This is a list of all the Yu-Gi-Oh! level monsters in our database.
Card Name | Type | Attribute | Sub Type | ATK | DEF | Card Text | Buy It |
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Adamancipator Risen - Leonite | Synchro/Effect Monster | FIRE | Rock | 2400 | 2200 | 1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Adamancipator" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of "Adamancipator Risen - Leonite" once per turn. |
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Adamancipator Risen - Raptite | Synchro/Effect Monster | WIND | Rock | 2200 | 2800 | 1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn. |
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Aether, the Empowering Dragon | Effect Monster | LIGHT | Dragon | 2300 | 1600 | When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether, the Empowering Dragon" once per turn. | |
Aether, the Evil Empowering Dragon | Pendulum/Effect Monster | DARK | Dragon | 2300 | 1600 | When this card is Normal Special Summoned: You can target 1 monster on the field; banish it. Pendulum Scale: 4 Pendulum Effect: Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it. |
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Akz, the Pumer | Effect Monster | EARTH | Beast-Warrior | 1500 | 1000 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster from your hand to activate 1 of the following effects: |
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Alector, Sovereign of Birds | Effect Monster | WIND | Winged Beast | 2400 | 2000 | If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; its effect(s) on the field are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field. | |
Alien Mother | Effect Monster | DARK | Reptile | 2300 | 1500 | If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed. | |
Alien Overlord | Effect Monster | DARK | Reptile | 2200 | 1600 | You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 face-up "Alien Overlord". | |
Ally of Justice Clausolas | Normal Monster | DARK | Machine | 2300 | 1200 | A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solias. Its surprise attacks from above baffle invaders. | |
Ally of Justice Enemy Catcher | Effect Monster | DARK | Machine | 1800 | 1800 | When this card is Normal Summoned, you can gain control of 1 face-down Defense Position monster your opponent controls until the End Phase. | |
Altergeist Dragvirion | Synchro/Effect Monster | DARK | Spellcaster | 2200 | 1200 | 1 Tuner + 1+ non-Tuner monster When an opponent's Special Summoned monster declares an attack: You can return 1 "Altergeist" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon this card. You can only use each effect of "Altergeist Dragvirion" once per turn. |
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Amazoness Queen | Effect Monster | EARTH | Warrior | 2400 | 1800 | "Amazoness" monsters you control cannot be destroyed by battle. | |
Ambitious Gofer | Effect Monster | DARK | Fiend | 2400 | 100 | Once per turn, you select up to 2 monsters your opponent controls. Your opponent can reveal 1 monster in their hand to negate this card's effect. If they do not, destroy the selected monsters. | |
Ambulance Rescueroid | Fusion/Effect Monster | FIRE | Machine | 2300 | 1800 | "Rescueroid" + "Ambulanceroid" Must be Fusion Summoned. Once per turn, when a monster you control is destroyed by battle and sent to the GY: You can Special Summon that monster in Defense Position. |
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Amphibian Beast | Normal Monster | WATER | Fish | 2400 | 2000 | On land or in the sea, the speed of this monster is unmatchable. | |
Ancient Gear Beast | Effect Monster | EARTH | Machine | 2000 | 2000 | This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | |
Ancient Gear Gadjiltron Chimera | Effect Monster | EARTH | Machine | 2300 | 1300 | If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: |
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Ancient One of the Deep Forest | Normal Monster | EARTH | Beast | 1800 | 1900 | This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder. | |
Ancient Warriors - Fearsome Zhang Yuan | Effect Monster | FIRE | Beast-Warrior | 2300 | 2000 | All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. |
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Ancient Warriors - Savage Don Ying | Effect Monster | DARK | Beast-Warrior | 2200 | 1800 | While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card. | |
Angmarl the Fiendish Monarch | Effect Monster | DARK | Fiend | 2400 | 1000 | When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. | |
Apprentice Illusion Magician | Effect Monster | DARK | Spellcaster | 2000 | 1700 | You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation (in either player's turn), if your other DARK Spellcaster-Type monster battles an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard; that monster you control gains 2000 ATK and DEF during that damage calculation only. | |
Aqua Dragon | Fusion Monster | WATER | Sea Serpent | 2250 | 1900 | Fairy Dragon + "Amazon of the Seas" + "Zone eater" | |
Aquaactress Arowana | Effect Monster | WATER | Aqua | 2000 | 2000 | Once per turn: You can add 1 "Aquaactress" monster from your Deck to your hand. | |
Arcana Force XIV - Temperance | Effect Monster | LIGHT | Fairy | 2400 | 2400 | During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. |
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Archfiend Commander | Effect Monster | DARK | Fiend | 2500 | 1200 | If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control;destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |
Archfiend Giant | Effect Monster | DARK | Fiend | 2400 | 1600 | If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand. | |
Archfiend of Gilfer | Effect Monster | DARK | Fiend | 2200 | 2500 | When this card is sent to the Graveyard, you can select 1 monster on the field and equip it with this card. The equipped monster loses 500 ATK. | |
Archfiend Zombie-Skull | Synchro/Effect Monster | DARK | Zombie | 2500 | 1200 | Plaguespreader Zombie + 2 or more non-Tuner Zombie-Type monsters face-up Zombie-Type monsters you control cannot be destroyed by card effects. | |
Archfiend's Ascent | Xyz/Effect Monster | DARK | Fiend | 2500 | 1200 | 2 Level 6 monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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Archfiend's Awakening | Ritual/Effect Monster | DARK | Fiend | 2500 | 1200 | You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. | |
Archfiend's Call | Synchro/Effect Monster | DARK | Fiend | 2500 | 1200 | 1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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Archfiend's Manifestation | Fusion/Effect Monster | DARK | Fiend | 2500 | 1200 | "Summon Skull" + 1 DARK monster This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. All "Summoned Skull" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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Arionpos, Serpent of the Ghoti | Synchro/Effect Monster | WATER | Fish | 2100 | 0 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn. |
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Armored Axon Kicker | Effect Monster | EARTH | Psychic | 2200 | 1800 | If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from the Graveyard with ATK less than or equal to the damage you took. | |
Aromage Bergamot | Effect Monster | FIRE | Plant | 2400 | 1800 | While your LP is higher than your opponent's, if a Plant-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn. | |
Aromaseraphy Sweet Marjoram | Synchro/Effect Monster | LIGHT | Plant | 2200 | 2000 | 1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of "Aromaseraphy Sweet Marjoram" once per turn. |
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B.E.S. Big Core MK-2 | Effect Monster | FIRE | Machine | 2400 | 1100 | If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. | |
B.E.S. Tetran | Effect Monster | WIND | Machine | 1800 | 2300 | When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destory 1 Spell or Trap Card on the field. | |
Baelgrill de Nouvelles | Ritual/Effect Monster | DARK | Warrior | 2400 | 1850 | You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a "Nouvelles" monster, you can Tribute as many monsters your opponent controls as possible. (Quick Effect): You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 "Hungry Burger" from your hand or Deck. You can only use each effect of "Baelgrill de Nouvelles" once per turn. | |
Batteryman Fuel Cell | Effect Monster | LIGHT | Thunder | 2100 | 0 | If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 other "Batteryman" monster to return 1 card your opponent controls to the owner's hand. | |
Battlewasp - Halberd the Charge | Synchro/Effect Monster | WIND | Insect | 2500 | 800 | 1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn. |
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Bayerock Dragon | Effect Monster | EARTH | Dinosaur | 2300 | 1800 | If a monster(s) you control or in your hand is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 other Dinosaur monster and/or 1 Rock monster in your GY; Special Summon them. You can only use each effect of "Bayerock Dragon" once per turn. | |
Beast of Talwar | Normal Monster | DARK | Fiend | 2400 | 2150 | Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. | |
Beatrice, Lady of the Eternal | Xyz/Effect Monster | LIGHT | Fairy | 2500 | 2800 | 2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions. | |
Beetrooper Light Flapper | Effect Monster | WATER | Insect | 2000 | 2200 | If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn. | |
Big Core | Effect Monster | DARK | Machine | 2300 | 1100 | Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. | |
Bitelon | Effect Monster | WATER | Reptile | 2400 | 1000 | If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Blackwing - Boreastorm the Wicked Wind | Synchro/Tuner/Effect Monster | DARK | Winged Beast | 2400 | 1200 | 1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn. |
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Blackwing - Elphin the Raven | Effect Monster | DARK | Winged Beast | 2200 | 1200 | If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position. | |
Blackwing - Kogarashi the Wanderer | Tuner Monster | DARK | Winged Beast | 2300 | 1600 | When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. When you Synchro Summon using this card as a Synchro Material Monster, your opponent cannot activate cards or effects. | |
Blackwing - Nothung the Starlight | Synchro/Effect Monster | DARK | Winged Beast | 2400 | 1600 | 1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.) |
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Blackwing - Simoon the Poison Wind | Effect Monster | DARK | Winged Beast | 1600 | 2000 | If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage. | |
Blackwing - Zonda the Dusk | Effect Monster | DARK | Winged Beast | 2300 | 900 | You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK. | |
Blackwing Armed Wing | Synchro/Effect Monster | DARK | Winged Beast | 2300 | 1000 | 1 "Blackwing" Tuner + 1 or more Non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. |
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Bloom Diva the Melodious Choir | Fusion/Effect Monster | LIGHT | Fairy | 1000 | 2000 | 1 "Melodious Maestra" monster + 1 "Melodious" monster Cannot be destroyed by battle or by card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster. |
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Blowback Dragon | Effect Monster | DARK | Machine | 2300 | 1200 | Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls. | |
Bracchio-Raidus | Fusion Monster | WATER | Dinosaur | 2200 | 2000 | "Two-Headed King Rex" + "Crawling Dragon #2" | |
Brain Golem | Effect Monster | DARK | Fiend | 2500 | 1800 | Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row. | |
Breaker the Dark Magical Warrior | Effect Monster | DARK | Spellcaster | 1600 | 1000 | When this card is Normal Summoned: Place 2 Spell Counters on it. When this card is Pendulum Summoned: Place 3 Spell Counters on it. This card gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn. | |
Brionac, Dragon of the Ice Barrier | Synchro/Effect Monster | WATER | Sea Serpent | 2300 | 1400 | 1 Tuner + 1 or more non-Tuner monsters You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand. |
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Brotherhood of the Fire Fist - Eland | Ritual/Effect Monster | FIRE | Beast-Warrior | 2400 | 2000 | You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn. | |
Brotherhood of the Fire Fist - Horse Prince | Synchro/Effect Monster | FIRE | Beast-Warrior | 2200 | 2200 | 1 FIRE Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of this turn. |
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Bystial Baldrake | Effect Monster | DARK | Dragon | 2500 | 2000 | You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn. | |
Bystial Druiswurm | Effect Monster | DARK | Dragon | 2500 | 2000 | You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn. | |
Bystial Magnamhut | Effect Monster | DARK | Dragon | 2500 | 2000 | You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn. | |
Bystial Saronir | Effect Monster | DARK | Dragon | 2500 | 2000 | You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn. | |
Caius the Shadow Monarch | Effect Monster | DARK | Fiend | 2400 | 1000 | When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK Monster Card, inflict 1000 damage to your opponent. | |
Castle Gate | Effect Monster | EARTH | Rock | 0 | 2400 | This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK. | |
Celestial Wolf Lord, Blue Sirius | Synchro/Effect Monster | DARK | Beast-Warrior | 2400 | 1500 | 1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK. |
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Centaur Mina | Fusion/Effect Monster | LIGHT | Beast-Warrior | 2200 | 1600 | 1 LIGHT Warrior monster + 1 Beast monster Once per turn, during your turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, Set that card. You can only use each of the following effects of "Centaur Mina" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field. |
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Chachaka Archer | Effect Monster | WIND | Warrior | 1200 | 1800 | Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. | |
Changshi the Spiridao | Effect Monster | DARK | Zombie | 2000 | 0 | During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn. | |
Chaos Beast | Synchro/Effect Monster | DARK | Fiend | 2000 | 1800 | 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY. |
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Chaos Betrayer | Effect Monster | DARK | Fiend | 2000 | 2000 | If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn. | |
Chaos Command Magician | Effect Monster | LIGHT | Spellcaster | 2400 | 1900 | Negate the effect of a Monster Card that targets this 1 card. | |
Chaos Sorcerer | Effect Monster | DARK | Spellcaster | 2300 | 2000 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect. | |
Checksum Dragon | Effect Monster | DARK | Dragon | 400 | 2400 | When an opponent's monster declares an attack: You can Special Summon this card from your hand, then, gain LP equal to half this card's DEF. This Attack Position card cannot be destroyed by battle. | |
Chimera the Flying Mythical Beast | Fusion/Effect Monster | WIND | Beast | 2100 | 1800 | Gazelle the King of Mythical Beasts + "Berfomet" (This monster is always treated as a "Phantom Beast" monster.) When this card is destroyed, you can select and Special Summon either "Berfomet" or "Gazelle the King of Mythical Beasts" from your Graveyard. |
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Chimera the King of Phantom Beasts | Fusion/Effect Monster | WIND | Beast | 2100 | 1800 | 1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it. |
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Choju of the Trillion Hands | Effect Monster | LIGHT | Fairy | 1400 | 1000 | If this card is Summoned: You can add 1 Ritual Monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Choju of the Trillion Hands" once per turn. | |
Chronograph Sorcerer | Pendulum/Effect Monster | DARK | Spellcaster | 2000 | 1700 | If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or Graveyard (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.) Pendulum Scale: 8 Pendulum Effect: During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. |
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Chronomaly Sol Monolith | Effect Monster | EARTH | Rock | 600 | 600 | Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters. | |
Chthonian Emperor Dragon | Gemini Monster | FIRE | Dragon | 2400 | 1500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack twice during the same Battle Phase. | |
