"Marik Structure Deck" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SDMA-EN001 Gil Garth Normal Monster DARK Fiend 4 1800 1200 Common This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
SDMA-EN002 Mystic Tomato Effect Monster DARK Plant 4 1400 1100 Common When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SDMA-EN003 Viser Des Effect Monster DARK Fiend 4 500 1200 Common When this card is Normal Summoned, select 1 monster your opponent controls. Destroy that monster during your 3rd Standby Phase after the Summon. This card cannot be destroyed by battle until this effect is resolved.
SDMA-EN004 Legendary Fiend Effect Monster DARK Fiend 6 1500 1800 Common During each of your Standby Phases, this card gains 700 ATK.
SDMA-EN005 Dark Jeroid Effect Monster DARK Fiend 4 1200 1500 Common When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
SDMA-EN006 Newdoria Effect Monster DARK Fiend 4 1200 800 Common When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target.
SDMA-EN007 Gravekeeper's Spy Flip/Effect Monster DARK Spellcaster 4 1200 2000 Common FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
SDMA-EN008 Gravekeeper's Curse Effect Monster DARK Spellcaster 3 800 800 Common When this monster is Summoned, inflict 500 damage to your opponent.
SDMA-EN009 Gravekeeper's Guard Flip/Effect Monster DARK Spellcaster 4 1000 1900 Common FLIP: Select 1 monster your opponent controls and return it to the hand.
SDMA-EN010 Gravekeeper's Spear Soldier Effect Monster DARK Spellcaster 4 1500 1000 Common During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
SDMA-EN011 Gravekeeper's Chief Effect Monster DARK Spellcaster 5 1900 1200 Common You can only control 1 "Gravekeeper's Chief". Cards in your Graveyard are unaffected by "Necrovalley". When this card is Tribute Summoned, you can select 1 "Gravekeeper's" monster from your Graveyard and Special Summon it.
SDMA-EN012 Gravekeeper's Cannonholder Effect Monster DARK Spellcaster 4 1400 1200 Common You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder", to inflict 700 damage to your opponent.
SDMA-EN013 Gravekeeper's Assailant Effect Monster DARK Spellcaster 4 1500 1500 Common If "Necrovalley" is on the field when this card declares an attack, you can select 1 face-up monster your opponent controls and change its battle position.
SDMA-EN014 Lava Golem Effect Monster FIRE Fiend 8 3000 2500 Ultra Rare Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of the controller's Standby Phases: The controller takes 1000 damage.
SDMA-EN015 Drillago Effect Monster DARK Machine 4 1600 1100 Common If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly.
SDMA-EN016 Bowganian Effect Monster DARK Machine 3 1300 1000 Common During each of your Standby Phases, inflict 600 damage to your opponent.
SDMA-EN017 Gravekeeper's Commandant Effect Monster EARTH Spellcaster 4 1600 1500 Common You can discard this card to the Graveyard to add 1 "Necrovalley" from your Deck to your hand.
SDMA-EN018 Gravekeeper's Visionary Effect Monster DARK Spellcaster 8 2000 1800 Common You can Normal Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card on the field would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
SDMA-EN019 Gravekeeper's Descendant Effect Monster DARK Spellcaster 4 1500 1200 Common You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
SDMA-EN020 Mystical Space Typhoon Spell Quick-Play Common Target 1 Spell/Trap Card on the field; destroy that target.
SDMA-EN021 Nightmare's Steelcage Spell Normal Common This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated.
SDMA-EN022 Creature Swap Spell Normal Common Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
SDMA-EN023 Book of Moon Spell Quick-Play Common Target 1 face-up monster on the field; change that target to face-down Defense Position.
SDMA-EN024 Dark Room of Nightmare Spell Continuous Common Each time damage, except Battle Damage, is inflicted to your opponent's Life Points, inflict 300 points of damage to your opponent's Life Points. This card's effect is not applied to the effect of "Dark Room of Nightmare".
SDMA-EN025 Necrovalley Spell Field Common All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
SDMA-EN026 Foolish Burial Spell Normal Common Send 1 monster from your Deck to the GY.
SDMA-EN027 Magical Stone Excavation Spell Normal Common Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
SDMA-EN028 Allure of Darkness Spell Normal Common Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
SDMA-EN029 Acid Trap Hole Trap Normal Common Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
SDMA-EN030 Mirror Force Trap Normal Common When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
SDMA-EN031 Skull Invitation Trap Continuous Common Each time a card is sent to the Graveyard, inflict 300 points of damage to its owner's Life Points per card.
SDMA-EN032 Coffin Seller Trap Continuous Common Each time Monster Card(s) are sent to your opponent's Graveyard, inflict 300 points of damage to your opponent's Life Points.
SDMA-EN033 Nightmare Wheel Trap Continuous Common Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
SDMA-EN034 Metal Reflect Slime Trap Continuous Common Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
SDMA-EN035 Malevolent Catastrophe Trap Normal Common When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.
SDMA-EN036 Dark Illusion Trap Counter Common Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card.
SDMA-EN037 Mystical Beast of Serket Effect Monster EARTH Fairy 6 2500 2000 Ultra Rare Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK.
SDMA-EN038 Temple of the Kings Spell Continuous Ultra Rare The controller of this card can activate Trap Cards the same turn they are Set. If you control "Mystical Beast of Serket" and this card, you can send both to the Graveyard to Special Summon 1 monster from your hand, Deck or Extra Deck.
 This set contains 38 cards.