Yu-Gi-Oh! Cyberse Monsters

This is a list of all the Yu-Gi-Oh! Cyberse monsters in our database.

Card Name Type ATR    LVL     ATK     DEF     Card Text Buy It
Antialian Effect Monster EARTH 4 1900 600 Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card.
Auram the World Chalice Blademaster Link/Effect Monster FIRE 2000 LINK-2 2 "World Chalice" monsters
Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
Backlinker Effect Monster DARK 3 1600 0 If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
Backup Operator Effect Monster LIGHT 3 1200 800 You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that monster to the hand. If Special Summoned this way, banish this card when it leaves the field. You can only use this effect of "Backup Operator" once per turn.
Backup Secretary Effect Monster LIGHT 3 1200 800 If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
Backup Supervisor Link/Effect Monster LIGHT 1200 LINK-2 2 monsters
If this card was Link Summoned using "Backup Secretary" as material, and your monster this card points to battled an opponent's monster, at the end of the Damage Step: You can Special Summon 1 Cyberse monster from your hand. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Backup Secretary" from your hand, Deck, or GY. You can only use each effect of "Backup Supervisor" once per turn.
Balancer Lord Effect Monster LIGHT 4 1700 1200 Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn.
Binary Sorceress Link/Effect Monster EARTH 1600 LINK-2 2 monsters, expect Tokens
This card gains these effects based on the number of monsters co-linked to this card.
  • 1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP.
  • 2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster.
  • Bitron Normal Monster EARTH 2 200 2000 A new species found in electronic space. There's not much information on it.
    Bitrooper Effect Monster EARTH 4 1500 2000 You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn.
    Boot Staggered Effect Monster LIGHT 5 2300 500 When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of "Boot Staggered" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Stag Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).
    Capacitor Stalker Effect Monster LIGHT 5 2000 1000 When this card is Normal Summoned: You can target 1 other Cyberse monster you control; while this face-up monster is on the field, that monster gains 800 ATK. If this card in the Monster Zone is destroyed by a card effect and sent to the GY: Each player takes 800 damage. You can only use this effect of "Capacitor Stalker" once per turn.
    Catche Eve L2 Effect Monster LIGHT 2 800 600 If this card is in your hand: You can target 1 Level 3 or higher monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card. You can only use this effect of "Catche Eve Lv2" once per turn.
    Cliant Effect Monster LIGHT 3 1500 1500 While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up on your field instead.
    Clock Lizard Link/Effect Monster DARK 1200 LINK-2 2 Cyberse monsters
    You can Tribute this card; return 1 Fusion Monster from your GY to the Extra Deck, then Fusion Summon that Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. If this card is banished from your GY: You can make Special Summoned monsters your opponent currently controls lose 400 ATK for each Cyberse monster currently in your GY, until the end of this turn.
    Clock Spartoi Link/Effect Monster DARK 800 LINK-2 2 Cyberse monsters
    If this card is Link Summoned: You can add 1 "Cynet Fusion" from your Deck to your hand. If a monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but negate its effects, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use each effect of "Clock Spartoi" once per turn.
    Clock Wyvern Effect Monster WIND 4 1800 1000 If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn.
    Cluster Congester Effect Monster LIGHT 7 1000 2200 If this card is Normal or Special Summoned and you control no Link Monsters: You can Special Summon 1 "Congester Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Cluster Congester" once per turn. Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish this card from your GY and that Link Monster; Special Summon "Congester Tokens" up to the number of Link Monsters your opponent controls.
    Crusadia Equimax Link/Effect Monster LIGHT 2000 LINK-3 2+ Effect Monsters, including a Link Monster
    Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 "Crusadia" or "World Legacy" monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.
