YuGiOh Xyz/Effect Monster Cards

This is a list of all the YuGiOh Xyz/Effect Monsters in our database.

Card Name Attribute Sub Type Lvl ATK DEF Card Text Buy It
Abyss Dweller Water Sea Serpent 4 1700 1400 2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
Adreus, Keeper of Armageddon Dark Fiend 5 2600 1700 2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
Aegaion the Sea Castrum Water Machine 8 ? 3000 2 Level 8 monsters
During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.
Alchemic Magician Dark Spellcaster 4 1500 1500 3 Level 4 Spellcaster-Type monsters
This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.
Alsei, the Sylvan High Protector Light Plant 8 2300 3200 2 Level 8 monsters
Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn.
Arc Rebellion Xyz Dragon Dark Dragon 5 3000 2500 3 Level 5 monsters
This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.
Archfiend's Ascent Dark Fiend 6 2500 1200 2 Level 6 monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
Armored Kappa Water Psychic 2 400 1000 2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of "Armored Kappa" once per Duel.
Artifact Durendal Light Fairy 5 2400 2100 2 Level 5 monsters
Once per turn, during either player's turn, you can activate 1 of these effects.
  • When a monster effect is activated on the field, OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls".
  • You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then each player draws the same number of cards they shuffled into the Deck.
  • Artorigus, King of the Noble Knights Light Warrior 4 2000 2000 2 Level 4 "Noble Knight" monsters
    When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.
    Ashura King Earth Warrior 3 2100 0 3+ Level 3 monsters
    While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.
    Baby Tiragon Earth Dragon 1 900 900 3 Level 1 monsters
    During your Main Phase 1: You can detach 1 Xyz Material from this card, the target 1 Level 1 monster you control; it can attack your opponent directly.
    Bahamut Shark Water Sea Serpent 4 2600 2100 2 Level 4 WATER monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
    Baromet the Sacred Sheep Shrub Earth Plant 4 1900 2000 2+ Level 4 monsters
    You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4 monster from your hand. You can only use each effect of "Baromet the Sacred Sheep Shrub" once per turn.
    Battlecruiser Dianthus Earth Plant 3 2100 1800 3 Level 3 monsters
    You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn.
    Battlin' Boxer Cheat Commissioner Fire Warrior 3 0 1300 2 Level 3 mosnters
    All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.
    Battlin' Boxer King Dempsey Fire Warrior 4 2300 1800 2 Level 4 monsters
    If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect.
  • Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn.
    You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.
  • Battlin' Boxer Lead Yoke Fire Warrior 4 2200 2000 2 Level 4 "Battlin' Boxer" monsters
    If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.
    Beatrice, Lady of the Eternal Light Fairy 6 2500 2800 2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
    Black Ray Lancer Dark Beast-Warrior 3 2100 600 2 Level 3 WATER monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects, until the End Phase.
    Blade Armor Ninja Wind Warrior 4 2200 1000 2 Level 4 Warrior-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Ninja" monster you control; this turn, that monster can attack twice during each Battle Phase.
    Borreload eXcharge Dragon Dark Dragon 4 3000 2500 2 Level 4 DARK Dragon monsters
    Neither player can target this Xyz Summoned card with monster effects, except its own. Once per turn: You can detach 1 material from this card, then target 1 face-up monster on the field; it loses 600 ATK/DEF, then, you can Special Summon 1 "Borrel" monster from your GY, but banish it during the End Phase, also you cannot Special Summon other monsters or attack directly for the rest of this turn.
    Brotherhood of the Fire Fist - Cardinal Fire Beast-Warrior 4 1800 2200 2 Level 4 "Fire Fist" monsters
    You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist"/"Fire Formation" cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent's Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.
    Brotherhood of the Fire Fist - Lion Emperor Fire Beast-Warrior 3 2200 200 2 Level 3 FIRE monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.
    Brotherhood of the Fire Fist - Tiger King Fire Beast-Warrior 4 2200 1800 2 Level 4 Beast-Warrior Type monsters
    When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monster currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the Graveyard: You can send 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position.
    Bujinki Amaterasu Light Beast-Warrior 4 2600 2500 3 Level 4 monsters
    You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is.
  • Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target.
  • Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand.
  • Bujintei Kagutsuchi Light Beast-Warrior 4 2500 2000 2 Level 4 Beast-Warrior-Type monsters
    When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
    Bujintei Susanowo Light Beast-Warrior 4 2400 1600 2 Level 4 "Bujin" monsters
    This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
    Bujintei Tsukuyomi Light Beast-Warrior 4 1800 2300 2 Level 4 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
    Cairngorgon, Antiluminescent Knight Dark Rock 4 2450 1950 2 Level 4 monsters
    During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.
    Castel, the Skyblaster Musketeer Wind Winged Beast 4 2000 1500 2 Level 4 monsters
    You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
    Cat Shark Water Beast 2 500 500 2 Level 2 monsters
    While this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.
    Chronomaly Crystal Chrononaut Light Psychic 3 2100 1000 2 Level 3 monsters
    Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would take from battles involving this card.
    Chronomaly Vimana Light Machine 5 2300 2600 2 Level 5 monsters
    Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.
    Coach King Giantrainer Fire Warrior 8 2800 2000 3 Level 8 monsters
    You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can use the effect of "Coach King Giantrainer" up to thrice per turn.
    Comics Hero King Arthur Earth Warrior 4 2400 1200 2 Level 4 Warrior-Type monsters
    If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.
    Constellar Hyades Light Beast-Warrior 3 1900 1100 2 Level 3 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.
    Constellar Omega Light Beast-Warrior 4 2400 500 2 Level 4 LIGHT monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.
    Constellar Pleiades Light Warrior 5 2500 1500 2 Level 5 LIGHT monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return that target to the hand.
    Constellar Praesepe Light Machine 4 2400 800 2 Level 4 "Constellar" monsters
    Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase.
    Constellar Ptolemy M7 Light Machine 6 2700 2000 2 Level 6 monsters
    You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return that target to the hand.
    Crimson Knight Vampire Bram Dark Zombie 5 2500 0 2 Level 5 Zombie-Type monsters
    You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position.
    CXyz Barian Hope Light Warrior 7 0 0 3 or more Level 7 monsters
    You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn.
    CXyz Battleship Cherry Blossom Earth Plant 4 2400 2000 4 Level 4 monsters
    Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand then you do: They discard 1 card. If this card has "Battlecruiser Dianthus" as an Xyz Material, it gains this effect.
  • You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of "CXyz Battleship Cherry Blossom" once per turn.
  • CXyz Coach Lord Ultimatrainer Fire Warrior 9 3800 2300 4 Level 9 monsters
    This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent.
  • CXyz Comics Hero Legend Arthur Earth Warrior 5 3000 2400 3 Level 5 monsters
    Once per turn, this card cannot be destroyed by battle. If this card has "Cosmic Hero King Arthur" as an Xyz Material, it gains this effect.
  • When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK.
  • CXyz Dark Fairy Cheer Girl Dark Fairy 5 2500 1900 3 Level 5 monsters
    When this card is sent from the field to the Graveyard: Draw 1 card. If this card has "Fairy Cheer Girl" as an Xyz Material, it gains this effect.
  • When this card destroys an opponent's monster by battle and remains on the field: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card in your hand.
  • CXyz Mechquipped Djinn Angeneral Dark Fairy 4 2500 1600 3 Level 4 monsters
    When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect.
  • When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
  • CXyz N.As.Ch. Knight Water Aqua 6 2000 3000 3 Level 6 monsters
    You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.
    CXyz Simon the Great Moral Leader Light Spellcaster 7 3000 2500 3 Level 7 monsters
    This card is unaffected by other monster effects. If this card has "Norito the Moral Leader" as an Xyz Material, it gains this effect.
  • Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn.
  • CXyz Skypalace Babylon Wind Machine 11 3800 4000 3 Level 11 monsters
    When this card destroys a monsters by battle and sends it to the Graveyard: Inflict damge to your opponent equal to half the original ATK of the destroyed monster in the Graveyard. If this card has "Skypalace Gangaridai" as an Xyz Material, it gains this effect.
  • Once per turn, if this card destroys a monster by battle: You can detach 1 Xyz Material from this card; it can make a second attack in a row.
  • Cyber Dragon Infinity Light Machine 6 2100 1600 3 Level 6 LIGHT Machine-Type monsters
    Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as a face-up Xyz Material. Once per turn, during either player's turn, when a card or effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.
    Cyber Dragon Nova Light Machine 5 2100 1600 2 Level 5 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Cyber Dragon" in your Graveyard; Special Summon that target. Once per turn, during either player's turn: You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Card Zone; this card gains 2100 ATK until the End Phase. If this card in your possession is sent to your Graveyard by your opponent's card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck.
    Cyberse Reminder Light Cyberse 3 1800 800 2 Level 3 monsters
    You can detach 1 material from this card, then target 1 "Cynet" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of "Cyberse Reminder" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters.
    D/D/D Duo-Dawn King Kali Yuga Dark Fiend 8 3500 3000 2 Level 8 "D/D" monsters
    After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.
    D/D/D Marksman King Tell Dark Fiend 5 2300 2000 2 Level 5 monsters
    You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard.
    D/D/D Stone King Darius Earth Fiend 3 1900 1000 2 Level 3 Fiend-Type monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.
    D/D/D Wave High King Caesar Water Fiend 6 2800 1800 2 Level 6 Fiend monsters
    When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.
    D/D/D Wave King Caesar Water Fiend 4 2400 1200 2 Level 4 Fiend-Type monsters
    During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn.
    Daigusto Emeral Wind Rock 4 1800 800 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects.
  • Target 3 monsters in your Graveyard; shuffle all targets into the Deck, then draw 1 card.
  • Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
  • Daigusto Phoenix Wind Pyro 2 1500 1100 2 Level 2 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.
    Dante, Traveler of the Burning Abyss Light Warrior 3 1000 2500 2 Level 3 monsters
    Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.
    Dark Armed, the Dragon of Annihilation Dark Dragon 7 2800 1000 2+ Level 7 monsters
    Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.
