by card effect: You can send cards from the top of your Deck to the GY, equal to the number of different original Attributes among the monsters on the field. You can only use 1 "Helshaddoll Hollow" effect per turn, and only once that turn.
GFTP-EN008 Nekroz of Areadbhair Ritual/Effect Monster WATER Warrior 10 3300 3200 Ultra Rare You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use each of these effects of "Nekroz of Areadbhair" once per turn.
  • You can discard this card; Tribute up to 2 "Nekroz" monsters from your hand and/or field, and if you do, send that many "Nekroz" cards from your Deck to the GY.
  • When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.
  • GFTP-EN009 Fairy Tail - Rochka Effect Monster LIGHT Spellcaster 4 1850 1000 Ultra Rare When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY.
    GFTP-EN010 Fairy Tail Tales Spell Continuous Ultra Rare You can reveal 1 Spellcaster monster in your hand with 1850 ATK and a different name than the monsters you control; immediately after this effect resolves, Normal Summon/Set it. You can only use this effect of "Fairy Tail Tales" once per turn. The first time each turn you would take battle or effect damage while you control a Spellcaster monster(s) with 1850 original ATK, you take no damage.
    GFTP-EN011 Galaxy-Eyes Cipher X Dragon Xyz/Effect Monster LIGHT Dragon 10 4000 3000 Ultra Rare 2 Level 10 monsters
    Once per turn, you can also Xyz Summon "Galaxy-Eyes Cipher X Dragon" by using a "Cipher Dragon" monster you control as material. (Transfer its materials to this card.) You can detach 2 materials from this card; your opponent cannot target LIGHT monsters you control with card effects, until the end of your opponent's turn. Once per turn, during your Standby Phase: You can return 1 Rank 9 or lower Dragon Xyz Monster from your GY to the Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)
    GFTP-EN012 Time Thief Adjuster Effect Monster DARK Psychic 4 1200 1800 Ultra Rare If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn.
    GFTP-EN013 Time Thief Double Barrel Xyz/Effect Monster DARK Psychic 4 2200 2200 Ultra Rare 2 Level 4 monsters
    When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence.
  • Monster: This card gains 400 ATK.
  • Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn.
  • Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn.
    You can only use this effect of "Time Thief Double Barrel" once per turn.
  • GFTP-EN014 Sunseed Genius Loci Normal Monster EARTH Plant 1 0 600 Ultra Rare This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.
    GFTP-EN015 Sunvine Maiden Effect Monster EARTH Plant 1 0 0 Ultra Rare When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot target "Sunavalon" or "Sunvine" Spells/Traps you control with card effects.
    GFTP-EN016 Sunseed Shadow Effect Monster EARTH Plant 1 0 400 Ultra Rare If you control a Plant Normal Monster: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 linked Link-2 or lower "Sunavalon" or "Sunvine" monster you control; Special Summon 1 monster with the same name from your Extra Deck, but negate its effects, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Sunseed Shadow" once per turn.
    GFTP-EN017 Sunseed Twin Effect Monster EARTH Plant 2 0 800 Ultra Rare If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in your GY, Special Summon 1 of them. You can only use each effect of "Sunseed Twin" once per turn.
    GFTP-EN018 Sunavalon Dryas Link/Effect Monster EARTH Plant 0 LINK-1 Ultra Rare 1 Level 4 or lower Plant monster
    If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
    GFTP-EN019 Sunavalon Dryades Link/Effect Monster EARTH Plant 0 LINK-2 Ultra Rare 2 Plant monsters, including a "Sunavalon" Link Monster
    This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Twice per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
    GFTP-EN020 Sunavalon Dryanome Link/Effect Monster EARTH Plant 0 LINK-3 Ultra Rare 2+ Plant monsters
    This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate the attack, and if you do, move that monster you control to another of your Main Monster Zones.
