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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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OP01-EN001 | Bountiful Artemis | Effect Monster | LIGHT | Fairy | 4 | 1600 | 1700 | Ultimate Rare | Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain). | |
OP01-EN002 | Vanity's Fiend | Effect Monster | DARK | Fiend | 6 | 2400 | 1200 | Ultimate Rare | Cannot be Special Summoned. Neither player can Special Summon monsters. | |
OP01-EN003 | Masked HERO Dark Law | Fusion/Effect Monster | DARK | Warrior | 6 | 2400 | 1800 | Ultimate Rare | Must be Special Summoned with "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand. | |
OP01-EN004 | Droll & Lock Bird | Effect Monster | WIND | Spellcaster | 1 | 0 | 0 | Super Rare | If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand. | |
OP01-EN005 | Infernoid Patrulea | Effect Monster | FIRE | Fiend | 4 | 1800 | 0 | Super Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | |
OP01-EN006 | Performapal Lizardraw | Pendulum/Effect Monster | EARTH | Reptile | 3 | 1200 | 600 | Super Rare | If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn. Pendulum Scale: 6 Pendulum Effect: If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. |
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OP01-EN007 | Performapal Skullcrobat Joker | Pendulum/Effect Monster | DARK | Spellcaster | 4 | 1800 | 100 | Super Rare | When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker". Pendulum Scale: 8 Pendulum Effect: You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. |
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OP01-EN008 | Performapal Monkeyboard | Pendulum/Effect Monster | EARTH | Beast | 6 | 1000 | 2400 | Super Rare | You can discard this card; reveal 1 "Performapal" or "Odd-Eyes"monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set). Pendulum Scale: 1 Pendulum Effect: Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. |
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OP01-EN009 | Performapal Guitartle | Pendulum/Effect Monster | WATER | Aqua | 1 | 300 | 400 | Super Rare | Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn. Pendulum Scale: 6 Pendulum Effect: If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn. |
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OP01-EN010 | Dinoster Power, the Mighty Dracoslayer | Fusion/Effect Monster | WATER | Dragon | 8 | 2000 | 2950 | Super Rare | 1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use "Polymerization".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or Graveyard, but it cannot be used as a Fusion Material. |
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OP01-EN011 | Anti-Spell Fragrance | Trap | Continuous | Super Rare | Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them. | |||||
OP01-EN012 | Imperial Iron Wall | Trap | Continuous | Super Rare | Neither player can banish cards. | |||||
OP01-EN013 | Typhoon | Trap | Normal | Super Rare | Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand. | |||||
OP01-EN014 | Skull Servant | Normal Monster | DARK | Zombie | 1 | 300 | 200 | Short Print | A skeletal ghost that isn't strong, but can mean trouble in large numbers. | |
OP01-EN015 | Battle Warrior | Normal Monster | EARTH | Warrior | 3 | 700 | 1000 | Short Print | A warrior that fights with his bare hands. | |
OP01-EN016 | Mezuki | Effect Monster | DARK | Fiend | 4 | 1700 | 800 | Common | You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target. | |
OP01-EN017 | The White Stone of Legend | Tuner Monster | LIGHT | Dragon | 1 | 300 | 250 | Common | When this card is sent to the Graveyard: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand. | |
OP01-EN018 | Flying "C" | Effect Monster | EARTH | Insect | 3 | 700 | 700 | Common | When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon. | |
OP01-EN019 | Zombie Warrior | Fusion Monster | DARK | Zombie | 3 | 1200 | 900 | Short Print | "Skull Servant" + "Battle Warrior" | |
OP01-EN020 | Michael, The Arch-Lightsworn | Synchro/Effect Monster | LIGHT | Dragon | 7 | 2600 | 2000 | Common | 1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 Life Points, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 Life Points for each returned card. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. |
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OP01-EN021 | Cyber Dragon Nova | Xyz/Effect Monster | LIGHT | Machine | 5 | 2100 | 1600 | Common | 2 Level 5 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Cyber Dragon" in your Graveyard; Special Summon that target. Once per turn, during either player's turn: You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Card Zone; this card gains 2100 ATK until the End Phase. If this card in your possession is sent to your Graveyard by your opponent's card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck. |
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OP01-EN022 | Mage Power | Spell | Equip | Common | The equipped monster gains 500 ATK/DEF for each Spell/Trap you control. | |||||
OP01-EN023 | Offerings to the Doomed | Spell | Quick-Play | Common | Destroy 1 face-up monster. Skip your next Draw Phase. | |||||
OP01-EN024 | Monster Gate | Spell | Normal | Common | Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard. | |||||
OP01-EN025 | Allure of Darkness | Spell | Normal | Common | Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY. | |||||
OP01-EN026 | Summoning Curse | Spell | Continuous | Common | When a monster is Special Summoned, the controller of that monster chooses 1 card in their hand and removes it from play. During each of your End Phases, pay 500 Life Points or destroy this card. | |||||
OP01-EN027 | Advance Zone | Spell | Continuous | Common | Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, depending on the number of monsters you Tributed for Tribute Summons this turn. |
This set contains 27 cards.
Release Date: 2016-03-18