    Dark Rebellion Xyz Dragon Dark Dragon 4 2500 2000 2 Level 4 monsters
    You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
    Dark Requiem Xyz Dragon Dark Dragon 5 3000 2500 3 Level 5 monsters
    If this card has "Dark Rebellion Xyz Dragon" as Xyz Material, it gains these effects.
  • Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK.
  • During either player's turn, when your opponent activates a monster effect: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your Graveyard.
  • Darktellarknight Batlamyus Dark Warrior 4 2600 550 2 Level 4 "tellarknight" monsters
    All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.
    Dhampir Vampire Sheridan Dark Zombie 6 2600 1000 2+ Level 6 monsters
    If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
    Diamond Dire Wolf Earth Beast 4 2000 1200 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.
    Digital Bug Corebage Light Insect 5 2200 1800 2 or more Level 5 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
    Digital Bug Rhinosebus Light Insect 7 2600 2200 2 or more Level 5 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).
    Digital Bug Scaradiator Light Insect 3 1800 1400 2 or more Level 3 LIGHT Insect-Type monsters
    Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.
    Digvorzhak, King of Heavy Industry Earth Machine 5 3200 2000 3 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card; send the top 3 cards of your opponent's Deck to the Graveyard, then, if any monsters were sent to the Graveyard by this effect, destroy cards your opponent controls, up to the number of monsters sent.
    Dingirsu, the Orcust of the Evening Star Dark Machine 8 2600 2100 2 Level 8 monsters
    You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
  • Send 1 card your opponent controls to the GY.
  • Attach 1 of your banished Machine monsters to this card as material.
  • Divine Arsenal AA-ZEUS - Sky Thunder Light Machine 12 3000 3000 2 Level 12 monsters
    Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
    Divine Dragon Knight Felgrand Light Warrior 8 2800 1800 2 Level 8 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
    Downerd Magician Dark Spellcaster 4 2100 200 2 Level 4 Spellcaster-Type monsters
    During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks or is attacked, after damage calculation: Detach 1 Xyz Material from this card.
    Dragonlark Pairen Wind Wyrm 6 2700 1300 2 Level 6 monsters
    Cannot be destroyed by battle or card effect while a monster, other than "Dragonlark Pairen", is face-up on the field that was Special Summoned from the GY. During the Standby Phase: You can detach 1 material from this card, then target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Dragonlark Pairen" once per turn.
    Drill Driver Vespenato Earth Machine 5 2500 2100 2 Level 5 monsters
    Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.
    Drytron Mu Beta Fafnir Light Machine 1 2000 0 2+ Level 1 monsters
    When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.
    Ebon High Magician Dark Spellcaster 7 2300 2800 2 Level 7 Spellcaster-Type Monsters
    While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.
    Ebon Illusion Magician Dark Spellcaster 7 2500 2100 2 Level 7 monsters
    You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.
    Empress of Prophecy Light Spellcaster 5 2000 1700 2 Level 5 Spellcaster-Type monsters
    This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then reveal the top 5 cards of your Deck, and destroy monsters on the field up to the number of "Spellbook" cards revealed, then return the revealed cards to the top of the Deck in any order.
    Epurrely Beauty Water Fairy 2 1600 1100 2 Level 2 monsters
    Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.
    Epurrely Happiness Light Fairy 2 2000 100 2 Level 2 monsters
    At the end of the Damage Step, if this card battled: You can add 1 "Purrely" card from your Deck to your hand, also, if this card has "Purrely Happy Memory" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand.
    Epurrely Noir Dark Fairy 2 1000 2000 2 Level 2 monsters
    Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has "Purrely Sleepy Memory" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 "Purrely" Trap directly from your Deck.
    Epurrely Plump Earth Fairy 2 200 2100 2 Level 2 monsters
    Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has "Purrely Delicious Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.
    Evigishki Merrowgeist Water Aqua 4 2100 1600 2 Level 4 monsters
    After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
    Evilswarm Bahamut Dark Dragon 4 2350 1350 2 Level 4 "Iswarm" monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.
    Evilswarm Exciton Knight Light Fiend 4 1900 0 2 Level 4 monsters
    Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do: You can detach 1 Xyz Material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn (this is a Quick Effect).
    Evilswarm Nightmare Dark Fiend 4 950 1950 2 Level 4 DARK monsters
    When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position.
    Evilswarm Ophion Dark Dragon 4 2550 1650 2 Level 4 "lswarm" monsters
    While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.
    Evilswarm Ouroboros Dark Dragon 4 2750 1950 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
  • Target 1 card your opponent controls; return that target to the hand.
  • Send 1 random card from your opponent's hand to the Graveyard.
  • Target 1 card in your opponent's Graveyard; banish that target.
  • Evilswarm Thanatos Dark Fiend 4 2350 1350 2 Level 4 DARK monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn.
    Evolzar Dolkka Fire Dragon 4 2300 1700 2 Level 4 Dinosaur-Type monsters
    During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.
    Evolzar Laggia Fire Dragon 4 2400 2000 2 Level 4 Dinosaur-Type monsters
    During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.
    Evolzar Lars Fire Dragon 6 2500 1500 2 Level 6 monsters
    While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.
    Evolzar Solda Fire Dragon 6 2600 1000 2 Level 6 Dinosaur monsters
    Cannot be destroyed by card effects while it has material. When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; destroy that monster(s).
    Exosister Asophiel Light Warrior 4 2100 1800 2 Level 4 monsters
    Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.
    Exosister Gibrine Light Warrior 4 1400 2800 2 Level 4 monsters
    Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.
    Exosister Kaspitell Light Warrior 4 2300 800 2 Level 4 monsters
    Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.
    Exosister Mikailis Light Warrior 4 2500 1800 2 Level 4 monsters
    Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.
    Exosisters Magnifica Light Warrior 8 2800 2800 2 Rank 4 "Exosister" Xyz Monsters
    Must be Xyz Summoned with the above materials. This card can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)
    Expurrely Happiness Light Fairy 7 2500 1100 2 Level 7 monsters
    You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect's activation if this card has a Level 1 "Purrely" monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.
    Expurrely Noir Dark Fairy 7 1100 2800 2 Level 7 monsters
    You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 "Purrely" monster as material.
    Fairy Cheer Girl Light Fairy 4 1900 1500 2 Level 4 Fairy-Type monsters
    You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of "Fairy Cheer Girl" once per turn.
    Fairy King Albverdich Earth Plant 4 2300 1400 2 Level 4 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.
    Fairy Knight Ingunar Earth Plant 6 2200 3000 3 Level 6 monsters
    Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effects activation.
    Firewall eXceed Dragon Dark Cyberse 4 2500 2000 2+ Level 4 monsters
    This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.
    Full Armored Black Ray Lancer Water Beast-Warrior 4 2100 600 3 Level 4 WATER monsters
    You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.
    Full Armored Crystalzero Lancer Water Warrior 6 2200 1600 3 Level 6 WATER monsters
    You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.
    Gachi Gachi Gantetsu Earth Rock 2 500 1800 2 Level 2 monsters
    If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.
    Gagaga Cowboy Earth Warrior 4 1500 2400 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position.
  • Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only.
  • Defense Position: Inflict 800 damage to your opponent.
  • Gagaga Samurai Earth Warrior 4 1900 1600 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.
    Gagagaga Magician Dark Spellcaster 4 2000 2000 2 Level 4 monsters
    You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect.
  • During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.
  • Gaia Dragon, the Thunder Charger Wind Dragon 7 2600 2100 2 Level 7 monsters
    You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Galaxy Photon Dragon Light Dragon 4 2000 0 2 Level 4 monsters
    Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.
    Galaxy Stealth Dragon Dark Dragon 4 2000 1600 2 Level 4 Dragon-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects.
    Galaxy-Eyes Cipher Blade Dragon Light Dragon 9 3200 2800 3 Level 9 monsters
    You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.
    Galaxy-Eyes Cipher Dragon Light Dragon 8 3000 2500 2 Level 8 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".
    Galaxy-Eyes Cipher X Dragon Light Dragon 10 4000 3000 2 Level 10 monsters
    Once per turn, you can also Xyz Summon "Galaxy-Eyes Cipher X Dragon" by using a "Cipher Dragon" monster you control as material. (Transfer its materials to this card.) You can detach 2 materials from this card; your opponent cannot target LIGHT monsters you control with card effects, until the end of your opponent's turn. Once per turn, during your Standby Phase: You can return 1 Rank 9 or lower Dragon Xyz Monster from your GY to the Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)
    Galaxy-Eyes Full Armor Photon Dragon Light Dragon 8 4000 3500 3 Level 8 monsters
    You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material, except "Galaxy-Eyes Full Armor Photon Dragon". (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; destroy it.
    Gallant Granite Earth Rock 4 2300 1800 2 Level 4 monsters
    You can detach 1 material from this card, then activate 1 of these effects;
  • Add 1 Rock monster from your Deck to your hand.
  • Special Summon 1 Rock monster from your hand in face-down Defense Position.
    You can only use this effect of "Gallant Granite" once per turn.
  • Gauntlet Launcher Earth Warrior 6 2400 2800 2 Level 6 monster
    You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.
    Gear Gigant X Earth Machine 4 2300 1500 2 Level 4 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.
    Geargiagear Gigant XG Earth Machine 3 2500 1300 3 Level 3 monster
    During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand.
    Ghostrick Alucard Dark Zombie 3 1800 1600 2 Level 3 monsters
    Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
    Ghostrick Angel of Mischief Dark Fairy 4 2000 2500 2 Level 4 monsters
    You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.
    Ghostrick Dullahan Dark Fiend 1 1000 0 2 Level 1 monsters
    This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the End Phase. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
    Ghostrick Socuteboss Dark Spellcaster 2 1400 1200 2 Level 2 monsters
    While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.
    Giant Soldier of Steel Earth Rock 3 1300 2000 2 Level 3 Rock-Type monsters
    This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.
    Gigantic Champion" Sargas" Fire Machine 8 2800 1500 2+ Level 8 monsters
    Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
    Gigantic Spright Dark Thunder 2 1600 1600 2 Level 2 monsters
    For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
    Gimmick Puppet Gigantes Doll Dark Machine 4 0 2000 2 Level 4 "Gimmick Puppet" monsters
    You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.
