Yu-Gi-Oh! Level 2 Monsters

This is a list of all the Yu-Gi-Oh! level monsters in our database.

Card Name Type Attribute    Sub Type     ATK     DEF     Card Text Buy It
8-Claws Scorpion Effect Monster DARK Insect 300 200 Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only.
A Cat of Ill Omen Effect Monster DARK Beast 500 300 FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Trap Card to your hand instead.
A-Team: Trap Disposal Unit Effect Monster FIRE Machine 300 400 This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
Alien Grey Effect Monster LIGHT Reptile 300 800 FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
Alien Infiltrator Effect Monster EARTH Reptile 800 500 Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.
Ally of Justice Unlimiter Effect Monster DARK Machine 600 200 You can Tribute this card to double the original ATK of 1 face-up "Ally of Justice" monster you control until the End Phase.
Ally Salvo Effect Monster DARK Machine 400 300 When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them.
Amazoness Scouts Effect Monster EARTH Warrior 500 1100 During either player's turn: You can Tribute this card; this turn, face-up "Amazoness" monsters you currently control cannot be targeted by monster effects, and cannot be destroyed by card effects.
Amorphage Gluttony Pendulum/Effect Monster EARTH Dragon 0 1850 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

Pendulum Scale: 5
Pendulum Effect: While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during yourStandby Phase, Tribute 1 monster or destroy this card.
Amorphage Lechery Pendulum/Effect Monster EARTH Dragon 1350 0 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

Pendulum Scale: 5
Pendulum Effect: While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
An Owl of Luck Effect Monster WIND Winged Beast 300 500 FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead.
Ancient Gear Effect Monster EARTH Machine 100 800 While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
Ancient Gear Cannon Effect Monster EARTH Machine 500 500 You can Tribute this card to inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn.
Apprentice Magician Effect Monster DARK Spellcaster 400 800 When this card is Summoned: Target 1 face-up card that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position.
Apprentice Piper Effect Monster DARK Spellcaster 100 1500 FLIP: You can Special Summon 1 monster from your hand.
If this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand.
Aquaactress Guppy Effect Monster WATER Aqua 600 600 Once per turn: You can Special Summon 1 "Aquaactress" monster from your hand.
Arcane Apprentice Tuner Monster FIRE Spellcaster 1000 400 If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.
Archfiend Marmot of Nefariousness Normal Monster EARTH Beast 400 600 An air marmot that has a nefarious horna dnwings. It attacks by throwing acorns.
Armored Kappa Xyz/Effect Monster WATER Psychic 400 1000 2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of "Armored Kappa" once per Duel.
Aromage Jasmine Effect Monster LIGHT Plant 100 1900 During your Main Phase, while your LP is higher than your opponent's, you can Normal Summon 1 Plant-Type monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.
Assault Blackwing - Sayo the Rain Hider Synchro/Effect Monster DARK Winged Beast 800 100 1 Tuner + 1 non-Tuner monster
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle.
Atlantean Heavy Infantry Effect Monster WATER Sea Serpent 0 1600 During your Main Phase, you can Normal Summon a Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
Atlantean Pikeman Normal Monster WATER Sea Serpent 1400 0 The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
Baby Raccoon Ponpoko Effect Monster EARTH Beast 800 0 When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
Baby Raccoon Tantan Effect Monster EARTH Beast 0 800 FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".
Babycerasaurus Effect Monster EARTH Dinosaur 500 500 When this card is destroyed by a card effect and sent to the Graveyard; Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.
Bacon Saver Effect Monster DARK Zombie 700 600 During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
Basic Insect Normal Monster EARTH Insect 500 700 Usually found traveling in swarms, this creature's ideal environment is the forest.
Batteryman C Effect Monster LIGHT Thunder 0 0 If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.
Battlin' Boxer Big Bandage Effect Monster FIRE Warrior 1100 1400 Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 "Battlin' Boxer" monster in your Graveyard, or 1 of your banished "Battlin' Boxer" monsters, that has a Level; all "Battlin' Boxer" monsters you currently control become that monster's current Level.
Bicular Effect Monster EARTH Machine 200 200 When this card is destroyed by battle, you can Special Summon 1 "Unicycular" from your hand or Deck.
Bite Shoes Effect Monster DARK Fiend 500 300 FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.
Bixi, Water of the Yang Zing Effect Monster WATER Wyrm 0 2000 When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Bixi, Water of the Yang Zing". You can only use this effect of "Bixi, Water of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects.
Blackwing - Blizzard the Far North Tuner Monster DARK Winged Beast 1300 0 This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position.
Blackwing - Fane the Steel Chain Effect Monster DARK Winged Beast 500 800 This card can attack your opponent directly. When this card attacks your opponent directly and inflicts Battle Damage to your opponent, change 1 Attack Position monster your opponent controls to Defense Position.
Blackwing - Gust the Backblast Effect Monster DARK Winged Beast 900 1400 If you control no cards, you can Special Summon this card from your hand. While this card is face-up on the field, if your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.
Blackwing - Harmattan the Dust Effect Monster DARK Winged Beast 800 800 If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.
Blackwing - Mistral the Silver Shield Tuner Monster DARK Winged Beast 100 1800 If this card on the field is destroyed and sent to the Graveyard, reduce the Battle Damage you take from the next attack this turn to 0.
Blade Rabbit Effect Monster EARTH Beast 400 300 When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
Bladefly Effect Monster WIND Insect 600 700 As long as this card remains face-up on the Field, increase the ATK of all Wind monsters by 500 points and decreases the ATK of all Earth monsters by 400 points.
Bokoichi the Freightening Car Normal Monster DARK Machine 500 500 A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken.
Bombardment Beetle Effect Monster WIND Insect 400 900 FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position.
Brain Jacker Effect Monster DARK Fiend 200 900 FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the monster that is equipped with this card. Increase your opponent's Life Points by 500 points during each of his/her Standby Phases.
Caligo Claw Crow Effect Monster DARK Winged Beast 900 600 If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way.
Cannonball Spear Shellfish Effect Monster WATER Aqua 1000 1000 While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Card Breaker Effect Monster LIGHT Warrior 100 900 This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.
Cardcar D Effect Monster EARTH Machine 800 400 Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.
Cat Shark Xyz/Effect Monster WATER Beast 500 500 2 Level 2 monsters
While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.
Catnipped Kitty Effect Monster EARTH Beast 0 500 This card cannot be attacked if there is another Beast-Type monster on your side of the field. Make the DEF of 1 monster on your opponent's side of the field 0 until the End Phase. This effect can only be used once per turn.
Chemicritter Carbo Crab Gemini/Effect Monster FIRE Aqua 700 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • During your Main Phase: You can send 1 Gemini monster from your Deck to the Graveyard, then add 1 Gemini monster from your Deck to your hand. You can only use this effect of "Chemicritter Carbo Crab" once per turn.
  • Chemicritter Hydron Hawk Gemini/Effect Monster WATER Winged Beast 1400 700 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • You can discard 1 card, then target 1 Gemini monster in your Graveyard; Special Summon it in Defense Position. You can only use this effect of "Chemicritter Hydron Hawk" once per turn.
  • Chemicritter Oxy Ox Gemini/Effect Monster WIND Beast 0 2100 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • During your Main Phase: You can Special Summon 1 Gemini monster from your hand, and if you do, all Gemini monsters you currently control become that monster's original Level until the end of this turn. You can only use this effect of "Chemicritter Oxy Ox" once per turn.
  • Cherry Inmato Tuner Monster DARK Plant 700 400 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon up to 2 "Inmato" monsters from your Deck. The monster(s) Special Summoned by this effect cannot be used as Synchro Material Monsters this turn.
    Chow Chow Chan Effect Monster EARTH Beast 800 800 When your opponent activates a Normal Trap Card in response to your monsterís attack declaration targeting an opponentís monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).