    Cyberse Clock Dragon Fusion/Effect Monster DARK 7 2500 2000 "Clock Wyvern" + 1+ Link Monsters
    When this card is Fusion Summoned: You can send cards from the top of your Deck to the GY, equal to the total Link Rating of the materials used for this card's Fusion Summon, and if you do, until the end of the next turn, other monsters you control cannot attack, also this card gains 1000 ATK for each card sent to the GY by this effect. While you control a Link Monster(s), your opponent's monsters cannot target other monsters you control for attacks, also your opponent cannot target other monsters you control with card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card effect: You can add 1 Spell from your Deck to your hand.
    Cyberse Converter Effect Monster LIGHT 2 1000 1000 If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "Cyberse Converter" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monsters until the end of this turn.
    Cyberse Enchanter Link/Effect Monster LIGHT 2400 LINK-3 2+ monsters
    If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Cyberse Wizard" from your hand, Deck, or GY. You can only use each effect of "Cyberse Enchanter" once per turn.
    Cyberse Gadget Effect Monster LIGHT 4 1400 300 When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY: Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
    Cyberse Integrator Synchro/Effect Monster LIGHT 3 1000 1000 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.
    Cyberse Magician Ritual/Effect Monster DARK 7 2500 2000 You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.
    Cyberse Quantum Dragon Synchro/Effect Monster DARK 7 2500 2000 1 Tuner + 1+ non-Tuner mosnters
    While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.
    Cyberse Reminder Xyz/Effect Monster LIGHT 3 1800 800 2 Level 3 monsters
    You can detach 1 material from this card, then target 1 "Cynet" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of "Cyberse Reminder" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters.
    Cyberse Synchron Tuner/Effect Monster DARK 1 100 100 Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.
    Cyberse White Hat Effect Monster LIGHT 6 1800 2400 If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn.
    Cyberse Wicckid Link/Effect Monster DARK 800 LINK-2 2 Cyberse monsters
    This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.
    Cyberse Witch Link/Effect Monster DARK 800 LINK-2 2 Cyberse monsters
    If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.
    Cyberse Wizard Effect Monster LIGHT 4 1800 800 Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Datacorn Effect Monster DARK 1 0 0 If this card is Special Summoned: You can Special Summon 1 "Data Acorn Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Datacorn" once per turn.
    Decode Talker Link/Effect Monster DARK 2300 LINK-3 2+ Effect Monsters
    Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
    Defect Compiler Effect Monster LIGHT 3 1000 1000 Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.
    Degrade Buster Effect Monster FIRE 7 2500 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with ATK higher than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
    Detonate Deleter Link/Effect Monster DARK 2100 LINK-3 2+ Cyberse monsters
    Once per turn, at the start of the Damage Step, when this card battles a face-up monster that is not a Link-3 or higher Link Monster: You can destroy that monster. Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy it.
    Digitron Normal Monster EARTH 2 1500 0 A subspecies found in electronic space. There's little information on it.
    Diplexer Chimera Fusion/Effect Monster LIGHT 5 2000 800 2 Cyberse monsters
    Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.
    Dotscaper Effect Monster EARTH 1 0 2100 If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
    Doublebyte Dragon LInk/Effect Monster DARK 1500 LINK-2 2 Link monsters
    Gains ATK equal to the combined Link Ratings of the monsters used for its Link Summon x 300. Unaffected by monster effects, except Link Monsters' effects, and cannot be destroyed by battle, except by battle with a Link Monster.
    Draconnet Effect Monster DARK 3 1400 1200 When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position.
    Dual Assembwurm Effect Monster DARK 8 2800 1000 If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.
    Encode Talker Link/Effect Monster LIGHT 2300 LINK-3 2+ Cyberse monsters
    Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
    Excode Talker Link/Effect Monster WIND 2300 LINK-3 2+ Cyberse monsters
    When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.
    Firewall Dragon Link/Effect Monster LIGHT 2500 LINK-4 2+ monsters
    Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 monster from your hand.
    Firewall eXceed Dragon Xyz/Effect Monster DARK 4 2500 2000 2+ Level 4 monsters
    This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.
    Firewall Guardian Effect Monster DARK 4 100 2000 If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.
    Flame Administrator Link/Effect Monster FIRE 1200 LINK-2 2 Cyberse monsters
    All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".