    Gold Pride - Chariot Carrie Water Aqua 3 1900 2700 2 Level 3 monsters
    You can detach 1 material from this card; add 1 "Gold Pride" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 "Gold Pride" monster from your Deck to the GY. You can only use the previous effect of "Gold Pride - Chariot Carrie" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Captain Carrie" from your Deck or GY.
    Googly-Eyes Drum Dragon Earth Machine 8 3000 2500 2 Level 8 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.
    Gorgonic Guardian Dark Rock 3 1600 1200 2 Level 3 Rock-Type monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
    Grenosaurus Fire Dinosaur 3 2000 1900 2 Level 3 monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
    Grenosaurus Giga-Cannon Fire Dinosaur 4 2200 2000 2 Level 4 monsters
    When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn.
    Gunkan Suship Ikura-class Dreadnought Fire Aqua 4 2200 300 2 Level 4 monsters
    If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Ikura-class Dreadnought" once per turn.
  • "Gunkan Suship Shari": Draw 1 card.
  • "Gunkan Suship Ikura": This card can make a second attack during each Battle Phase.
    Once per turn, when your "Gunkan" monster Special Summoned from the Extra Deck inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it.
  • Gunkan Suship Shirauo-class Carrier Fire Aqua 4 2200 250 2 Level 4 monsters
    If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Shirauo-class Carrier" once per turn.
  • "Gunkan Suship Shari": Draw 1 card.
  • "Gunkan Suship Shirauo": Add 1 "Gunkan" Spell/Trap from your Deck to your hand.
    While a face-up card is in a Field Zone, "Gunkan" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF.
  • Gunkan Suship Uni-class Super-Dreadnought Fire Aqua 5 2900 500 2 Level 5 monsters
    If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Uni-class Super-Dreadnought" once per turn.
  • "Gunkan Suship Shari": Draw 1 card.
  • "Gunkan Suship Uni": This card gains the ability to attack directly.
    Once per turn, during your Main Phase or your opponent's Battle Phase (Quick Effect): You can target face-up cards your opponent controls, up to the number of "Gunkan" monsters you control Special Summoned from the Extra Deck; negate their effects.
  • Harpie's Pet Phantasmal Dragon Wind Dragon 4 2000 2500 3 Level 4 WIND monsters
    This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.
    Hazy Flame Basiltrice Fire Pyro 6 2500 1800 2 or more (max 5) Level 6 FIRE monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
  • 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
  • 4 or more: This card cannot be targeted by your opponent's card effects.
  • 5: This card cannot be destroyed by card effects.
  • Heavy Armored Train Ironwolf Earth Machine 4 2200 2200 2 Level 4 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.
    Herald of Pure Light Light Fairy 2 600 1000 2 Level 2 monsters
    You can detach 1 material from this card, then target 1 monster in your GY; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.
    Heroic Champion - Claivesolish Light Warrior 4 2500 2000 2 Level 4 Warrior monsters
    Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.
    Heroic Champion - Excalibur Light Warrior 4 2000 2000 2 Level 4 Warrior-Type monsters
    Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.
    Heroic Champion - Gandiva Earth Warrior 4 2100 1800 2 Level 4 Warrior-Type monsters
    Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).
    Heroic Champion - Jarngreipr Earth Warrior 1 700 1800 2 Level 1 Warrior monsters
    The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Heroic Champion - Jarngreipr" once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster's original ATK. When an attack is declared involving your opponent's monster: You can gain LP equal to half its ATK.
    Heroic Champion - Kusanagi Earth Warrior 4 2500 2400 3 Level 4 Warrior-Type monsters
    Once per turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
    Hieratic Dragon King of Atum Light Dragon 6 2400 2100 2 Level 6 Dragon-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect.
    Hieratic Sky Dragon Overlord of Heliopolis Light Dragon 8 3000 2400 2 Level 8 monsters
    Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.
    Hieratic Sun Dragon Overlord of Heliopolis Light Dragon 8 3000 2400 2 Level 8 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.
    Hierophant of Prophecy Dark Spellcaster 7 2800 2600 2 Level 7 Spellcaster-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of "Spellbook" Spell Cards in your Graveyard.
    Humhumming the Key Djinn Water Fiend 3 1100 1800 2 Level 3 monsters
    When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly.
    Ice Beast Zerofyne Water Winged Beast 4 2000 2200 2 Level 4 Winged Beast-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).
    Ice Princess Zereort Water Winged Beast 5 2500 2100 2 Level 5 Winged Beast-Type monsters
    You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.
    Imperial Princess Quinquery Dark Cyberse 5 1200 2800 2 Level 5 monsters
    You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.
    Infernal Flame Vixen Fire Pyro 4 2200 2000 2 Pyro-Type Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK until your opponent's End Phase. When this card with 2500 or more ATK is destroyed: Target 3 monsters in any Graveyard(s); banish those targets.
    Infinitrack Earth Slicer Earth Machine 9 3100 2100 2 Level 9 Monsters
    When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn.
  • You can detach any number of materials from this card, then target that many cards on the field; destroy them.
  • If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
  • Infinitrack Mountain Smasher Earth Machine 7 2100 3100 2 Level 7 Monsters
    When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Mountain Smasher" once per turn.
  • You can detach 1 material from this card; it gains 1000 ATK.
  • If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
  • Infinitrack River Stormer Earth Machine 5 2500 500 2 Level 5 Monsters
    When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn.
  • You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY.
  • If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
  • Inzektor Exa-Beetle Dark Insect 6 1000 1000 2 Level 6 monsters
    When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.
    Inzektor Exa-Stag Dark Insect 5 800 800 2 Level 5 Insect-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect.
    Jinzo - Layered Dark Machine 6 2400 1500 2 Level 6 monsters
    You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn.
    Jormungandr, Generaider Boss of Eternity Earth Reptile 9 ? ? 2+ Level 9 monsters
    You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.
    Joyous Melffys Earth Beast 2 2000 500 2+ Level 2 Beast monsters
    You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.
    Kachi Kochi Dragon Earth Dragon 4 2100 1300 2 Level 4 monsters
    Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.
    Kanzashi the Rikka Queen Water Plant 6 2400 2400 2 Level 6 monsters
    If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of "Kanzashi the Rikka Queen" once per turn.
    Kashtira Arise-Heart Dark Machine 7 3000 3000 3 Level 7 monsters
    Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.
    Kashtira Shangri-Ira Fire Psychic 7 0 3000 2+ Level 7 monsters
    During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
    Kikinagashi Fucho Wind Winged Beast 1 0 0 2 Level 1 monsters
    Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.
    King of the Feral Imps Dark Reptile 4 2300 2000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.
    Laevatein, Generaider Boss of Shadows Fire Fairy 9 2500 2500 2+ Level 9 monsters
    You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.
    Lavalval Chain Fire Sea Serpent 4 1800 1000 2 Level 4 monsters
    Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects:
  • Send 1 card from your Deck to the Graveyard.
  • Choose 1 monster from your Deck and place it on top of your Deck.
  • Lavalval Ignis Fire Warrior 3 1800 1400 2 Level 3 monsters
    If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase.
    Legendary Dragon of White Light Dragon 8 3000 2500 3 Level 8 monsters
    Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Dragon-Type, you win the Match.
    Legendary Magician of Dark Dark Spellcaster 7 2500 2100 3 Level 7 monsters
    Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their LP to 0, while it has an Xyz Material attached that was originally Spellcaster-Type, you win the Match.
    Leviair the Sea Dragon Wind Aqua 3 1800 1600 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
    Light Dragon @Ignister Light Cyberse 4 2300 1500 2 Level 4 monsters
    If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn.
  • You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control.
  • When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.
  • Lightning Chidori Wind Thunder 4 1900 1600 2 Level 4 WIND monsters
    When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.
    Lyrilusc - Assembled Nightingale Wind Winged Beast 1 0 0 2 or more Level 1 monsters
    This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Material attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.
    Lyrilusc - Ensemblue Robin Wind Winged Beast 1 0 0 2+ Level 1 monsters
    Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.
    Lyrilusc - Promenade Thrush Wind Winged Beast 1 0 0 2+ Level 1 monsters
    Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn.
    Lyrilusc - Recital Starling Wind Winged Beast 1 0 0 2+ Level 1 monsters
    If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.
    M-X-Saber Invoker Earth Warrior 3 1600 500 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase.
    Madolche Puddingcess Chocolat-a-la-Mode Earth Fairy 5 2500 2200 2 Level 5 EARTH monsters
    You can also Xyz Summon this card by using a Rank 4 or lower "Madolche" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Madolche" card in your Graveyard; shuffle it into the Deck. While this card has "Madolche Puddingcess" as Xyz Material, when a "Madolche" card(s) in your Graveyard is shuffled into the Main Deck (except during the Damage Step): You can detach 1 Xyz Material from this card; Special Summon 1 "Madolche" monster from your Deck in Attack Position or face-down Defense Position.
    Madolche Queen Tiaramisu Earth Fairy 4 2200 2100 2 Level 4 "Madolche" monsters
    Once per turn: You can detach 1 material from this card, then target up to 2 "Madolche" card(s) in your GY; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.
    Madolche Teacher Glassouffle Earth Fairy 4 1800 2500 2 Level 4 "Madolche" monsters
    (Quick Effect): You can detach 1 material from this card, then target 1 "Madolche" monster on the field; this turn, that face-up monster is unaffected by monster effects, except its own. If a "Madolche" card is sent to your GY while this card is on the field (except during the Damage Step): You can shuffle up to 2 cards from the GYs into the Deck(s). You can only use each effect of "Madolche Teacher Glassouffle" once per turn.
    Maestroke the Symphony Djinn Dark Fiend 4 1800 2300 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.
    Magikey Deity - Ashtartu Light Fairy 8 3000 3000 2 Level 8 monsters
    Once per turn, when your Normal Monster or "Magikey" monster destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to the destroyed monster's original ATK. Once per turn, during your opponent's Main Phase (Quick Effect): You can target 1 monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster you control or is in your GY; detach 1 material from this card, and if you do, banish that monster.
    Magikey Spirit - Vepartu Water Sea Serpent 4 2000 2000 2 Level 4 monsters
    If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect.
  • At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY.
  • Majester Paladin, the Ascending Dracoslayer Wind Dragon 4 1850 2000 2 Level 4 Pendulum Monsters
    When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.