    Chrysalis Chicky Effect Monster WIND Winged Beast 600 400 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Air Hummingbird" from your hand or Deck.
    Chrysalis Dolphin Effect Monster WATER Fish 400 600 By Tributing this card while "Neo-Space" is on the field, Special Summon 1 "Neo-Spacian Aqua Dolphin" from your hand or Deck.
    Chrysalis Larva Effect Monster FIRE Insect 300 300 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Flare Scarab" from your hand or Deck.
    Chrysalis Mole Effect Monster EARTH Beast 700 100 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Grand Mole" from your hand or Deck.
    Chrysalis Pantail Effect Monster DARK Beast 800 300 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Dark Panther" from your hand or Deck.
    Chrysalis Pinny Effect Monster LIGHT Plant 100 700 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Glow Moss" from your hand or Deck.
    Clown Zombie Normal Monster DARK Zombie 1350 0 A clown revived by the powers of darkenss. Its deadly dance has sent many monster to their graves.
    Cobra Jar Effect Monster EARTH Reptile 600 300 FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.
    Constellar Rasalhague Effect Monster LIGHT Spellcaster 900 100 You can Tribute this card; Special Summon 1 "Constellar" monster from your hand or Graveyard in face-up Defense Position, except "Constellar Rasalhague".
    Cross Porter Effect Monster DARK Warrior 400 400 You can send 1 monster you control to the Graveyard and Special Summon 1"Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.
    Cryomancer of the Ice Barrier Tuner Monster WATER Aqua 1300 0 While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.
    Crystal Rose Effect Monster LIGHT Rock 500 500 Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.
    Crystron Citree Tuner/Effect Monster WATER Machine 500 500 During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn.
    Crystron Prasiortle Effect Monster WATER Machine 500 2000 You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron" monster from your hand. You can only use 1 "Crystron Prasiortle" effect per turn, and only once that turn.
    Cyber Dragon Core Effect Monster LIGHT Machine 400 1500 When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.
    Cyber Ouroboros Effect Monster DARK Machine 100 600 When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.
    Cyber Petit Angel Effect Monster LIGHT Fairy 300 200 If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn.
    Cyber-Stein Effect Monster DARK Machine 700 500 Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position.
    D.D. Scout Plane Effect Monster DARK Machine 800 1200 If this card is removed from play, Special Summon it in face-up Attack Position during the End Phase of this turn.
    D.D. Telepon Effect Monster EARTH Psychic 500 1800 If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
    D/D Swirl Slime Effect Monster DARK Fiend 200 200 If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
    Daigusto Phoenix Xyz/Effect Monster WIND Pyro 1500 1100 2 Level 2 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.
    Damage Eater Effect Monster DARK Fiend 100 800 During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
    Danipon Effect Monster EARTH Insect 600 600 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Insect-Type monster with 1000 DEF or less from your Deck to your hand.
    Dark Cat with White Tail Effect Monster EARTH Beast 800 500 FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.
    Dark Desertapir Effect Monster EARTH Beast 1100 300 When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.
    Dark Garnex the Cubic Beast Effect Monster EARTH Beast 0 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Blade Garoodia the Cubic Beast" from your Deck to your hand.
    Dark Tinker Tuner Monster DARK Fiend 1000 1300 When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
    Dark Verger Effect Monster EARTH Plant 0 1000 When a Plant-Type Tuner monster is Normal Summoned to your side of the field, you can Special Summon this card from your Graveyard in Attack Position.
    Dark-Eyes Illusionist Effect Monster DARK Spellcaster 0 1400 FLIP: Select 1 monster. While this monster remains face-up on the field that monster cannot attack.
    Decoy Dragon Effect Monster FIRE Dragon 300 200 When this card is selected as an attack target by your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your Graveyard, Special Summon it and switch the attack target to that monster.
    Decoyroid Effect Monster WIND Machine 300 500 While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid".
    Deep Sea Diva Tuner monster WATER Sea Serpent 200 400 When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.
    Deskbot 002 Effect Monster EARTH Machine 500 500 If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.
    Destiny HERO - Departed Effect Monster DARK Warrior 1000 0 During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.
    Dewdark of the Ice Barrier Tuner Monster WATER Aqua 1200 800 If the only face-up monsters you control are Level 2 or lower monsters, this card can attack your opponent directly.
    Dharma Cannon Normal Monster DARK Machine 900 500 A monstrous creature whose body is lined with cannons that never miss their targets.
    Dig Beak Normal Monster EARTH Beast 500 800 This beast coils like a snake, and strikes quickly with its snapping beak.
    Dimension Jar Effect Monster DARK Machine 200 200 FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.
    Doki Doki Effect Monster EARTH Rock 500 500 You can discard 1 Rock-Type monster; Special Summon from your Deck, 1 Rock-Type monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.
    Doppelwarrior Effect Monster DARK Warrior 800 800 When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 2 "Doppel Tokens" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
    Dragunity Aklys Tuner Monster WIND Dragon 1000 800 When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it.
    Dragunity Javelin Tuner Monster WIND Dragon 1200 800 If this face-up card is destroyed while in the Monster Card Zone, you can equip it to 1 face-up Winged Beast-Type "Dragunity" monster you control, instead of sending it to the Graveyard.
    Dragunity Partisan Tuner Monster WIND Dragon 1200 800 When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster is treated as a Tuner monster.
    Dragunity Phalanx Tuner Monster WIND Dragon 500 1100 Once per turn, if this card is equipped as an Equip Card to a monster, you can Special Summon it.
    Dread Dragon Tuner Monster FIRE Dragon 1100 400 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand.
    Dreamsprite Effect Monster LIGHT Plant 300 200 When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.
    Drill Bug Effect Monster EARTH Insect 1100 200 When this card inflicts damage to your opponent's Life Points, you may take 1 Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" face-down on top of the Deck."
    Dummy Golem Effect Monster EARTH Rock 800 800 FLIP: Your opponent selects 1 monster that he/she controls. Switch control of the selected monster and this card.
    Dupe Frog Effect Monster WATER Aqua 100 2000 This card's name is treated as "Des Frog" while it is face-up on the field. Your opponent cannot select another monster as an attack target. When this card is sent from the field to the Graveyard, you can add 1 "Frog" monster except "Dupe Frog" or "Frog the Jam" from your Deck or Graveyard to your hand.
    Ebon Magician Curran Effect Monster DARK Spellcaster 1200 0 During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
    Eidos the Underworld Squire Effect Monster DARK Spellcaster 800 1000 If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your Graveyard, then target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Eidos the Underworld Squire"; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Eidos the Underworld Squire" once per turn.
    Elephun Tuner Monster EARTH Beast 500 300 When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand.
    Esper Girl Tuner Monster EARTH Psychic 500 300 When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand.
    Evil HERO Infernal Prodigy Effect Monster DARK Fiend 300 600 If you control no monsters, you can Special Summon this card (from your hand) in face-up Attack Position. During the End Phase, if you Tributed this card this turn to Tribute Summon a "HERO" monster: Draw 1 card.
    Evoltile Elginero Effect Monster FIRE Reptile 0 0 When this card on the field is Tributed and sent to the Graveyard: Draw 1 card, then, you can shuffle 1 Dinosaur-Type monster from your hand into the Deck, then add 1 "Evoltile" monster from your Deck to your hand.
    Evoltile Najasho Effect Monster FIRE Reptile 100 2000 If this card on the field is Tributed: You can Special Summon 1 "Evolsaur" monster from your Deck.
    Evoltile Odonto Effect Monster FIRE Reptile 500 1200 When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand.
    Extra Veiler Effect Monster LIGHT Spellcaster 600 200 When your opponent Special Summons a monster(s), you can Special Summon this card from your hand. During the turn this card is Special Summoned by this effect, your opponent takes any effect damage you would have taken from their card effects, instead.