Cipher Biplane | Effect Monster | LIGHT | Machine | 1000 | 2000 | Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 "Cipher" monster from your Deck to your hand. | |
Commander Gottoms, Swordmaster | Effect Monster | EARTH | Beast-Warrior | 2100 | 1600 | All face-up "Saber" monsters you control gain 400 ATK. | |
Constellar Alrescha | Effect Monster | LIGHT | Warrior | 2200 | 1200 | When this card is Normal Summoned: You can Special Summon 1 "Constellar" monster from your hand in face-up Defense Position. | |
Constellar Antares | Effect Monster | LIGHT | Machine | 2400 | 900 | When this card is Normal or Special Summoned: You can target 1 "Constellar" monster in your Graveyard; add that target to your hand. | |
Constellar Ptolemy M7 | Xyz/Effect Monster | LIGHT | Machine | 2700 | 2000 | 2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return that target to the hand. |
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Contact "C" | Effect Monster | EARTH | Insect | 1500 | 2200 | When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material. | |
Coral Dragon | Synchro/Tuner Monster | WATER | Dragon | 2400 | 500 | 1 Tuner + 1 or nore non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn. |
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Cranium Fish | Effect Monster | WATER | Fish | 2400 | 1000 | You can Special Summon this card by Tributing 1 Ocean's Keeper. You can discard 1 WATER monster to the Graveyard to destroy 1 face-down card. | |
Crimson Sunbird | Fusion Monster | FIRE | Winged Beast | 2300 | 1800 | Faith Bird + "Skull Red Bird" | |
Criosphinx | Effect Monster | EARTH | Rock | 1200 | 2400 | While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the Graveyard. | |
Cupid Fore | Effect Monster | LIGHT | Fairy | 2200 | 600 | If all monsters you control are monsters with 600 DEF (min. 1): You can Special Summon this card from your hand. (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster on the field; the Level of your monster becomes the other monster's Level, until the end of this turn. You can only use each effect of "Cupid Fore" once per turn. | |
CXyz N.As.Ch. Knight | Xyz/Effect Monster | WATER | Aqua | 2000 | 3000 | 3 Level 6 monsters You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn. |
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Cyber Angel Benten | Ritual/Effect Monster | LIGHT | Fairy | 1800 | 1500 | You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand. | |
Cyber Angel Idaten | Ritual/Effect Monster | LIGHT | Fairy | 1600 | 2000 | You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF. | |
Cyber Barrier Dragon | Effect Monster | LIGHT | Machine | 800 | 2800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". While this card is in Attack Position, your opponent's first attack each turn is negated. | |
Cyber Dragon Infinity | Xyz/Effect Monster | LIGHT | Machine | 2100 | 1600 | 3 Level 6 LIGHT Machine-Type monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as a face-up Xyz Material. Once per turn, during either player's turn, when a card or effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it. |
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Cyber Prima | Effect Monster | LIGHT | Warrior | 2300 | 1600 | When this card is Tribute Summoned, destroy all face-up Spell Cards on the field. | |
Cybernetic Magician | Effect Monster | LIGHT | Spellcaster | 2400 | 1000 | You can discard 1 card to change the ATK of 1 face-up monster to 2000 until the End Phase of this turn. | |
Cyberse Desavewurm | Fusion/Effect Monster | DARK | Cyberse | 2300 | 1500 | 1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn. |
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Cyberse White Hat | Effect Monster | LIGHT | Cyberse | 1800 | 2400 | If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn. | |
D/D Dog | Pendulum/Effect Monster | DARK | Fiend | 2000 | 2000 | Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated. Pendulum Scale: 3 Pendulum Effect: You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn. |
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D/D Proud Ogre | Pendulum/Effect Monster | DARK | Fiend | 2300 | 1500 | When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters. Pendulum Scale: 8 Pendulum Effect: Once per turn: You can pay 500 LP, then target 1 "D/D" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. |
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D/D Savant Nikola | Pendulum/Effect Monster | DARK | Fiend | 2000 | 2000 | If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D"monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D"Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn. Pendulum Scale: 8 Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field). |
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D/D/D Flame King Genghis | Fusion/Effect Monster | FIRE | Fiend | 2000 | 1500 | 2 "D/D" monsters If another "D/D" monster(s) is Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your Graveyard; add it to your hand. |
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D/D/D Wave High King Caesar | Xyz/Effect Monster | WATER | Fiend | 2800 | 1800 | 2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand. |
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Dai-sojo of the Ice Barrier | Effect Monster | WATER | Spellcaster | 1600 | 2200 | When this card is Normal or Flip Summoned, it is changed to Defense Position. Face-up "Ice Barrier" monsters you control cannot be destroyed by Spell or Trap Card effects. | |
Daigusto Laplampilica | Synchro/Effect Monster | WIND | Psychic | 1900 | 2600 | 1 Tuner + 1+ non-Tuner "Gusto" monsters You can only Special Summon "Daigusto Laplampilica" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Gusto" monster from your hand and 1 "Gusto" monster from your Deck, but negate their effects, then immediately after this effect resolves, Synchro Summon 1 "Gusto" Synchro Monster using only those 2 monsters, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. Your opponent cannot target other "Gusto" Synchro Monsters you control with card effects. |
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Daigusto Sphreez | Synchro/Effect Monster | WIND | Psychic | 2000 | 1300 | 1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle. |
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Danmari @Ignister | Effect Monster | DARK | Cyberse | 2300 | 0 | When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn. | |
Dark Blade the Dragon Knight | Fusion/Effect Monster | DARK | Warrior | 2200 | 1500 | Dark Blade + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play. |
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Dark Driceratops | Effect Monster | EARTH | Dinosaur | 2400 | 1500 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Dark Dust Spirit | Effect Monster | EARTH | Zombie | 2200 | 1800 | This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned or flipped face-up, destroy all other face-up monsters. | |
Dark Flare Knight | Fusion/Effect Monster | DARK | Warrior | 2200 | 800 | Dark Magician + "Flame Swordsman" Any damage to this card's controller caused as a result of battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 "Mirage Knight" from your hand or Deck. |
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Dark Lucius LV6 | Effect Monster | EARTH | Fiend | 1700 | 600 | If this card was Special Summoned by the effect of "Dark Lucius LV4", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV8" from your hand or Deck. | |
Dark Magician Girl | Effect Monster | DARK | Spellcaster | 2000 | 1700 | Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs. | |
Dark Red Enchanter | Effect Monster | DARK | Spellcaster | 1700 | 2200 | When this card is Normal Summoned, place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your opponent discard 1 random card. | |
Dark Ruler Ha Des | Effect Monster | DARK | Fiend | 2450 | 1600 | Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control. | |
Darklord Amdusc | Effect Monster | DARK | Fairy | 1800 | 2800 | You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn. | |
Delg the Dark Monarch | Effect Monster | DARK | Spellcaster | 2400 | 1000 | When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. Then send the same number of cards from the top of their Deck to the Graveyard. During the turn it is Normal or Special Summoned, this card cannot attack. | |
Des Volstgalph | Effect Monster | EARTH | Dragon | 2200 | 1700 | Each time this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, inflict 500 points of damage to your opponent's Life Points. Also, each time either player activates a Normal or Quick-Play Spell Card, increase the ATK of this card by 200 points until the end of the turn. (This effect is even applied during your opponent's turn.) | |
Desert Locusts | Synchro/Tuner/Effect Monster | EARTH | Insect | 1500 | 2400 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
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Desert Twister | Effect Monster | WIND | Fiend | 2300 | 2000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field. | |
Deskbot 006 | Pendulum/Effect Monster | EARTH | Machine | 500 | 500 | If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone isdestroyed: You can target 1 "Deskbot" monster in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. |
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Destiny HERO - Dangerous | Fusion/Effect Monster | DARK | Warrior | 2000 | 2600 | 1 "Destiny HERO" monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn. |
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Destiny HERO - Dasher | Effect Monster | DARK | Warrior | 2100 | 1000 | Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect. | |
Destiny HERO - Double Dude | Effect Monster | DARK | Warrior | 1000 | 1000 | Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect. | |
Destiny HERO - Malicious | Effect Monster | DARK | Warrior | 800 | 800 | You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck. | |
Dewloren, Tiger King of the Ice Barrier | Synchro/Effect Monster | WATER | Beast | 2000 | 1400 | 1 Tuner + 1 or more non-Tuner WATER monsters Once per turn, you can return any number of face-up cards you control to the owner's hand. This card gains 500 ATK for each card returned to the owner's hand by this effect until the End Phase of this turn. |
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Dhampir Vampire Sheridan | Xyz/Effect Monster | DARK | Zombie | 2600 | 1000 | 2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position. |
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Dimension Shifter | Effect Monster | DARK | Spellcaster | 1200 | 2200 | If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead. | |
Dinomight Knight, the True Dracofighter | Effect Monster | WATER | Wyrm | 2500 | 1200 | To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can take 1 "True Draco" or "True King" Continuous Trap Card from your Deck, and either activate it or add it to your hand. | |
Dinomorphia Kentregina | Fusion/Effect Monster | DARK | Dinosaur | 4000 | 0 | 2 "Dinomorphia" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY. |
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Dinomorphia Stealthbergia | Fusion/Effect Monster | DARK | Dinosaur | 0 | 2500 | 2 "Dinomorphia" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY. |
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Dinowrestler Eskrimamenchi | Effect Monster | EARTH | Dinosaur | 2200 | 0 | If you control a "Dinowrestler" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of "Dinowrestler Eskrimamenchi" once per turn. | |
Dinowrestler Iguanodraka | Effect Monster | EARTH | Dinosaur | 2000 | 0 | You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 "Dinowrestler" monster in your GY with a different original name from the Tributed monster; Special Summon it in Defense Position. You can only use each effect of "Dinowrestler Iguanodraka" once per turn. | |
Divine Knight Ishzark | Effect Monster | LIGHT | Warrior | 2300 | 1800 | After damage calculation, when this card destroys a monster by battle. Banish that monster. | |
Dododo Buster | Effect Monster | EARTH | Warrior | 1900 | 800 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |
Dododo Warrior | Effect Monster | EARTH | Warrior | 2300 | 900 | You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step. | |
Dokurorider | Ritual Monster | DARK | Zombie | 1900 | 1850 | This monster can only be Ritual Summoned with the Ritual Magic Card, Revival of Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand." | |
Doom Shaman | Gemini Monster | DARK | Spellcaster | 2400 | 2000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
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Doomkaiser Dragon | Synchro/Effect Monster | FIRE | Zombie | 2400 | 1500 | Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie monster in your opponent's GY; Special Summon that target to your field in Attack Position, but destroy it when this card leaves the field. |
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Double-Headed Dino King Rex | Effect Monster | EARTH | Dinosaur | 1600 | 1200 | If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Double-Headed Dino King Rex" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of "Double-Headed Dino King Rex" once per turn. | |
Dragon Horn Hunter | Pendulum Monster | DARK | Warrior | 2300 | 1000 | The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den. Pendulum Scale: 3 Pendulum Effect: All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. |
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Dragon Queen of Tragic Endings | Effect Monster | DARK | Dragon | 1900 | 2600 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard. | |
Dragon Seeker | Effect Monster | DARK | Fiend | 2000 | 2100 | When this card is Summoned (excluding Special Summon), destroy 1 face-up Dragon-Type monster on the field. | |
Dragonlark Pairen | Xyz/Effect Monster | WIND | Wyrm | 2700 | 1300 | 2 Level 6 monsters Cannot be destroyed by battle or card effect while a monster, other than "Dragonlark Pairen", is face-up on the field that was Special Summoned from the GY. During the Standby Phase: You can detach 1 material from this card, then target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Dragonlark Pairen" once per turn. |
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Dragunity Arma Mystletainn | Effect Monster | WIND | Dragon | 2100 | 1500 | You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card. | |
Dragunity Knight - Gae Bulg | Synchro/Effect Monster | WIND | Dragon | 2000 | 1100 | 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters If this card attacks or is attacked, during the Damage Step you can remove from play 1 (only) Winged Beast-Type monster from your Graveyard, to have this card gain the ATK of that monster until the End Phase. |
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Dragunity Knight - Gae Dearg | Synchro/Effect Monster | WIND | Dragon | 2400 | 800 | 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster. |
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Dragunity Knight - Luin | Synchro/Tuner/Effect Monster | WIND | Dragon | 1200 | 1900 | 1 "Dragunity" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 "Dragunity" monster in your GY; equip it to this card. If this card is sent to the GY: You can target 1 "Dragunity" monster you control; equip this card to that target. It gains 1000 ATK/DEF. You can only use each effect of "Dragunity Knight - Luin" once per turn. |
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Dragunity Knight - Vajrayana | Synchro/Effect Monster | WIND | Dragon | 1900 | 1200 | 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it to this card as an Equip Card. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to double this card's ATK until the End Phase. |
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Dreiath III, the True Dracocavalry General | Effect Monster | EARTH | Wyrm | 2100 | 2800 | To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Your opponent cannot target face-up "True Draco" or "True King" monsters on the field with card effects, except this one, also they cannot be destroyed by your opponent's card effects. If this face-up Tribute Summoned monster leaves the field: You can Special Summon 1 "True Draco" or "True King" monster from your Deck in Defense Position. | |
Drill Warrior | Synchro/Effect Monster | EARTH | Warrior | 2400 | 2000 | Drill Synchron + 1 or more non-Tuner monsters. Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand. |
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Dual Avatar Fists - Armored Ah-Gyo | Fusion/Effect Monster | LIGHT | Warrior | 2100 | 1500 | 2 "Dual Avatar" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of "Dual Avatar Fists - Armored Ah-Gyo" once per turn. While you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all "Dual Avatar" Fusion Monsters you control gain 300 ATK/DEF. |