    Materiactor Gigaboros Dark Dragon 3 500 500 2+ Level 3 mosnters
    Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Materiactor Gigaboros" once per turn. You can detach 1 material from this card; attach 1 "Materiactor" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand.
    Mecha Phantom Beast Dracossack Wind Machine 7 2600 2200 2 Level 7 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
    Mechquipped Angineer Light Fairy 3 1800 1000 2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.
    Melffy Mommy Earth Beast 2 1000 1000 2+ Level 2 Beast monsters
    Once per turn (Quick Effect): You can attach 1 Beast monster from your hand or face-up field to this card as material. This card gains effects based on the number of materials attached to it.
  • 3+: Cannot be destroyed by battle.
  • 4+: You take no damage from battles involving this card.
  • 5+: When an attack is declared invovling this card and an Attack Position monster. You can inflict damage to your opponent equal to that Attack Position monster's ATK.
  • Melffy of the Forest Earth Beast 2 500 2000 2 Level 2 monsters
    You can detach 1 material from this card; add 1 "Melffy" card from your Deck to your hand. If another face-up "Melffy" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of "Melffy of the Forest" once per turn.
    Meliae of the Trees Earth Plant 3 1700 900 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
  • Send 1 Plant-Type monster from your Deck to the Graveyard.
  • Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
  • Melomelody the Brass Djinn Light Fiend 3 1400 1600 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase.
    Mereologic Aggregator Dark Cyberse 9 2600 3000 2+ Level 9 monsters
    If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.
    Mermail Abyssgaios Water Aqua 7 2800 1600 2 Level 7 WATER monsters
    While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn.
    Mermail Abysstrite Water Sea Serpent 3 1600 2800 3 Level 3 monsters
    During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.
    Minerva, the Exalted Lightsworn Light Fairy 4 2000 800 2 Level 4 monsters
    You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.
    Mira the Star-Bearer Light Warrior 1 1100 1000 3 Level 1 monsters
    If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.
    Musical Sumo Dice Games Fire Machine 6 600 3000 2 Level 6 monsters
    At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY.
    Muzurhythm the String Djinn Wind Fiend 3 1500 1000 2 Level 3 monsters
    During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn.
    N.As.H. Knight Water Aqua 5 1700 2700 2 Level 5 monsters
    Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.
    Neo Galaxy-Eyes Cipher Dragon Light Dragon 9 4500 3000 3 Level 9 monsters
    If this card has a "Cipher" card as Xyz Material, it gains this effect.
  • Once per turn: You can detach up to 3 Xyz Materials from this card; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also for each Material detached, take control of 1 opponent's face-up monster until the End Phase, but while this effect is applied, they have their effects negated, their ATK become 4500, also their names become "Neo Galaxy-Eyes Cipher Dragon".
  • Neo Galaxy-Eyes Photon Dragon Light Dragon 8 4500 3000 3 Level 8 monsters
    When this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as any of its Materials: Negate the effects of all other face-up cards currently on the field. Once per turn: You can detach 1 Xyz Material from this card; detach all Xyz Materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.
    Night Papilloperative Dark Warrior 4 2600 2000 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.
    Ninaruru, the Magistus Glass Goddess Earth Rock 4 1800 2400 2 Level 4 Spellcaster monsters
    While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
    Nine-Lives Cat Earth Zombie 9 900 3300 2 Level 9 monsters
    Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.
    Norito the Moral Leader Light Spellcaster 6 2700 2000 2 Level 6 Spellcaster-Type monsters
    Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.
    Number 100: Numeron Dragon Light Dragon 1 0 0 2 "Number" Xyz Monsters with the same name and Rank
    Once per turn: You can detach 1 material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card.
    Number 101: Silent Honor ARK Water Aqua 4 2100 1000 2 Level 4 monsters
    You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.
    Number 102: Star Seraph Sentry Light Fairy 4 2500 2000 3 Level 4 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effect. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.
    Number 103: Ragnazero Water Fairy 4 2400 1200 2 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
    Number 104: Masquerade Light Spellcaster 4 2700 1200 3 Level 4 monsters
    During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.
    Number 105: Battlin' Boxer Star Cestus Fire Warrior 4 2500 1600 3 Level 4 monsters
    During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.
    Number 106: Giant Hand Earth Rock 4 2000 2000 During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.
    Number 107: Galaxy-Eyes Tachyon Dragon Light Dragon 8 3000 2500 2 Level 8 monsters
    Once per Battle Phase, at the start of your Battle Phase: You can detach 1 Xyz Material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
    Number 10: Illumiknight Light Warrior 4 2400 2400 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
    Number 11: Big Eye Dark Spellcaster 7 2600 2000 2 Level 7 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn you activate this effect.
    Number 12: Crimson Shadow Armor Ninja Earth Warrior 5 2400 1700 2 Level 5 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.
    Number 13: Embodiment of Crime Dark Fiend 1 500 500 2 Level 1 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects.
  • This card cannot be destroyed by battle or by card effects while it has Xyz Material.
  • Your opponent takes any battle damage you would have taken from attacks on this card.
  • Number 14: Greedy Sarameya Dark Beast 5 2500 1500 2 Level 5 monsters
    Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the Graveyard.
    Number 15: Gimmick Puppet Giant Grinder Dark Machine 8 1500 2500 2 Level 8 monsters
    Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.
    Number 16: Shock Master Light Fairy 4 2300 1600 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
    Number 17: Leviathan Dragon Water Dragon 3 2000 0 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.
    Number 18: Heraldry Patriarch Light Psychic 4 2200 2200 2 Level 4 monsters
    Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.
    Number 19: Freezadon Water Dinosaur 5 2000 2500 2 Level 5 mosnters
    Once per turn, if an Xyz Monster you control would activate an effect by detaching an Xyz Material(s), you can detach 1 Xyz Material from this card instead of 1 of those Xyz Materials.
    Number 1: Numeron Gate Ekam Light Machine 1 1000 100 3 Level 1 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
    Number 20: Giga-Brilliant Light Insect 3 1800 1800 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
    Number 21: Frozen Lady Justice Water Aqua 6 500 500 2 Level 6 monsters
    You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monsteryou control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy allDefense Position monsters your opponent controls.
    Number 22: Zombiestein Dark Zombie 8 4500 1000 2 Level 8 DARK monsters
    Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.
    Number 23: Lancelot, Dark Knight of the Underworld Dark Zombie 8 2000 1500 2 Level 8 monsters
    This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.
    Number 24: Dragulas the Vampiric Dragon Dark Wyrm 6 2400 2800 2 Level 6 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.
    Number 25: Force Focus Light Machine 6 2800 2400 2 Level 6 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
    Number 26: Spaceway Octobypass Light Psychic 3 800 2400 2 Level 3 monsters
    At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of "Number 26: Spaceway Octobypass" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent.
    Number 27: Dreadnought Dreadnoid Water Machine 4 2200 1000 2+ Level 4 monsters
    At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
    Number 28: Titanic Moth Fire Insect 7 2400 2200 2 Level 7 monsters
    If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.
    Number 29: Mannequin Cat Light Beast 2 2000 900 2 Level 2 monsters
    Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.
    Number 2: Ninja Shadow Mosquito Wind Insect 2 0 0 2+ Level 2 monsters
    Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects;
  • Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.)
  • Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.
  • Number 2: Numeron Gate Dve Light Machine 1 1000 100 3 Level 1 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
    Number 30: Acid Golem of Destruction Water Rock 3 3000 3000 2 Level 3 monsters
    During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.
    Number 31: Embodiment of Punishment Dark Fiend 1 500 500 2 Level 1 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 13: Embodiment of Crime", this card gains these effects.
  • This card cannot be destroyed by battle or by card effects while it has Xyz Material.
  • Your opponent takes any Battle Damage you would have taken from attacks on this card.
  • Number 32: Shark Drake Water Sea Serpent 4 2800 2100 3 Level 4 monsters
    Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase.
    Number 33: Chronomaly Machu Mech Light Machine 5 2400 1500 2 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted.
    Number 34: Terror-Byte Dark Machine 3 0 2900 3 Level 3 Monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.
    Number 35: Ravenous Tarantula Dark Insect 10 0 0 2 Level 10 monsters
    All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.
    Number 36: Chronomaly Chateau Huyuk Light Machine 4 2000 2500 2 Level 4 "Chronomaly" monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target.
    Number 37: Hope Woven Dragon Spider Shark Water Sea Serpent 4 2600 2100 2 Level 4 WATER monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
    Number 38: Hope Harbinger Dragon Titanic Galaxy Light Dragon 8 3000 2500 2 Level 8 monsters
    Once per turn, during either player's turn, when a Spell Card or effect is activated on the field: You can negate that effect, and if you do, attach that card to this card as Xyz Material. When an opponent's monster declares an attack: You can detach 1 Xyz Material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
    Number 39: Utopia Light Warrior 4 2500 2000 2 Level 4 monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
    Number 39: Utopia Beyond Light Warrior 6 3000 2500 2 Level 6 monsters
    If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target from your Graveyard, then gain 1250 LP.
    Number 39: Utopia Double Light Warrior 4 0 2500 2 Level 4 monsters
    (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.
    Number 39: Utopia Rising Light Warrior 4 0 2000 2 Level 4 monsters
    If this card is Special Summoned: You can target 1 "Number" Xyz Monster in your GY, except "Number 39: Utopia Rising": Special Summon it in Defense Position, then you can detach all materials from this card and attach them to that monster. If you Xyz Summon (except during the Damage Step): You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Number 39: Utopia Rising" once per turn.
    Number 39: Utopia Roots Light Warrior 1 500 100 2 Level 1 monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.
    Number 3: Cicada King Wind Insect 3 1200 2500 2 Level 3 monsters
    If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.
    Number 3: Numeron Gate Trini Light Machine 1 1000 100 3 Level 1 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
    Number 40: Gimmick Puppet of Strings Dark Machine 8 3000 2000 2 Level 8 monsters
    Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster on the field, except this card. If you do, during your opponent's next End Phase: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.
    Number 41: Bagooska the Terribly Tired Tapir Earth Fiend 4 2100 2000 2 Level 4 monsters
    Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
    Number 42: Galaxy Tomahawk Wind Machine 7 0 3000 2 Level 7 monsters
    You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, but destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.