    Fabled Krus Effect Monster LIGHT Fiend 1000 800 When this card is discarded to the Graveyard, select 1 Level 4 or lower "Fabled" monster in your Graveyard, except this card, and Special Summon it.
    Fabled Miztoji Tuner Monster LIGHT Fiend 400 200 You can send this card from your hand to the Graveyard to select 1 face-up "Fabled" monster you control. The selected monster is treated as a Tuner monster while face-up on the field.
    Fabled Oltro Tuner Monster LIGHT Fiend 800 500 Once per turn, you can send 1 card from your hand to the Graveyard to Special Summon 1 Level 3 "Fabled" monster from your hand.
    Fabled Raven Tuner Monster LIGHT Fiend 1300 1000 Once per turn, you can discard any number of cards from your hand and increase the Level of this card by the number of discarded cards, until the End Phase. This card also gains ATK equal to the number of discarded cards ◊ 400, until the End Phase.
    Featherizer Effect Monster WIND Spellcaster 700 1100 When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini Monster from your Deck to the Graveyard and draw 1 card.
    Fiend Scorpion Normal Monster EARTH Insect 900 200 A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
    Firegrass Normal Monster EARTH Plant 700 600 A fire-breathing plant found growing near volcanoes.
    Fishborg Planter Effect Monster WATER Fish 200 200 Once, while this card is in the Graveyard: You can send the top card of your Deck to the Graveyard, and if that card was a WATER monster, Special Summon this card. The effect of "Fishborg Planter" can only be activated once per turn.
    Flame Dancer Normal Monster FIRE Pyro 550 450 This monster moves while swinging its burning rope.
    Flame Viper Normal Monster EARTH Pyro 400 450 A fire-breathing snake whose speed makes it a difficult target.
    Flamvell Dragnov Effect Monster FIRE Dragon 1100 200 When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can remove from play this card in your Graveyard, along with 1 face-up FIRE monster you control, to add 1 "Flamvell Dragnov" from your Deck to your hand.
    Flelf Effect Monster WIND Spellcaster 800 1300 Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase.
    Fleur Synchron Tuner Monster LIGHT Machine 400 200 If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand.
    Flip Flop Frog Effect Monster WATER Aqua 500 200 Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".
    Fluffal Owl Effect Monster EARTH Fairy 1000 1000 When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.
    Fluffal Sheep Effect Monster EARTH Fairy 400 800 If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand: Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.
    Force Resonator Tuner Monster WATER Fiend 500 500 You can send this face-up card you control to the Graveyard to select 1 face-up monster you control. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step.
    Formula Synchron Synchro/Tuner Monster LIGHT Machine 200 1500 1 Tuner + 1 non-Tuner monster
    When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.
    Fortress Warrior Effect Monster EARTH Warrior 600 1200 You take no Battle Damage from battles involving this card. Once per turn, this card cannot be destroyed by battle.
    Fortune Lady Fire Effect Monster FIRE Spellcaster ? ? This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned in face-up Attack Position by the effect of a "Fortune Lady" card, destroy 1 face-up monster your opponent controls, and inflict damage to your opponent equal to the destroyed monster's ATK.
    Fox Fire Effect Monster FIRE Pyro 300 200 During the End Phase, if this card was destroyed by battle this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.
    Frequency Magician Tuner Monster LIGHT Spellcaster 800 400 When this card is Normal Summoned, place 1 Spell counter on it (max. 1). You can remove 1 Spell counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.
    Frog the Jam Normal Monster WATER Aqua 700 500 A slime with the head of a frog, it attacks by croaking terribly.
    Gachi Gachi Gantetsu Xyz/Effect Monster EARTH Rock 500 1800 2 Level 2 monsters
    If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.
    Gadget Arms Effect Monster WATER Machine 200 400 FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand.
    Gagaga Child Effect Monster DARK Spellcaster 800 1200 If you control a "Gagaga" monster other than "Gagaga Child", you can Special Summon this card (from your hand). When you do: You can target 1 "Gagaga" monster you control with a different Level than this card; this card's Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect.
    Gagaga Clerk Effect Monster EARTH Warrior 400 800 If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).
    Gagaga Sister Effect Monster DARK Spellcaster 200 800 When this card is Normal Summoned: You can add 1 "Gagaga" Spell/Trap Card from your Deck to your hand. You can target 1 other "Gagaga" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of "Gagaga Sister" once per turn.
    Galaxy Serpent Tuner Monster LIGHT Dragon 1000 0 Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.
    Gale Dogra Effect Monster EARTH Insect 650 600 You can pay 3000 Life Points to discard 1 monster from your Extra Deck to the Graveyard.
    Geira Guile the Cubic King Effect Monster WIND Fairy 0 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand.
    Gemini Soldier Gemini Monster WIND Warrior 500 300 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect.
  • Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after Damage calculation, you can Special Summon 1 Level 4 or lower Gemini Monster from your Deck, except "Gemini Soldier".
  • Genex Ally Chemistrer Tuner Monster DARK Machine 200 500 During either player's turn, you can discard this card and declare 1 Attribute to select 1 face-up "Genex" monster you control. That monster's Attribute becomes the declared Attribute.
    Genex Ally Solid Effect Monster DARK Machine 500 1200 Once per turn, you can send 1 face-up WATER "Genex" monster you control to the Graveyard to draw 2 cards.
    Ghost Charon, the Underworld Boatman Tuner/Effect Monster DARK Zombie 500 0 If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.
    Ghostrick Doll Effect Monster DARK Spellcaster 300 1200 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.
    Ghostrick Nekomusume Effect Monster DARK Spellcaster 400 900 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect.
    Ghostrick Socuteboss Xyz/Effect Monster DARK Spellcaster 1400 1200 2 Level 2 monsters
    While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.
    Ghostrick Witch Effect Monster DARK Spellcaster 1200 200 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
    Ghostrick Yuki-onna Effect Monster DARK Spellcaster 1000 800 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
    Giant Germ Effect Monster DARK Fiend 1000 100 When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
    Gishki Abyss Effect Monster WATER Fish 800 500 When this card is Summoned: You can add 1 "Gishki" monster with 1000 or less DEF from your Deck to your hand, except "Gishki Abyss".
    Gishki Reliever Effect Monster WATER Aqua 500 800 When this card is Normal or Flip Summoned: You can target 1 other monster you control; return that target to the hand. You must control another face-up "Gishki" monster to activate and to resolve this effect.
    Gishki Vanity Effect Monster WATER Aqua 1000 800 During your Main Phase: You can discard this card to activate the following effect: During this turn, your opponent cannot activate the effects of Spells, Trap, or Effect Monsters in response to the activation of a "Gishki" Ritual Spell Card or the Ritual Summon of a "Gishki" Ritual Monster.
    Gishki Vision Effect Monster WATER Sea Serpent 700 500 If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
    Gokipon Effect Monster EARTH Insect 800 800 When this card is destroyed by battle and sent to the Graveyard: You can add 1 Insect-Type monster with 1500 or less ATK from your Deck to your hand.
    Graydle Slime Jr. Tuner/Effect Monster WATER Aqua 0 2000 When this card is Normal Summoned: You can target 1 "Graydle" monster in your Graveyard; for the rest of this turn, you cannot Special Summon other monsters, except WATER monsters, also Special Summon that monster, then you can Special Summon from your hand, 1 Aqua-Type monster with the same Level as the monster Special Summoned by this card's effect. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Graydle" monster from your Deck.
    Gren, Tactician of Dark World Effect Monster DARK Fiend 300 500 If this card is discarded to the Graveyard by a card effect: Target 1 Spell/Trap Card on the field; destroy that target.
    Gusto Falco Tuner Monster WIND Winged Beast 600 1400 When this face-up card on the field is sent to the Graveyard, except by battle: You can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.
