This is a list of all the Yu-Gi-Oh! Fairy monsters in our database.
Card Name | Type | ATR | LVL | ATK | DEF | Card Text | Buy It | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Absorbing Kid from the Sky | Effect Monster | LIGHT | 4 | 1300 | 1000 | When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Agido | Effect Monster | EARTH | 4 | 1500 | 1300 | When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Airknight Parshath | Effect Monster | LIGHT | 5 | 1900 | 1400 | If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aitsu | Normal Monster | FIRE | 5 | 100 | 100 | He seems to be very unreliable, but he might have incredible potential. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Amaterasu | Spirit Monster | LIGHT | 9 | 3000 | 3000 | Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ancient Sacred Wyvern | Synchro/Effect Monster | LIGHT | 7 | 2100 | 2000 | 1 LIGHT Tuner + 1 or more non-Tuner monsters While your Life Points are higher than your opponent's, this card gains ATK equal to the difference. While your Life Points are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Angel 07 | Effect Monster | LIGHT | 7 | 2500 | 1500 | When this card is Tribute Summoned, it gains the following effect:
| Angel of Zera
| Synchro/Effect Monster | LIGHT | 8 | 2800 | 2300 | 1 Tuner + 1 or more non-Tuner monsters | This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.
| Arcana Force 0 - The Fool
| Effect Monster | LIGHT | 1 | 0 | 0 | This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned toss a coin: |
| Arcana Force EX - The Dark Ruler
| Effect Monster | LIGHT | 10 | 4000 | 4000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. |
| Arcana Force EX - The Light Ruler
| Effect Monster | LIGHT | 10 | 4000 | 4000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. |
| Arcana Force I - The Magician
| Effect Monster | LIGHT | 4 | 1100 | 1100 | When this card is Summoned, toss a coin: |
| Arcana Force III - The Empress
| Effect Monster | LIGHT | 4 | 1300 | 1300 | When this card is Summoned, toss a coin: |
| Arcana Force IV - The Emperor
| Effect Monster | LIGHT | 4 | 1400 | 1400 | When this card is Summoned, toss a coin: |
| Arcana Force VI - The Lovers
| Effect Monster | LIGHT | 4 | 1600 | 1600 | When this card is Summoned, toss a coin: |
| Arcana Force VII - The Chariot
| Effect Monster | LIGHT | 4 | 1700 | 1700 | When this card is Summoned, toss a coin: |
| Arcana Force XIV - Temperance
| Effect Monster | LIGHT | 6 | 2400 | 2400 | During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. |
| Arcana Force XVIII- The Moon
| Effect Monster | LIGHT | 7 | 2800 | 2800 | When this card is Summoned, toss a coin: * Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). * Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent. |
| Arcana Force XXI - The World
| Effect Monster | LIGHT | 8 | 3100 | 3100 | When this card is Summoned, toss a coin: * Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. * Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand. |
| Archlord Kristya
| Effect Monster | LIGHT | 8 | 2800 | 2300 | If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your Graveyard; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the Deck, instead. |
| Archlord Zerato
| Effect Monster | LIGHT | 8 | 2800 | 2300 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied." |
| Aria the Melodious Diva
| Effect Monster | LIGHT | 4 | 1600 | 1200 | While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle. |
| Artifact Achilleshield
| Effect Monster | LIGHT | 5 | 1500 | 2200 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot target "Artifact" monsters youcontrol for attacks for the rest of this turn. |
| Artifact Aegis
| Effect Monster | LIGHT | 5 | 1200 | 2500 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: "Artifact" monsters you control cannot be targeted or destroyed by your opponent's card effects until the end of this turn. |
| Artifact Beagalltach
| Effect Monster | LIGHT | 5 | 1400 | 2100 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn. |
| Artifact Caduceus
| Effect Monster | LIGHT | 5 | 1600 | 2400 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You mustcontrol this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus". |
| Artifact Chakram
| Effect Monster | LIGHT | 5 | 1900 | 2000 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone isdestroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) youcontrol, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card. |
| Artifact Durendal
| Xyz/Effect Monster | LIGHT | 5 | 2400 | 2100 | 2 Level 5 monsters | Once per turn, during either player's turn, you can activate 1 of these effects.