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Dyna, Hero Fur Hire | Effect Monster | EARTH | Beast-Warrior | 2500 | 1400 | If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" for attacks, except this one. | |
Eanoc, Sentry of the Ghoti | Effect Monster | WATER | Fish | 2100 | 0 | If this card is Normal or Special Summoned: You can target 1 of your banished Level 4 or lower Fish monsters; Special Summon it in Defense Position, but negate its effects. You can banish 1 Fish monster from your hand or face-up field; add 1 "Ghoti" Trap from your Deck to your hand. You can only use each effect of "Eanoc, Sentry of the Ghoti" once per turn. | |
El Shaddoll Apkallone | Fusion/Effect Monster | DARK | Spellcaster | 2500 | 2000 | 2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. |
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El Shaddoll Wendigo | Fusion/Effect Monster | WIND | Psychic | 200 | 2800 | 1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. During either player's turn: You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. |
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Elemental HERO Darkbright | Fusion/Effect Monster | DARK | Warrior | 2000 | 1000 | Elemental HERO Sparkman + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target. |
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Elemental HERO Flame Wingman | Fusion/Effect Monster | WIND | Warrior | 2100 | 1200 | Elemental HERO Avian + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster. |
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Elemental Hero Gaia | Fusion/Effect Monster | EARTH | Warrior | 2200 | 2600 | 1 "Elemental HERO" monster + 1 EARTH Monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK. |
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Elemental HERO Grandmerge | Fusion/Effect Monster | LIGHT | Warrior | 0 | 0 | 2 "HERO" Normal Monsters Must be Fusion Summoned. Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 300. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions, but it cannot attack monsters with an equal or lower Level than it. |
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Elemental HERO Mudballman | Fusion/Effect Monster | EARTH | Warrior | 1900 | 3000 | Elemental HERO Bubbleman + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways |
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Elemental HERO Necroid Shaman | Fusion/Effect Monster | DARK | Warrior | 1900 | 1800 | "Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned. If this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's GY to their field. |
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Elemental HERO Phoenix Enforcer | Fusion/Effect Monster | FIRE | Warrior | 2100 | 1200 | Elemental HERO Avian + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. |
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Elemental HERO Poison Rose | Effect Monster | EARTH | Plant | 1900 | 2000 | Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks. | |
Elemental HERO Rampart Blaster | Fusion/Effect Monster | EARTH | Warrior | 2000 | 2500 | Elemental HERO Clayman + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only. |
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Elemental HERO Thunder Giant | Fusion/Effect Monster | LIGHT | Warrior | 2400 | 1500 | Elemental HERO Sparkman + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target. |
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Elementsaber Lapauila Mana | Effect Monster | LIGHT | Warrior | 2400 | 2100 | You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Elementsaber Lapauila Mana" once per turn. Apply the appropriate effects to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of the "Elementsaber" monsters sent to the GY to activate this card's effect. |
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Empress Judge | Fusion Monster | EARTH | Warrior | 2100 | 1700 | Queen's Double + "Hibikime" | |
Empress Mantis | Normal Monster | WIND | Insect | 2200 | 1400 | Queen of an army of giant mantises whose command moves legions. | |
Enishi, Shien's Chancellor | Effect Monster | LIGHT | Warrior | 2200 | 1200 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect. | |
Erica the Rikka Fairy | Effect Monster | WATER | Plant | 2400 | 1000 | When an attack is declared involving another Plant monster you control: You can Tribute this card from your hand or face-up field; that monster you control gains 1000 ATK/DEF until the end of this turn. If a Plant monster(s) you control is Tributed, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Erica the Rikka Fairy" once per turn. | |
Evigishki Gustkraken | Ritual/Effect Monster | WATER | Aqua | 2400 | 1000 | You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck. | |
Evigishki Mind Augus | Ritual/Effect Monster | WATER | Aqua | 2500 | 2000 | Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any Graveyard(s); shuffle those targets to the Deck. | |
Evigishki Tetrogre | Ritual/Effect Monster | WATER | Aqua | 2600 | 2100 | You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the Graveyard. | |
Evil HERO Infernal Sniper | Fusion/Effect Monster | FIRE | Fiend | 2000 | 2500 | Elemental HERO Clayman + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. This card cannot be destroyed by Spell Cards. During each of your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect. |
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Evil HERO Inferno Wing | Fusion/Effect Monster | FIRE | Fiend | 2100 | 1200 | "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK or DEF (whichever is higher) of that monster in the GY. |
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Evil HERO Lightning Golem | Fusion/Effect Monster | LIGHT | Fiend | 2400 | 1500 | "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Special Summoned with "Dark Fusion". Once per turn: You can target 1 monster on the field; destroy that target. |
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Evilswarm Coppelia | Effect Monster | DARK | Machine | 2450 | 2050 | Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase. | |
Evolsaur Elias | Effect Monster | FIRE | Dinosaur | 100 | 2400 | When this card is Special Summoned by the effect of an "Evoltile" monster: You can Special Summon 1 Level 6 or lower FIRE Dinosaur-Type monster from your hand. | |
Evolsaur Terias | Effect Monster | FIRE | Dinosaur | 2400 | 600 | When this card is Special Summoned by the effect of an "Evoltile" monster: This card loses 500 ATK. | |
Evolzar Lars | Xyz/Effect Monster | FIRE | Dragon | 2500 | 1500 | 2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. |
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Evolzar Solda | Xyz/Effect Monster | FIRE | Dragon | 2600 | 1000 | 2 Level 6 Dinosaur monsters Cannot be destroyed by card effects while it has material. When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; destroy that monster(s). |
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Explosive Magician | Synchro/Effect Monster | LIGHT | Spellcaster | 2500 | 1800 | 1 Tuner + 1 or more non-Tuner Spellcaster monsters By removing 2 Spell Counters from your side of the field, destroy 1 Spell Card or Trap Card your opponent controls. |
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F.A. Turbo Charger | Effect Monster | WIND | Machine | 0 | 1500 | Gains ATK equal to its Level x 300. Your opponent's monsters whose original Level/Rank is lower than this card's Level cannot target monsters for attacks, except this one. Your opponent cannot target monsters, except this one, with the effects of monsters whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If your "F.A." monster battles while you control this Level 7 or higher card, your opponent's monsters cannot activate their effects until the end of the Damage Step. | |
Fabled Andwraith | Synchro/Effect Monster | LIGHT | Fiend | 2400 | 1900 | 1 "Fabled" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn. |
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Fabled Soulkius | Effect Monster | LIGHT | Fiend | 2200 | 2100 | You can send 2 cards, except "Fabled Soulkius", from your hand to the Graveyard to Special Summon this card from the Graveyard. | |
Fairy Archer Ingunar | Effect Monster | EARTH | Plant | 2400 | 1200 | Cannot attack the turn this card is Special Summoned. If this card is Special Summoned by the effect of a Plant monster: You can target 1 Level 6 or higher Plant monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use this effect of "Fairy Archer Ingunar" once per turn. | |
Fairy King Truesdale | Effect Monster | WATER | Plant | 2200 | 1500 | While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF. | |
Fairy Knight Ingunar | Xyz/Effect Monster | EARTH | Plant | 2200 | 3000 | 3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effects activation. |
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Fenghuang | Spirit Monster | FIRE | Winged Beast | 2100 | 1800 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls. | |
Fiend's Mirror | Ritual Monster | DARK | Fiend | 2100 | 1800 | You can Ritual Summon this card with "Beastly Mirror Ritual". | |
Fire Opal Head | Pendulum/Normal Monster | FIRE | Dinosaur | 2500 | 1000 | This dinosaur pack leader with a burning head of stone is named after his finishing move. Pendulum Scale: 0 Pendulum Effect: |
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Firewing Pegasus | Normal Monster | FIRE | Beast | 2250 | 1800 | A heavenly stallion soaring through the skies on crimson wings. | |
Flame Cerberus | Normal Monster | FIRE | Pyro | 2100 | 1800 | Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders. | |
Flamvell Commando | Effect Monster | FIRE | Pyro | 2200 | 200 | This card cannot be Special Summoned. This card can only be Normal Summoned by tributing 1 "Flamvell" monster you control. Once per turn, you can remove from play 1 monster in your Graveyard with 200 DEF to infilict damage to your opponent equal to that monster's ATK. | |
Flamvell Uruquizas | Synchro/Effect Monster | FIRE | Pyro | 2100 | 400 | 1 Tuner + 1 or more non-Tuner monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent. |
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Flower Cardian Boardefly | Synchro/Effect Monster | DARK | Warrior | 2000 | 2000 | 1 Tuner + 2 non-Tuner monsters If a "Flower Cardian" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn: You can banish 1 "Flower Cardian" monster from your Graveyard; until the end of your opponent's next turn, your opponent cannot activate effects of cards in the Graveyard, also they cannot Special Summon monsters from the Graveyard. |
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Flower Cardian Moonflowerviewing | Synchro/Tuner Monster | DARK | Warrior | 2000 | 2000 | 1 Tuner + 2 non-Tuner monsters Once per turn, during your Main Phase: You can draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions, and it can attack directly this turn. If you activated this effect, skip the Draw Phase of your next turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters. |
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Flower Cardian Peony with Butterfly | Tuner/Effect Monster | DARK | Warrior | 1000 | 1000 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Flower Cardian" monster, except "Flower Cardian Peony with Butterfly". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, look at the top 3 cards of your opponent's Deck, then place them all on the top or bottom of the Deck in any order. Otherwise, send it to the Graveyard. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters. | |
Fortune Chariot | Union/Effect Monster | WIND | Fairy | 1000 | 2000 | (This card is also always treated as a "Valkyrie" card.) Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. |
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Fortune Fairy Chee | Effect Monster | EARTH | Spellcaster | 0 | 0 | When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can make each player draw 1 card. You can only use each effect of "Fortune Fairy Chee" once per turn. | |
Fortune Lady Earth | Effect Monster | EARTH | Spellcaster | ? | ? | This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent. | |
Fossil Machine Skull Wagon | Fusion/Effect Monster | EARTH | Rock | 1700 | 1500 | 1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn. |
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Fossil Warrior Skull Knight | Fusion/Effect Monster | EARTH | Rock | 2400 | 1100 | 1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn. |
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Frightfur Bear | Fusion/Effect Monster | DARK | Fiend | 2200 | 1800 | "Edge Imp Sabres" + "Fluffal Bear" When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect. |
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Frightfur Tiger | Fusion/Effect Monster | DARK | Fiend | 1900 | 1200 | "Edge Imp Sabres" + 1 or more "Fluffal" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger". |
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Frightfur Wolf | Fusion/Effect Monster | DARK | Fiend | 2000 | 1500 | "Edge Imp Sabres" + 1 or more "Fluffal" monsters Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon. |
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Frost and Flame Dragon | Effect Monster | WATER | Dragon | 2300 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 FIRE and 2 WATER monsters from your GY. Once per turn: You can discard 1 card, then target 1 monster on the field; destroy that target. | |
Frostosaurus | Normal Monster | WATER | Dinosaur | 2600 | 1700 | This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage. | |
Full Armored Crystalzero Lancer | Xyz/Effect Monster | WATER | Warrior | 2200 | 1600 | 3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn. |
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G Golem Rock Hammer | Effect Monster | EARTH | Cyberse | 1800 | 2400 | If this card is in your hand: You can discard 1 other Cyberse monster; reduce this card's Level by 2 until the end of this turn (even after it is Summoned/Set). You can Tribute this card; Special Summon 3 "G Golem Tokens" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use each effect of "G Golem Rock Hammer" once per turn. | |
Gaap the Divine Soldier | Effect Monster | DARK | Fiend | 2200 | 2000 | All monsters are changed to face-up Attack Position and their battle positions cannot be changed (Flip Effects are not activated at this time). Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card 300 ATK for each revealed card, until the End Phase. | |
Gadget Hauler | Effect Monster | EARTH | Machine | 1300 | 0 | Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each. | |
Gadget Soldier | Normal Monster | FIRE | Machine | 1800 | 2000 | A rust-free machine warrior born to battle. | |
Gaia Knight, the Force of Earth | Synchro Monster | EARTH | Warrior | 2600 | 800 | 1 Tuner + 1 or more non-Tuner Monsters | |
Gaiarmor Dragonshell | Synchro/Effect Monster | EARTH | Dragon | 2000 | 1300 | 1 Tuner + 1+ non-Tuner monsters You can Tribute this card, then target 3 other Synchro Monsters in your GY; return them to the Extra Deck. You can target 1 monster you control Special Summoned from the Extra Deck; equip this card from your GY to it. When an attack is declared involving the monster equipped with this card: You can draw 1 card. You can only use each effect of "Gaiarmor Dragonshell" once per turn. |
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Garura, Wings of Resonant Life | Fusion/Effect Monster | DARK | Winged Beast | 1500 | 2400 | 2 monsters with the same Type and Attribute, but different names. Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn. |
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Gauntlet Launcher | Xyz/Effect Monster | EARTH | Warrior | 2400 | 2800 | 2 Level 6 monster You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it. |
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Gem-Knight Aquamarine | Fusion/Effect Monster | EARTH | Aqua | 1400 | 2600 | Gem-Knight Sapphire + 1 "Gem-Knight" monster Must first be Fusion Summoned using the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand. |
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Gem-Knight Ruby | Fusion/Effect Monster | EARTH | Pyro | 2500 | 1300 | Gem-Knight Garnet + 1 "Gem-Knight" monster Must first be Fusion Summoned using the above cards as Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster you control; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. |
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Gem-Knight Topaz | Fusion/Effect Monster | EARTH | Thunder | 1800 | 1800 | Gem-Knight Tourmaline + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that ATK of the destroyed monster in the Graveyard. |