    GFTP-EN021 Sunavalon Dryatrentiay Link/Effect Monster EARTH Plant 0 LINK-4 Ultra Rare 2+ Link Monsters
    If this card is Link Summoned: You can add 1 "Sunavalon" Spell/Trap from your Deck to your hand. This card cannot be destroyed by your opponent's card effects, and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Link Monster this card points to; destroy any number of cards your opponent controls, up to that monster's Link Rating.
    GFTP-EN022 Sunvine Gardna Link/Effect Monster EARTH Plant 600 LINK-1 Ultra Rare 1 Plant Normal Monster
    If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card, linked to a "Sunavalon" Link Monster, and an opponent's monster: You can activate this effect; the damage you take from that battle is halved. When this card is destroyed by battle: End the Battle Phase after the Damage Step.
    GFTP-EN023 Sunvine Healer Link/Effect Monster EARTH Plant 600 LINK-1 Ultra Rare 1 Plant Normal Monster
    If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP.
    GFTP-EN024 Sunvine Thrasher Link/Effect Monster EARTH Plant 800 LINK-1 Ultra Rare 1 Plant Normal Monster
    If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; this card gains ATK equal to that monster's Link Rating x 800. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but negate its effects.
    GFTP-EN025 Sunvine Shrine Spell Continuous Ultra Rare Activate this card by sending 1 card from your hand to the GY while you control a "Sunavalon" Link Monster. You cannot Special Summon monsters from the Extra Deck, except Plant monsters. Once per turn, during your Main Phase: You can Special Summon 1 Level 4 or lower Plant Normal Monster from your GY. Once per turn, during your opponent's End Phase: You can send this face-up card to the GY, then target 1 Continuous Trap in your GY; Set it to your Spell & Trap Zone.
    GFTP-EN026 Sunavalon Bloom Trap Continuous Ultra Rare When this card is activated: If you control a Link-4 or higher Plant monster when this effect resolves, negate the effects of all face-up monsters your opponent currently controls. During damage calculation, if your Plant Link Monster battles: You can activate this effect; it gains ATK equal to the combined ATK of monsters it currently points to, until the end of this turn. (These effects remain even if this card leaves the field.) You can only use this effect of "Sunavalon Bloom" once per turn. You can only activate 1 "Sunavalon Bloom" per turn.
    GFTP-EN027 Starry Night, Starry Dragon Effect Monster LIGHT Dragon 7 2500 2300 Ultra Rare If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.
    GFTP-EN028 Starry Knight Rayel Effect Monster LIGHT Fairy 4 1800 700 Ultra Rare When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn.
    GFTP-EN029 Starry Knight Astel Effect Monster LIGHT Fairy 4 500 2000 Ultra Rare (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of "Starry Knight Astel" once per turn.
    GFTP-EN030 Starry Knight Flamel Effect Monster LIGHT Fairy 4 1500 1000 Ultra Rare When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn.
    GFTP-EN031 Starry Knight Balefire Spell Normal Ultra Rare Add 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, from your Deck to your hand, then, if you control no monsters and your opponent controls a DARK monster, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only activate 1 "Starry Knight Balefire" per turn.
    GFTP-EN032 Starry Knight Sky Spell Field Ultra Rare During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn.
    GFTP-EN033 Starry Knight Ceremony Spell Continuous Ultra Rare During your Main Phase: You can reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck. If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use 1 "Starry Knight Ceremony" effect per turn, and only once that turn.
    GFTP-EN034 Starry Knight Arrival Trap Continuous Ultra Rare During the Main Phase: You can activate 1 of these effects;
  • Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand.
  • Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
    You can only use this effect of "Starry Knight Arrival" once per turn.
  • GFTP-EN035 Starry Knight Blast Trap Normal Ultra Rare When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn.
    GFTP-EN036 Dragunity Arma Gram Effect Monster WIND Dragon 10 2900 2200 Ultra Rare You can banish 2 Dragon and/or Winged Beast monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn.
    GFTP-EN037 Dragunity Legatus Effect Monster WIND Winged Beast 4 1800 1200 Ultra Rare If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.