| Artifact Failnaught
| Effect Monster | LIGHT | 5 | 2000 | 1600 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: You can target 1 "Artifact" monster in your Graveyard; Set that target to your Spell & Trap Card Zone as a Spell Card. |
| Artifact Labrys
| Effect Monster | LIGHT | 5 | 2300 | 1000 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. When this Set card in your Spell & Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn: Special Summon this card. When an "Artifact" card(s) is destroyed and sent to your Graveyard (except during the Damage Step): You can Special Summon this card from your hand. |
| Artifact Lancea
| Effect Monster | LIGHT | 5 | 1700 | 2300 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone isdestroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn. (this is a Quick Effect). |
| Artifact Mjollnir
| Effect Monster | LIGHT | 5 | 1300 | 1800 | You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Target 1 "Artifact" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters until the end of the next turn, except "Artifact" monsters. You can only use this effect of "Artifact Mjolnir" once per turn. |
| Artifact Moralltach
| Effect Monster | LIGHT | 5 | 2100 | 1400 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard:Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponentcontrols. |
| Artifact Scythe
| Effect Monster | LIGHT | 5 | 2200 | 900 | You can Set this card from your hand to your Spell & Trap Card Zoneas a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard:Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monstersfrom the Extra Deck for the rest of this turn. |
| Artifact Vajra
| Effect Monster | LIGHT | 5 | 1800 | 1900 | You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. |
| Asura Priest
| Spirit Monster | LIGHT | 4 | 1700 | 1200 | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. This card can attack all monsters your opponent controls once each. This monster cannot attack directly if it has already attacked a monster. |
| Athena
| Effect Monster | LIGHT | 7 | 2600 | 800 | Each time a Fairy-Type monster(s) is Summoned, inflict 600 damage to your opponent. Once per turn, you can send 1 face-up Fairy-Type monster you control, except "Athena", to the Graveyard to select 1 Fairy-Type monster from your Graveyard, except "Athena", and Special Summoned it. |
| Aurora Paragon
| Effect Monster | LIGHT | 4 | 1500 | 1000 | Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card. |
| Avenging Knight Parshath
| Synchro/Effect Monster | LIGHT | 8 | 2600 | 2100 | 1 Tuner + 1 or more non-Tuner LIGHT monsters | Once per turn, you can change the battle position of 1 face-up monster your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
| Banisher of the Light
| Effect Monster | LIGHT | 3 | 100 | 2000 | As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead. |
| Banisher of the Radiance
| Effect Monster | LIGHT | 3 | 1600 | 0 | Any card sent to the Graveyard is banished instead. |
| Barrier Statue of the Heavens
| Effect Monster | LIGHT | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for LIGHT monsters. |
| Beatrice, Lady of the Eternal
| Xyz/Effect Monster | LIGHT | 6 | 2500 | 2800 | 2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions. |
| Bio-Mage
| Normal Monster | LIGHT | 3 | 1150 | 1000 | A mysterious priest created as a result of the latest advances in biotechnology. |
| Bloom Diva the Melodious Choir
| Fusion/Effect Monster | LIGHT | 6 | 1000 | 2000 | 1 "Melodious Maestra" monster + 1 "Melodious" monster | Cannot be destroyed by battle or by card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.
| Bloom Prima the Melodious Choir
| Fusion/Effect Monster | LIGHT | 7 | 1900 | 2000 | 1 "Melodious Maestra" monster + 1 or more "Melodious" monsters | This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand.