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General Raiho of the Ice Barrier | Effect Monster | WATER | Warrior | 2100 | 2300 | When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. If they do not, that effect is negated. | |
Genesis Dragon | Effect Monster | LIGHT | Dragon | 2200 | 1800 | Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck. | |
Genex Ally Triarm | Synchro/Effect Monster | DARK | Machine | 2400 | 1600 | Genex Controller + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to activate one of the following effects, depending on the Attribute(s) of the non-Tuner monster(s) used in this card's Synchro Summon: |
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Genex Army | Effect Monster | EARTH | Machine | 2300 | 1300 | When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls. | |
Genomix Fighter | Tuner monster | WIND | Psychic | 2200 | 1100 | You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type. | |
Geo Genex | Synchro/Effect Monster | EARTH | Machine | 1800 | 2800 | 1 "Genex Controller" + 1 or more EARTH non-Tuner monsters Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up level 4 or lower "Genex" monster(s). |
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Giant Mech-Soldier | Normal Monster | EARTH | Machine | 1750 | 1900 | This monster swings an earth-shaking axe that cannot be blocked by a common sword. | |
Giant Pairfish | Effect Monster | WATER | Wyrm | 2000 | 1200 | You can discard 1 monster; Special Summon 1 Level 4 or lower Wyrm-Type monster from your Deck. You can only use this effect of "Giant Pairfish" once per turn. | |
Gigaplant | Gemini Monster | EARTH | Plant | 2400 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
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Gillagillancer | Effect Monster | EARTH | Warrior | 2200 | 800 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect. | |
Gizmek Makami, the Ferocious Fanged Fortress | Effect Monster | WIND | Machine | 2150 | 2150 | While 6 or more of your cards are banished, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Gizmek Makami, the Ferocious Fanged Fortress" once per turn. If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster whose ATK equals its own DEF from your Deck to your hand, except "Gizmek Makami, the Ferocious Fanged Fortress". If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck. | |
Glacier Aqua Madoor | Effect Monster | WATER | Spellcaster | 1200 | 3000 | At the start of the Damage Step, if your Normal Monster battles an opponent's monster: You can reveal this card in your hand; discard 1 card, and if you do, your monster cannot be destroyed by that battle. At the start of the Damage Step, if this card battles an opponent's monster: You can reveal 1 Normal Monster in your hand; discard 1 card, and if you do, destroy that opponent's monster. | |
Gladiator Beast Alexander | Effect Monster | LIGHT | Beast | 2400 | 600 | This card cannot be Special Summoned except by the effect of "Gladiator Beast Dimacari". If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Alexander". | |
Gladiator Beast Gyzarus | Fusion/Effect Monster | DARK | Winged Beast | 2400 | 1500 | Gladiator Beast Bestiari + 1 "Gladiator Beast" monster This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". |
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Goddess of Sweet Revenge | Effect Monster | LIGHT | Fairy | 1800 | 2000 | While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck. | |
Goka, the Pyre of Malice | Effect Monster | FIRE | Zombie | 2200 | 1900 | You can Special Summon this card from your hand if you control a FIRE monster. When this card is Special Summoned this way, destroy 1 FIRE monster you control. During your Standby Phase, Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster to have this card gain 500 ATK, until the End Phase. | |
Gold Pride - Star Leon | Synchro/Effect Monster | LIGHT | Thunder | 2000 | 2000 | 1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; this card gains ATK equal to that target's original ATK, then, if your LP are lower than your opponent's, you can destroy that monster. You can only use the previous effect of "Gold Pride - Star Leon" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Leon" from your Deck or GY. |
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Golden Cloud Beast - Malong | Synchro/Tuner/Effect Monster | LIGHT | Dragon | 2200 | 1000 | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn. |
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Golden Homunculus | Effect Monster | LIGHT | Warrior | 1500 | 1500 | Gains 300 ATK/DEF for each of your banished cards. | |
Gouki Bearhug | Effect Monster | EARTH | Warrior | 2400 | 0 | If this card is Special Summoned by the effect of a "Gouki" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK, until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Bearhug". You can only use each effect of "Gouki Bearhug" once per turn. | |
Gouki Moonsault | Effect Monster | EARTH | Warrior | 1900 | 0 | You can reveal this card in your hand, then target 1 "Gouki" monster you control, except "Gouki Moonsault"; Special Summon this card from your hand, and if you do, return that monster to the hand. You can target 1 "Gouki" Link Monster in your GY; return it to the Extra Deck, then you can add 1 "Gouki" monster from your GY to your hand. You can only use each effect of "Gouki Moonsault" once per turn. | |
Goyo Guardian | Synchro/Effect Monster | EARTH | Warrior | 2800 | 2000 | 1 Tuner + 1 or more non-Tuner Monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position. |
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Goyo Predator | Synchro/Effect Monster | EARTH | Warrior | 2400 | 1200 | 1 Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but any battle damage it inflicts to a player is halved. You can only use this effect of "Goyo Predator" once per turn. |
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Gragonith, Lightsworn Dragon | Effect Monster | LIGHT | Dragon | 2000 | 1600 | This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
Granmarg the Rock Monarch | Effect Monster | EARTH | Rock | 2400 | 1000 | When this card is Tribute Summoned, destroy 1 face-down card on the field | |
Gravekeeper's Shaman | Effect Monster | DARK | Spellcaster | 1500 | 1500 | This card gains 200 DEF for each "Gravekeeper's" monster in your Graveyard. Negate all monster effects that activate in the Graveyard, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards on the field cannot be destroyed by your opponent's card effects. | |
Gravi-Crush Dragon | Effect Monster | DARK | Dragon | 2400 | 1200 | You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls. | |
Gravity Behemoth | Effect Monster | DARK | Beast | 2300 | 2000 | If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect. | |
Gravity Warrior | Synchro/Effect Monster | EARTH | Warrior | 2100 | 1000 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able. |
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Great Dezard | Effect Monster | DARK | Spellcaster | 1900 | 2300 | When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. Two: You can Special Summon 1 Fushioh Richie" from your hand or your Deck by Tributing this card during your Main Phase." |
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Great Maju Garzett | Effect Monster | DARK | Fiend | 0 | 0 | The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card. | |
Great Mammoth of Goldfine | Fusion Monster | DARK | Zombie | 2200 | 1800 | "The Snake Hair" + "Dragon Zombie" | |
Gyakutenno Megami | Normal Monster | LIGHT | Fairy | 1800 | 2000 | This fairy uses her mystical power to protect the weak and provide spiritual support. | |
Hade-Hane | Flip/Effect Monster | EARTH | Beast | 900 | 1000 | FLIP: You can return up to 3 monsters on the field to the owner's hand. | |
Hammer Bounzer | Effect Monster | EARTH | Warrior | 2300 | 2000 | If your opponent controls a card and you control no cards, you can Normal Summon this card without Tributing. If this card attacks an opponent's monster, as long as you control no Spell/Trap Cards, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. | |
Harpie Lady Sisters | Effect Monster | WIND | Winged Beast | 1950 | 2100 | Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist". | |
Hazy Flame Basiltrice | Xyz/Effect Monster | FIRE | Pyro | 2500 | 1800 | 2 or more (max 5) Level 6 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it. |
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Hazy Flame Cerbereus | Effect Monster | FIRE | Beast | 2000 | 200 | You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand. | |
Hazy Flame Griffin | Effect Monster | FIRE | Winged Beast | 200 | 2100 | If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects. | |
Hazy Flame Hydra | Effect Monster | FIRE | Dinosaur | 2300 | 200 | Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. |
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Hazy Flame Hyppogrif | Effect Monster | FIRE | Pyro | 2100 | 200 | Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 FIRE monster you control; this card gains 300 ATK. | |
Hazy Flame Mantikor | Effect Monster | FIRE | Winged Beast | 2200 | 300 | Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn. | |
Hazy Flame Peryton | Effect Monster | FIRE | Pyro | 1600 | 1700 | Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn. | |
Hazy Flame Sphynx | Effect Monster | FIRE | Beast-Warrior | 1900 | 1900 | Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn. | |
Helios Duo Megistus | Effect Monster | LIGHT | Pyro | ? | ? | You can Special Summon this card (from your hand) by Tributing 1 "Helios - The Primordial Sun". This card's ATK/DEF become the number of banished monsters x 200. During the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: You can Special Summon this card, and it gains 300 ATK/DEF. | |
Herald of Perfection | Ritual/Effect Monster | LIGHT | Fairy | 1800 | 2800 | You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. | |
Heroic Challenger - War Hammer | Effect Monster | EARTH | Warrior | 2100 | 1300 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK. | |
Hi-Speedroid Kendama | Synchro/Effect Monster | WIND | Machine | 2200 | 1600 | 1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn. |
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Hieracosphinx | Effect Monster | EARTH | Rock | 2400 | 1200 | While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target. | |
Hieratic Dragon King of Atum | Xyz/Effect Monster | LIGHT | Dragon | 2400 | 2100 | 2 Level 6 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect. |
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Hieratic Dragon of Su | Effect Monster | LIGHT | Dragon | 2200 | 1000 | You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. | |
Hieratic Dragon of Tefnuit | Effect Monster | LIGHT | Dragon | 2100 | 1400 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. | |
Hieratic Seal of the Dragon King | Gemini Monster | LIGHT | Dragon | 0 | 0 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect. |
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Horus the Black Flame Dragon LV6 | Effect Monster | FIRE | Dragon | 2300 | 1600 | This card is unaffected by the effects of Spell Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck. | |
HTS Psyhemuth | Synchro/Effect Monster | EARTH | Psychic | 2400 | 1800 | 1 Tuner + 1 or more non-Tuner monsters After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. |
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Hungry Burger | Ritual Monster | DARK | Warrior | 2000 | 1850 | You can Ritual Summon this card with "Hamburger Recipe". | |
Hydro Genex | Synchro/Effect Monster | WATER | Machine | 2300 | 1800 | Genex Controller + 1 or more WATER Non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster |
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Hyper Psychic Riser | Synchro/Effect Monster | EARTH | Psychic | 2000 | 600 | 1 Tuner + 1+ non-Tuner monsters Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn. |
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Ido the Supreme Magical Force | Effect Monster | DARK | Fiend | 2200 | 800 | You cannot Summon monsters. You can only control 1 "Ido the Supreme Magical Force". If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control. | |
Igknight Gallant | Pendulum Monster | FIRE | Warrior | 2100 | 2200 | A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control. Pendulum Scale: 2 Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. |
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Igknight Veteran | Pendulum Monster | FIRE | Warrior | 1300 | 2700 | This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him). Pendulum Scale: 7 Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. |
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Ignition Beast Volcannon | Fusion/Effect Monster | EARTH | Machine | 2300 | 1600 | 1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect. |
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Il Blud | Gemini Monster | DARK | Zombie | 2100 | 800 | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Immortal Dragon | Synchro/Tuner/Effect Monster | DARK | Zombie | 500 | 2400 | 1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to your GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn. |
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Impcantation Talismandra | Effect Monster | DARK | Plant | 0 | 0 | You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck. | |
Infernal Incinerator | Effect Monster | FIRE | Fiend | 2800 | 1800 | This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card. | |
Infernity Archer | Effect Monster | DARK | Fiend | 2000 | 1000 | If you have no cards in your hand, this card can attack your opponent directly. | |
Infernity Destroyer | Effect Monster | DARK | Fiend | 2300 | 1000 | While you have no cards in your hand, when this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 1600 damage to your opponent. | |
Infernity Doom Archfiend | Synchro/Effect Monster | DARK | Fiend | 2200 | 1600 | 1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase. |
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Inferno Hammer | Effect Monster | DARK | Fiend | 2400 | 0 | When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position. | |
Infernoid Sjette | Effect Monster | FIRE | Fiend | 2400 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | |
Insect Princess | Effect Monster | WIND | Insect | 1900 | 1200 | While this card is face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys an Insect-Type monster as a result of battle, increase the ATK of this card by 500 points. | |
Interrupt Resistor | Effect Monster | LIGHT | Cyberse | 0 | 2100 | When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster (Quick Effect): You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle. | |
Invoked Cocytus | Fusion/Effect Monster | WATER | Dragon | 1800 | 2900 | "Aleister the Invoker" + 1 WATER monster Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation. |
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Inzektor Exa-Beetle | Xyz/Effect Monster | DARK | Insect | 1000 | 1000 | 2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard. |
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Inzektor Giga-Mantis | Effect Monster | DARK | Insect | 2400 | 0 | You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn. | |
Inzektor Giga-Weevil | Effect Monster | DARK | Insect | 0 | 2600 | You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard; Special Summon that target. This effect of "Inzektor Giga-Weevil" can only be used once per turn. | |
Iris, the Earth Mother | Effect Monster | LIGHT | Fairy | 2400 | 1200 | After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain. | |
Iron Chain Dragon | Synchro/Effect Monster | EARTH | Dragon | 2500 | 1300 | 1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard. |
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Izanagi | Effect Monster | WIND | Fairy | 2200 | 1000 | You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated. | |
Jawsman | Effect Monster | WATER | Beast-Warrior | 2600 | 1600 | Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card. | |
Jinzo | Effect Monster | DARK | Machine | 2400 | 1500 | Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field. | |
Jinzo - Layered | Xyz/Effect Monster | DARK | Machine | 2400 | 1500 | 2 Level 6 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn. |
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Judge Man | Normal Monster | EARTH | Warrior | 2200 | 1500 | This club-wielding warrior battles to the end and will never surrender. | |