    GFTP-EN038 Dragunity Remus Tuner/Effect Monster WIND Dragon 2 800 800 Ultra Rare Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.
    GFTP-EN039 Dragunity Draft Spell Continuous Ultra Rare When this card is activated: You can target 1 Level 4 or lower "Dragunity" monster in your GY; add it to your hand. If your "Dragunity" monster whose original Level is 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 "Dragunity Draft" per turn.
    GFTP-EN040 Dragunity Whirlwind Spell Quick-Play Ultra Rare If only your opponent controls a monster: You can Special Summon 1 "Dragunity" Tuner and 1 Winged Beast "Dragunity" monster from your Deck, but negate their effects, then if your opponent controls a monster that was Special Summoned from the Extra Deck, immediately after this effect resolves you can Synchro Summon 1 Dragon Synchro Monster using only "Dragunity" monsters you control. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon monsters. You can only activate 1 "Dragunity Whirlwind" per turn.
    GFTP-EN041 Dragunity Glow Spell Normal Ultra Rare Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.
    GFTP-EN042 Dragunity Oubliette Trap Counter Ultra Rare When your opponent activates a Spell/Trap Card while you control a "Dragunity" Synchro Monster: Negate the activation, and if you do, banish that card, then if you control a Level 10 "Dragunity" monster, you can have 1 "Dragunity" monster you control gain 100 ATK for each face-up card that is currently banished. You can only activate 1 "Dragunity Oubliette" per turn.
    GFTP-EN043 Dragunity Knight - Areadbhair Synchro/Effect Monster WIND Dragon 10 3300 3200 Ultra Rare 1 "Dragunity" Tuner + 1+ non-Tuner monsters
    When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.
    GFTP-EN044 Shooting Star Dragon T.G. EX Synchro/Effect Monster WIND Dragon 10 3300 2500 Ultra Rare 1 Tuner Sychro Monster + 1+ non-Tuner Synchro Monsters
    When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn.
  • When an opponent's monster declares an attack: You can negate the attack.
  • During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.
  • GFTP-EN045 Red Supernova Dragon Synchro/Effect Monster DARK Dragon 12 4000 3000 Ultra Rare 3 Tuners + 1+ non-Tuner Synchro Monsters
    Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.
    GFTP-EN046 Laval Volcano Handmaiden Tuner Monster FIRE Pyro 1 100 200 Ultra Rare When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.
    GFTP-EN047 Lavalval Dragon Synchro/Effect Monster FIRE Dragon 5 2000 1100 Ultra Rare 1 Tuner + 1 or more non-Tuner FIRE monsters.
    You can shuffle 2 "Laval" monsters from your Graveyard into your Deck to target 1 card your opponent controls; return it to the hand.
    GFTP-EN048 Molten Conduction Field Spell Normal Ultra Rare Send 2 "Laval" monsters from your Deck to the Graveyard.
    GFTP-EN049 Hieratic Dragon of Eset Effect Monster LIGHT Dragon 5 1900 1200 Ultra Rare You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.
    GFTP-EN050 Hieratic Dragon of Tefnuit Effect Monster LIGHT Dragon 6 2100 1400 Ultra Rare If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.
    GFTP-EN051 Hieratic Dragon King of Atum Xyz/Effect Monster LIGHT Dragon 6 2400 2100 Ultra Rare 2 Level 6 Dragon-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect.
    GFTP-EN052 Hieratic Sun Dragon Overlord of Heliopolis Xyz/Effect Monster LIGHT Dragon 8 3000 2400 Ultra Rare 2 Level 8 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.
    GFTP-EN053 Hieratic Seal of the Heavenly Spheres Link/Effect Monster LIGHT Dragon 0 LINK-2 Ultra Rare 2 Dragon monsters
    Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
    GFTP-EN054 Hieratic Seal of Convocation Spell Normal Ultra Rare Add 1 "Hieratic" monster from your Deck to your hand.