| Bountiful Artemis
| Effect Monster | LIGHT | 4 | 1600 | 1700 | Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain). |
| Buten
| Tuner Monster | LIGHT | 1 | 200 | 300 | During your Main Phase: You can banish this card from the Graveyard to target 1 face-up Level 4 or lower LIGHT Fairy-Type monster you control; it is treated as a Tuner monster while face-up on the field. |
| Canon the Melodious Diva
| Effect Monster | LIGHT | 4 | 1400 | 2000 | If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target1 "Melodious" monster you control; change its battle position. |
| Celestia, Lightsworn Angel
| Effect Monster | LIGHT | 5 | 2300 | 200 | When you Tribute Summon this card by Tributing a "Lightsworn" monster, you can send the top 4 cards of your Deck to the Graveyard to destroy up to 2 cards your opponent controls. |
| Celestial Double Star Shaman
| Synchro/Tuner Monster | LIGHT | 2 | 100 | 800 | 1 Tuner + 1 non-Tuner monster | When this card is Synchro Summoned: You can Special Summon up to 4 Level 2 non-Tuner monsters from your hand and/or Graveyard in Defense Position, but they have their effects negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Celestial Double Star Shaman" once per turn.
| Chaos Goddess
| Synchro/Effect Monster | LIGHT | 8 | 2500 | 1800 | 1 LIGHT Tuner + 2 or more non-Tuner DARK monsters | Once per turn, you can send 1 LIGHT monster from your hand to the Graveyard to select 1 Level 5 or higher DARK monster from your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material monster.
| Charming Resort Staff
| Effect Monster | LIGHT | 3 | 300 | 200 | When an attack is declared involving a "SPYRAL Super Agent" you control and an opponent's face-up monster: You can change the ATK of the opponent's monster to 0. If this card is destroyed by battle or card effect: You can Special Summon 1 "SPYRAL Super Agent" from your Deck. If a "SPYRAL Super Agent" you control is destroyed by battle or sent to the Graveyard while this card is in your Graveyard: You can banish this card from your Graveyard; return 1 "SPYRAL Super Agent" from your Graveyard to your hand. |
| Clear Kuriboh
| Effect Monster | LIGHT | 1 | 300 | 200 | During either player's turn, when your opponent activates a monster effect that would inflict damage: You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; draw 1 card, if it is a monster, you can Special Summon it, then change the attack target to it. You can only use this effect of "Clear Kuriboh" once per turn. |
| Cloudian - Acid Cloud
| Effect Monster | WATER | 4 | 500 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When your Normal Summon this card place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 Spell or Trap Card. |
| Cloudian - Altus
| Effect Monster | WATER | 4 | 1300 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field to discard 1 random card from your opponent's hand. |
| Cloudian - Cirrostratus
| Effect Monster | WATER | 4 | 900 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 monster on the field. |
| Cloudian - Nimbusman
| Effect Monster | WATER | 5 | 1000 | 1000 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field. |
| Cloudian - Sheep Cloud
| Effect Monster | WATER | 1 | 0 | 0 | When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Cloudian Tokens" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a "Cloudian" monster. |
| Cloudian - Smoke Ball
| Normal Monster | WATER | 1 | 200 | 600 | Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends. |
| Cloudian - Storm Dragon
| Effect Monster | WATER | 4 | 1000 | 0 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Cloudian" monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field. |
| Cloudian - Turbulence
| Effect Monster | WATER | 4 | 800 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 "Cloudian - Smoke Ball" from your Deck or from either player's Graveyard. |
| Condemned Maiden
| Effect Monster | LIGHT | 4 | 100 | 2000 | During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of "Condemned Maiden" once per Duel. |
| Consecrated Light
| Effect Monster | LIGHT | 1 | 0 | 0 | Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, and you take no Battle Damage from that battle. |
| Constellar Siat
| Effect Monster | LIGHT | 1 | 100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can target 1 "Constellar" monster you control or in your Graveyard; this card's Level becomes the current Level of that monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a "Constellar" monster. |
| Constellar Sombre
| Effect Monster | LIGHT | 4 | 1550 | 1600 | You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. |
| Constellar Virgo
| Effect Monster | LIGHT | 5 | 2300 | 1600 | When this card is Normal Summoned: You can Special Summon 1 Level 5 "Constellar" monster from your hand in face-up Defense Position. |
| Counselor Lily
| Tuner Monster | EARTH | 3 | 400 | 1500 | When this card is sent to the Graveyard for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase. |
| Crystal Beast Ruby Carbuncle
| Effect Monster | LIGHT | 3 | 300 | 300 | When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. |
| CXyz Dark Fairy Cheer Girl
| Xyz/Effect Monster | DARK | 5 | 2500 | 1900 | 3 Level 5 monsters | When this card is sent from the field to the Graveyard: Draw 1 card. If this card has "Fairy Cheer Girl" as an Xyz Material, it gains this effect.
