|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|OP14-EN001||Super Polymerization||Spell||Quick-Play||Ultimate Rare||Discard 1 card: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.|
|OP14-EN002||Toon Kingdom||Spell||Field||Ultimate Rare||When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.|
|OP14-EN003||Nibiru, the Primal Being||Effect Monster||LIGHT||Rock||11||3000||600||Ultimate Rare||During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.|
|OP14-EN004||Madolche Messengelato||Effect Monster||EARTH||Warrior||4||1600||1000||Super Rare||When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type "Madolche" monster to activate and resolve this effect.|
|OP14-EN005||Infernity General||Effect Monster||DARK||Fiend||7||2700||1500||Super Rare||If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated.|
|OP14-EN006||Super Quantum Red Layer||Effect Monster||FIRE||Warrior||5||2000||800||Super Rare||If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn.
|OP14-EN007||Parallel eXceed||Effect Monster||WIND||Cyberse||8||2000||2000||Super Rare||If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn.
|OP14-EN008||Raidraptor - Force Strix||Xyz/Effect Monster||DARK||Winged Beast||4||100||2000||Super Rare||2 Level 4 monsters
This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand.
|OP14-EN009||Smoke Grenade of the Thief||Spell||Equip||Super Rare||When this Equip Spell Card is active and is destroyed by a card effect, look at your opponent's hand. Select 1 card from their hand and discard it to the Graveyard.|
|OP14-EN010||U.A. Signing Deal||Spell||Normal||Super Rare||Special Summon 1 "U.A." monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to the Level of the monster you Special Summoned by this effect x 300. You can only activate 1 "U.A. Signing Deal" per turn.|
|OP14-EN011||Appointer of the Red Lotus||Trap||Normal||Super Rare||Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until the End Phase of your opponent's next turn.|
|OP14-EN012||Unpossessed||Trap||Continuous||Super Rare||"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.|
|OP14-EN013||Atlantean Dragoons||Effect Monster||WATER||Sea Serpent||4||1800||0||Common||All Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons".|
|OP14-EN014||Weeping Idol||Effect Monster||DARK||Rock||2||0||500||Common||You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.|
|OP14-EN015||Evil Thorn||Effect Monster||DARK||Plant||1||100||300||Common||You can Tribute this card to inflict 300 damage to your opponent and Special Summon up to 2 "Evil Thorn"(s) from your Deck in face-up Attack Position. Those monsters' effects cannot be activated.|
|OP14-EN016||Raidraptor - Singing Lanius||Effect Monster||DARK||Winged Beast||4||100||100||Common||If you control an Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way.|
|OP14-EN017||The Phantom Knights of Ancient Cloak||Effect Monster||DARK||Warrior||3||800||1000||Common||If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.|
|OP14-EN018||Void Ogre Dragon||Synchro/Effect Monster||DARK||Dragon||8||3000||3000||Common||1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.
|OP14-EN019||Demise of the Land||Spell||Quick-Play||Common||Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.|
|OP14-EN020||Cattle Call||Spell||Quick-Play||Common||Send 1 face-up monster you control to the Graveyard, whose original Type is Beast,Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it isdestroyed during the End Phase. You can only activate 1 "Cattle Call" per turn.|
|OP14-EN021||The Phantom Knights' Rank-Up-Magic Launch||Spell||Quick-Play||Common||During the Main Phase: Target 1 DARK Xyz Monster you control with no Xyz Materials; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Main Phase: You can banish this card from your Graveyard, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as Xyz Material.|
|OP14-EN022||Shien's Spy||Spell||Normal||Common||Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.|
|OP14-EN023||Raidraptor - Nest||Spell||Continuous||Common||If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or Graveyard to your hand. You can only use this effect of "Raidraptor - Nest" once per turn.|
|OP14-EN024||Icarus Attack||Trap||Normal||Common||Tribute 1 Winged Beast-Type monster. Destroy 2 cards on the field.|
|OP14-EN025||The Phantom Knights of Shade Brigandine||Trap||Normal||Common||Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.|
|OP14-EN026||Dual Avatar Spirit Token||Token||LIGHT||Warrior||2||0||0||Super Rare||This card can be used as a "Dual Avatar Spirit Token".
If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|