    GFTP-EN055 Hieratic Seal of Supremacy Spell Normal Ultra Rare Special Summon 1 "Hieratic" monster from your hand.
    GFTP-EN056 Hieratic Seal of Banishment Trap Normal Ultra Rare Tribute 1 "Hieratic" monster to target 1 card your opponent controls; banish that target.
    GFTP-EN057 Hieratic Seal of Reflection Trap Counter Ultra Rare When a Spell Card, Trap Card, or monster effect is activated: Tribute 1 "Hieratic" monster; negate the activation, and if you do, destroy it.
    GFTP-EN058 Hieratic Seal From the Ashes Trap Continuous Ultra Rare Once per turn, during your opponent's turn: You can send 1 "Hieratic" monster from your Deck to your Graveyard. Once per turn, during your turn: You can target 1 of your banished "Hieratic" monsters; return that target to the Graveyard. When this face-up card on the field is sent to the Graveyard: Target 1 "Hieratic" monster in your Graveyard: Special Summon that target.
    GFTP-EN059 Galaxy-Eyes Cipher Blade Dragon Xyz/Effect Monster LIGHT Dragon 9 3200 2800 Ultra Rare 3 Level 9 monsters
    You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.
    GFTP-EN060 Time Thief Winder Effect Monster DARK Psychic 4 1800 1300 Ultra Rare You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn.
    GFTP-EN061 Time Thief Bezel Ship Effect Monster DARK Machine 4 1000 2000 Ultra Rare (Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control: Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn.
    GFTP-EN062 Time Thief Regulator Effect Monster DARK Machine 4 600 200 Ultra Rare If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn.
    GFTP-EN063 Time Thief Chronocorder Effect Monster DARK Machine 4 1000 1000 Ultra Rare During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn.
    GFTP-EN064 Time Thief Redoer Xyz/Effect Monster DARK Psychic 4 2400 2000 Ultra Rare 2 Level 4 monsters
    Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
  • Monster: Banish this card until the End Phase.
  • Spell: Draw 1 card.
  • Trap: Place 1 face-up card your opponent controls on the top of the Deck.
    You can only use this effect of "Time Thief Redoer" once per turn.
  • GFTP-EN065 Time Thief Perpetua Xyz/Effect Monster DARK Psychic 4 1900 2500 Ultra Rare 2 Level 4 monsters
    During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.
    GFTP-EN066 Time Thief Hack Spell Continuous Ultra Rare During the turn they are Special Summoned, Xyz Monsters, you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.
    GFTP-EN067 Time Thief Startup Spell Quick-Play Ultra Rare Special Summon 1 "Time Thief" monster from your hand. During your Main Phase: You can banish this card from your GY, then target 1 "Time Thief" Xyz Monster you control; attach 3 "Time Thief" cards of different types (1 Monster, 1 Spell, and 1 Trap) from your GY to that monster as material. You can only use 1 "Time Thief Startup" effect per turn, and only once that turn.
    GFTP-EN068 Time Thief Flyback Trap Normal Ultra Rare Target 1 "Time Thief" Xyz Monster you control; attach 1 "Time Thief" card from your hand or Deck to it as material. You can banish this card from your GY, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to it as material. You can only use 1 "Time Thief Flyback" effect per turn, and only once that turn.
    GFTP-EN069 Time Thief Retrograde Trap Counter Ultra Rare When a Spell/Trap Card is activated while you control a "Time Thief" Xyz Monster: Negate the activation, and if you do, attach that card to a "Time Thief" Xyz Monster you control as material. You can only activate 1 "Time Thief Retrograde" per turn.
    GFTP-EN070 Seiyaryu Normal Monster LIGHT Dragon 7 2500 2300 Ultra Rare A mystical dragon that burns away the unworthy with its mystic flames.
    GFTP-EN071 Hyozanryu Normal Monster LIGHT Dragon 7 2100 2800 Ultra Rare A dragon created from a massive diamond that sparkles with blinding light.