Junk Gardna | Synchro/Effect Monster | EARTH | Warrior | 1400 | 2600 | Junk Synchron + 1 or more non-Tuner monsters Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the Graveyard, you can select 1 monster on the field and change its battle position. |
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Junk Giant | Effect Monster | EARTH | Machine | 2000 | 2400 | If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned. | |
Jurrac Herra | Effect Monster | FIRE | Dinosaur | 2300 | 1500 | When a Defense Position "Jurrac" monster you control, except "Jurrac Herra", is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand or your Graveyard. | |
Kabuki Dragon | Effect Monster | LIGHT | Dragon | 2300 | 2100 | Once per turn, before damage calculation, if your monster attacked an opponent's monster: You can change the battle position of that monster your opponent controls. Once per turn, before damage calculation, if an opponent's monster attacked your monster: You can change the battle position of that monster you control. | |
Kaiser Glider | Effect Monster | LIGHT | Dragon | 2400 | 2200 | This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the Graveyard; Target 1 monster on the field; return that target to the hand. | |
Kaiser Glider - Golden Burst | Effect Monster | LIGHT | Dragon | 2400 | 2200 | (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of "Kaiser Glider - Golden Burst" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn. | |
Kanzashi the Rikka Queen | Xyz/Effect Monster | WATER | Plant | 2400 | 2400 | 2 Level 6 monsters If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of "Kanzashi the Rikka Queen" once per turn. |
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Knight of the Red Lotus | Effect Monster | FIRE | Warrior | 2100 | 1800 | If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard. | |
Koalo-Koala | Fusion/Effect Monster | EARTH | Beast | 2800 | 200 | Sea Koala + "Tree Otter" You can send 1 Beast-Type monster from your hand to the Graveyard to target 1 monster your opponent controls; destroy it. |
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Kozmo DOG Fighter | Effect Monster | DARK | Machine | 2000 | 2400 | Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. | |
Kozmo Landwalker | Effect Monster | DARK | Machine | 2400 | 1200 | If a "Kozmo" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other "Kozmo" card you control instead. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. | |
Krawler Soma | Effect Monster | EARTH | Insect | 2000 | 2500 | You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon "Krawler" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of "Krawler Soma" once per turn. | |
Krystal Dragon | Effect Monster | LIGHT | Dragon | 2500 | 1000 | Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand. | |
Kuraz the Light Monarch | Effect Monster | LIGHT | Warrior | 2400 | 1000 | When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned. | |
Kwagar Hercules | Fusion Monster | EARTH | Insect | 1900 | 1700 | Kuwagata Alpha + "Hercules Beetle" | |
Labradorite Dragon | Tuner monster | DARK | Dragon | 0 | 2400 | The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men. | |
Lancephorhynchus | Pendulum Monster | WIND | Dinosaur | 2500 | 800 | This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish. Pendulum Scale: 7 Pendulum Effect: If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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LaSolfachord Angelia | Pendulum/Effect Monster | FIRE | Fairy | 2300 | 1400 | While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn. Pendulum Scale: 3 Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. |
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Latinum, Exarch of Dark World | Effect Monster | DARK | Fiend | 1500 | 2400 | If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend monster on the field; Special Summon this card, then that target (if any) gains 500 ATK. | |
Laval Lancelord | Effect Monster | FIRE | Warrior | 2100 | 200 | You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. | |
Laval the Greater | Synchro/Effect Monster | FIRE | Warrior | 2400 | 800 | 1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard, instead. |
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Lavalval Dragun | Synchro/Effect Monster | FIRE | Dragon | 2500 | 1200 | 1 Tuner + 1 or more non-Tuner FIRE monsters Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard. |
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Legendary Fiend | Effect Monster | DARK | Fiend | 1500 | 1800 | During each of your Standby Phases, this card gains 700 ATK. | |
Libromancer Agent | Effect Monster | EARTH | Warrior | 2000 | 2500 | You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn. | |
Libromancer Doombroker | Ritual/Effect Monster | DARK | Fiend | 2500 | 2000 | You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck. | |
Lich Lord, King of the Underworld | Effect Monster | DARK | Zombie | 2400 | 1200 | If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the Graveyard, it returns to its owner's hand. | |
Lightpulsar Dragon | Effect Monster | LIGHT | Dragon | 2500 | 1500 | You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monsters from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monsters from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target. | |
Lightray Madoor | Effect Monster | LIGHT | Spellcaster | 1200 | 3000 | If 3 or more of your LIGHT monsters are banished, you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle. | |
Lightray Sorcerer | Effect Monster | LIGHT | Spellcaster | 2300 | 2000 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) while 3 or more of your LIGHT monsters are banished, and cannot be Special Summoned by other ways. Once per turn: You can target 1 of your banished LIGHT monsters and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, banish the second target. This card cannot attack during the turn you activate this effect. | |
Linkbelt Wall Dragon | Effect Monster | EARTH | Dragon | 0 | 2100 | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Link Summon: You can Special Summon this card from your hand, and if you do, place 2 counters on it. If a monster is Link Summoned: Remove 2 of these counters from this card (or all, if less than 2). Once per turn, during each Standby Phase: Place 1 of these counters on this card. No monster can be Link Summoned unless this card has at least as many of these counters as that monster's Link Rating. Monsters cannot attack, except Link Monsters. | |
Lucent, Netherlord of Dark World | Effect Monster | DARK | Fiend | 2400 | 0 | If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard, then, if it was discarded from your hand to your Graveyard by an opponent's card effect, you can Special Summon 1 Fiend-Type monster from your Deck to either side of the field. | |
Lunalight Wolf | Pendulum/Effect Monster | LIGHT | Beast-Warrior | 2000 | 1800 | If a "Lunalight" monster you control attacks a Defense Positionmonster, inflict piercing battle damage to your opponent. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. |
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Luster Dragon #2 | Normal Monster | WIND | Dragon | 2400 | 1400 | This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. | |
Lycanthrope | Ritual/Effect Monster | EARTH | Beast-Warrior | 2400 | 1800 | This card can only be Ritual Summoned with the Ritual Spell Card, "Synthesis Spell". When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your Graveyard. | |
Machine King | Effect Monster | EARTH | Machine | 2200 | 2000 | Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field. | |
Magna-Slash Dragon | Effect Monster | LIGHT | Dragon | 2400 | 1200 | You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls. | |
Majespecter Unicorn - Kirin | Pendulum/Effect Monster | WIND | Spellcaster | 2000 | 2000 | During either player's turn: You can target 1 Pendulum Monster in your Monster Zoneand 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted ordestroyed by your opponent's card effects. Pendulum Scale: 2 Pendulum Effect: |
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Majestic Mech - Ohka | Effect Monster | LIGHT | Fairy | 2400 | 1400 | You can Normal Summon this card without Tributing. If you do, it is sent to the Graveyard during the End Phase. | |
Majesty's Fiend | Effect Monster | LIGHT | Fiend | 2400 | 1000 | Cannot be Special Summoned. Monster effects cannot be activated. | |
Malacoda, Netherlord of the Burning Abyss | Ritual/Effect Monster | DARK | Fiend | 2700 | 2200 | You can Ritual Summon this card with "Good & Evil in the Burning Abyss". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 "Burning Abyss" monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the "Burning Abyss" monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard. | |
Malevolent Mech - Goku En | Effect Monster | LIGHT | Zombie | 2400 | 1400 | You can Normal Summon this card without Tributing a monster. If you do, it is sent to the Graveyard during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the Graveyard by this effect, you take damage equal to the ATK of this card. | |
Mana Dragon Zirnitron | Effect Monster | DARK | Dragon | 2200 | 1200 | If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of "Mana Dragon Zirnitron" once per turn. If Summoned this way, banish this card when it leaves the field. | |
Manticore of Darkness | Effect Monster | FIRE | Beast-Warrior | 2300 | 1000 | During the End Phase of any turn this card is sent to the Graveyard, you can send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard. | |
Manticore of Smashing | Effect Monster | FIRE | Beast-Warrior | 2300 | 1000 | During your Main Phase: You can add 1 "Fissure" or 1 "Smashing Ground" from your Deck to your hand. If this card is in your GY: You can banish 1 "Fissure" or 1 "Smashing Ground" from your hand or GY; Special Summon this card. You can only use each effect of "Manticore of Smashing" once per turn. | |
Masked HERO Blast | Fusion/Effect Monster | WIND | Warrior | 2200 | 1800 | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. If this card is Special Summoned: You can target 1 face-up monsteryour opponent controls; its ATK becomes half its current ATK. Once per turn, during either player's turn: You can pay 500 LP, then target 1 Spell/Trap Card your opponent controls; return it to the hand. | |
Masked HERO Dark Law | Fusion/Effect Monster | DARK | Warrior | 2400 | 1800 | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Any card sent to your opponent's Graveyard is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand. | |
Masked HERO Goka | Fusion/Effect Monster | FIRE | Warrior | 2200 | 1800 | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 100 ATK for each "HERO" monster in your Graveyard. | |
Masked HERO Vapor | Fusion/Effect Monster | WATER | Warrior | 2400 | 2000 | Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. | |
Maximum Six | Effect Monster | EARTH | Warrior | 1900 | 1600 | When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200. | |
Megazowler | Normal Monster | EARTH | Dinosaur | 1800 | 2000 | Nothing stands in the way of this spike-covered dinosaur! | |
Meizen the Battle Ninja | Fusion/Effect Monster | DARK | Warrior | 2500 | 1500 | 2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your "Ninja" monsters can attack directly. While you control a face-down Defense Position monster, your opponent's monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Ninja" monster from your Deck in face-up or face-down Defense Position. You can only use this effect of "Meizen the Battle Ninja" once per turn. |
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Mekk-Knight Green Horizon | Effect Monster | LIGHT | Psychic | 2100 | 1600 | If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Green Horizon" once per turn this way. When an attack is declared involved this card and an opponent's monster in this card's column: You can target 1 "Mekk-Knight" monster in your GY; add it to your hand. | |
Mekk-Knight Orange Sunset | Effect Monster | LIGHT | Psychic | 800 | 3000 | If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Orange Sunset" once per turn this way. If an opponent's card in this card's column is destroyed by battle, or leaves the field: You can Special Summon 1 "Mekk-Knight" monster from your hand. | |
Metal Dragon | Fusion Monster | WIND | Machine | 1850 | 1700 | Steel Ogre Grotto #1 + "Lesser Dragon" | |
Metalfoes Mithrilium | Fusion/Effect Monster | FIRE | Psychic | 2600 | 1000 | 1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your Graveyard and 1 card on the field; shuffle the targets from your Graveyard into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the Graveyard: You can Special Summon 1 "Metalfoes" Pendulum Monster from your Graveyard or face-up from your Extra Deck. |
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Metaphys Horus | Synchro/Effect Monster | LIGHT | Wyrm | 2300 | 1600 | 1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material. |
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Meteor Dragon | Normal Monster | EARTH | Dragon | 1800 | 2000 | This dragon appeared from the sky and crashed to the earth. | |
Meteor Dragon Red-Eyes Impact | Gemini/Effect Monster | DARK | Dragon | 1800 | 2000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Mighty Warrior | Synchro/Effect Monster | EARTH | Warrior | 2200 | 2000 | 1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK. |
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Millennium Golem | Normal Monster | EARTH | Rock | 2000 | 2200 | For nearly a millennium, this golem has served as guardian of an ancient treasure trove. | |
Mind on Air | Effect Monster | DARK | Spellcaster | 1000 | 1600 | As long as this card remains face-up on the field, your opponent must continue to show his/her hand. | |
Minoan Centaur | Effect Monster | EARTH | Beast-Warrior | 1800 | 1000 | This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Type Normal Monsters from your Deck. | |
Mobius the Frost Monarch | Effect Monster | WATER | Aqua | 2400 | 1000 | When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. Destroy them. | |
Mokey Mokey King | Fusion/Effect Monster | LIGHT | Fairy | 300 | 100 | Mokey Mokey + "Mokey Mokey" + "Mokey Mokey" When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard. |
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Moon Dragon Quilla | Synchro/Effect Monster | DARK | Dragon | 2500 | 2000 | Supay + 1 or more non-Tuner monsters. When this card is selected as an attack target, gain Life Points equal to half the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 "Sun Dragon Inti" from your Graveyard. |
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Morphtronic Scannen | Tuner/Effect Monster | EARTH | Machine | 1500 | 600 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your hand. |
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Mother Spider | Effect Monster | EARTH | Insect | 2300 | 1200 | If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand. | |
Motor Frenzy | Effect Monster | DARK | Machine | 2100 | 1200 | If this card is Normal or Special Summoned, or if another Machine monster(s) is Normal or Special Summoned to your field: You can activate this effect; until the end of your opponent's turn, that Normal or Special Summoned monster(s) gains ATK equal to half its original DEF, also its battle position cannot be changed. If this Tribute Summoned card is sent to the GY: You can Special Summon 2 "Engine Tokens" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use each effect of "Motor Frenzy" once per turn. | |
Mudan the Rikka Fairy | Effect Monster | WATER | Plant | 1000 | 2400 | You can Tribute 1 Plant monster; Special Summon this card from your hand. If this card is Normal Summoned, or Special Summoned by the effect of a Plant monster: You can add 1 "Rikka" Spell/Trap from your Deck to your hand. You can only use each effect of "Mudan the Rikka Fairy" once per turn. | |
Muddy Mudragon | Synchro/Effect Monster | DARK | Dragon | 500 | 2200 | 1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn. |
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Musical Sumo Dice Games | Xyz/Effect Monster | FIRE | Machine | 600 | 3000 | 2 Level 6 monsters At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY. |
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Mutant Mindmaster | Effect Monster | DARK | Spellcaster | 0 | 2500 | When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase. | |
Mystic Swordsman LV6 | Effect Monster | EARTH | Warrior | 2300 | 1700 | If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of its owner's Deck, instead of sending it to the Graveyard. | |
Mystical Beast of Serket | Effect Monster | EARTH | Fairy | 2500 | 2000 | Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK. | |