| CXyz Mechquipped Djinn Angeneral
| Xyz/Effect Monster | DARK | 4 | 2500 | 1600 | 3 Level 4 monsters | When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect.
| Cyber Angel Benten
| Ritual/Effect Monster | LIGHT | 6 | 1800 | 1500 | You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand. |
| Cyber Angel Dakini
| Ritual/Effect Monster | LIGHT | 8 | 2700 | 2400 | You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the Graveyard (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your Graveyard; add it to your hand. |
| Cyber Angel Idaten
| Ritual/Effect Monster | LIGHT | 6 | 1600 | 2000 | You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF. |
| Cyber Angel Natasha
| Ritual/Effect Monster | LIGHT | 5 | 1000 | 1000 | You can Ritual Summon this card with "Machine Angel Ritual". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in your Graveyard: You can banish 1 other "Cyber Angel" monster from your Graveyard, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster. |
| Cyber Angel Vrash
| Ritual/Effect Monster | LIGHT | 10 | 3000 | 2000 | You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. |
| Cyber Petit Angel
| Effect Monster | LIGHT | 2 | 300 | 200 | If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn. |
| D.D. Sprite
| Tuner Monster | LIGHT | 1 | 0 | 100 | You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase. |
| Dancing Elf
| Normal Monster | WIND | 1 | 300 | 200 | An elf that dances across the sky with wings of razor-sharp blades. |
| Dancing Fairy
| Effect Monster | WIND | 4 | 1700 | 1000 | As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. |
| Dante, Pilgrim of the Burning Abyss
| Fusion/Effect Monster | LIGHT | 9 | 2800 | 2500 | 3 "Burning Abyss" monsters with different names. | Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 "Burning Abyss" card from your hand to the Graveyard; draw 1 card. If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can send 1 random card from your opponent's hand to the Graveyard.
| Dark Angel
| Effect Monster | DARK | 5 | 0 | 0 | When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. |
| Dark Valkyria
| Gemini monster | DARK | 4 | 1800 | 1050 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
| Dark Voltanis
| Effect Monster | DARK | 8 | 2800 | 1400 | After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field. |
| Dark Witch
| Normal Monster | LIGHT | 5 | 1800 | 1700 | A popular creature in mythology that delivers fatal attacks with a sharp spear. |
| Darklord Amdusc
| Effect Monster | DARK | 6 | 1800 | 2800 | You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn. |
| Darklord Asmodeus
| Effect Monster | DARK | 8 | 3000 | 2500 | Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. When this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle. |
| Darklord Desire
| Effect Monster | DARK | 10 | 3000 | 2800 | Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard. |
| Darklord Edeh Arae
| Effect Monster | DARK | 5 | 2300 | 2000 | If this card is Special Summoned from the Graveyard, it gains the following effect. |
| Darklord Ixchel
| Effect Monster | DARK | 10 | 2500 | 2900 | You can discard this card and 1 "Darklord" card; draw 2 cards. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon"Darklord Ixchel(s)" once per turn. |
| Darklord Morningstar
| Effect Monster | DARK | 11 | 3000 | 3000 | Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the Graveyard, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the Graveyard by this effect. |
| Darklord Nasten