    GFTP-EN072 Arkbrave Dragon Effect Monster LIGHT Dragon 7 2400 2000 Ultra Rare If this card is Special Summoned from the Graveyard: You can banish as many face-up Spell/Trap Cards your opponent controls as possible, and if you do, this card gains 200 ATK and DEF for each card banished. Once per turn, during the Standby Phase, if this card is in the Graveyard because it was sent there last turn: You can target 1 Level 7 or 8 Dragon-Type monster in your Graveyard, except "Arkbrave Dragon"; Special Summon it.
    GFTP-EN073 Dragunity Phalanx Tuner Monster WIND Dragon 2 500 1100 Ultra Rare Once per turn, if this card is equipped as an Equip Card to a monster, you can Special Summon it.
    GFTP-EN074 Gigantes Effect Monster EARTH Rock 4 1900 1300 Ultra Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
    GFTP-EN075 Armed Dragon LV10 Effect Monster WIND Dragon 10 3000 2000 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Armed Dragon LV7" on your side of the field. By sending 1 card from your hand to the Graveyard, destroy all face-up monsters on your opponent's side of the field.
    GFTP-EN076 Mist Valley Baby Roc Tuner Monster WIND Winged Beast 2 400 600 Ultra Rare When this card is sent directly from the hand to the Graveyard, you can Special Summon it.
    GFTP-EN077 Evil Thorn Effect Monster DARK Plant 1 100 300 Ultra Rare You can Tribute this card to inflict 300 damage to your opponent and Special Summon up to 2 "Evil Thorn"(s) from your Deck in face-up Attack Position. Those monsters' effects cannot be activated.
    GFTP-EN078 Mine Mole Effect Monster EARTH Beast 3 1000 1200 Ultra Rare Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play.
    GFTP-EN079 Photon Thrasher Effect Monster LIGHT Warrior 4 2100 0 Ultra Rare Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack.
    GFTP-EN080 Madolche Puddingcess Effect Monster EARTH Fairy 5 1000 1000 Ultra Rare When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
    GFTP-EN081 Tackle Crusader Effect Monster EARTH Rock 4 1500 1800 Ultra Rare If this card is sent to the Graveyard: You can activate 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
  • Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.
  • GFTP-EN082 Thestalos the Mega Monarch Effect Monster FIRE Pyro 8 2800 1000 Ultra Rare You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect.
  • Also, inflict 1000 damage to your opponent after that.
  • GFTP-EN083 Re-Cover Tuner monster EARTH Psychic 1 700 300 Ultra Rare If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, and if you do,banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.
    GFTP-EN084 Raidraptor - Tribute Lanius Effect Monster DARK Winged Beast 4 1800 400 Ultra Rare During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the Graveyard. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn.
    GFTP-EN085 Kozmo Tincan Effect Monster LIGHT Psychic 1 0 0 Ultra Rare During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the Graveyard.
    GFTP-EN086 Kozmoll Dark Lady Effect Monster DARK Psychic 5 2200 1800 Ultra Rare During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.
    GFTP-EN087 Raremetalfoes Bismugear Pendulum/Effect Monster FIRE Psychic 1 0 0 Ultra Rare If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    GFTP-EN088 Backup Secretary Effect Monster LIGHT Cyberse 3 1200 800 Ultra Rare If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
    GFTP-EN089 Salamangreat Falco Effect Monster FIRE Cyberse 4 1200 1600 Ultra Rare If this card in sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.
    GFTP-EN090 Danger! Thunderbird! Effect Monster DARK Winged Beast 8 2800 2400 Ultra Rare You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.
    GFTP-EN091 Madolche Petingcessoeur Effect Monster EARTH Fairy 4 1400 1400 Ultra Rare If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn.
  • If you have no monsters in your GY: You can Special Summon this card from your hand.
  • If this card is Special Summoned: You can Special Summon 1 "Madolche" monster from your hand or Deck, except "Madolche Petingcessoeur", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except "Madolche" monsters.
