YuGiOh Sea Serpent Monster Cards

This is a list of all the Yu-Gi-Oh! Sea Serpent monsters in our database.

Card Name Type ATR LVL ATK DEF Card Text Buy It
Abyss Dweller
21044178
Xyz/Effect Monster WATER 4 1700 1400 2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
Airorca
84747429
Effect Monster WIND 3 1400 300 Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.
Aqua Dragon
86164529
Fusion Monster WATER 6 2250 1900 Fairy Dragon + "Amazon of the Seas" + "Zone eater"
Armed Sea Hunter
20470500
Effect Monster WATER 4 1800 400 If you control another face-up WATER monster, negate the effects of the monster that battled with this card, after damage calculation. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.
Atlantean Attack Squad
08078366
Effect Monster WATER 3 1400 0 This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.
Atlantean Dragoons
74311226
Effect Monster WATER 4 1800 0 All Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons".
Atlantean Heavy Infantry
37104630
Effect Monster WATER 2 0 1600 During your Main Phase, you can Normal Summon a Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
Atlantean Marksman
00706925
Effect Monster WATER 3 1400 0 When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower Sea Serpent-Type "Atlantean" monster, except "Atlantean Marksman", from your Deck. When this card is sent to the Graveyard for the activation of a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
Atlantean Pikeman
26976414
Normal Monster WATER 2 1400 0 The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
Bahamut Shark
00440556
Xyz/Effect Monster WATER 4 2600 2100 2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
Blue Dragon Ninja
14568951
Effect Monster WATER 5 2100 1200 Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.
Brinegir
02102065
Effect Monster WATER 7 1000 2600 If this card is Normal or Special Summoned: You can target 1 WATER monster in your GY; this card gains ATK equal to that monster's ATK until the end of this turn. If this card is sent to the GY: You can target 1 WATER monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of "Brinegir" once per turn.
Brionac, Dragon of the Ice Barrier
50321796
Synchro/Effect Monster WATER 6 2300 1400 1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.
Caravan of the Ice Barrier
37806313
Effect Monster WATER 1 500 200 Once per turn, you can return 2 "Ice Barrier" monsters in your Graveyard to the Deck to have both players draw 1 card.
Chaos Daedalus
26873574
Effect Monster DARK 7 2600 1500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.
Click & Echo
02992467
Effect Monster WATER 2 300 2100 Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of "Click & Echo" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed.
Codarus
65496056
Effect Monster WATER 4 1400 1200 You can send 1 face-up "Umi" you control to the Graveyard to select up to 2 cards your opponent controls and send them to the Graveyard.
Danger! Ogopogo!
83518674
Effect Monster DARK 8 1200 3000 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Ogopogo!", Special Summon 1 "Danger! Ogopogo!" from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 "Danger!" card from your Deck to the GY, except "Danger! Ogopogo!". You can only use this effect of "Danger! Ogopogo!" once per turn.
Deep Sea Artisan
08495780
Effect Monster WATER 1 0 500 If this card is added from the Deck or GY to your hand by an effect of a WATER monster: You can reveal this card; look at your opponent's hand. If this card is Special Summoned: You can send the top card of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Artisan"; Special Summon it, but negate its effects. You can only use each effect of "Deep Sea Artisan" once per turn.
Deep Sea Diva
78868119
Tuner monster WATER 2 200 400 When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.
Deep Sea Minstrel
71978434
Tuner/Effect Monster WATER 3 1200 1500 You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn.
Deep Sea Prima Donna
50793215
Synchro/Tuner/Effect Monster WATER 7 1500 2700 1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn.
  • You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand.
  • If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.
  • Deep Sea Repetiteur
    33467872
    Synchro/Tuner/Effect Monster WATER 5 1800 1500 "Deep Sea Diva" + 1+ non-Tuner monsters
    Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to the GY: You can target 1 Level 5 or higher WATER monster in your GY, except "Deep Sea Repetiteur"; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of "Deep Sea Repetiteur" once per turn.
    Deep Sea Sentry
    45483489
    Effect Monster WATER 2 400 2000 If this card is sent to the GY to activate a WATER monster's effect: You can make your opponent banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Sentry"; add it to your hand. You can only use each effect of "Deep Sea Sentry" once per turn.
    Divine Dragon Aquabizarre
    67964209
    Effect Monster WATER 5 2100 1500 Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your Graveyard to return it to the top of your Deck.