| Effect Monster | DARK | 7 | 2600 | 2600 | You can discard 2 other "Darklord" cards; Special Summon this card from your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn. |
| Darklord Nurse Reficule
| Effect Monster | DARK | 4 | 1400 | 600 | Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead. |
| Darklord Superbia
| Effect Monster | DARK | 8 | 2900 | 2400 | When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target. |
| Darklord Tezcatlipoca
| Effect Monster | DARK | 9 | 2800 | 2100 | If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn. |
| Darklord Ukoback
| Effect Monster | DARK | 3 | 700 | 1000 | If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the Graveyard. You can only use this effect of "Darklord Ukoback" once per turn. |
| Darklord Zerato
| Effect Monster | DARK | 8 | 2800 | 2300 | If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. During the End Phase, if this card activated this effect this turn: Destroy this card. |
| Darknight Parshath
| Effect Monster | DARK | 5 | 1900 | 1400 | When this card destroys an opponent's monster, you can remove from play 1 DARK monster from your Graveyard to draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard. |
| Demise, King of Armageddon
| Ritual/Effect Monster | DARK | 8 | 2400 | 2000 | This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". By paying 2000 Life Points, destroy all cards on the field except this card. |
| Dimensional Alchemist
| Effect Monster | LIGHT | 4 | 1300 | 200 | Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your Graveyard, you can select 1 of your removed from play monsters and return it to your hand. |
| Doitsu
| Union Monster | EARTH | 4 | 100 | 200 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| Doma the Angel of Silence
| Normal Monster | DARK | 5 | 1600 | 1400 | This fairy rules over the end of existence. |
| Dunames Dark Witch
| Normal Monster | LIGHT | 4 | 1800 | 1050 | Even when all odds are against this brave fairy, she will press onwards in battle and never retreat. |
| Ehther the Heavenly Monarch
| Effect Monster | LIGHT | 8 | 2800 | 1000 | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). |
| El Shaddoll Construct
| Fusion/Effect Monster | LIGHT | 8 | 2800 | 2500 | 1 "Shaddoll" monster + 1 LIGHT monster | Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the Graveyard. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
| Elder Entity N'tss
| Fusion/Effect Monster | LIGHT | 4 | 2500 | 1200 | 1 Synchro Monster + 1 Xyz Monster | Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
| Elder Entity Norden
| Fusion/Effect Monster | WATER | 4 | 2000 | 2200 | 1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster | When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
| Elegy the Melodious Diva
| Effect Monster | LIGHT | 5 | 2000 | 1200 | Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, allFairy-Type monsters you control gain 300 ATK. |
| Element Valkyrie
| Effect Monster | LIGHT | 4 | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
| Eva
| Effect Monster | LIGHT | 1 | 500 | 200 | If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn. |
| Fairy Archer
| Effect Monster | LIGHT | 3 | 1400 | 600 | During your Main Phase, you can inflict 400 damage to your opponent for each face-up LIGHT monster you control. This card cannot attack during the same turn you activate this effect. Only one "Fairy Archer" can have its effect activated per turn. |
| Fairy Cheer Girl
| Xyz/Effect Monster | LIGHT | 4 | 1900 | 1500 | 2 Level 4 Fairy-Type monsters | You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of "Fairy Cheer Girl" once per turn.