    Number 43: Manipulator of Souls Dark Fiend 2 0 0 3 Level 2 DARK monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Number" monster in your Graveyard; equip that target to this card. While equipped with a "Number" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain Life Points (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field.
    Number 44: Sky Pegasus Light Beast 4 1800 1600 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect.
    Number 45: Crumble Logos the Prophet of Demolition Earth Zombie 2 2200 0 2 or more Level 2 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.
    Number 46: Dragluon Light Dragon 8 3000 3000 2 Level 8 Dragon-Type monsters
    Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
  • Special Summon 1 Dragon-Type monster from your hand.
  • Target 1 Dragon-Type monster your opponent controls; take control of that target.
  • Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.
  • Number 47: Nightmare Shark Water Sea Serpent 3 2000 2000 2 Level 3 monsters
    When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
    Number 48: Shadow Lich Dark Zombie 3 1800 0 2 Level 3 monsters
    Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (DARK/Fiend-Type/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control.
    Number 49: Fortune Tune Light Winged Beast 3 400 900 2 Level 3 monsters
    During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.
    Number 4: Numeron Gate Catvari Light Machine 1 1000 100 3 Level 1 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
    Number 4: Stealth Kragen Water Aqua 4 1900 1500 2 Level 4 WATER monsters
    All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
    Number 51: Finisher the Strong Arm Earth Rock 3 2600 0 3 Level 3 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.
    Number 52: Diamond Crab King Earth Rock 4 0 3000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
    Number 53: Heart-eartH Dark Fiend 5 100 100 3 Level 5 Monster
    Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)
    Number 54: Lion Heart Earth Warrior 1 100 100 3 Level 1 monsters
    This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle
    Number 55: Gogogo Goliath Earth Rock 4 2400 1200 2 Level 4 monsters
    All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.
    Number 56: Gold Rat Light Beast 1 500 600 3 Level 1 monsters
    Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.
    Number 57: Tri-Head Dust Dragon Fire Dragon 4 100 2600 3 Level 4 monsters
    When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Monster Card Zone or Spell & Trap Card Zone; while this face-up card is on the field, that zone cannot be used.
    Number 58: Burner Visor Fire Pyro 4 1000 1000 2 Level 4 monsters
    Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent.
    Number 59: Crooked Cook Fire Warrior 4 2300 200 2 Level 4 monsters
    While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.
    Number 5: Doom Chimera Dragon Dark Dragon 5 0 0 2+ Level 5 monsters
    Gains 1000 ATK for each material attached to it. This card with material can attack all monsters your opponent controls once each. At the end of the Battle Phase, if this card battled: You can activate one of the following effects.
  • Target 1 monster in your GY; attach it to this card as material.
  • Target 1 card in your opponent's GY; place it on top of their Deck.
  • Number 60: Dugares the Timeless Fire Fiend 4 1200 1200 2 Level 4 monsters
    You can detach 2 materials from this card, then activate 1 of the following effects;
  • Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
  • Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
  • Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
    You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
  • Number 61: Volcasaurus Fire Dinosaur 5 2500 1000 2 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
    Number 62: Galaxy-Eyes Prime Photon Dragon Light Dragon 8 4000 3000 2 Level 8 monsters
    If this card attacks or is attacked, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by your opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as an Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as an Xyz Material.
    Number 63: Shamoji Soldier Light Fairy 1 0 2000 2 Level 1 monsters
    You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects;
  • At the start of your opponent's next Standby Phase, each player draws 1 card.
  • Each player gains 1000 Life Points.
  • Number 64: Ronin Raccoon Sandayu Earth Beast 2 1000 1000 2 Level 2 Beast-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
    Number 65: Djinn Buster Dark Fiend 2 1300 0 2 Level 2 DARK monsters
    When your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
    Number 66: Master Key Beetle Dark Insect 4 2500 800 2 Level 4 DARK monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
    Number 67: Pair-a-Dice Smasher Light Fairy 5 2100 2100 2+ Level 5 monsters
    Once per turn, during your Main Phase 1: You can detach 2 materials from this card; each player rolls a six-sided die twice, and the player with the higher total roll cannot activate monster effects or declare an attack, until the end of the next turn. Once per turn, if either player rolls a six-sided die (or dice) while this card has material, you can treat one of the results as 7.
    Number 68: Sanaphond the Sky Prison Dark Rock 8 2100 2700 2 Level 8 monsters
    Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.
    Number 69: Heraldry Crest Light Psychic 4 2600 1400 3 Level 4 monsters
    When this card is Special Summoned: Negate the effects of all other face-up Xyz Monsters currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of "Number 69: Heraldry Crest" once per turn.
    Number 6: Chronomaly Atlandis Light Machine 6 2600 3000 2 Level 6 monsters
    When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.
    Number 70: Malevolent Sin Dark Insect 4 2400 1200 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
    Number 71: Rebarian Shark Water Dragon 3 0 2000 2 Level 3 monsters
    Once per turn: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.
    Number 72: Shogi Rook Earth Beast-Warrior 6 2500 1200 2 Level 6 monsters
    Once per turn: You can detach 2 materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap your opponent controls; destroy them, also any battle damage your opponent takes is halved for the rest of this turn.
    Number 73: Abyss Splash Water Warrior 5 2400 1400 2 Level 5 WATER monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.
    Number 74: Master of Blades Earth Psychic 7 2700 2300 2 Level 7 monsters
    During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.
    Number 75: Bamboozling Gossip Shadow Wind Spellcaster 3 1000 2600 2+ Level 3 monsters
    Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.
    Number 76: Harmonizer Gradielle Light Fairy 7 2700 2100 2 Level 7 monsters
    This card's Attribute is also treated as each of its attached materials' Attributes. Cannot be destroyed by battle with a monster of the same Attribute, also cannot be destroyed by the activated effects of your opponent's monsters with the same Attribute. (Quick Effect): You can target 1 monster in your opponent's GY; detach 1 material from this card, and if you do, attach that target to this card as material. You can only use this effect of "Number 76: Harmonizer Gradielle" once per turn.
    Number 77: The Seven Sins Dark Fiend 12 4000 3000 2 Level 12 monsters
    You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.
    Number 78: Number Archive Light Spellcaster 1 0 0 2 Level 1 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a "Number" monster that has a number between "1" and "99" in its name, Special Summon it by using this face-up card you control as the Xyz Material, but banish that monster during the End Phase, also you cannot Special Summon for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.)
    Number 79: Battlin' Boxer Nova Kaiser Fire Warrior 4 2300 1600 2 Level 4 monsters
    Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.
    Number 7: Lucky Straight Light Fairy 7 700 700 3 Level 7 monsters
    You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700, then if the total roll was exactly 7, you can apply 1 of these effects.
  • Send all other cards on the field to the Graveyard.
  • Special Summon 1 monster from your hand or either Graveyard.
  • Draw 3 cards, then discard 2 cards.
  • Number 80: Rhapsody in Berserk Dark Fiend 4 0 1200 2 Level 4 monsters
    You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.
    Number 81: Superdreadnought Rail Cannon Super Dora Earth Machine 10 3200 4000 2 Level 10 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except for its own effects, until the end of this turn.
    Number 82: Heartlandraco Earth Dragon 4 2000 1500 2 Level 4 monsters
    While you control a face-up Spell Card(s), this card cannot be targeted for attacks. Once per turn: You can detach 1 Xyz Material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.
    Number 83: Galaxy Queen Dark Spellcaster 1 500 500 3 Level 1 monsters
    Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
    Number 84: Pain Gainer Dark Insect 11 0 0 2 Level 11 monsters
    You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
    Number 85: Crazy Box Dark Fiend 4 3000 300 2 Level 4 monsters
    This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die, then apply the result.
    1: Halve your Life Points.
    2:Draw 1 card.
    3:Your opponent discards 1 card.
    4:Negate the effects of 1 face-up card on the field, until the end of this turn.
    5:Destroy 1 card on the field.
    6:Destroy this card.
    Number 86: Heroic Champion - Rhongomyniad Dark Warrior 4 1500 1500 2 or more (max 5) Level 4 Warrior-Type monsters
    During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains effects based on the number of Xyz Materials attached to it.
  • 1 or more: Cannot be destroyed by battle.
  • 2 or more: Gains 1500 ATK and DEF
  • 3 or more: Unaffected by other card effects.
  • 4 or more: Your opponent cannot Normal or Special Summon monsters.
  • 5: Once per turn: You can destroy all cards your opponent controls.
  • Number 87: Queen of the Night Water Plant 8 3200 2800 3 Level 8 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
  • Target 1 Set Spell/Trap Card your opponent controls; while this card is face-up on the field, that Set card cannot be activated.
  • Target 1 Plant-Type monster on the field; change that target to face-down Defense Position.
  • Target 1 face-up monster on the field; that target gains 300 ATK.
  • Number 88: Gimmick Puppet of Leo Dark Machine 8 3200 2300 3 Level 8 monsters
    Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.
    Number 89: Diablosis the Mind Hacker Dark Psychic 7 2800 1200 2 Level 7 monsters
    Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.
    Number 8: Heraldic King Genom-Heritage Light Psychic 4 2400 1800 2 Level 4 "Heraldic Beast" monsters
    Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are negated. These changes last until the End Phase.
    Number 90: Galaxy-Eyes Photon Lord Light Warrior 8 2500 3000 2 Level 8 monsters
    If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn.
  • When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card.
  • During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.
  • Number 91: Thunder Spark Dragon Light Dragon 4 2400 2000 3 Level 4 monsters
    Once per turn, you can activate 1 of these effects.
  • Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field.
  • Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.
  • Number 92: Heart-eartH Dragon Dark Dragon 9 0 0 3 Level 9 monsters
    Cannot be destoryed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. Once per turn, during your opponent's End Phase: You can detach 1 material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed and sent to the GY while it has material. You can Special Summon this card. If Summoned this way: It gains 1000 ATK for each currently banished card.