    Flame Bufferlo Effect Monster FIRE 3 1400 200 If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
    Flick Clown Effect Monster DARK 4 1000 1400 If you control at least 2 other Cyberse monsters and you have no cards in your hand: You can pay 1000 LP; draw 1 card. You can only use this effect of "Flick Clown" once per turn.
    Formud Skipper Effect Monster LIGHT 1 0 0 During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of "Formud Skipper" once per turn.
    Garbage Collector Effect Monster WIND 2 100 1900 You can target 1 other Cyberse monster you control that began the Duel in the Main Deck; return it to the hand, and if you do, Special Summon from your Deck 1 Cyberse monster with the same Level, but with a different name. You can only use this effect of "Garbage Collector" once per turn.
    Grid Sweeper Effect Monster LIGHT 4 100 2000 If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.
    Honeybot Link/Effect Monster LIGHT 1900 LINK-2 2 Cyberse monsters
    Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.
    Interrupt Resistor Effect Monster LIGHT 6 0 2100 When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster (Quick Effect): You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle.
    Knightmare Corruptor Iblee Effect Monster DARK 2 0 0 When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.
    Lady Debug Effect Monster LIGHT 4 1700 1400 If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
    LANphorhynchus Link Monster LIGHT 1200 LINK-2 2 monsters
    Launcher Commander Effect Monster EARTH 4 1700 1200 All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
    Leotron Normal Monster EARTH 4 2000 0 A territorial electronic monster that guards its own domain.
    Link Bumper Link/Effect Monster EARTH 1400 LINK-2 2 Cyberse monsters
    Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
    Link Devotee Link/Effect Monster EARTH 500 LINK-1 1 Level 4 or lower Cyberse monster
    If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.
    Link Disciple Link/Effect Monster LIGHT 500 LINK-1 1 Level 4 or lower Cyberse monster
    You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
    Link Infra-Flier Effect Monster WIND 2 0 1800 You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon "Link Infra-Flier" once per turn this way.
    Link Spider Link/Effect Monster EARTH 1000 LINK-1 1 Normal Monster
    Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
    Link Streamer Effect Monster LIGHT 4 1600 1800 When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 "Data Token" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Streamer" once per turn.
    Linkslayer Effect Monster EARTH 5 2000 600 If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.
    Linkuriboh Link/Effect Monster DARK 300 LINK-1 1 Level 1 monster
    When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
    Lockout Gardna Effect Monster EARTH 3 1000 1000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn.
    Mekk-Knight Crusadia Avramax Link/Effect Monster LIGHT 3000 LINK-4 2+ monsters Special Summoned from the Extra Deck
    While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
    Mekk-Knight Spectrum Supreme Link/Effect Monster LIGHT 3000 LINK-3 2+ "Mekk-Knight" monsters
    This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card's column to the GY; Special Summon 1 "Mekk-Knight" monster from your Deck in Defense Position. You can only use this effect of "Mekk-Knight Spectrum Supreme" once per turn.
    Paladin of Storm Dragon Ritual/Effect Monster LIGHT 4 1900 900 You can Ritual Summon this card with "Cynet Ritual". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of "Paladin of Storm Dragon" once per turn.
    Pentestag Link/Effect Monster DARK 1600 LINK-2 2 Effect Monsters
    If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Powercode Talker Link/Effect Monster FIRE 2300 LINK-3 3 monsters
    Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double it original ATK during that damage calculation only.
    Prompthorn Effect Monster DARK 1 200 400 You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of "Prompthorn" once per turn.
    Protron Normal Monster EARTH 1 100 100 Ancestral species found in electronic space. No one knows how much information it holds.
    Proxy Dragon Link/Effect Monster LIGHT 1400 LINK-2 2 monsters
    If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.
    RAM Clouder Effect Monster LIGHT 4 1800 1000 You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn.
    Recovery Sorcerer Link/Effect Monster LIGHT 1500 LINK-2 2 Cyberse monsters
    (Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of "Recovery Sorcerer" once per turn.