| Fairy Guardian
| Effect Monster | WIND | 3 | 1000 | 1000 | Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck. |
| Fluffal Bear
| Effect Monster | EARTH | 3 | 1200 | 800 | You can send this card from your hand to the Graveyard: Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn. |
| Fluffal Cat
| Effect Monster | EARTH | 1 | 700 | 300 | If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn. |
| Fluffal Dog
| Effect Monster | EARTH | 4 | 1700 | 1000 | When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn. |
| Fluffal Leo
| Effect Monster | EARTH | 4 | 1600 | 1200 | When this card declares an attack: It gains 500 ATK until the end of theBattle Phase. |
| Fluffal Mouse
| Effect Monster | EARTH | 1 | 100 | 100 | During your Main Phase: You can Special Summon up to 2 copies of "Fluffal Mouse" from your Deck. This effect can only be used once while this card is face-up on the field. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Frightfur" monsters. |
| Fluffal Octopus
| Effect Monster | WATER | 1 | 800 | 800 | When this card is Normal or Special Summoned: You can target 1 "Fluffal" or "Edge Imp" monster in your Graveyard; add it to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can target up to 2 of your banished monsters; return them to the Graveyard. You can only use each effect of "Fluffal Octopus" once per turn. |
| Fluffal Owl
| Effect Monster | EARTH | 2 | 1000 | 1000 | When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn. |
| Fluffal Penguin
| Effect Monster | WATER | 4 | 1600 | 1100 | During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of "Fluffal Penguin" once per turn. |
| Fluffal Rabbit
| Effect Monster | EARTH | 1 | 300 | 1200 | If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn. |
| Fluffal Sheep
| Effect Monster | EARTH | 2 | 400 | 800 | If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand: Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn. |
| Fluffal Wings
| Effect Monster | LIGHT | 1 | 100 | 100 | If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banishit, and if you do, draw 1 card, then you send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn. |
| Freya, Spirit of Victory
| Effect Monster | LIGHT | 1 | 100 | 100 | While you control a face-up Fairy Type monster(s) other than "Freya, Spirit of Victory", this card cannot be selected as an attack target. All Fairy-Type monsters you control gain 400 ATK and DEF |
| Geira Guile the Cubic King
| Effect Monster | WIND | 2 | 0 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand. |
| Gellenduo
| Effect Monster | LIGHT | 4 | 1700 | 0 | This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon. |
| Gem-Knight Seraphinite
| Fusion/Effect Monster | EARTH | 5 | 2300 | 1400 | 1 "Gem-Knight" monster + 1 LIGHT monster | Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
| Ghostrick Angel of Mischief
| Xyz/Effect Monster | DARK | 4 | 2000 | 2500 | 2 Level 4 monsters | You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.
| Goddess of Sweet Revenge
| Effect Monster | LIGHT | 6 | 1800 | 2000 | While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck. |
| Goddess of Whim
| Effect Monster | LIGHT | 3 | 950 | 700 | Toss a coin and call Heads or Tails. Call it right and this card's ATK will be doubled during this turn. Call it wrong and it will be halved during this turn. |
| Goddess with the Third Eye
| Effect Monster | LIGHT | 4 | 1200 | 1000 | You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). |
| Guardian Angel Joan
| Effect Monster | LIGHT | 7 | 2800 | 2000 | When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the original ATK of that destroyed monster in the Graveyard. |
| Guardian Eatos
| Effect Monster | WIND | 8 | 2500 | 2000 | If you have no monsters in your Graveyard, you can Special Summon this card (from your hand). You can send 1 Equip Spell Card equipped to this card to the Graveyard, then target up to 3 monsters in your opponent's Graveyard; banish those targets, and this card gains 500 ATK for each monster banished by this effect, until the End Phase. |
| Guardian Elma
| Effect Monster | WIND | 3 | 1300 | 1200 | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your Graveyard to this card. |
| Guiding Ariadne
| Pendulum/Effect Monster | LIGHT | 4 | 1700 | 800 | If this card is destroyed by battle or card effect: You can reveal 3 Counter Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. | Pendulum Scale: 3 Pendulum Effect: Apply these effects.
| Guiding Light
| Effect Monster | LIGHT | 1 | 0 | 0 | When this card is Normal Summoned: You can target 1 Level 1 LIGHTmonster in your Graveyard; Special Summon that target. |
| Gyakutenno Megami
| Normal Monster | LIGHT | 6 | 1800 | 2000 | This fairy uses her mystical power to protect the weak and provide spiritual support. |
| Hanewata
| Tuner Monster | LIGHT | 1 | 200 | 300 | During either player's turn, you can discard this card to make any effect damage you take this turn 0. |
| Happy Lover
| Normal Monster | LIGHT | 2 | 800 | 500 | Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub. |
| Harvest Angel of Wisdom
| Effect Monster | LIGHT | 4 | 1800 | 1000 | When this card is destroyed by battle and sent to the Graveyard, you can add 1 Counter Trap Card from your Graveyard to your hand. |
| Hecatrice
| Effect Monster | LIGHT | 4 | 1500 | 1100 | You can discard this card to the Graveyard to add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand. |
| Herald of Green Light
| Effect Monster | LIGHT | 2 | 300 | 500 | Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn. |
| Herald of Orange Light
| Tuner Monster | LIGHT | 2 | 300 | 500 | During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation and destroy it. |
| Herald of Perfection
| Ritual/Effect Monster | LIGHT | 6 | 1800 | 2800 | You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. |
| Herald of Pure Light
| Xyz/Effect Monster | LIGHT | 2 | 600 | 1000 | 2 Level 2 monsters | You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.