    Gusto Griffin Effect Monster WIND Winged Beast 800 300 If this card is sent from the hand to the Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn.
    Gusto Squirro Tuner Monster WIND Thunder 0 1800 When this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 Level 5 or higher "Gusto" monster from your Deck.
    Gwenhwyfar, Queen of Noble Arms Effect Monster LIGHT Spellcaster 300 300 You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster.
  • LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead.
  • DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step. You can destroy that monster, then destroy this card.
  • Hand of Nephthys Effect Monster WIND Spellcaster 600 600 You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.
    Hane-Hane Effect Monster EARTH Beast 450 500 Flip: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
    Haniwa Normal Monster EARTH Rock 500 500 An earthen figure that protects the tomb of an ancient ruler.
    Happy Lover Normal Monster LIGHT Fairy 800 500 Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.
    Harpie Girl Normal Monster WIND Winged Beast 500 500 A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply.
    Herald of Green Light Effect Monster LIGHT Fairy 300 500 Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn.
    Herald of Orange Light Tuner Monster LIGHT Fairy 300 500 During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation and destroy it.
    Herald of Pure Light Xyz/Effect Monster LIGHT Fairy 600 1000 2 Level 2 monsters
    You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.
    Herald of Purple Light Effect Monster LIGHT Fairy 300 500 Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn.
    Hero Kid Effect Monster EARTH Warrior 300 600 When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.
    Hinotama Soul Normal Monster FIRE Pyro 600 500 An intensely hot flame creature that rams anything standing in its way.
    Hiro's Shadow Scout Effect Monster DARK Fiend 650 500 FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.
    Horseytail Effect Monster WIND Plant 400 500 When this card is destroyed by battle and sent the Graveyard, Special Summon 1 "Horsetail Token" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the Graveyard.
    Hoshiningen Effect Monster LIGHT Fairy 500 700 As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points.
    Imairuka Effect Monster WATER Sea Serpent 1000 1000 When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Send the top card of your Deck to the Graveyard, then, if it was a WATER monster, draw 1 card.
    Infernity Beetle Tuner Monster DARK Insect 1200 0 While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.
    Infernity Dwarf Effect Monster DARK Warrior 800 500 While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
    Infernoid Antra Effect Monster FIRE Fiend 0 2000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard, while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
    Interceptomato Effect Monster EARTH Plant 800 800 During your opponent's turn. You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
    Inzektor Ladybug Effect Monster DARK Insect 500 100 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 face-up monster you control; increase that target's Level by up to 2.
    Iron Blacksmith Kotetsu Effect Monster FIRE Beast-Warrior 500 500 FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand.
    Iron Chain Blaster Effect Monster EARTH Machine 1100 0 Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent.
    Jiaotu, Darkness of the Yang Zing Tuner/Effect Monster DARK Wyrm 0 2000 When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Jiaotu, Darkness of the Yang Zing". If you control no other monsters: You can send 2 "Yang Zing" cards from your hand to the Graveyard; Special Summon 1 "Yang Zing" monster with 0 ATK and 1 "Yang Zing" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 "Jiaotu, Darkness of the Yang Zing" effect per turn, and only once that turn.
    Jigen Bakudan Effect Monster FIRE Pyro 200 1000 FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the Field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
    Jinzo #7 Effect Monster DARK Machine 500 400 This monster can attack your opponent's Life Points directly.
    Jowls of Dark Demise Effect Monster WATER Fiend 200 100 FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it can attack your opponent's Life Points directly.
    Junk Anchor Tuner/Effect Monster EARTH Machine 0 0 For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your Graveyard; Special Summon that target, and if you do, Immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.
    Jurrac Gallim Tuner Monster FIRE Dinosaur 1200 0 When this card is destroyed by battle and sent to the Graveyard, you can destroy the monster that destroyed this card. Your opponent can discard 1 card to negate this card's effect.
    Jurrac Stauriko Effect Monster FIRE Dinosaur 500 400 If this card is destroyed by battle, Special Summon 2 "Jurrac Token"s (Dinosaur-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a "Jurrac" monster.
    Jutte Fighter Tuner Monster EARTH Warrior 700 900 Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
    Kagemusha of the Blue Flame Normal Monster EARTH Warrior 800 400 Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade.
    Kagemusha of the Six Samurai Effect Monster EARTH Warrior 400 1800 During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.
    Kageningen Normal Monster DARK Warrior 800 600 He yoozes both a physical form and a shadow form ta attack. So he's a tough monstah ta beat!
    Kahkki, Guerilla of Dark World Effect Monster DARK Fiend 300 500 If this card is discarded to the Graveyard by a card effect: Target 1 monster on the field; destroy that target.
    Kalantosa, Mystical Beast of the Forest Effect Monster EARTH Beast 200 1400 If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.
    Kamui, Hope of Gusto Effect Monster WIND Psychic 200 1000 FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.
    Karakuri Barrel mdl 96 "Shinkuro" Tuner Monster EARTH Machine 400 400 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.
    Karakuri Merchant mdl 177 "Inashichi" Effect Monster EARTH Machine 500 1500 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, you can add 1 "Karakuri" card from your Deck to your hand.
    Karakuri Spider Effect Monster EARTH Machine 400 500 If this card attacks a DARK monster, destroy the attack target after damage calculation.
    Key Man the Key Warrior Effect Monster EARTH Warrior 1000 500 Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase.
    Kiseitai Effect Monster DARK Fiend 300 800 When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card.
    Kozmo Scaredy Lion Effect Monster LIGHT Psychic 1200 500 During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Scaredy Lion" once per turn. Once per turn: You can pay 500 LP, then target 3 of your banished "Kozmo" monsters; return them to the Graveyard, and if you do, inflict 500 damage to your opponent.
    Kozmo Strawman Effect Monster LIGHT Psychic 500 1800 During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.
    Krebons Tuner Monster DARK Psychic 1200 400 When this card is targeted for an attack: You can pay 800 Life Points; negate the attack.
    Larvae Moth Effect Monster EARTH Insect 500 400 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"."
    Laval Coatl Tuner Monster FIRE Pyro 1300 700 If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand).
    Laval Forest Sprite Tuner Monster FIRE Pyro 300 200 When this card is sent from the field to the Graveyard: All face-up "Laval" monsters you control gain 200 ATK for each "Laval" monster in your Graveyard, until the End Phase.
    Lemon Magician Girl Effect Monster LIGHT Spellcaster 800 600 Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.
    Lifeforce Harmonizer Effect Monster WIND Psychic 800 400 When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.
    Little Chimera Effect Monster FIRE Beast 600 550 As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points.
    Lunalight Black Sheep Effect Monster DARK Beast-Warrior 100 600 "You can discard this card, then activate 1 of these effects;
  • Add 1 ""Lunalight"" monster from your Graveyard to your hand, except ""Lunalight Black Sheep"".
  • Add 1 ""Polymerization"" from your Deck to your hand.
    If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up ""Lunalight"" Pendulum Monster from your Extra Deck or 1 ""Lunalight"" monster from your Graveyard, except ""Lunalight Black Sheep""."
  • Lunalight White Rabbit Effect Monster DARK Beast-Warrior 800 800 When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position.Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand.
    Machina Peacekeeper Union Monster EARTH Machine 500 400 When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Magical Plant Mandragola Effect Monster DARK Spellcaster 500 200 FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
    Magical Undertaker Effect Monster DARK Spellcaster 400 400 FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your Graveyard; Special Summon that target.
    Magicat Effect Monster LIGHT Spellcaster 600 500 If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your Graveyard to the top of your Deck.
    Magician's Robe Effect Monster DARK Spellcaster 700 2000 During your opponent's turn: You can discard 1 Spell/Trap Card; Special Summon 1 "Dark Magician" from your Deck (this is a Quick Effect). During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.