    Gemini Lancer
    26254876
    Gemini Monster WATER 4 1800 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Gishki Chain
    66399675
    Effect Monster WATER 4 1800 1000 When this card is Normal Summoned: Look at the top 3 cards of your Deck and if there is a Ritual Monster or Ritual Spell Card among those cards; you can reveal it to add it to your hand and return the remaining cards to the top of the Deck in any order.
    Gishki Diviner
    72403299
    Effect Monster WATER 3 1200 800 Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.
    Gishki Shadow
    29888389
    Effect Monster WATER 4 1200 1000 If you Ritual Summon a WATER Ritual Monster, this 1 card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.
    Gishki Vision
    47106439
    Effect Monster WATER 2 700 500 If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
    Gladiator Beast Domitianus
    33652635
    Fusion/Effect Monster DARK 10 3500 1200 "Gladiator Beast Vespasius" + 2 "Gladiator Beast" monsters
    Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it. You choose the attack targets for your opponent's attacks. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck.
    Gladiator Beast Vespasius
    88996322
    Effect Monster WATER 7 2300 0 At the start of the Damage Step, if your "Gladiator Beast" monster battles a monster: You can Special Summon this card from your hand. You can only use this effect of "Gladiator Beast Vespasius" once per turn. While you control this card, Special Summoned by the effect of a "Gladiator Beast" monster, all monsters you control gain 500 ATK. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Vespasius".
    Guardian Kay'est
    09633505
    Effect Monster WATER 4 1000 1800 Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
    Guitar Gurnards Duonigis
    79724755
    Effect Monster WATER 3 1500 700 If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn.
    Hexa Spirit of the Ice Barrier
    70703416
    Tuner/Effect Monster WATER 1 400 200 While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.
    Imairuka
    41952656
    Effect Monster WATER 2 1000 1000 When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Send the top card of your Deck to the Graveyard, then, if it was a WATER monster, draw 1 card.
    Kairyu-Shin
    76634149
    Normal Monster WATER 5 1800 1500 A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves.
    Kaiser Sea Horse
    17444133
    Effect Monster LIGHT 4 1700 1650 This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
    Kaiser Sea Snake
    06442944
    Effect Monster WATER 8 2500 1000 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Kaiser Sea Snake" once per turn this way. When Summoned this way: You can Special Summon 1 Level 8 Sea Serpent-Type monster from your hand or Graveyard, but its ATK and DEF become 0. If this card is Special Summoned, its Level becomes 4 and original ATK becomes 0.
    Koa'ki Meiru Sea Panther
    74576482
    Effect Monster LIGHT 5 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
    Lappis Dragon
    03111207
    Tuner/Effect Monster WATER 5 0 2600 If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once per turn.
    Lavalval Chain
    34086406
    Xyz/Effect Monster FIRE 4 1800 1000 2 Level 4 monsters
    Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects:
  • Send 1 card from your Deck to the Graveyard.
  • Choose 1 monster from your Deck and place it on top of your Deck.
  • Legendary Atlantean Tridon
    28754338
    Effect Monster WATER 3 1600 800 You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.
    Levia-Dragon - Daedalus
    37721209
    Effect Monster WATER 7 2600 1500 You can send 1 face-up "Umi" you control to the Graveyard; destroy all other cards on the field.
    Lightray Daedalus
    38737148
    Effect Monster LIGHT 7 2600 1500 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more LIGHT monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Field Spell Card and 2 other cards on the field; destroy them.
    Lost Blue Breaker
    95231062
    Effect Monster WATER 3 1400 0 If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.
    Magikey Spirit - Vepartu
    68300121
    Xyz/Effect Monster WATER 4 2000 2000 2 Level 4 monsters
    If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect.
  • At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY.
  • Mermaid Archer
    04252828
    Effect Monster WATER 3 1200 200 Once per turn, you can equip 1 Level 3 or lower monster you control to this card. If you do, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead. (You can only equip 1 monster at a time to this card.)
    Mermail Abyssalacia
    23545031
    Link/Effect Monster WATER 1600 LINK-2 2 Fish, Sea Serpent, and/or Aqua monsters
    Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn.
  • During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand.
  • If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
  • Mermail Abyssleed
    37781520
    Effect Monster WATER 7 2700 1000 You can discard 3 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can target 1 "Abyss-" Spell/Trap Card in your Graveyard; add that target to your hand. You can Tribute 1 other face-up Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the Graveyard. You can only use this effect of "Mermail Abyssleed" once per turn.