  • GFTP-EN092 Salamangreat Fowl Effect Monster FIRE Cyberse 4 1800 200 Ultra Rare If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
    GFTP-EN093 Dragon Knight Draco-Equiste Fusion/Effect Monster WIND Dragon 10 3200 2000 Ultra Rare 1 Dragon-Type Synchro Monster + 1 Warrior-Type Monster
    This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can select 1 Dragon-Type Synchro Monster in the Graveyard. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead.
    GFTP-EN094 Metalfoes Orichalc Fusion/Effect Monster FIRE Psychic 8 2800 2200 Ultra Rare 2 "Metalfoes" monsters
    If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.
    GFTP-EN095 Metalfoes Mithrilium Fusion/Effect Monster FIRE Psychic 6 2600 1000 Ultra Rare 1 "Metalfoes" monster + 1 Pendulum Monster
    You can target 2 "Metalfoes" cards in your Graveyard and 1 card on the field; shuffle the targets from your Graveyard into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the Graveyard: You can Special Summon 1 "Metalfoes" Pendulum Monster from your Graveyard or face-up from your Extra Deck.
    GFTP-EN096 Meteor Black Comet Dragon Fusion/Effect Monster DARK Dragon 8 3500 2000 Ultra Rare 1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster
    If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.
    GFTP-EN097 Buster Dragon Synchro/Effect Monster DARK Dragon 8 1200 2800 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your Graveyard; Special Summon it. Once per turn, during your opponent's turn: You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your Graveyard (this is a Quick Effect).
    GFTP-EN098 Artifact Durendal Xyz/Effect Monster LIGHT Fairy 5 2400 2100 Ultra Rare 2 Level 5 monsters
    Once per turn, during either player's turn, you can activate 1 of these effects.
  • When a monster effect is activated on the field, OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls".
  • You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then each player draws the same number of cards they shuffled into the Deck.
  • GFTP-EN099 Dark Requiem Xyz Dragon Xyz/Effect Monster DARK Dragon 5 3000 2500 Ultra Rare 3 Level 5 monsters
    If this card has "Dark Rebellion Xyz Dragon" as Xyz Material, it gains these effects.
  • Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK.
  • During either player's turn, when your opponent activates a monster effect: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your Graveyard.
  • GFTP-EN100 Metalfoes Steelen Pendulum Monster FIRE Psychic 2 0 2100 Ultra Rare Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    GFTP-EN101 Metalfoes Silverd Pendulum Monster FIRE Psychic 3 1700 100 Ultra Rare Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    GFTP-EN102 Metalfoes Goldriver Pendulum Monster FIRE Psychic 4 1900 500 Ultra Rare That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)

    Pendulum Scale: 1
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    GFTP-EN103 Metalfoes Volflame Pendulum Monster FIRE Psychic 7 2400 2000 Ultra Rare Roasting red rockets boost its bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    GFTP-EN104 Madolche Fresh Sistart Link/Effect Monster EARTH Fairy 1500 LINK-2 Ultra Rare 2 "Madolche" monsters
    While this card points to a "Madolche" monster, "Madolche" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 "Madolche" monster from your GY into the Deck instead.
    GFTP-EN105 Update Jammer Link/Effect Monster WIND Cyberse 2000 LINK-2 Ultra Rare 2 Level 2 or higher Cyberse monsters
    Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
    GFTP-EN106 Splash Mage Link/Effect Monster WATER Cyberse 1100 LINK-2 Ultra Rare 2 Cyberse Monsters
    You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
    GFTP-EN107 Salvage Spell Normal Ultra Rare Select 2 WATER monsters with 1500 or less ATK in your Graveyard, and add them to your hand.
    GFTP-EN108 Geartown Spell Field Ultra Rare Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.
    GFTP-EN109 Emergency Teleport Spell Quick-Play Ultra Rare Special Summon 1 level 3 or lower Psychic-Type monster from your hand or deck. During the End Phase this turn remove from play that monster.
    GFTP-EN110 Ojama Country Spell Field Ultra Rare Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field.