Mystical Sand | Fusion Monster | EARTH | Rock | 2100 | 1700 | Giant Soldier of Stone + "Ancient Elf" | |
Mythical Beast Jackal King | Pendulum/Effect Monster | DARK | Spellcaster | 2400 | 1400 | Each time a Spell is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card. Pendulum Scale: 4 Pendulum Effect: If you have no cards in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn. |
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Naturia Barkion | Synchro/Effect Monster | EARTH | Dragon | 2500 | 1800 | 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. |
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Naturia Stag Beetle | Effect Monster | EARTH | Insect | 2200 | 1500 | Once per turn, during the Battle Step or Damage Step of this card's attack, when your opponent activates a card or effect, you can select 1 "Naturia" monster in your Graveyard. Special Summon that monster from the Graveyard. | |
Nazuki the Vaylantz Ninja | Pendulum/Effect Monster | WATER | Spellcaster | 1800 | 1800 | You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 "Vaylantz" Monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of "Nazuki the Vaylantz Ninja" once per turn. Pendulum Scale: 1 Pendulum Effect: If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Nazuki the Vaylantz Ninja" once per turn. |
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Neck Hunter | Normal Monster | DARK | Fiend | 1750 | 1900 | A fiend that wields a mean sickle and fires devastating beams from its eyes. | |
Nekogal #2 | Normal Monster | EARTH | Beast-Warrior | 1900 | 2000 | A fast and lethal creature with very dangerous claws. | |
Nekroz of Brionac | Ritual/Effect Monster | WATER | Warrior | 2300 | 1400 | You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Brionac", and cannot be Special Summonedby other ways. You can only use each of these effects of "Nekroz of Brionac" once per turn. |
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Neo Aqua Madoor | Normal Monster | WATER | Spellcaster | 1200 | 3000 | The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice. | |
Neo Kaiser Glider | Effect Monster | LIGHT | Dragon | 2400 | 2200 | You can discard this card and 1 monster, then target 1 Dragon Normal Monster in your GY; Special Summon it. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK until the end of this turn. You can only use each effect of "Neo Kaiser Glider" once per turn. | |
Night's End Administrator | Synchro/Effect Monster | LIGHT | Spellcaster | 2300 | 1400 | "Night's End Sorcerer" + 1+ non-Tuner monsters If this card is Special Summoned, or if another Spellcaster monster(s) is Special Summoned to your field: You can target 1 card in your opponent's GY; banish it. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon it. You can only use this effect of "Night's End Administrator" once per turn. |
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Nine-Tailed Fox | Effect Monster | FIRE | Zombie | 2200 | 2000 | If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500). | |
Norito the Moral Leader | Xyz/Effect Monster | LIGHT | Spellcaster | 2700 | 2000 | 2 Level 6 Spellcaster-Type monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it. |
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Number 21: Frozen Lady Justice | Xyz/Effect Monster | WATER | Aqua | 500 | 500 | 2 Level 6 monsters You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monsteryou control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy allDefense Position monsters your opponent controls. |
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Number 24: Dragulas the Vampiric Dragon | Xyz/Effect Monster | DARK | Wyrm | 2400 | 2800 | 2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard. |
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Number 25: Force Focus | Xyz/Effect Monster | LIGHT | Machine | 2800 | 2400 | 2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn. |
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Number 39: Utopia Beyond | Xyz/Effect Monster | LIGHT | Warrior | 3000 | 2500 | 2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target from your Graveyard, then gain 1250 LP. |
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Number 6: Chronomaly Atlandis | Xyz/Effect Monster | LIGHT | Machine | 2600 | 3000 | 2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect. |
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Number 72: Shogi Rook | Xyz/Effect Monster | EARTH | Beast-Warrior | 2500 | 1200 | 2 Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap your opponent controls; destroy them, also any battle damage your opponent takes is halved for the rest of this turn. |
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Number C5: Chaos Chimera Dragon | Xyz/Effect Monster | DARK | Dragon | 0 | 0 | 3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on top of the Deck, and if you do, attach the other to this card as an Xyz Material. |
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Number C73: Abyss Supra Splash | Xyz/Effect Monster | WATER | Warrior | 3000 | 2000 | 3 Level 6 monsters If a monster you control battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as Xyz Material, it gains this effect. |
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Oafdragon Magician | Pendulum/Effect Monster | WIND | Spellcaster | 2100 | 1400 | If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or 1 "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn. Pendulum Scale: 2 Pendulum Effect: If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. |
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Ohime the Manifested Mikanko | Ritual/Effect Monster | LIGHT | Fairy | 0 | 0 | You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field. | |
Ojama King | Fusion/Effect Monster | LIGHT | Beast | 0 | 3000 | Ojama Green + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used. |
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Orient Dragon | Synchro/Effect Monster | WIND | Dragon | 2300 | 1000 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Target 1 face-up Synchro Monster your opponent controls; banish that target. |
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Overdrive Teleporter | Effect Monster | LIGHT | Psychic | 2100 | 1200 | This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field. | |
Palladium Oracle Mana | Effect Monster | LIGHT | Spellcaster | 2000 | 1700 | When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY. | |
Parry Knights | Effect Monster | EARTH | Warrior | 2300 | 2100 | When you take battle damage from an opponent's attacking monster: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand with ATK less than or equal to the damage you took. | |
Pendulum Machine | Normal Monster | DARK | Machine | 1750 | 2000 | A horrible torture machine with a large pendulum blade. | |
Penguin Brave | Synchro/Effect Monster | WATER | Aqua | 2400 | 1200 | 1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up. |
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Penumbral Soldier Lady | Effect Monster | DARK | Warrior | 2100 | 1400 | If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step. | |
Performage Stilts Launcher | Effect Monster | EARTH | Spellcaster | 2200 | 0 | If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn. | |
Performance of Sword | Ritual Monster | EARTH | Warrior | 1950 | 1850 | This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand. | |
Performapal Bubblebowwow | Pendulum/Effect Monster | EARTH | Beast | 2300 | 1000 | When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects. Pendulum Scale: 5 Pendulum Effect: If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead. |
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Performapal Clay Breaker | Effect Monster | EARTH | Warrior | 2000 | 1000 | If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of "Performapal Clay Breaker" once per turn. | |
Performapal Elephammer | Effect Monster | EARTH | Beast | 2600 | 1800 | If you control 2 or more "Performapal" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another "Performapal" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand. | |
Performapal Inflater Tapir | Effect Monster | WIND | Beast | 1000 | 2000 | During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monster; Special Summon this card in Defense Position. You can only use this effect of "Performapal Inflater Tapir" once per turn. | |
Performapal Kaleidoscorp | Pendulum/Effect Monster | LIGHT | Insect | 100 | 2300 | Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each. Pendulum Scale: 4 Pendulum Effect: All LIGHT monsters you control gain 300 ATK. |
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Performapal King Bear | Pendulum/Effect Monster | EARTH | Beast-Warrior | 2200 | 1000 | Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only. Pendulum Scale: 7 Pendulum Effect: Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck. |
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Performapal Lebellman | Pendulum/Effect Monster | LIGHT | Fairy | 100 | 2600 | Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount. Pendulum Scale: 1 Pendulum Effect: Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). |
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Performapal Miss Director | Tuner/Effect Monster | DARK | Spellcaster | 0 | 2000 | While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in face-up Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects, then, immediately after this effect resolves, Synchro Summon 1 monster using only this card and the Summoned monster. You can only use this effect of "Performapal Miss Director" once per turn. | |
Performapal Monkeyboard | Pendulum/Effect Monster | EARTH | Beast | 1000 | 2400 | You can discard this card; reveal 1 "Performapal" or "Odd-Eyes"monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set). Pendulum Scale: 1 Pendulum Effect: Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. |
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Performapal Odd-Eyes Seer | Pendulum/Effect Monster | DARK | Spellcaster | 100 | 1800 | During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position; You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. Pendulum Scale: 1 Pendulum Effect: You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. |
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Performapal Splashmammoth | Pendulum/Effect Monster | WATER | Beast | 1900 | 2300 | During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of "Performapal Splashmammoth" once per Duel. Pendulum Scale: 4 Pendulum Effect: Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck. |
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Phantom Bounzer | Effect Monster | DARK | Warrior | 2400 | 1200 | If this card on the field is destroyed and sent to the Graveyard: You can add 2 "Bounzer" cards from your Deck to your hand. | |
Phoenix Beast Gairuda | Effect Monster | WIND | Winged Beast | 2500 | 1200 | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. | |
Photon Leo | Effect Monster | LIGHT | Beast | 2100 | 1100 | When this card is Normal Summoned: You can have your opponent shuffle their entire hand into the Deck, then they draw the same number of cards as they shuffled into the Deck. | |
Photon Strike Bounzer | Xyz/Effect Monster | LIGHT | Warrior | 2700 | 2000 | 2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent. |
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Pilgrim Reaper | Xyz/Effect Monster | DARK | Zombie | ? | ? | 2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn. |
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Power Giant | Effect Monster | EARTH | Rock | 2200 | 0 | You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0. | |
Powered Inzektron | Synchro/Effect Monster | LIGHT | Machine | 2500 | 1600 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage. |
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Predaplant Banksiogre | Tuner/Effect Monster | DARK | Plant | 2000 | 100 | You can Special Summon this card (from your hand) by Tributing 1 opponent's monster with a Predator Counter. If this card is sent from the field to the GY: Place 1 Predator Counter on each face-up monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. | |
Prime Material Dragon | Effect Monster | LIGHT | Dragon | 2400 | 2000 | Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation and destroy it. | |
Prophecy Destroyer | Effect Monster | DARK | Spellcaster | 2500 | 1200 | If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard. | |
PSY-Frame Driver | Normal Monster | LIGHT | Psychic | 2500 | 0 | A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame". | |
PSY-Frame Multi-Threader | Effect Monster | LIGHT | Psychic | 0 | 2500 | This card's name becomes "PSY-Frame Driver" while it is in the hand or Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a "PSY-Frame" Tuner is Special Summoned to your field, while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "PSY-Frame Multi-Threader" once per turn. | |
Psychic Emperor | Effect Monster | LIGHT | Psychic | 2400 | 1000 | When this card is Normal or Special Summoned, gain 500 Life Points for each Psychic-Type monster in your Graveyard. | |
Psychic Megacyber | Effect Monster | DARK | Machine | 2200 | 1200 | If your opponent controls more Spells/Traps than you do, you can Special Summon this card (from your hand). You can only Special Summon "Psychic Megacyber" once per turn this way. When this card declares an attack on an opponent's Effect Monster while you control "Jinzo": You can Tribute this card; place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Trap. You can only use this effect of "Psychic Megacyber" once per turn. | |
Psychic Nightmare | Synchro/Effect Monster | WIND | Psychic | 2400 | 1800 | 1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase. |
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Pumpking the King of Ghosts | Effect Monster | DARK | Zombie | 1800 | 2000 | If "Castle of Dark Illusions" is face-up on the Field, increase the ATK and DEF of this card by 900 points. As long this "Castle of Dark Illusions" remains face-up on the Field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated. | |
Punished Eagle | Fusion Monster | WIND | Winged Beast | 2100 | 1800 | Blue-Winged Crown + "Niwatori" | |
Puppet Master | Effect Monster | DARK | Fiend | 0 | 0 | When this card is Tribute Summoned, you can pay 2000 Life Points to select 2 Fiend-Type monsters from your Graveyard and Special Summon them. They cannot attack this turn. | |
Puppet Queen | Effect Monster | EARTH | Warrior | 2200 | 2500 | When your opponent adds a monster(s) from the Main Deck to their hand, except by drawing it (and except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 Level 7 EARTH Warrior monster from your hand or GY, and if you Special Summoned "Puppet King" by this effect, all EARTH Warrior monsters you currently control gain 1000 ATK until the end of the next turn. You can only use this effect of "Puppet Queen" once per turn. | |
Qliphort Carrier | Pendulum/Effect Monster | EARTH | Machine | 2400 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on thefield; return it to the hand. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
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Qliphort Helix | Pendulum/Effect Monster | EARTH | Machine | 2400 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Cardon the field; destroy that target. Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
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Queen of Thorns | Synchro/Effect Monster | LIGHT | Plant | 2200 | 1800 | 1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 Life Points to Normal or Special Summon a non-Plant-Type monster from their hand. |
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Rabid Horseman | Fusion Monster | EARTH | Beast-Warrior | 2000 | 1700 | Battle Ox + "Mystic Horseman" | |
Raidraptor - Revolution Falcon | Xyz/Effect Monster | DARK | Winged Beast | 2000 | 3000 | 3 Level 6 Winged Beast-Type monsters You can detach 1 Xyz Material from this card; this turn, this card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card battles an opponent's face-up Special Summoned monster: That monster's ATK and DEF become 0. If this card has a "Raidraptor" Xyz Monster as an Xyz Material, it gains this effect. |
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Raidraptor - Revolution Falcon - Air Raid | Xyz/Effect Monster | DARK | Winged Beast | 2000 | 3000 | 3 Level 6 Winged Beast monsters You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell and using a Rank 5 or lower "Raidraptor" Xyz Monster you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: You can target 1 monster your opponent controls; destroy it, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Raidraptor - Revolution Falcon" from your Extra Deck, and if you do, attach this card to it as material. |