    Mermail Abyssmegalo
    21954587
    Effect Monster WATER 7 2400 1900 You can discard 2 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can add 1 "Abyss-" Spell/Trap Card from your Deck to your hand. You can Tribute 1 other face-up Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
    Mermail Abysstrite
    59170782
    Xyz/Effect Monster WATER 3 1600 2800 3 Level 3 monsters
    During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.
    Moulinglacia the Elemental Lord
    13959634
    Effect Monster WATER 8 2800 2200 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use the effect of "Moulinglacia the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.
    Neptabyss, the Atlantean Prince
    21565445
    Effect Monster WATER 1 800 0 You can send 1 "Atlantean" monster from your Deck to your Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn.
    Number 32: Shark Drake
    65676461
    Xyz/Effect Monster WATER 4 2800 2100 3 Level 4 monsters
    Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase.
    Number 37: Hope Woven Dragon Spider Shark
    37279508
    Xyz/Effect Monster WATER 4 2600 2100 2 Level 4 WATER monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
    Number 47: Nightmare Shark
    31320433
    Xyz/Effect Monster WATER 3 2000 2000 2 Level 3 monsters
    When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
    Number C32: Shark Drake Veiss
    49221191
    Xyz/Effect Monster WATER 4 2800 2100 4 Level 4 WATER monsters
    You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.
    Ocean Dragon Lord - Kairyu-Shin
    23931679
    Effect Monster WATER 5 2000 1700 While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.
    Ocean Dragon Lord - Neo-Daedalus
    10485110
    Effect Monster WATER 8 2900 1600 Send Umi" on your side of the field to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card."
    Orca Mega-Fortress of Darkness
    63120904
    Effect Monster WATER 5 2100 1200 By Tributing 1 Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field."
    Poseidra, the Atlantean Dragon
    47826112
    Effect Monster WATER 7 2800 1600 You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or Graveyard. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each.
    Reese the Ice Mistress
    30276969
    Tuner monster WATER 2 800 800 This card cannot be destroyed by battle with a Level 4 or higher monster.
    Sea Dragon Lord Gishilnodon
    76891401
    Synchro/Effect Monster WATER 5 2300 1800 1 Tuner + 1 Level 3 non-Tuner monster
    When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.
    Sea Dragoons of Draconia
    82114013
    Pendulum Monster WATER 3 200 2100 Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores.

    Pendulum Scale: 7
    Pendulum Effect: When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn.
    Sea Serpent Warrior of Darkness
    42071342
    Normal Monster WATER 4 1800 1500 A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
    Skystarray
    47349310
    Effect Monster WIND 3 600 300 This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.
    Spearfish Soldier
    84569017
    Effect Monster WIND 4 1700 1100 This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.
    Spike Seadra
    85326399
    Normal Monster WATER 5 1600 1300 Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity.
    Spined Gillman
    42463414
    Effect Monster WATER 3 1300 0 All Fish-Type, Sea Serpent-Type, and Aqua-Type monsters you control gain 400 ATK.
    Spiral Serpent
    32626733
    Normal Monster WATER 8 2900 2900 When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.
    Subterror Behemoth Stygokraken
    65976795
    Flip/Effect Monster EARTH 5 1400 2600 FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    T.G. Screw Serpent
    11234702
    Tuner/Effect Monster WATER 4 1300 500 If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.
    Takriminos
    44073668
    Normal Monster WATER 4 1500 1200 A member of a race of sea serpents that freely travels through the sea.
    The Dragon Dwelling in the Deep
    04404099
    Effect Monster WATER 4 1700 1400 Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
    Tri-Edge Levia
    68836428
    Xyz/Effect Monster WATER 3 1800 1500 3 Level 3 monsters
    Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.
    Ukiyoe-P.U.N.K. Amazing Dragon
    44708154
    Synchro/Effect Monster WIND 11 3000 2800 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.
    Water Dragon
    85066822
    Effect Monster WATER 8 2800 2600 Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.
    Water Dragon Cluster
    06022371
    Effect Monster WATER 10 2800 2600 Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deckin Defense Position, ignoring their Summoning conditions.
    Worldsea Dragon Zealantis
    45112597
    Link/Effect Monster WATER 2500 LINK-4 1+ Effect Monsters
    You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
    Xyz Slidolphin
    07850740
    Effect Monster WATER 4 1200 1800 If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn.
    Yamatako Orochi
    04632019
    Tuner/Effect Monster WATER 1 0 800 This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level.
  • 8 or lower: Gains 800 ATK/DEF.
  • 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage.
  • Card Name Type ATR LVL ATK DEF Card Text Buy It
     This set contains 82 cards.