    GFTP-EN111 Miracle Synchro Fusion Spell Normal Ultra Rare Remove from play, from your side of the field or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by an opponent's card effect and sent to the Graveyard, draw 1 card.
    GFTP-EN112 Mask Change Spell Quick-Play Ultra Rare Target 1 face-up "HERO" monster you control; send it to the Graveyard, then Special Summon 1 "Masked HERO" monster from the Extra Deck with the same Attribute that the "HERO" monster had when it was on the field.
    GFTP-EN113 Mask Change II Spell Quick-Play Ultra Rare Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with "Mask Change"). You can only activate 1 "Mask Change II" per turn.
    GFTP-EN114 Resonator Engine Spell Normal Ultra Rare Select 2 "Resonator" monsters in your Graveyard. Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in your Graveyard to the Deck.
    GFTP-EN115 Resonator Call Spell Normal Ultra Rare Add 1 "Resonator" monster from your Deck to your hand.
    GFTP-EN116 Xyz Burst Spell Normal Ultra Rare If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls.
    GFTP-EN117 Madolche Chateau Spell Field Ultra Rare When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. All "Madolche" monsters on the field gain 500 ATK and DEF. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead.
    GFTP-EN118 Metalfoes Fusion Spell Normal Ultra Rare Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.
    GFTP-EN119 Orcustrated Return Spell Normal Ultra Rare Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.
    GFTP-EN120 Royal Prison Trap Continuous Ultra Rare Monsters cannot be Special Summoned from the Graveyard.
    GFTP-EN121 The Monarchs Erupt Trap Continuous Ultra Rare Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard.
    GFTP-EN122 Phantom Knights' Fog Blade Trap Continuous Ultra Rare Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your Graveyard, then target 1 "The Phantom Knights" monster in your Graveyard; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
    GFTP-EN123 Kozmojo Trap Normal Ultra Rare Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Graveyard. You can only activate 1 "Kozmojo" per turn.
    GFTP-EN124 Metalfoes Counter Trap Normal Ultra Rare If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.
    GFTP-EN125 Metalfoes Combination Trap Continuous Ultra Rare Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your Graveyard with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the Graveyard: You can add 1 "Metalfoes" monster from your Deck to your hand.
    GFTP-EN126 Evenly Matched Trap Normal Ultra Rare At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
    GFTP-EN127 Terror of Trishula Trap Normal Ultra Rare Apply these effects, in sequence, depending on the number of "Ice Barrier" Synchro Monsters you control with different names.
  • 1+: Banish 1 card your opponent controls.
  • 2+: Banish 1 card from your opponent's GY.
  • 3+:Banish 1 random card from your opponent's hand.
    When your opponent activates a card or effect that targets an "Ice Barrier" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect. You can only use each effect of "Terror of Trishula" once per turn.
  • GFTP-EN128 Dark Magician Normal Monster DARK Spellcaster 7 2500 2100 Ghost Rare The ultimate wizard in terms of attack and defense.
    GFTP-EN129 Blue-Eyes Alternative White Dragon Effect Monster LIGHT Dragon 8 3000 2500 Ghost Rare Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.
    GFTP-EN130 Crystal Wing Synchro Dragon Synchro/Effect Monster WIND Dragon 8 3000 2500 Ghost Rare 1 Tuner + 1 or more non-Tuner Synchro Monsters
    Once per turn, during either player's turn, when another monster's effect is activated: You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles a Level 5 or higher monster your opponent controls, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
    GFTP-EN131 Firewall Dragon Link/Effect Monster LIGHT Cyberse 2500 LINK-4 Ghost Rare 2+ monsters
    Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
    GFTP-EN132 Black Luster Soldier - Soldier of Chaos Link/Effect Monster EARTH Warrior 3000 LINK-3 Ghost Rare 3 monsters with different names
    If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
  • This card gains 1500 ATK.
  • This card can make a second attack during the Battle Phase of your next turn.
  • Banish 1 card on the field.
  • Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 132 cards.