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Raidraptor - Wild Vulture | Effect Monster | DARK | Winged Beast | 1600 | 2000 | During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute this card; Special Summon 2 "Raidraptor" monsters from your hand and/or Graveyard whose total Levels equal 6. | |
Raiza the Storm Monarch | Effect Monster | WIND | Winged Beast | 2400 | 1000 | When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. | |
Reaper of Prophecy | Effect Monster | DARK | Spellcaster | 2000 | 1600 | When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn. |
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Red Dragon Ninja | Effect Monster | FIRE | Winged Beast | 2400 | 1200 | When this card is Summoned: You can banish 1 "Ninja" or "Ninjitsu Art" card from your Graveyard to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of "Red Dragon Ninja" once per turn. | |
Red Rising Dragon | Synchro/Effect Monster | DARK | Dragon | 2100 | 1600 | 1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from you GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both. |
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Red Warg | Effect Monster | FIRE | Fiend | 1400 | 2200 | When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved. | |
Red Wyvern | Synchro/Effect Monster | FIRE | Dragon | 2400 | 2000 | 1 Tuner + 1 or more non-Tuner monsters During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field. |
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Red-Eyes Archfiend of Lightning | Gemini/Effect Monster | DARK | Fiend | 2500 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Red-Eyes Black Meteor Dragon | Effect Monster | DARK | Dragon | 2000 | 2000 | You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn. | |
Reptilianne Hydra | Synchro/Effect Monster | DARK | Reptile | 2100 | 1500 | 1 "Reptilianne" Tuner + 1 or more non-Tuner Monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed. |
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Reptilianne Medusa | Effect Monster | DARK | Reptile | 2200 | 800 | Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position. | |
Rescue-ACE Fire Attacker | Effect Monster | FIRE | Machine | 2200 | 2200 | If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Attacker" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of "Rescue-ACE Fire Attacker" once per turn. | |
Rescueroid | Effect Monster | FIRE | Machine | 1600 | 1800 | When a "roid" monster you control is destroyed by battle and sent to the GY: You can return that monster to the hand. You must control this face-up card on the field to activate and to resolve this effect. | |
Revendread Slayer | Ritual/Effect Monster | DARK | Zombie | 2400 | 0 | You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn. | |
Revived King Ha Des | Synchro/Effect Monster | DARK | Zombie | 2450 | 0 | Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters Negate the effects of Effect Monsters destroyed by battle with Zombie monsters you control. |
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Ritual Beast Ulti-Apelio | Fusion/Effect Monster | WIND | Pyro | 2600 | 400 | 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
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Ritual Beast Ulti-Cannahawk | Fusion/Effect Monster | WIND | Thunder | 1400 | 1600 | 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from yourDeck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
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Ritual Beast Ulti-Pettlephin | Fusion/Effect Monster | WIND | Aqua | 200 | 2800 | 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
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Roaring Ocean Snake | Fusion Monster | WATER | Aqua | 2100 | 1800 | Mystic Lamp + "Hyosube" | |
Roc from the Valley of Haze | Effect Monster | WIND | Winged Beast | 2400 | 1400 | When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it. | |
Rose Spectre of Dunn | Fusion Monster | DARK | Plant | 2000 | 1800 | "Feral Imp" + "Snakeyashi" | |
Rose Tentacles | Effect Monster | EARTH | Plant | 2200 | 1200 | This card cannot be Special Summoned. At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each face-up Plant-Type monster your opponent controls. Each time this card destroys a Plant-Type monster by battle, inflict 300 damage to your opponent. | |
Royal Straight Slasher | Effect Monster | LIGHT | Warrior | 2400 | 1350 | Cannot be Normal Summoned/Set. Must be Special Summoned with "Royal Straight". If you have all of "Queen's Knight", "King's Knight", and "Jack's Knight" in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of "Royal Straight Slasher" once per turn. | |
Ryu Kokki | Effect Monster | DARK | Zombie | 2400 | 2000 | At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster. | |
Ryu Senshi | Fusion/Effect Monster | EARTH | Warrior | 2000 | 1200 | A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it. | |
S-Force Lapcewell | Effect Monster | LIGHT | Fiend | 2400 | 2500 | If this card is Special Summoned: You can target 1 "S-Force" monster in your GY, except "S-Force Lapcewell"; Special Summon it. You can banish 1 "S-Force" card from your hand; destroy all of your opponent's monsters in the same columns as your "S-Force" monsters. You can only use each effect of "S-Force Lapcewell" once per turn. | |
S-Force Pla-Tina | Effect Monster | DARK | Spellcaster | 2200 | 2000 | Each of your opponent's monsters in the same column as one of your "S-Force" monsters loses 600 ATK. If this card is Normal or Special Summoned: You can target 1 of your banished "S-Force" monsters, except "S-Force Pla-Tina"; Special Summon it. You can only use this effect of "S-Force Pla-Tina" once per turn. | |
Saber Beetle | Effect Monster | EARTH | Insect | 2400 | 600 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Saffira, Queen of Dragons | Ritual/Effect Monster | LIGHT | Dragon | 2500 | 2400 | You can Ritual Summon this card with "Hymn of Light". During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the handor Deck to the Graveyard this turn while this card was face-up on the field: You can activate 1 of these effects; You can only use 1 "Saffira, Queen of Dragons" effect per turn, and only once that turn. |
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Sage of Benevolence - Ciela | Effect Monster | WATER | Machine | 2200 | 1000 | (This card is always treated as a "Sky Striker" card.) You can discard 1 Spell: Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Benevolence - Ciela" once per turn. |
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Salvagent Driver | Effect Monster | LIGHT | Cyberse | 2200 | 2100 | If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn. | |
Santa Claws | Effect Monster | LIGHT | Fiend | 1200 | 2500 | You can Special Summon this card (from your hand) to your opponent's side of the field inDefense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card. | |
Sanwitch | Fusion Monster | DARK | Spellcaster | 2100 | 1800 | "Sangan" + "Witch of the Black Forest" | |
Scar of the Vendread | Effect Monster | DARK | Zombie | 2300 | 0 | If this card is sent to the GY: You can add 1 "Vendread" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except "Vendread" monsters. You can only use each effect of "Scar of the Vendread" once per turn. | |
Scary Moth | Effect Monster | WIND | Insect | 1800 | 2300 | Each player can only Special Summon a monster(s) once per turn. | |
Schuberta the Melodious Maestra | Fusion/Effect Monster | LIGHT | Fairy | 2400 | 2000 | 2 "Melodious" monsters During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field. |
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Scrap Breaker | Effect Monster | EARTH | Machine | 2100 | 700 | If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. | |
Seleglare the Luminous Lunar Dragon | Effect Monster | LIGHT | Dragon | 2400 | 1000 | You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1500. During the Main Phase (Quick Effect): You can target 1 monster your opponent controls with ATK less than or equal to this card; return this card to the hand, and if you do, take control of that opponent's monster until the End Phase. You can only use this effect of "Seleglare the Luminous Lunar Dragon" once per turn. | |
Senior Silver Ninja | Effect Monster | EARTH | Warrior | 2300 | 2200 | When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field. | |
Sharkraken | Effect Monster | WATER | Fish | 2400 | 2100 | You can Special Summon this card (from your hand) by Tributing 1 WATER monster. | |
Shiranui Samuraisaga | Synchro/Effect Monster | FIRE | Zombie | 2500 | 0 | 1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn. |
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Skelgon | Fusion Monster | DARK | Zombie | 1700 | 1900 | "The Snake Hair" + "Blackland Fire Dragon" | |
Skull Archfiend of Lightning | Effect Monster | DARK | Fiend | 2500 | 1200 | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | |
Skullbird | Fusion Monster | WIND | Winged Beast | 1900 | 1700 | "Takuhee" + "Temple of Skulls" | |
Sky Dragon | Normal Monster | WIND | Dragon | 1900 | 1800 | A flying dragon with four wings housing some very dangerous blades. | |
Sky Scourge Cidhels | Effect Monster | EARTH | Fiend | 2200 | 1600 | Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect. |
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Sky Scourge Invicil | Effect Monster | EARTH | Fairy | 2200 | 1600 | This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards. | |
Snopios, Shade of the Ghoti | Effect Monster | WATER | Fish | 2100 | 0 | During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn. | |
Soul Hunter | Fusion Monster | DARK | Fiend | 2200 | 1800 | "Lord of the Lamp" + "Invader from Another Dimension" | |
Soul of Purity and Light | Effect Monster | LIGHT | Fairy | 2000 | 1800 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters from your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only. | |
Speedburst Dragon | Effect Monster | DARK | Dragon | 2400 | 600 | When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, then inflict damage to your opponent equal to the damage you took, and if you do, you gain LP equal to half that damage you inflicted. When this card is Tribute Summoned: You can add 2 "Rokket" monsters with different names from your Deck to your hand. You can only use each effect of "Speedburst Dragon" once per turn. | |
Spirit of the Pharaoh | Effect Monster | LIGHT | Zombie | 2500 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned by "The First Sarcophagus". When this card is Special Summoned: You can target up to 4 Level 2 or lower Zombie Normal Monsters in your GY; Special Summon those targets. | |
Splendid Rose | Synchro/Effect Monster | WIND | Plant | 2200 | 2000 | 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of 1 face-up monster your opponent controls, until the End Phase of this turn. If this card attacks, during the same Battle Phase you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of this card (until the End Phase) and attack once again. |
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Stardust Assault Warrior | Synchro/Effect Monster | WIND | Warrior | 2100 | 1200 | 1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned while you control no other monsters: You can target 1 "Junk" monster in your GY; Special Summon it. You can only use this effect of "Stardust Assault Warrior" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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Stardust Charge Warrior | Synchro/Effect Monster | WIND | Warrior | 2000 | 1300 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each. |
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Steam Gyroid | Fusion Monster | EARTH | Machine | 2200 | 1800 | "Gyroid" + "Steamroid" | |
Steel Ogre Grotto #2 | Normal Monster | EARTH | Machine | 1900 | 2200 | A mechanized iron doll with tremedous strength. | |
Steelswarm Moth | Effect Monster | DARK | Fiend | 2400 | 0 | When this card is Tribute Summoned by Tributing 1 "Steelswarm" monster: You can pay 1000 Life Points to target up to 2 cards your opponent controls; return them to the hand. | |
Stegocyber | Effect Monster | DARK | Dinosaur | 1200 | 2400 | During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn. | |
Storagepod | Fusion/Effect Monster | DARK | Machine | 2500 | 2500 | "Trifortressops" or "Stegocyber" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Storagepod" once per turn. |
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Storm Caller | Effect Monster | WIND | Psychic | 2300 | 2000 | You can put your opponent's monsters that are destroyed by battle with other Psychic-Type monsters on top of their owner's Deck instead of sending them to the Graveyard. When this card is destroyed by a card effect, this card's controller takes Damage equal to its original ATK. | |
Strong Wind Dragon | Effect Monster | WIND | Dragon | 2400 | 1000 | This card cannot be destroyed by battle with a monster that has the same ATK. When this card is Tribute Summoned by Tributing a Dragon-Type monster, it gains ATK equal to half the ATK of the Tributed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Submareed Tour Ride | Effect Monster | WATER | Dinosaur | 2200 | 0 | The first Normal Monster you control that would be destroyed by battle or card effect each turn, is not destroyed. If you control a Normal Monster: You can Special Summon this card from your hand. You can only use this effect of "Submareed Tour Ride" once per turn. | |
Subterror Behemoth Dragossuary | Flip/Effect Monster | EARTH | Zombie | 2400 | 1600 | FLIP: You can activate this effect; this turn, "Subterror" cards you control cannot be destroyed by your opponent's card effects. You can only use this effect of "Subterror Behemoth Dragossuary" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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Summoned Skull | Normal Monster | DARK | Fiend | 2500 | 1200 | A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. | |
Sunlit Sentinel | Effect Monster | EARTH | Warrior | 2300 | 1500 | You can Set this card from your hand to your Spell & Trap Zone as a Spell. Once per turn, during the Standby Phase of the next turn after this Set card was destroyed and sent to the GY: You can Special Summon this card, then destroy all cards your opponent controls in this card's column. | |
Super Robolady | Fusion/Effect Monster | EARTH | Machine | 1200 | 500 | Robolady + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. | |
Super Roboyarou | Fusion/Effect Monster | EARTH | Machine | 1200 | 500 | Roboyarou + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. | |
Superheavy Samurai Ogre Shutendoji | Synchro/Effect Monster | EARTH | Machine | 500 | 2500 | 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, and you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls. |
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Swift Birdman Joe | Effect Monster | WIND | Winged Beast | 2300 | 1400 | If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands. | |
Sword Arm of Dragon | Normal Monster | EARTH | Dinosaur | 1750 | 2030 | This Jurrasic juggernaut has a spine covered in sword-like plates, and a tail to split open skulls. | |
Sword Breaker | Xyz/Effect Monster | EARTH | Warrior | 2700 | 1000 | 2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster. |
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Swordsoul Auspice Chunjun | Effect Monster | EARTH | Wyrm | 2400 | 1800 | Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it. | |
Swordsoul Strategist Longyuan | Effect Monster | FIRE | Wyrm | 1200 | 2300 | You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn. | |
Swordstalker | Normal Monster | DARK | Warrior | 2000 | 1600 | A monster formed by the vengeful souls of those who passed away in battle. | |
Sylvan Guardioak | Effect Monster | EARTH | Plant | 2400 | 1500 | Once per turn: You can choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 other Plant-Type monster in your Graveyard; place that target on top of your Deck. | |
Tempest Magician | Synchro/Effect Monster | DARK | Spellcaster | 2200 | 1400 | 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter. |
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The Agent of Judgment - Saturn | Effect Monster | LIGHT | Fairy | 2400 | 0 | While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect. | |
The End of Anubis | Effect Monster | DARK | Fiend | 2500 | 0 | As long as this card remains face-up on the field, all effects of Spell, Trap, and Effect Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated. | |
The Fiend Megacyber | Effect Monster | DARK | Warrior | 2200 | 1200 | If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand). | |