    Restoration Point Guard Link/Effect Monster DARK 1000 LINK-2 2 Cyberse monsters
    Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect while this card is in the GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Restoration Point Guard" once per turn.
    ROM Cloudia Effect Monster DARK 4 1800 0 When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".
    Salamangreat Balelynx Link/Effect Monster FIRE 500 LINK-1 1 Level 4 or lower Cyberse monster
    If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
    Salamangreat Beat Bison Effect Monster FIRE 8 2800 1000 If you have 3 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand in Defense Position. You can target FIRE Link Monsters in your GY, up to the number of face-up cards your opponent controls; return them to the Extra Deck, then, you can negate the effects of face-up cards your opponent controls until the end of this turn, up to the number of cards you returned. You can only use each effect of "Salamangreat Beat Bison" once per turn.
    Salamangreat Emerald Eagle Ritual/Effect Monster FIRE 8 2800 2000 You can Ritual Summon this card with "Rise of the Salamangreat". When this card is Ritual Summoned using "Salamangreat Emerald Eagle" you control: You can destroy all Special Summoned monsters your opponent controls. Once per turn: You can Tribute 1 "Salamangreat" Link Monster; this turn, this card gains this effect.
  • At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that monster's original ATK.
  • Salamangreat Falco Effect Monster FIRE 4 1200 1600 If this card in sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.
    Salamangreat Fennec Effect Monster FIRE 3 1600 200 If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a Link-2 or higher Cyberse monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.
    Salamangreat Fowl Effect Monster FIRE 4 1800 200 If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
    Salamangreat Foxer Effect Monster FIRE 3 1200 1000 If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn.
    Salamangreat Foxy Effect Monster FIRE 3 1000 1200 When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest back into your Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.
    Salamangreat Gazelle Effect Monster FIRE 3 1500 1000 If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.
    Salamangreat Heatleo Link/Effect Monster FIRE 2300 LINK-3 2+ FIRE Effect Monsters
    If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.
    Salamangreat Jack Jaguar Effect Monster FIRE 4 1800 1200 If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.
    Salamangreat Meer Effect Monster FIRE 2 800 600 If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.
    Salamangreat Miragestallio Xyz/Effect Monster FIRE 3 2000 900 2 Level 3 monsters
    You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.
    Salamangreat Mole Effect Monster FIRE 1 0 0 During your Main Phase, if you Link Summoned this turn: You can Special Summon this card from your hand to your zone a Link Monster points to. If you control no monsters: You can banish this card from your GY, then target 5 "Salamangreat" cards in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Salamangreat Mole" once per turn.
    Salamangreat Parro Effect Monster FIRE 5 2000 1000 When an opponent's monster declares an attack: You can Special Summon this card from your hand, in Attack Position. If this card is Special Summoned: You can target 1 "Salamangreat" monster in your GY; this card's ATK becomes that target's. You can Tribute this card; gain 2000 LP. You can only use this effect of "Salamangreat Parro" once per turn.
    Salamangreat Raccoon Effect Monster FIRE 1 400 800 When your "Salamangreat" monster is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY, then target those 2 monsters that would battle; gain LP equal to the ATK of that opponent's monster's, also your targeted monster cannot be destroyed by battle this turn. When your "Salamangreat" monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can add this card to your hand. You can only use this effect of "Salamangreat Raccoon" once per turn.
    Salamangreat Spinny Effect Monster FIRE 3 1000 1500 If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.
    Salamangreat Sunlight Wolf Link/Effect Monster FIRE 1800 LINK-2 2 FIRE Effect Monsters
    If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.
    Salamangreat Violet Chimera Fusion/Effect Monster FIRE 8 2800 2000 1 "Salamangreat" monster + 1 Link Monster
    If this card is Fusion Summoned: You can make this card gain ATK equal to half the combined original ATK of the materials used to Summon it, until the end of this turn. Once per battle, during damage calculation, if this monster battles a monster whose current ATK is different from its original ATK (Quick Effect): You can double this card's ATK during damage calculation only. If this card that was Fusion Summoned using "Salamangreat Violet Chimera" as material battles a monster, that monster's ATK becomes 0 during damage calculation only.