    Magna Drago Tuner Monster FIRE Dragon 1400 600 Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK.
    Malefic Parallel Gear Tuner Monster DARK Machine 0 0 When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 "Malefic" monster in your hand.
    Malicevorous Fork Effect Monster DARK Fiend 400 400 You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
    Malicevorous Knife Effect Monster DARK Fiend 600 100 When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.
    Malicevorous Spoon Effect Monster DARK Fiend 100 500 When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
    Man Eater Normal Monster EARTH Plant 800 600 Man-eating plant with poison feelers for attacking enemies.
    Man-Eater Bug Effect Monster EARTH Insect 450 600 FLIP: Select and destroy 1 monster on the field.
    Mara of the Nordic Alfar Tuner Monster DARK Spellcaster 1000 500 If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 "Nordic" monsters in your hand.
    Mask of Darkness Effect Monster DARK Fiend 900 400 FLIP: Add 1 Trap Card from your Graveyard to your hand.
    Master Craftsman Gamil?? Effect Monster FIRE Pyro 200 200 During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn.
    Maxx "C" Effect Monster EARTH Insect 500 200 During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
    Mecha Bunny Effect Monster EARTH Machine 800 100 When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.
    Mecha Phantom Beast O-Lion Tuner Monster WIND Machine 600 1000 You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn.
    Meda Bat Normal Monster DARK Fiend 800 400 An eyeball fiend created by a servant of the wicked, it uses "Dark Bombs" to blow away its enemies.
    Medusa Worm Effect Monster EARTH Rock 500 600 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
    Mega Thunderball Normal Monster WIND Thunder 750 600 Rolls along the ground releasing bolts of electricity to attack its enemies.
    Meotoko Normal Monster EARTH Beast 700 600 Dis big ol' guy wit' a big ol' eye shoots a nasty ray beam right atcha!
    Metalfoes Steelen Pendulum Monster FIRE Psychic 0 2100 Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    Mimir of the Nordic Ascendant Effect Monster DARK Fairy 600 0 Once per turn, at the start of your Standby Phase, if you control a face-up "Nordic" monster, you can send 1 Spell Card from your hand to the Graveyard to Special Summon this card from your Graveyard.
    Miracle Flipper Effect Monster LIGHT Spellcaster 300 500 If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.
    Miracle Jurassic Egg Effect Monster EARTH Dinosaur 0 2000 While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster card is sent to your Graveyard. By Tributing this card, select and Special Summon 1 Dinosaur-Type Monster from your deck whose Level is equal to or lower than the number of counters on this card when it was Tributed.
    Mist Valley Baby Roc Tuner Monster WIND Winged Beast 400 600 When this card is sent directly from the hand to the Graveyard, you can Special Summon it.
    Mist Valley Windmaster Tuner/Effect Monster WIND Winged Beast 400 800 Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hand to the Graveyard until they have 4 cards.
    Mithra the Thunder Vassal Effect Monster LIGHT Thunder 800 1000 If this card is in your hand: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, Special Summon 1 "Vassal Token" (Thunder-Type/LIGHT/Level 1 /ATK800/DEF 1000) to your opponent's side of the field in Defense Position. If this card is Tributed for a Tribute Summon: You can activate this effect; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Setthis turn. (You can only gain this effect once per turn.) You can only use each effect of "Mithra the Thunder Vassal" once per turn.
    Mogmole Effect Monster EARTH Beast 800 800 When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.
    Morphing Jar Effect Monster EARTH Rock 700 600 FLIP: Both players discard all the cards in their hands, then draw 5 cards.
    Morphtronic Cameran Effect Monster LIGHT Machine 800 600
  • While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower "Morphtronic" monster from your hand or Graveyard, except "Morphtronic Cameran".
  • While in Defense Position: "Morphtronic" monsters on the field cannot be targeted by effects.
  • Morphtronic Clocken Effect Monster EARTH Machine 600 1100
  • While in Attack Position: This card gains 500 ATK for each Morph Counter on it.
  • While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it.
  • Muka Muka Effect Monster EARTH Rock 600 300 As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.
    Mushroom Man Normal Monster EARTH Plant 800 600 Found in humid regions, this creature attacks enemies with a lethal rain of poison spores.
    Mystic Swordsman LV2 Effect Monster FIRE Warrior 900 0 If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.
    Mystical Shine Ball Normal Monster LIGHT Fairy 500 500 A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
    Naturia Antjaw Effect Monster EARTH Insect 400 200 When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
    Naturia Beans Effect Monster EARTH Plant 100 1200 Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 Damage to your opponent.
    Naturia Cosmobeet Tuner Monster EARTH Plant 1000 700 When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand.
    Naturia Eggplant Effect Monster EARTH Plant 1000 700 When this card is sent from the field to the Graveyard, you can select 1 "Naturia" monster in your Graveyard, except "Naturia Eggplant", and add it to your hand.
    Naturia Pineapple Effect Monster EARTH Plant 100 100 All face-up monsters you control are treated as Plant-Type. During your Standby Phase, if you do not control a face-up "Naturia Pineapple", and have no monsters in your Graveyard except Plant or Beast-Type: You can Special Summon this card from your Graveyard. You must not control any Spell or Trap Cards to activate and resolve this effect.
    Naturia Sunflower Effect Monster EARTH Plant 500 0 You can Tribute this card and 1 other "Naturia" monster you control to negate the activation of an opponent's Effect Monster's effect and destroy that Effect Monster.
    Naturia Tulip Tuner Monster EARTH Plant 600 1500 Each time your opponent activates a Spell or Trap Card, all face-up "Naturia" monster(s) you control gain 500 ATK until the End Phase.
    Necro Defender Effect Monster DARK Fiend 0 800 During your Main Phase, you can remove from play this card from your Graveyard to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.
    Necro Linker Effect Monster DARK Fiend 600 0 You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.
    Needle Ball Effect Monster DARK Fiend 750 700 FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
    Needle Worm Effect Monster EARTH Insect 750 600 FLIP: Discard 5 cards from the top of your opponent's Deck to the Graveyard.
    Neo Flamvell Origin Tuner Monster FIRE Pyro 500 200 If you control a face-up "Flamvell" monster, except "Neo Flamvell Origin", and your opponent has 3 or less cards in their Graveyard, you can Special Summon this card from your hand.
    Nettles Tuner Monster EARTH Plant 1200 400 If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.
    Night's End Sorcerer Tuner Monster DARK Spellcaster 1300 400 When this card is Special Summoned, you can remove from play up to 2 cards from your opponent's Graveyard.
    Nightmare Horse Effect Monster DARK Zombie 500 400 This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.
    Nimble Angler Effect Monster WATER Fish 600 100 If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".
    Nimble Manta Effect Monster WATER Fish 800 100 When this card is sent from the field to the Graveyard by a card effect: You can Special Summon any number of "Nimble Manta" from your Deck.
    Nimble Momonga Effect Monster EARTH Beast 1000 100 When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
    Nimble Musasabi Effect Monster EARTH Beast 800 100 When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.
    Nimble Sunfish Effect Monster WATER Fish 1000 100 When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-type monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Nimble Sunfish" from your Deck.
    Nitro Synchron Tuner Monster FIRE Machine 300 100 If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro monster, draw 1 card.
    Noisy Gnat Effect Monster EARTH Insect 700 300 You can send this card from your hand to the Graveyard to increase the Level of 1 monster on the field by 1, until the End Phase.
    Nubian Guard Effect Monster FIRE Warrior 500 500 If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.
    Number 43: Manipulator of Souls Xyz/Effect Monster DARK Fiend 0 0 3 Level 2 DARK monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Number" monster in your Graveyard; equip that target to this card. While equipped with a "Number" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain Life Points (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field.