The Weather Painter Aurora | Effect Monster | DARK | Fairy | 2200 | 2000 | When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your hand, Deck, or GY face-up in your Spell & Trap Zone. Your opponent cannot target "The Weather" Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. | |
Thestalos the Firestorm Monarch | Effect Monster | FIRE | Pyro | 2400 | 1000 | When this card is Tribute Summoned, discard 1 random card from your opponent's hand. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100. | |
Thunder Dragonhawk | Effect Monster | LIGHT | Thunder | 1800 | 2200 | You can discard this card; Special Summon 1 of your "Thunder Dragon" monster that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn. | |
Thunder Dragonroar | Effect Monster | DARK | Thunder | 2400 | 0 | You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn. | |
Tiger Dragon | Effect Monster | EARTH | Dragon | 2400 | 1800 | If this card is Tribute Summoned by Tributing a Dragon-Type monster, you can destroy up to 2 face-down Spell and Trap Cards your opponent controls. | |
Timeater | Effect Monster | DARK | Machine | 1900 | 1700 | If this monster destroys a monster on your opponent's side of the field in battle, your opponent skips his/her next Main Phase 1. | |
Tindangle Intruder | Flip/Effect Monster | DARK | Fiend | 2200 | 0 | FLIP: You can add 1 "Tindangle" card from your Deck to your hand. When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn. |
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Todoroki the Earthbolt Star | Effect Monster | EARTH | Warrior | 2100 | 0 | You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn. | |
Tongue Twister | Effect Monster | DARK | Fiend | 400 | 300 | If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play. | |
Toon Dark Magician Girl | Toon Monster | DARK | Spellcaster | 2000 | 1700 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. This card gains 300 ATK for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard. | |
Toon Summoned Skull | Toon Monster | DARK | Fiend | 2500 | 1200 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
Total Defense Shogun | Effect Monster | DARK | Warrior | 1550 | 2500 | This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation. | |
Trance the Magic Swordsman | Normal Monster | EARTH | Spellcaster | 2600 | 200 | A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space. | |
Transcendosaurus Drillygnathus | Xyz/Effect Monster | WIND | Dinosaur | 3000 | 2300 | 2 Level 6 monsters While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. |
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Tri-Edge Master | Synchro/Effect Monster | LIGHT | Warrior | 2100 | 1800 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can apply the appropriate effect, based on the Levels used for its Synchro Summon, or if you used 3 or more monsters as material, apply all these effects, in sequence. You can only use this effect of "Tri-Edge Master" once per turn. |
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Trifortressops | Effect Monster | DARK | Machine | 1600 | 2800 | During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If this card is Special Summoned this way, it is unaffected by other card effects, but loses 500 DEF during each player's Standby Phase. | |
Troposphere | Effect Monster | WIND | Winged Beast | 2400 | 2000 | If you Tribute Summon this card, the Tribute must be Winged Beast-Type. This card is unaffected by the effects of Trap Cards. | |
Turbo Warrior | Synchro/Effect Monster | WIND | Warrior | 2500 | 1500 | Turbo Synchron + 1 or more non-Tuner monsters When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters. |
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Turtle Bird | Normal Monster | WATER | Aqua | 1900 | 1700 | An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies. | |
Twilight Ninja Nichirin, the Chunin | Effect Monster | DARK | Warrior | 2300 | 1000 | Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects; |
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Twin Photon Lizard | Fusion/Effect Monster | LIGHT | Dragon | 2400 | 1000 | 2 "Photon" monsters You can Tribute this face-up card on the field; Special Summon, from your Graveyard, both of the Fusion Material Monsters used for the Fusion Summon of this card. |
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Twin-Headed Fire Dragon | Normal Monster | FIRE | Pyro | 2200 | 1700 | Two dragons fused as one from the effects of the Big Bang. | |
Twinheaded Beast | Effect Monster | FIRE | Beast | 1700 | 1900 | This card can attack twice during the same Battle Phase. | |
Tyhone #2 | Normal Monster | FIRE | Dragon | 1700 | 1900 | A crimson dragon that spits fireballs to create a blazing sea of fire. | |
U.A. Goalkeeper | Effect Monster | EARTH | Warrior | 1000 | 2800 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect). | |
U.A. Rival Rebounder | Effect Monster | EARTH | Warrior | 2200 | 2300 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Rival Rebounder". You can only Special Summon "U.A. Rival Rebounder" once per turn this way. If this card is Special Summoned during your opponent's turn, or Normal Summoned: You can Special Summon 1 "U.A." monster from your hand or Graveyard, except "U.A. Rival Rebounder". You can only use this effect of "U.A. Rival Rebounder" once per turn. | |
UFOroid | Effect Monster | LIGHT | Machine | 1200 | 1200 | When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Machine monster with 1500 or less ATK from your Deck in face-up Attack Position. | |
Unchained Soul of Sharvara | Effect Monster | FIRE | Fiend | 2000 | 1500 | During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn. | |
Unchained Soul of Shyama | Effect Monster | WATER | Fiend | 2000 | 1500 | You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn. | |
Underground Arachnid | Synchro/Effect Monster | EARTH | Insect | 2400 | 1200 | 1 DARK Tuner + 1 non-Tuner Insect-Type monster. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.) |
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Ushi Oni | Normal Monster | DARK | Fiend | 2150 | 1950 | A bull fiend restored by the dark arts, this monster appears out of a jar. | |
Valkyrie Erste | Effect Monster | LIGHT | Fairy | 1600 | 1800 | If this card is Special Summoned from your hand by a Spell effect: You can target 1 "Mischief of the Time Goddess" in your GY: add it to your hand. If you control a "Valkyrie" monster other than "Valkyrie Erste" (Quick Effect): You can banish 1 monster from your opponent's GY, then this card's ATK becomes equal to the banished monster's original ATK, until the end of this turn. You can only use each effect of "Valkyrie Erste" once per turn. | |
Vampire Grace | Effect Monster | DARK | Zombie | 2000 | 1200 | When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. | |
Vampire Red Baron | Effect Monster | DARK | Zombie | 2400 | 1000 | Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |
Vampire Scarlet Scourge | Effect Monster | DARK | Zombie | 2200 | 2200 | If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |
Vampire's Curse | Effect Monster | DARK | Zombie | 2000 | 800 | When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK. | |
Vanity's Fiend | Effect Monster | DARK | Fiend | 2400 | 1200 | This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters. | |
Vanquish Soul Pluton HG | Effect Monster | FIRE | Zombie | 0 | 0 | During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain. |
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Vaylantz Mad Marquess | Pendulum/Effect Monster | FIRE | Machine | 1700 | 1700 | During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn. Pendulum Scale: 1 Pendulum Effect: If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn. |
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Virgil, Rock Star of the Burning Abyss | Synchro/Effect Monster | LIGHT | Spellcaster | 2500 | 1000 | 1 Tuner + 1 or more non-Tuner monsters You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn. |
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Virtual World Beast - Jiujiu | Synchro/Effect Monster | WIND | Psychic | 2400 | 1700 | 1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of "Virtual World Beast - Jiujiu" once per turn. |
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Virtual World Kirin - Lili | Effect Monster | EARTH | Wyrm | 1800 | 600 | If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn. | |
Virtual World Oto-Hime - Toutou | Effect Monster | EARTH | Wyrm | 1200 | 1800 | If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Oto-Hime - Toutou" once per turn. | |
Virtual World Phoenix - Fanfan | Xyz/Effect Monster | EARTH | Wyrm | 2600 | 2000 | 2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn. |
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Virtual World Roshi - Laolao | Tuner/Effect Monster | WIND | Psychic | 0 | 2400 | If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn. | |
Visas Starfrost | Tuner/Effect Monster | LIGHT | Warrior | 2100 | 1500 | If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of "Visas Starfrost" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied). | |
Volcanic Queen | Effect Monster | FIRE | Pyro | 2500 | 1200 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 1 monster they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn: You can send 1 other card you control to the GY; inflict 1000 damage to your opponent. Once per turn, during your End Phase: Tribute 1 other monster or take 1000 damage. | |
Vulcan the Divine | Synchro/Effect Monster | FIRE | Beast-Warrior | 2000 | 1600 | 1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 face-up card you controland 1 face-up card your opponent controls; return those targets to thehand, but for the rest of this turn, you cannot activate cards, or theeffects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn. |
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VW-Tiger Catapult | Fusion/Effect Monster | LIGHT | Machine | 2000 | 2100 | V-Tiger Jet + "W-Wing Catapult" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.) |
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War Rock Skyler | Effect Monster | EARTH | Warrior | 2200 | 2200 | Gains 100 ATK for each monster your opponent controls. During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can target 1 Level 5 or lower Warrior monster in your GY; Special Summon it, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also for the rest of this turn, you cannot attack directly with Level 5 or lower monsters. You can only use this effect of "War Rock Skyler" once per turn. | |
Warrior of Tradition | Fusion Monster | EARTH | Warrior | 1900 | 1700 | Sonic Maid + "Beautiful Headhuntress" | |
Wattaildragon | Normal Monster | LIGHT | Dragon | 2500 | 1000 | Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles. |
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Wattchimera | Synchro/Effect Monster | LIGHT | Thunder | 1400 | 1200 | 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters. This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck. |
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White Aura Dolphin | Synchro/Effect Monster | WATER | Fish | 2400 | 1000 | 1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
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White Steed of the Floral Knights | Effect Monster | WIND | Beast | 2400 | 1800 | If you control a Level 2 or lower monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "White Steed of the Floral Knights" once per turn this way. When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 card you control; negate the attack, and if you do, destroy that targeted card. You can only use this effect of "White Steed of the Floral Knights" once per turn. | |
White-Horned Dragon | Effect Monster | DARK | Dragon | 2200 | 1400 | When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's Graveyard; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect. | |
Windaar, Sage of Gusto | Effect Monster | WIND | Psychic | 2000 | 1000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 Level 3 or lower "Gusto" monster from your Graveyard; Special Summon it in face-up Defense Position. | |
Wollow, Founder of the Drudge Dragons | Xyz/Effect Monster | DARK | Zombie | 2400 | 1300 | 2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn. |
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World Legacy - "World Crown" | Effect Monster | DARK | Machine | 2000 | 2000 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap Card from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn. | |
World Legacy - "World Shield" | Effect Monster | DARK | Machine | 0 | 3000 | Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your "World Legacy" cards in this card's column with card effects, also they cannot be destroyed by your opponent's card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of "World Legacy - "World Shield"" once per turn. | |
Worm Erokin | Effect Monster | LIGHT | Reptile | 2400 | 1200 | This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type "Worm" monster on the field and change it into face-down Defense Position. | |
Worm Noble | Flip/Effect Monster | LIGHT | Reptile | 1500 | 2400 | FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage to your opponent equal to half the attacking monster's ATK. | |
Worm Prince | Effect Monster | LIGHT | Reptile | 2200 | 400 | If this card destroys an opponent's monster by battle, you can add 1 Reptile-Type "Worm" monster from your Deck to your hand. Destroy this card during the End Phase if you do not control another Reptile-Type "Worm" monster. | |
Worm Warlord | Effect Monster | LIGHT | Reptile | 2350 | 1800 | This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row. | |
Xeno Meteorus | Tuner/Effect Monster | FIRE | Dinosaur | 2000 | 200 | If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn. | |
XX-Saber Faultroll | Effect Monster | EARTH | Warrior | 2400 | 1800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 level 4 or lower "X-Saber" monster from your Graveyard. | |
XX-Saber Hyunlei | Synchro/Effect Monster | EARTH | Warrior | 2300 | 1300 | 1 Tuner + 1 or more non-Tuner "X-Saber" monsters. When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field. |
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XY-Dragon Cannon | Fusion/Effect Monster | LIGHT | Machine | 2200 | 1900 | X-Head Cannon + "Y-Dragon Head" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field." |
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XZ-Tank Cannon | Fusion/Effect Monster | LIGHT | Machine | 2400 | 2100 | X-Head Cannon + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field." |
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Yamato-no-Kami | Spirit Monster | DARK | Warrior | 2200 | 1200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 Spirit monster from your Graveyard. this card returns to its owner's hand durong the End Phase of the turn is is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls. | |
Yosenju Magat | Effect Monster | WIND | Beast | 2000 | 100 | If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magat". During the End Phase, if this card was Special Summoned this turn: Return it to the hand. | |
Yosenju Misak | Effect Monster | WIND | Beast | 2300 | 200 | At the start of the Damage Step, if this card battles a face-up non-WIND monster: You can destroy that monster. When this card is Pendulum Summoned: You can target 1 card your opponent controls; destroy it. During the End Phase, if this card was Special Summoned this turn: Return it to the hand. | |
Yosenju Oyam | Effect Monster | WIND | Beast | ? | ? | When an opponent's monster declares a direct attack: You can send 1 "Yosenju" monster from your hand to the Graveyard, except "Yosenju Oyam"; Special Summon this card from your hand. You can only use this effect of "Yosenju Oyam" once per turn. At the start of the Damage Step, if this card battles an opponent's face-up monster: You can make this card's ATK and DEF become equal to the original ATK of the monster it is battling, until the end of this turn. When this card is destroyed by battle and sent to the Graveyard: You can add 1 "Yosenju" card from your Deck to your hand. | |
YZ-Tank Dragon | Fusion/Effect Monster | LIGHT | Machine | 2100 | 2200 | Y-Dragon Head + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field." |
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Zefraniu, Secret of the Yang Zing | Pendulum/Effect Monster | EARTH | Wyrm | 0 | 2600 | When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn. Pendulum Scale: 7 Pendulum Effect: You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. |
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Card Name | Type | Attribute | Sub Type | ATK | DEF | Card Text | Buy It |