    Number 93: Utopia Kaiser Light Warrior 12 2500 2000 2 or more "Number" Xyz Monsters, with the same Rank, that have Xyz Material
    Once per turn: You can Special Summon Rank 9 or lower "Number" monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of Xyz Materials with different names attached to this card, but their effects are negated, then detach 1 Xyz Material from this card. For the rest of this turn, unless this effect was negated, you cannot Special Summon, and any battle damage your opponent takes becomes halved. While you control another "Number" Xyz Monster, this card cannot be destroyed by battle or card effects.
    Number 94: Crystalzero Water Warrior 5 2200 1600 2 Level 5 WATER monsters
    During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; its ATK becomes half its current ATK until the end of your turn.
    Number 95: Galaxy-Eyes Dark Matter Dragon Dark Dragon 9 4000 0 3 Level 9 monsters
    You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the Graveyard; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
    Number 96: Dark Mist Dark Fiend 2 100 1000 3 Level 2 monsters
    Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.
    Number 97: Draglubion Dark Dragon 8 3000 3000 2 Level 8 monsters
    Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.
    Number 98: Antitopian Dark Warrior 4 2000 2500 2 Level 4 monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; change that monster to Defense Position. During either player's turn, while this card is in your Graveyard: You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as an Xyz Material. You can only use this effect of "Number 98: Antitopian" once per turn.
    Number 99: Utopia Dragonar Light Warrior 12 3000 3000 3+ Level 12 monsters
    (Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn.
    Number 99: Utopic Dragon Light Dragon 10 4000 2000 3 Level 10 monsters
    You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell Card and using a "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Number" monster in your Graveyard; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
    Number 9: Dyson Sphere Light Machine 9 2800 3000 2 Level 9 monsters
    Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn if your opponent controls a monster whose ATK is higher than this card.
    Number C1000: Numerounius Light Fiend 12 ? ? 5 Level 12 monsters
    Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.
    Number C101: Silent Honor DARK Water Aqua 5 2800 1500 3 Level 5 monsters
    Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain Life Points equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.
    Number C102: Archfiend Seraph Light Fairy 5 2900 2400 4 Level 5 LIGHT monsters
    If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. When the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.
  • Number C103: Ragnafinity Water Fairy 5 2800 2400 3 Level 5 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.
    Number C104: Umbral Horror Masquerade Dark Spellcaster 5 3000 1500 4 Level 5 monsters
    When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz Material, it gains this effect.
  • Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.
  • Number C105: Battlin' Boxer Comet Cestus Fire Warrior 5 2800 2000 4 Level 5 monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
  • Number C106: Giant Red Hand Earth Rock 5 2600 2000 3 Level 5 monsters
    If this card has a "Number" monster as an Xyz Material, it gains this effect.
  • Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field, until the end of this turn.
  • Number C107: Neo Galaxy-Eyes Tachyon Dragon Light Dragon 9 4500 3000 3 Level 9 monsters
    Once per turn: You can detach 1 Xyz Material from this card; until the end of this turn, negate the effects of all other face-up cards currently on the field, also your opponent cannot activate cards or effects. If this card has "Number 107: Galaxy-Eyes Tachyon Dragon" as an Xyz Material, it gains this effect.
  • You can Tribute 2 monsters; this card can make up to 3 attacks on monsters during each Battle Phase this turn.
  • Number C15: Gimmick Puppet Giant Hunter Dark Machine 9 2500 1500 3 Level 9 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK.
    Number C1: Numeron Chaos Gate Sunya Dark Machine 2 2000 1000 4 Level 2 monsters
    You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.
    Number C32: Shark Drake Veiss Water Sea Serpent 4 2800 2100 4 Level 4 WATER monsters
    You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.
    Number C39: Utopia Ray Light Warrior 4 2500 2000 3 Level 4 LIGHT monsters
    You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
    Number C39: Utopia Ray V Light Warrior 5 2600 2000 3 Level 5 monsters
    When this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can target 1 Xyz Monster in your Graveyard; return that target to the Extra Deck. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
  • Number C39: Utopia Ray Victory Light Warrior 5 2800 2500 3 Level 5 monsters
    If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
  • When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.
  • Number C40: Gimmick Puppet of Dark Strings Dark Machine 9 3300 2000 3 Level 9 monsters
    When this card is Special Summoned: Destroy all monsters on the field with String Counters, and if you destroyed a monster(s) with this effect, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.
    Number C43: High Manipulator of Chaos Dark Fiend 3 0 0 4 Level 3 DARK monsters
    All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current Life Points.)
  • Number C5: Chaos Chimera Dragon Dark Dragon 6 0 0 3 or more Level 6 monsters
    This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on top of the Deck, and if you do, attach the other to this card as an Xyz Material.
    Number C62: Neo Galaxy-Eyes Prime Photon Dragon Light Dragon 8 4000 3000 3 Level 8 LIGHT monsters
    You can also Xyz Summon this card by using "Number 62: Galaxy-Eyes Prime Photon Dragon" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has "Galaxy-Eyes Photon Dragon" as material, it gains these effects.
  • Unaffected by your opponent's monster effects.
  • Gains ATK equal to the combined Levels/Ranks of its attached materials x 100.
  • Number C65: King Overfiend Dark Fiend 3 1600 0 3 Level 3 DARK monsters.
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect.
  • Effect Monsters your opponent controls cannot activate their effects.
  • Number C69: Heraldry Crest of Horror Light Psychic 5 4000 1800 4 Level 5 monsters
    When an opponent's monster declares an attack: You can destroy all cards your opponent controls. If this card has "Number 69: Heraldry Crest" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; this card gains ATK equal to that face-up monster's original ATK, and if it gains ATK this way, this card's name becomes that monster's, and it gains that monster's original effect. These effects last until the End Phase.
  • Number C6: Chronomaly Chaos Atlandis Light Machine 7 3300 3300 3 Level 7 monsters
    If you activate any of this card's effects, your opponent takes no damage for the rest of this turn. Once per turn: You can target 1 monster your opponent controls; equip it to this card. This card gains 1000 ATK for each monster equipped to it by this effect. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect.
  • You can detach 3 Xyz Materials from this card, then send all "Number" monsters (min. 1) equipped to this card by its own effect to the Graveyard; your opponent's Life Points become 100.
  • Number C73: Abyss Supra Splash Water Warrior 6 3000 2000 3 Level 6 monsters
    If a monster you control battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as Xyz Material, it gains this effect.
  • This card cannot be destroyed by card effects.
  • Number C79: Battlin' Boxer General Kaiser Fire Warrior 5 2600 2000 3 Level 5 monsters
    Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect.
  • Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.
  • Number C80: Requiem in Berserk Dark Fiend 5 0 2000 3 Level 5 monsters
    You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect.
  • You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target.
  • Number C88: Gimmick Puppet Disaster Leo Dark Machine 9 3500 2500 4 Level 9 monsters
    Must be Special Summoned with a "Rank-Up-Magic" Spell Card that targeted "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less and this card has no Xyz Materials, you win the Duel.
    Number C92: Heart-eartH Chaos Dragon Dark Dragon 10 1000 0 4 Level 10 monsters
    Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain Life Points equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated.
  • Number C96: Dark Storm Dark Fiend 3 1000 1000 4 Level 3 Dark monsters
    This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
  • Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster.
  • Number C9: Chaos Dyson Sphere Light Machine 10 3600 3200 3 Level 10 monsters
    At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.
  • Number F0: Utopic Draco Future Light Warrior 0 3000 200 3 XYZ Monsters with the same Rank, except "Number" monsters
    (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.)
    You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.
    Number F0: Utopic Future Light Warrior 0 0 0 2 Xyz Monsters with the same Rank, except "Number" monsters
    (This card's original Rank is always treated as 1.)
    Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from this card instead.
    Number F0: Utopic Future Slash Light Warrior 0 0 0 2 Xyz Monsters with the same Rank, except "Number" monsters
    (This card's original Rank is always treated as 1.)
    You can also Xyz Summon this card by using a "Utopia" monster or "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Gains 500 ATK for each "Number" Xyz Monster in the GYs. Cannot be destroyed by battle. Once per turn: You can detach 1 material from this card; this card can make a second attack during each Battle Phase this turn.
    Number iC1000: Numerounius Numerounia Light Fiend 13 ? ? 5 Level 13 monsters
    If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned.
  • Monsters your opponent controls must attack this card, if able.
  • At the end of your opponent's turn, if this card did not battle, you win the Duel.
    When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.
  • Number S0: Utopic ZEXAL Light Warrior 0 0 0 3 "Number" Xyz Monsters with the same Rank
    (This card's original Rank is always treated as 1.) You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Normal Spell Card, then using a "Utopia" monster you control as the Xyz Material. (Transfer its Xyz Materials to this card.) This card's Xyz Summon cannot be negated. When Xyz Summoned, your opponent's cards and effects cannot be activated. Gains 1000 ATK and DEF for each Xyz Material attached to it. Once per opponent's turn (Quick Effect): You can detach 1 Xyz Material from this card; your opponent's cards and effects cannot be activated this turn.
    Number S39: Utopia Prime Light Warrior 4 2510 2000 3 Level 4 LIGHT monsters
    You can also Xyz Summon this card by using a ""Number 39: Utopia"" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.
    Number S39: Utopia the Lightning Light Warrior 5 2500 2000 3 Level 5 LIGHT monsters
    You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation in either player's turn, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as Xyz Material: You can detach 2 Xyz Materials from this card; this card's ATK becomes 5000 during that damage calculation only.
    Number XX: Utopic Dark Infinity Dark Warrior 10 4000 4000 2+ Level 10 monsters
    When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of "Number XX: Utopic Dark Infinity" once per turn.
    Odd-Eyes Absolute Dragon Water Dragon 7 2800 2500 2 Level 7 monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or Graveyard. If this Xyz Summoned card is sent to the Graveyard: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.
    One-Eyed Skill Gainer Light Warrior 4 2500 2600 3 Level 4 monsters
    You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.
    Onibimaru Soul Sweeper Dark Fiend 2 1900 1600 2+ Level 2 monsters
    You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.
    Orea, the Sylvan High Arbiter Dark Plant 7 2800 2500 2 Level 7 monsters
    Once per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; look at a number of cards from the top of your Deck, equal to the Level of the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, and if you do, return up to that many cards from the field to the hand (min. 1), except this card. Also, place the other cards on the bottom of your Deck in any order.