    Number 45: Crumble Logos the Prophet of Demolition Xyz/Effect Monster EARTH Zombie 2200 0 2 or more Level 2 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.
    Number 64: Ronin Raccoon Sandayu Xyz/Effect Monster EARTH Beast 1000 1000 2 Level 2 Beast-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
    Number 65: Djinn Buster Xyz/Effect Monster DARK Fiend 1300 0 2 Level 2 DARK monsters
    During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
    Number 96: Dark Mist Xyz/Effect Monster DARK Fiend 100 1000 3 Level 2 monsters
    Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.
    Oilman Union Monster EARTH Machine 400 400 Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Ojama Black Normal Monster LIGHT Beast 0 1000 He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
    Ojama Blue Effect Monster LIGHT Beast 0 1000 When this card is destroyed by battle and sent to the Graveyard, you can add 2 "Ojama" cards from your Deck to your hand (this can include "Ojamuscle").
    Ojama Green Normal Monster LIGHT Beast 0 1000 He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
    Ojama Red Effect Monster LIGHT Beast 0 1000 When this card is Normal Summoned, you can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.
    Ojama Yellow Normal Monster LIGHT Beast 0 1000 He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
    Old Vindictive Magician Effect Monster DARK Spellcaster 450 600 FLIP: Target 1 monster your opponent controls; destroy that target.
    Overlay Eater Effect Monster LIGHT Reptile 300 800 You can banish this card from your Graveyard; take 1 Xyz Material from a monster your opponent controls and attach it to an Xyz Monster you control as Xyz Material.
    Pain Painter Tuner Monster DARK Zombie 400 200 While this card is face-up on the field, its name is treated as "Plaguespreader Zombie". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters except for the Synchro Summon of a Zombie-Type monster.
    Paleozoic Anomalocaris Xyz/Effect Monster WATER Aqua 2400 0 3 or more Level 2 monsters
    This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.
    Paleozoic Opabinia Xyz/Effect Monster WATER Aqua 0 2400 2 Level 2 monsters
    This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.
    Parasite Paracide Effect Monster EARTH Insect 500 300 Flip: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned on your opponent's side of the field in face-up Defense Position and inflicts 1000 points of damage to your opponent's Life Points. Then all face-up monsters on your opponent's side of the field become Insect-Type as long as this card remains face-up on the field.
    Penguin Soldier Effect Monster WATER Aqua 750 500 FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
    People Running About Normal Monster FIRE Pyro 600 600 Although they always suffer in silence, they swear an oath to inevitably revolt.
    Performapal Cheermole Pendulum/Effect Monster EARTH Beast 600 1000 You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn.
  • If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
  • If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.

    Pendulum Scale: 5
    Pendulum Effect: All Pendulum Monsters you control gain 300 ATK.
  • Performapal Handstandaccoon Pendulum/Effect Monster EARTH Beast 400 600 When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.

    Pendulum Scale: 3
    Pendulum Effect: You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, your cards with the same name as the one returned to the hand by by this effect, and their effects, cannot be activated (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn.
    Performapal Spikeagle Effect Monster WIND Winged Beast 900 900 Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent.
    Performapal Sword Fish Effect Monster WATER Fish 600 600 If this card is Normal Summoned or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF.
    Performapal Trampolynx Pendulum/Effect Monster EARTH Beast 300 300 When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.

    Pendulum Scale: 4
    Pendulum Effect: When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of "Performapal Trampolynx" once per turn.
    Performapal Trump Girl Pendulum/Effect Monster DARK Spellcaster 200 200 Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.

    Pendulum Scale: 4
    Pendulum Effect:
    Performapal Turn Toad Pendulum/Effect Monster WATER Aqua 0 800 Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.
    Petit Dragon Normal Monster WIND Dragon 600 700 A very small dragon known for its vicious attacks.
    Phantom Cricket Effect Monster EARTH Insect 300 100 FLIP: Return 1 face-down monster from the field to the top of its owner's Deck.
    Pharaoh's Servant Normal Monster DARK Zombie 900 0 An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver.
    Pharaonic Protector Normal Monster EARTH Zombie 900 0 The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
    Phoenixian Seed Effect Monster FIRE Plant 800 0 You can send this face-up card to the Graveyard to Special Summon 1 "Phoenixian Cluster Amaryllis" from your hand.
    Piranha Army Effect Monster WATER Fish 800 200 The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
    Pixie Knight Effect Monster LIGHT Spellcaster 1300 200 When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and places that card on the top of your Deck.
    Plaguespreader Zombie Tuner monster DARK Zombie 400 200 You can return 1 card from your hand to the top of the Deck to Special Summon this card from your Graveyard. If you do, remove this card from play when it is removed from the field.
    Playful Possum Effect Monster EARTH Beast 800 600 During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card is destroyed by this effect, you can Special Summon this card from the Graveyard.
    Poison Draw Frog Effect Monster WATER Aqua 100 100 When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.
    Power Supplier Effect Monster EARTH Spellcaster 400 400 Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)
    Predaplant Chlamydosundew Effect Monster DARK Plant 600 200 Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.
    Predaplant Flytrap Effect Monster DARK Plant 400 800 Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. At the start of the Damage Step, when this card battles a monster with an equal or lower Level: You can destroy that monster, then increase this card's Level by the original Level of the destroyed monster.
    Predaplant Squid Drosera Effect Monster DARK Plant 800 400 You can send this card from your hand to the Graveyard, then target 1 face-up monster you control; this turn, it can attack all monsters your opponent controls with a Predator Counter, once each. If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.
    Prior of the Ice Barrier Effect Monster WATER Aqua 1000 400 If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.
    Psi-Beast Effect Monster EARTH Psychic 700 500 When this card is Normal Summoned, you can remove from play 1 Psychic-Type monster from your Deck. This card's Level becomes the Level of that monster.
    PSY-Framegear Delta Tuner/Effect Monster LIGHT Psychic 1200 0 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Spell Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand,Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Spell Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.
    PSY-Framegear Epsilon Tuner/Effect Monster LIGHT Psychic 1500 0 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand,Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.
    PSY-Framegear Gamma Tuner/Effect Monster LIGHT Psychic 1000 0 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
    Psychic Jumper Tuner Monster EARTH Psychic 100 1500 Once per turn, you can pay 1000 Life Points and select 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper". Switch control of those monsters. Their battle positions cannot be changed this turn, except with a card effect.
    Psychic Kappa Normal Monster WATER Aqua 400 1000 An amphibian with a myriad of powers to shield it from enemy attacks.
    Puralis, the Purple Pyrotile Synchro/Tuner Monster FIRE Reptile 800 1400 1 Tuner + 1 non-Tuner monster.
    When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
    Quillbolt Hedgehog Effect Monster EARTH Machine 800 800 If you control a face-up Tuner monster, you can Special Summon this card from your Graveyard. If this card was Summoned this way, remove it from play when it is removed from the field. (deck contains 2)
    R-Genex Crusher Effect Monster EARTH Machine 800 800 When this card is Normal Summoned successfully, you can add 1 Level 4 "R-Genex" monster from your deck to your hand.
    R-Genex Overseer Tuner Monster DARK Spellcaster 200 100 When this card is Normal or Special Summoned, you can Special Summon 1 Level 3 or lower "Genex" monster from your hand.
    Rafflesia Seduction Effect Monster EARTH Plant 300 900 FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn.
    Rainbow Flower Effect Monster EARTH Plant 400 500 This monster may attack your opponent's Life Points directly.
    Red Resonator Tuner/Effect Monster FIRE Fiend 600 200 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower mosnter from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
    Reese the Ice Mistress Tuner monster WATER Sea Serpent 800 800 This card cannot be destroyed by battle with a Level 4 or higher monster.
    Relinquished Spider Effect Monster EARTH Insect 300 500 If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.