    Salamangreat Wolvie Effect Monster FIRE 4 1700 1000 A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of the turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn.
  • If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand.
  • If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand.
  • Salvagent Driver Effect Monster LIGHT 6 2200 2100 If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn.
    Sea Archiver Effect Monster WATER 3 300 2100 If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn.
    Secure Gardna Link/Effect Monster LIGHT 1000 LINK-1 1 Cyberse Link Monster
    After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".
    Security Dragon Link/Effect Monster LIGHT 1100 LINK-2 2 monsters
    Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.
    Segmental Dragon Effect Monster LIGHT 7 2600 2400 You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. Once per turn, if this Normal Summoned/Set card is on the field (Quick Effect): You can destroy this face-up card, and if you do, destroy all monsters in the Main Monster Zones, with ATK less than or equal to the ATK this card had on the field.
    SIMM Tablir Effect Monster DARK 5 0 1800 You can reveal this card in your hand, then target 1 Level 4 Cyberse monster in your GY; Special Summon this card from your hand to your zone a linked Link Monster you control points to, and if you do, return the targeted monster to the hand. You can only use this effect of "SIMM Tablir" once per turn.
    Space Insulator Link/Effect Monster DARK 1200 LINK-2 2 monsters
    Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in your GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as a Link Material, also banish it when it leaves the field.
    Stack Reviver Effect Monster DARK 2 100 600 If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of "Stack Reviver" once per Duel.
    Storm Cipher Effect Monster DARK 4 2400 0 Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone.
    Striping Partner Effect Monster LIGHT 4 1200 1600 Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If the effect activation of a monster you control is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is Special Summoned: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use this effect of "Striping Partner" once per turn.
    Texchanger Effect Monster DARK 1 100 100 Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY.
    Topologic Bomber Dragon Link/Effect Monster DARK 3000 LINK-4 2+ Effect Monsters
    If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
    Topologic Gumblar Dragon Link/Effect Monster DARK 3000 LINK-4 2+ Effect Monsters
    If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Discard 1 or 2 random cards, then your opponent discards the same number.During your Main Phase, if this card is Extra Linked and your opponent has at least 1 card in their hand: You can make your opponent discard 1 or 2 cards (whichever is higher), then, if they have no cards in their hand, inflict 3000 damage to them. You can only use 1 "Topologic Gumblar Dragon" effect per turn, and only once that turn.
    Topologic Trisbaena Link/Effect Monster DARK 2500 LINK-3 2+ Effect Monsters
    If a monster(s) is Special Summoned to a zone this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
    Traffic Ghost Link Monster DARK 1800 LINK-3 3 monsters
    Transcode Talker Link/Effect Monster EARTH 2300 LINK-3 2+ Effect Monsters
    While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
    Tri-Gate Wizard Link/Effect Monster EARTH 2200 LINK-3 2+ monsters, except Tokens
    This card gains these effects based on the number of monsters co-linked to this card.
  • 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
  • 2+: Once per turn: You can target 1 card on the field; banish it.
  • 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
  • Underclock Taker Link/Effect Monster DARK 1000 LINK-2 2 Effect Monsters
    Once per turn: You can target 1 face-up monster this card points to, and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.
    Update Jammer Link/Effect Monster WIND 2000 LINK-2 2 Level 2 or higher Cyberse monsters
    Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
    Vector Scare Archfiend Link/Effect Monster DARK 2400 LINK-3 2+ Cyberse monsters
    When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster).
    Widget Kid Effect Monster EARTH 3 1500 900 If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn.
    World Gears of Theurlogical Demiurgy Link/Effect Monster DARK 3500 LINK-3 3 Level 5 or higher monsters
    Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn.
  • During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field.
  • If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.
  • Card Name Type ATR    LVL     ATK DEF Card Text Buy It
       This set contains 124 cards.