    Outer Entity Azathot Dark Fiend 5 2400 0 3 Level 5 monsters
    You can also Xyz Summon this card by using an "Outer Entity" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this card has at least 3 Xyz Materials (1 Fusion, 1 Synchro, and 1 Xyz Monster): You can detach 1 material from this card; destroy all cards your opponent controls.
    Outer Entity Nyarla Earth Fiend 4 0 2600 2 Level 4 monsters
    When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all material from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as the monster's original Type and Attribute.
    Paleozoic Anomalocaris Water Aqua 2 2400 0 3 or more Level 2 monsters
    This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.
    Paleozoic Opabinia Water Aqua 2 0 2400 2 Level 2 monsters
    This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.
    Pendransaction Water Cyberse 4 2000 1000 2 Level 4 monsters
    You can detach 1 material from this card; if you have more cards in your Extra Deck than your opponent's, apply these effects in sequence, depending on the difference.
  • 1+: This card gains 1000 ATK until the end of your opponent's turn.
  • 5+: Neither player can target this card with card effects until the end of your opponent's turn.
  • 10+: Banish 1 card your opponent controls.
  • 15+: Make your opponent's LP 3000.
    You can only use this effect of "Pendransaction" once per turn.
  • Performage Trapeze Magician Light Spellcaster 4 2500 2000 2 Level 4 Spellcaster-Type monsters
    You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from your Deck.
    Phantom Fortress Enterblathnir Wind Machine 9 2900 2500 2 Level 9 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects;
  • Banish 1 card your opponent controls.
  • Banish 1 random card from your opponent's hand.
  • Banish 1 card from your opponent's Graveyard.
  • Banish the top card of your opponent's Deck, face-up.
  • Photon Alexandra Queen Light Warrior 4 2400 1200 2 Level 4 "Butterspy" monsters
    You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.
    Photon Papilloperative Light Warrior 4 2100 1800 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.
    Photon Strike Bounzer Light Warrior 6 2700 2000 2 Level 6 monsters
    Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.
    Pilgrim Reaper Dark Zombie 6 ? ? 2 Level 6 monsters
    This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.
    Plunder Patrollship Moerk Dark Fiend 4 1000 2500 2 Level 4 monsters
    You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.
    Primathmech Alembertian Earth Cyberse 4 2000 0 2+ Level 4 monsters
    You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect;
  • 2: Add 1 "Mathmech" card from your Deck to your hand.
  • 3: Add 1 Level 4 monster from your Deck to your hand.
  • 4: Add 1 Spell/Trap from your Deck to your hand.
    You can only use each effect of "Primathmech Alembertian" once per turn.
  • Primathmech Laplacian Earth Cyberse 4 2000 0 3 Level 4 monsters
    If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen);
  • Send 1 random card from your opponent's hand to the GY.
  • Send 1 monster your opponent controls to the GY.
  • Send 1 Spell/Trap your opponent controls to the GY.
    You can only use this effect of "Primathmech Laplacian" once per turn.
  • Princess Cologne Light Fairy 4 500 2200 2 Level 4 monsters
    When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.
    Queen Dragun Djinn Dark Dragon 4 2200 1200 2 Level 4 monsters
    Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.
    Raider's Knight Dark Warrior 4 2000 0 2 Level 4 DARK monsters
    (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
    You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.
    Raidraptor - Arsenal Falcon Dark Winged Beast 7 2500 2000 2 Level 7 monsters
    Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of "Raidraptor" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from your GY to it as material.
    Raidraptor - Blade Burner Falcon Dark Winged Beast 4 1000 1000 2 Level 4 Winged Beast-Type Monsters
    If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of Xyz Materials from this card; destroy exactly that number of monsters your opponent controls.
    Raidraptor - Blaze Falcon Dark Winged Beast 5 1000 2000 3 Level 5 Winged Beast-Type monsters
    This card can attack directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls: destroy it. Once per turn: You can detach 1 Xyz Material from this cardl destroy as many Special Summoned monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.
    Raidraptor - Fiend Eagle Dark Winged Beast 3 1000 0 2 Level 3 "Raidraptor" monsters
    You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of "Raidraptor - Fiend Eagle" once per turn.
    Raidraptor - Final Fortress Falcon Dark Winged Beast 12 3800 2800 3 Level 12 monsters
    If this card has a "Raidraptor" Xyz Monster as Xyz Material, it is unaffected by other cards' effects. Once per turn: You can detach 1 material from this card; return all your banished "Raidraptor" monsters to your GY. Up to twice per turn, when this attacking card destroys a monster by battle: You can banish 1 "Raidraptor" monster from your GY; this card can attack again in a row.
    Raidraptor - Force Strix Dark Winged Beast 4 100 2000 2 Level 4 monsters
    This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand.
    Raidraptor - Revolution Falcon Dark Winged Beast 6 2000 3000 3 Level 6 Winged Beast-Type monsters
    You can detach 1 Xyz Material from this card; this turn, this card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card battles an opponent's face-up Special Summoned monster: That monster's ATK and DEF become 0. If this card has a "Raidraptor" Xyz Monster as an Xyz Material, it gains this effect.
  • Once per turn: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half the ATK the destroyed monster had on the field.
  • Raidraptor - Revolution Falcon - Air Raid Dark Winged Beast 6 2000 3000 3 Level 6 Winged Beast monsters
    You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell and using a Rank 5 or lower "Raidraptor" Xyz Monster you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: You can target 1 monster your opponent controls; destroy it, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Raidraptor - Revolution Falcon" from your Extra Deck, and if you do, attach this card to it as material.
    Raidraptor - Rise Falcon Dark Winged Beast 4 100 2000 3 Level 4 Winged Beast-Type monsters
    This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK.
    Raidraptor - Satellite Cannon Falcon Dark Winged Beast 8 3000 2000 2 Level 8 Winged Beast-Type monsters
    If this card is Xyz Summoned by using a "Raidraptor" monster as Material: You can destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 800 ATK for each "Raidraptor" monster in your Graveyard.
    Raidraptor - Stranger Falcon Dark Winged Beast 5 2000 2000 2 Level 5 monsters
    If this card has an Xyz Monster as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to its original ATK.
    If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 "Raidraptor" Xyz Monster in your Graveyard, except "Raidraptor - Stranger Falcon"; Special Summon it, and if you do, attach this card to it as Xyz Material.
  • Raidraptor - Ultimate Falcon Dark Winged Beast 10 3500 2000 3 Level 10 Winged Beast-Type monsters
    Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect.
  • Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.
  • Red-Eyes Flare Metal Dragon Dark Dragon 7 2800 2400 2 Level 7 monsters
    Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detatch 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.
    Rikka Queen Strenna Water Plant 4 2000 2000 2 Level 4 monsters
    You can detach 1 material from this card, then target 1 Plant monster or "Rikka" card in your GY; add it to your hand. If this card with Xyz Material is Tributed: You can Special Summon 1 Rank 5 or higher Plant Xyz Monster from your Extra Deck or GY, then you can attach this card to it as material. You can only use each effect of "Rikka Queen Strenna" once per turn.
    Rilliona, the Wondrous Magistus Witch Wardrobe Light Spellcaster 4 1000 2800 2 Level 4 Spellcaster monsters with different Attributes
    You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.
    Sacred Noble Knight of King Artorigus Light Warrior 5 2200 2200 2 Level 5 "Noble Knight" monsters
    When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.
    Sacred Noble Knight of King Custennin Light Warrior 4 1500 2500 2+ Level 4 "Noble Knight" monsters
    You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Noble Knight" Xyz Monster from your Extra Deck, except "Sacred Noble Knight of King Custennin", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of "Sacred Noble Knight of King Custennin" once per turn.
    Sacred Tree Beast, Hyperyton Earth Plant 9 2600 1900 2 Level 9 monsters
    During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of "Sacred Tree Beast, Hyperyton" once per turn.
    Salamangreat Blaze Dragon Fire Cyberse 4 2300 1200 2 Level 4 monsters
    If this card would be destroyed by battle or card effect, detach 1 material from it instead. During the Battle Phase, if this card has no materials (Quick Effect): You can Special Summon from your Extra Deck, 1 "Salamangreat" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Salamangreat Blaze Dragon" once per turn. If this card is Xyz Summoned using "Salamangreat Blaze Dragon" as material: You can destroy 1 monster your opponent controls.
    Salamangreat Miragestallio Fire Cyberse 3 2000 900 2 Level 3 monsters
    You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.
    Shadow of the Six Samurai - Shien Earth Warrior 4 2500 400 2 Level 4 "Six Samurai" monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.
    Shark Caesar Water Fish 3 1800 2000 3 or more (max 5) Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it during the Damage Step only.
    Shark Fortress Dark Fish 5 2400 1800 2 Level 5 monsters
    Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
    Shining Elf Wind Spellcaster 2 1600 1000 2 Level 2 monsters
    When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.
    Sky Cavalry Centaurea Light Beast-Warrior 2 2000 0 2 Level 2 monsters
    This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.
    Skypalace Gangaridai Wind Machine 10 3400 3000 2 Level 10 monsters
    You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.
    Slacker Magician Light Spellcaster 1 200 2100 2 Level 1 monsters
    Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
    Snowdust Giant? Water Beast-Warrior 4 2200 800 2 Level 4 WATER monsters
    Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters in your hand, and if you do, distribute an equal number of Ice Counters among face-up monsters on the field. While this card is face-up on the field, monsters with an Attribute other than WATER lose 200 ATK for each Ice Counter on the field.
    Soul of Silvermountain Earth Rock 3 1800 2200 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Springans Merrymaker Fire Machine 4 1100 2000 2 Level 4 monsters
    If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
    Springans Ship - Exblowrer Fire Machine 8 1600 2500 2+ Level 8 monsters
    You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
    Starliege Lord Galaxion Light Warrior 4 2000 2100 2 Level 4 "Photon" monsters
    Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached.
  • 1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand
  • 2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.
  • Starliege Paladynamo Light Warrior 4 2000 1000 2 Level 4 LIGHT monsters
    Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.
    Starliege Photon Blast Dragon Light Dragon 4 1800 2500 2 Level 4 monsters
    If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned card is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon", that is banished or is in your GY; Special Summon it.