    Reptilianne Viper Tuner Monster DARK Reptile 0 0 When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.
    Rinyan, Lightsworn Rogue Effect Monster LIGHT Beast 100 100 FLIP: Return 1 "Lightsworn" monster from your Graveyard to your Deck and draw 1 card.
    Ritual Beast Tamer Elder Effect Monster WIND Psychic 200 1000 After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
    Ronintoadin Effect Monster WATER Aqua 100 2000 This face-up card's name is treated as "Des Frog". You can remove from play 1 "Frog" monster in your Graveyard, except "Frog the Jam", to Special Summon this card from your Graveyard. This card cannot be used as a Synchro Material Monster.
    Rush Warrior Effect Monster WIND Warrior 300 1200 During damage calculation (in either player's turn), if a "Warrior" Synchro Monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your Graveyard, then target 1 "Synchron" monster in your Graveyard; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
    Ryko, Lightsworn Hunter Effect Monster LIGHT Beast 200 100 FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard.
    Ryu-Kishin Clown Effect Monster DARK Fiend 800 500 When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.
    Saambell the Summoner Effect Monster WIND Spellcaster 600 400 During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.
    Samsara Kaiser Effect Monster EARTH Warrior 200 100 When you Tribute Summon a monster by Tributing this card, return this card to your hand.
    Sasuke Samurai Effect Monster WIND Warrior 500 800 At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
    Scarr, Scout of Dark World Effect Monster DARK Fiend 500 500 When this card is destroyed by battle and sent to the Graveyard: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
    Score the Melodious Diva Effect Monster LIGHT Fairy 200 200 During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn.
    Scrap Worm Tuner Monster EARTH Insect 500 100 This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
    Sea Koala Effect Monster EARTH Beast 100 1600 Once per turn, if you control another Beast-Type monster, you can reduce the ATK of 1 monster your opponent controls to 0 until the End Phase.
    Secret Guards of the Ice Barrier Effect Monster WATER Aqua 100 1600 Face-up "Ice Barrier" monsters you control cannot be targeted by the effects of your opponent's Effect Monsters.
    Sectarian of Secrets Normal Monster DARK Spellcaster 700 500 This wizard worships the darkness, and is served by a sinister hand that drags its enemies into oblivion.
    Shaddoll Falco Tuner/Effect Monster DARK Spellcaster 600 1400 FLIP: You can target 1 "Shaddoll" monster in your Graveyard, except "Shaddoll Falco"; Special Summon it in face-down Defense Position.
    If this card is sent to the Graveyard by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn.
    Shaddoll Zefranaga Pendulum/Effect Monster DARK Spellcaster 900 100 If this card is Pendulum Summoned or sent to the Graveyard: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
    Shield Wing Effect Monster WIND Winged Beast 0 900 Up to twice per turn, if this card would be destroyed by battle, it is not destroyed.
    Shien's Footsoldier Effect Monster EARTH Warrior 700 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.
    Shining Elf Xyz/Effect Monster WIND Spellcaster 1600 1000 2 Level 2 monsters
    When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.
    Shiranui Spectralsword Tuner/Effect Monster FIRE Zombie 800 0 If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.
    Silent Insect Effect Monster EARTH Insect 200 300 This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. While this card is face-up on the field, negate the effects of all Continuous Spell Cards and Continuous Trap Cards.
    Silent Strider Effect Monster EARTH Insect 300 700 You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.
    Skelengel Effect Monster LIGHT Fairy 900 400 FLIP: Draw 1 card.
    Sky Cavalry Centaurea Xyz/Effect Monster LIGHT Beast-Warrior 2000 0 2 Level 2 monsters
    This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.
    Slushy Effect Monster WATER Aqua 0 0 When this card is Normal Summoned: You can send 1 "Slushy" from your Deck to the Graveyard. If you have 3 copies of "Slushy" total, either banished and/or in your Graveyard (combined): You can banish this card from your Graveyard to target 1 Level 5 or higher Sea Serpent-Type monster in your Graveyard; Special Summon that target. You can only use the Special Summoning effect of "Slushy" once per turn.
    Snapdragon Effect Monster EARTH Plant 300 100 When this card is sent to the Graveyard: Banish 1 random card from your opponent's hand, until the End Phase. You can only use the effect of "Snapdragon" once per turn.
    Sonic Jammer Effect Monster WIND Machine 350 650 FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
    Sonic Warrior Effect Monster WIND Warrior 1000 0 When this card is sent to the Graveyard: All Level 2 or lower monsters you currently control gain 500 ATK.
    Souls of the Forgotten Normal Monster DARK Fiend 900 200 A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.
    Spear Cretin Effect Monster DARK Fiend 500 500 FLIP: When this card is sent to the Graveyard after being flipped, each player Special Summons 1 monster from their Graveyard in face-up Attack Position or face-down Defense Position.
    Speed Warrior Effect Monster WIND Warrior 900 400 During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase.
    Spellbook Magician of Prophecy Effect Monster WATER Spellcaster 500 400 When this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell Card from your Deck to your hand.
    Star Boy Effect Monster WATER Aqua 550 500 As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
    Steelswarm Genome Effect Monster DARK Fiend 1000 0 This card can be treated as 2 Tributes for the Tribute Summon of a "Steelswarm" monster.
    Submarine Frog Effect Monster WATER Aqua 1200 600 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Subterror Nemesis Defender Effect Monster EARTH Beast-Warrior 100 2000 During either player's turn, when your opponent activates a card or effect that targets exactly 1 Set monster you control (and no other cards), or when a Set monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard, then target another monster you control that would be an appropriate target; that card/effect/attack now targets the new target. While you control a Set monster, this card cannot be destroyed by battle or card effects.
    Superheavy Samurai Battleball Tuner/Effect Monster DARK Machine 100 800 If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.
    Superheavy Samurai Soulclaw Effect Monster EARTH Machine 500 500 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn.
    Superheavy Samurai Soulfire Suit Effect Monster FIRE Machine 800 800 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.
    Superheavy Samurai Trumpeter Tuner/Effect monster EARTH Machine 300 600 If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card.
    Swap Frog Effect Monster WATER Aqua 1000 500 You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the Graveyard. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 "Frog" monster, except "Swap Frog" or "Frog the Jam", in addition to your Normal Summon or Set this turn.
    Sweet Corn Effect Monster EARTH Plant 0 0 Once per turn, during your Main Phase 2: You can pay 500 Life Points; Special Summon 1 "Maize Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0).
    Sylvan Komushroomo Effect Monster FIRE Plant 100 2000 When this card is flipped face-up: You can choose a number from 1 to 5, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy that target.
    Symphonic Warrior Drumss Tuner Monster WIND Machine 700 700 Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute. You can remove from play this card from your Graveyard and declare 1 Attribute to have the Attribute of 1 face-up "Symphonic Warrior" monster you control become the declared Attribute.
    Synchro Fusionist Effect Monster DARK Spellcaster 800 600 If this card is sent to the Graveyard as a Synchro Material Monster, you can add 1 Spell Card from your Deck to your hand with "Polymerization" or "Fusion" in the card name, except "Diffusion Wave-Motion".
    Synchron Carrier Effect Monster EARTH Machine 0 1000 During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster(s) is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.
    Synchron Explorer Effect Monster EARTH Machine 0 700 When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated.
    T.G. Catapult Dragon Effect Monster EARTH Dragon 900 1300 Once per turn, you can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
    T.G. Recipro Dragonfly Synchro/Effect Monster WIND Insect 300 300 1 Tuner + 1 non-Tuner monster
    Once per turn, you can send 1 other "T.G." Synchro Monster you control to the Graveyard. Then, if all of the Synchro Monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.
    T.G. Striker Tuner Monster EARTH Warrior 800 0 If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".
    Tenshin Effect Monster LIGHT Fairy 800 100 This card gains 400 ATK for each face-up Level 2 monster you control.
    Test Ape Effect Monster EARTH Beast 700 300 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck.
    The Agent of Mystery - Earth Tuner Monster LIGHT Fairy 1000 800 When this card is Normal Summoned, you can add 1 "Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". If "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" to your hand instead.
    The Calculator Effect Monster LIGHT Thunder ? 0 This card's ATK is equal to the combined Levels of all monsters you control x 300.
    The Fabled Cerburrel Tuner Monster LIGHT Beast 1000 400 When this card is discarded to the Graveyard, Special Summon it.
    The Fabled Nozoochee Effect Monster LIGHT Beast 1200 800 During your Main Phase, you can discard 1 "Fabled" monster to Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.
    The Unhappy Girl Effect Monster LIGHT Spellcaster 400 300 While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field.
    Thunder Kid Normal Monster WIND Thunder 700 600 This monster stores electricity within his body, and can unleash it with incredible power.
    Time Escaper Effect Monster EARTH Psychic 500 100 You can discard this card and target 1 face-up Psychic-Type monster you control; banish it until your next Standby Phase. This effect can be activated during either player's turn.
    Time Magic Hammer Fusion/Effect Monster LIGHT Spellcaster 500 400 Must be Special Summoned with "The Claw of Hermos", using a Spellcaster-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. At the start of the Damage Step, if it battles an opponent's monster: You can roll a six-sided die, and banish that opponent's monster until the Standby Phase of the Nth turn after this effect's activation (N = the result).
    Time Wizard Effect Monster LIGHT Spellcaster 500 400 Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy all monsters you control, and if you do, you take damage equal to half the total ATK that those destroyed monsters had on the field.
    Toadally Awesome Xyz/Effect Monster WATER Aqua 2200 0 2 Level 2 Aqua-Type monsters
    Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.
    Tomozaurus Normal Monster EARTH Dinosaur 500 400 Small but vicious, this monster even attacks its own kind.
    Torapart Tuner Monster DARK Warrior 600 600 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.
    Totem Dragon Effect Monster EARTH Dragon 400 200 This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. If this card is in your Graveyard during your Standby Phase and you control no monsters, you can Special Summon this card in Attack Position. You cannot activate this effect if there are any monsters in your Graveyard that are not Dragon-Type. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.
    Tree Otter Effect Monster WATER Beast 1200 100 Once per tur, if you control another face-up Beast-Type monster, you can have 1 face-up monster you control gain 1000 ATK until the End Phase.
    Troop Dragon Effect Monster WIND Dragon 700 800 If this card is destroyed and sent to the Graveyard as a result of battle, select and Special Summon 1 Troop Dragon" from your Deck to your side of the field. Then shuffle your Deck."
    Turbo Rocket Tuner Monster WIND Machine 0 0 While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent.
    Turu-Purun Normal Monster WATER Aqua 450 500 A strange, one-eyed monster that can fell an enemy with a single stab of its spear.
    Umbral Horror Ghost Effect Monster DARK Fiend 200 200 During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn.
    Uni-Horned Familiar Tuner Monster LIGHT Beast 0 1000 When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, If this card was removed from play by this effect, this card returns to the field.
    Unibird Effect Monster WIND Winged Beast 100 600 You can remove from play this face-up card, and 1 face-up monster you control, to select 1 Synchro Monster in your Graveyard with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster.
    Unifrog Effect Monster WATER Aqua 400 400 This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog" you can destroy 1 Spell or Trap your opponent controls.
    Union Rider Effect Monster WIND Machine 1000 1000 You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.
    Valerifawn, Mystical Beast of the Forest Tuner/Effect Monster EARTH Beast 400 900 You can discard 1 card, then target 1 Level 2 or lower Beast-Typemonster in your Graveyard, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.
    Valkyrie of the Nordic Ascendant Tuner Monster LIGHT Fairy 400 800 When this card is Normal Summoned, if your opponent controls a monster and you control no other cards, you can remove from play 2 "Nordic" monsters from your hand to Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in face-up Defense Position.
    Vengeful Shinobi Effect Monster DARK Warrior 400 800 When this face-up Attack Position card is targeted for an attack: Draw 1 card.
    Vilepawn Archfiend Effect Monster EARTH Fiend 1200 200 The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains on the field, your opponent cannot attack any Archfiend Monster Card on your side of the field except Vilepawn Archfiend"."
    Volcanic Scattershot Effect Monster FIRE Pyro 500 0 When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card is sent to the Graveyard for the effect of a "Blaze Accelerator" card, you can send 2 "Volcanic Scattershots" from your hand / Deck to the Graveyard to destroy all monsters your opponent controls
    Vylon Tetra Tuner monster LIGHT Machine 900 900 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
    Wall of Ivy Effect Monster EARTH Plant 300 1200 FLIP: Special Summon 1 "Ivy Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage.
    Wattbetta Tuner Monster LIGHT Thunder 100 0 When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice.
    Wattdragonfly Effect Monster LIGHT Thunder 900 100 If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.
    Wattfox Tuner Monster LIGHT Thunder 800 100 If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.
    Wattlemur Effect Monster LIGHT Thunder 800 100 If this card is destroyed by your opponent's card (either by battle or by card effect), they cannot conduct their Battle Phase during their next turn.
    Weeping Idol Effect Monster DARK Rock 0 500 You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.
    White Magician Pikeru Effect Monster LIGHT Spellcaster 1200 0 During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
    Wind-Up Kitten Effect Monster EARTH Beast 800 500 You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.
    Wind-Up Snail Effect Monster WATER Aqua 100 2000 During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field.
    Winda, Priestess of Gusto Effect Monster WIND Psychic 1000 400 When this card is destroyed by battle with an opponent's attacking monster and sent to the Graveyard, you can Special Summon 1 "Gusto" Tuner monster from your Deck.
    Winged Minion Effect Monster DARK Fiend 700 700 Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.
    Wings of Wicked Flame Normal Monster FIRE Pyro 700 600 Crimson wings of fire make this a very lethal creature.
    Witch Doctor of Chaos Effect Monster DARK Spellcaster 500 500 FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
    Witch's Apprentice Effect Monster DARK Spellcaster 550 500 As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
    Worm Falco Effect Monster LIGHT Reptile 500 800 Flip: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card.
    Worm Linx Effect Monster LIGHT Reptile 300 1000 FLIP: If this card is face-up during the End Phase, draw 1 card.
    Worm Opera Effect Monster LIGHT Reptile 400 800 FLIP: All face-up monsters on the field lose 500 ATK, except Reptile-Type "Worm" monsters.
    Wrecker Panda Effect Monster EARTH Beast 800 800 Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if it was a monster, this card gains ATK and DEF equal to the sent monster's Level x 200. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add to your hand the 1 monster in your Graveyard that has the lowest Level (your choice, if tied).
    Wretched Ghost of the Attic Normal Monster DARK Fiend 550 400 A harmless monster found lurking in just about any attic.
    X-Saber Pashuul Tuner Monster EARTH Warrior 100 0 This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.
    Xyz Agent Effect Monster LIGHT Spellcaster 900 300 If this card is in your Graveyard: You can target 1 "Utopia" Xyz Monster you control; attach this card from the Graveyard to it as an Xyz Material. You can only use the effect of "Xyz Agent" once per Duel.
    Yata-Garasu Spirit Monster WIND Fiend 200 100 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Draw Phase.
    Zany Zebra Pendulum/Effect Monster DARK Beast 0 2000 If this card is Normal or Special Summoned: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.

    Pendulum Scale: 7
    Pendulum Effect: Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used.
    Zombowwow Effect Monster DARK Zombie 1000 1000 When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.
    Card Name Type Attribute Sub Type ATK DEF Card Text Buy It
       This set contains 439 cards.