    Stealth Kragen Spawn Water Aqua 4 1900 1500 2 Level 4 WATER monsters
    Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
    Steelswarm Roach Dark Fiend 4 1900 0 2 Level 4 monsters
    During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.
    Stellarknight Constellar Diamond Light Wyrm 5 2700 2000 3 or more Level 5 LIGHT monsters
    During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as material, except "Stellarknight Constellar Diamond". (Transfer its material to this card.) While this card has material, neither player can send cards from the Deck to the GY, and any card that returns from the GY to the hand is banished instead. When an opponent's DARK effect is activated (Quick Effect): You can detach 1 material from this card; negate that activation, and if you do, destroy it.
    Stellarknight Delteros Light Warrior 4 2500 2100 3 Level 4 monsters
    While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.
    Stellarknight Triverr Light Warrior 4 2100 2500 3 Level 4 "tellarknight" monsters
    During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.
    Submersible Carrier Aero Shark Water Fish 3 1900 1000 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.
    Super Quantal Mech Beast Aeroboros Wind Machine 4 2200 2400 2 Level 4 monsters
    Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
    Super Quantal Mech Beast Grampulse Water Machine 3 1800 2800 2 Level 3 monsters
    Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
    Super Quantal Mech Beast Lusterrex Light Machine 7 2700 1900 2 Level 7 monsters
    Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has "Super Quantum White Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.
    Super Quantal Mech Beast Magnaliger Fire Machine 5 2600 2000 2 Level 5 monsters
    Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Red Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
    Super Quantal Mech King Great Magnus Light Machine 12 3600 3200 3 Level 12 monsters
    If this card is sent to the Graveyard: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your Graveyard. This card gains these effects, based on the number of Xyz Materials with different names attached to it.
  • 2 or more: Once per turn, during either player's Main Phase: You can detach 1 Xyz Material from this card; shuffle 1 card on the field into the Deck.
  • 4 or more: It isunaffected by card effects, except "Super Quant" cards.
  • 6 or more: Your opponent cannot add cards from the Deck to the hand by card effects.
  • Superdimensional Robot Galaxy Destroyer Light Machine 10 5000 2000 3 Level 10 monsters
    Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
    Superdreadnought Rail Cannon Gustav Max Earth Machine 10 3000 3000 2 Level 10 monsters
    Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.
    Superdreadnought Rail Cannon Juggernaut Liebe Earth Machine 11 4000 4000 3 Level 11 monsters
    Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of Xyz Materials it has +1.
    Supreme King Dragon Dark Rebellion Dark Dragon 4 2500 2000 2 Level 4 DARK Pendulum Monsters
    Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position.
    Sword Breaker Earth Warrior 6 2700 1000 2 Level 6 monsters
    Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.
    Sylvan Princessprite Light Plant 1 1800 100 2 Level 1 monsters
    You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap Card, add it to your hand. Otherwise, send it to the Graveyard. You can send 1 other Plant-Type monster from your hand or face-up from your field to the Graveyard, then target 1 "Sylvan" monster in your Graveyard; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.
    Teardrop the Rikka Queen Water Plant 8 2800 2800 2 Level 8 monsters
    You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of "Teardrop the Rikka Queen" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn.
    Tellarknight Constellar Caduceus Light Spellcaster 4 2500 1650 2+ Level 4 monsters
    If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn.
    Tellarknight Ptolemaeus Light Warrior 4 550 2600 2 or more Level 4 monsters
    Once per Chain (Quick Effect): You can detach 3 materials from this card; Special Summon from your Extra Deck, 1 Xyz monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can detach 7 materials from this card; skip your opponent's next turn. Once per turn, during the End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as material.
    Temtempo the Percussion Djinn Earth Fiend 3 1700 1000 2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK.
    The Phantom Knights of Break Sword Dark Warrior 3 2000 1000 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your Graveyard; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
    The Phantom Knights of Cursed Javelin Dark Warrior 2 1600 0 2 Level 2 monsters
    You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also it has its effects negated. This effect can be activated during either player's turn, if this card has a "The Phantom Knights" card as Xyz Material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.
    The Zombie Vampire Dark Zombie 8 3000 2800 2+ Level 8 monsters
    If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
    Thelematech Clatis Dark Spellcaster 8 3000 900 2 Level 8 monsters
    If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn.
  • Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand.
  • Special Summon 1 Spellcaster monster from your hand or Deck.
  • Thunder End Dragon Light Dragon 8 3000 2000 2 Level 8 Normal Monsters
    Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.
    Time Thief Double Barrel Dark Psychic 4 2200 2200 2 Level 4 monsters
    When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence.
  • Monster: This card gains 400 ATK.
  • Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn.
  • Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn.
    You can only use this effect of "Time Thief Double Barrel" once per turn.
  • Time Thief Perpetua Dark Psychic 4 1900 2500 2 Level 4 monsters
    During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.
    Time Thief Redoer Dark Psychic 4 2400 2000 2 Level 4 monsters
    Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
  • Monster: Banish this card until the End Phase.
  • Spell: Draw 1 card.
  • Trap: Place 1 face-up card your opponent controls on the top of the Deck.
    You can only use this effect of "Time Thief Redoer" once per turn.
  • Timestar Magician Dark Spellcaster 4 2400 1200 2 Level 4 "Magician" Pendulum Monsters
    Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.
    Tin Archduke Earth Machine 4 2200 1200 3 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)
    Tiras, Keeper of Genesis Light Fairy 5 2600 1700 2 Level 5 monsters
    This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.
    Toadally Awesome Water Aqua 2 2200 0 2 Level 2 Aqua-Type monsters
    Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
    Tornado Dragon Wind Wyrm 4 2100 2000 2 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it.
    Totem Bird Wind Winged Beast 3 1900 1400 2 Level 3 WIND monsters
    During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.
    Transcendosaurus Drillygnathus Wind Dinosaur 6 3000 2300 2 Level 6 monsters
    While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.
    Traptrix Allomerus Earth Insect 4 2200 600 2+ Level 4 monsters
    Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
  • You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
  • If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
  • Traptrix Pinguicula Earth Plant 4 2500 300 2 Level 4 monsters
    While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.
    Traptrix Rafflesia Earth Plant 4 300 2500 2 Level 4 monsters
    Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
    Tri-Edge Levia Water Sea Serpent 3 1800 1500 3 Level 3 monsters
    Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.
    True King of All Calamities Dark Wyrm 9 3000 3000 2 or more Level 9 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field.
    Ultimate Dragonic Utopia Ray Light Warrior 5 2500 2000 3 Level 5 monsters
    (This card's name is always treated as "Number C39: Utopia Ray".)
    Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of "ZW -" Monster Cards equipped to this card; negate their effects.
    Ultimate Leo Utopia Ray Light Warrior 5 2500 2000 3 Level 5 monsters
    (This card is always treated as "Number C39: Utopia Ray".)
    Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.
    Unformed Void, the Fictitious King Light Aqua 4 0 0 3 Level 4 monsters
    Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect).
    Valiant Shark Lancer Water Beast-Warrior 5 2500 1600 2 Level 5 monsters
    You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn.
    Virtual World Dragon - Longlong Earth Wyrm 3 2400 2000 2+ Level 3 monsters with the same Type and Attribute
    Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of "Virtual World Dragon - Longlong" once per turn.
    Virtual World Phoenix - Fanfan Earth Wyrm 6 2600 2000 2+ Level 6 monsters
    Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.
    Virtual World Shell - Jaja Earth Wyrm 3 1000 2400 2+ Level 3 monsters
    Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.
    Virtual World Tiger - Fufu Earth Wyrm 9 2600 2800 2+ Level 9 monsters
    Gains the following effects, based on the number of "Virtual World Gate" cards you control.
  • 2+: This card can attack directly.
  • 4: This card is unaffected by activated card effects, except "Virtual World" cards.
    Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster you control and 1 Effect Monster on the field with a different Type and Attribute from it; negate their effects until the end of this turn.
  • Vola-Chemicritter Methydraco Fire Beast-Warrior 8 3000 3000 2 Level 8 Gemini monsters
    When this card is Xyz Summoned: You can target 1 Gemini monster in your Graveyard; Special Summon it. While this card has Xyz Material, monsters your opponent controls cannot target Gemini monsters you control for attacks, also your opponent cannot target Gemini monsters you control with card effects. When a Gemini monster is Normal Summoned: You can detach 1 Xyz Material from this card; make your opponent send 1 card from their hand or field to the Graveyard (their choice).
    Voloferniges, the Darkest Dragon Doomrider Dark Dragon 7 2500 2100 2 Level 7 monsters
    Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.
    Vylon Disigma Light Fairy 4 2500 2100 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
    Wind-Up Arsenal Zenmaioh Wind Machine 5 2600 1900 2 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.
    Wind-Up Carrier Zenmaity Water Machine 3 1500 1500 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.
    Wind-Up Zenmaines Fire Machine 3 1500 2100 2 Level 3 monsters
    If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
    Wind-Up Zenmaister Earth Machine 4 1900 1500 2 Level 4 monsters
    This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
    Wollow, Founder of the Drudge Dragons Dark Zombie 6 2400 1300 2+ Level 6 monsters
    Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect;
  • 1: Return it to the Deck.
  • 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field.
    You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn.
  • Zoodiac Boarbow Earth Beast-Warrior 4 ? ? 5 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.
    Zoodiac Broadbull Earth Beast-Warrior 4 ? ? 2 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.
    Zoodiac Chakanine Earth Beast-Warrior 4 ? ? 2 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.
    Zoodiac Drident Earth Beast-Warrior 4 ? ? 4 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.
    Zoodiac Hammerkong Earth Beast-Warrior 4 ? ? 3 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.
    Zoodiac Tigermortar Earth Beast-Warrior 4 ? ? 3 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.
    ZS - Utopic Sage Light Warrior 4 2000 2500 2 Level 4 monsters
    You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead.
    Zubaba General Earth Warrior 4 2000 1000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
    ZW - Dragonic Halberd Dark Dragon 5 3000 1200 2 Level 5 monsters
    Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" Monster Cards equipped to it.
    ZW - Leo Arms Light Beast 5 3000 1200 2 Level 5 Monster
    This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.
    Card Name Attribute Sub Type Lvl ATK DEF Card Text Buy It
     This set contains 486 cards.