| Herald of Purple Light
| Effect Monster | LIGHT | 2 | 300 | 500 | Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn. |
| Herald of the Arc Light
| Synchro/Effect Monster | LIGHT | 4 | 600 | 1000 | 1 Tuner + 1 or more non-Tuner monsters | Any monster sent from the hand or Main Deck to the Graveyard is banished instead. During either player's turn, when a Spell Card, Trap Card or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the Graveyard: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
| Herald of Ultimateness
| Ritual/Effect Monster | LIGHT | 12 | 2000 | 3000 | You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card. |
| Honest
| Effect Monster | LIGHT | 4 | 1100 | 1900 | During your Main Phase: You can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the End Phase. |
| Hoshiningen
| Effect Monster | LIGHT | 2 | 500 | 700 | As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points. |
| Hourglass of Courage
| Effect Monster | LIGHT | 4 | 1100 | 1200 | If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled. |
| Hysteric Fairy
| Normal Monster | LIGHT | 4 | 1800 | 500 | Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points. |
| Indiora Doom Volt the Cubic Emperor
| Effect Monster | LIGHT | 4 | 0 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. |
| Invoked Elysium
| Fusion/Effect Monster | LIGHT | 10 | 3200 | 4000 | 1 "Invoked" monster + 1 monster that was Special Summoned from the Extra Deck | Must first be Fusion Summoned with the above Fusion Materials. While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn, during either player's turn: You can target 1 "Invoked" monster you control or in your Graveyard; banish it and all monsters your opponent controls with the same Attribute as that monster.
| Iris, the Earth Mother
| Effect Monster | LIGHT | 6 | 2400 | 1200 | After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain. |
| Izanagi
| Effect Monster | WIND | 6 | 2200 | 1000 | You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated. |
| Izanami
| Spirit Monster | WATER | 4 | 1100 | 1800 | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand. |
| Kamion, the Timelord
| Effect Monster | EARTH | 10 | 0 | 0 | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. |
| Kelbek
| Effect Monster | EARTH | 4 | 1500 | 1800 | A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally. |
| Keldo
| Effect Monster | EARTH | 4 | 1200 | 1600 | When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled. |
| Key Mace
| Normal Monster | LIGHT | 1 | 400 | 300 | Enemies' hearts will melt at the sight of this small fairy's cuteness. |
| Koitsu
| Union Monster | WATER | 10 | 200 | 100 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Aitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" |
| Kotodama
| Effect Monster | EARTH | 3 | 0 | 1600 | If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.) |
| Kuribon
| Effect Monster | LIGHT | 1 | 300 | 200 | If this card was selected as an attack target by your opponent's monster, you can activate this effect during damage calculation. You take no Battle Damage from this battle, your opponent gains Life Points equal to the attacking monster's ATK, and then you return this card to your hand. |
| Layard the Liberator
| Effect Monster | LIGHT | 4 | 1400 | 1500 | While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated. |
| Lazion, the Timelord
| Effect Monster | FIRE | 10 | 0 | 0 | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. |
| Lee the World Chalice Fairy
| Effect Monster | LIGHT | 2 | 100 | 2000 | If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of "Lee the World Challice Fairy" once per turn. |
| Light Effigy
| Effect Monster | LIGHT | 4 | 1500 | 0 | If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes. |
| Little Fairy
| Effect Monster | LIGHT | 3 | 800 | 800 | Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1. |
| Lucky Pied Piper
| Gemini Monster | WIND | 4 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card. |
| Ma'at
| Effect Monster | LIGHT | 10 | ? | ? | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up LIGHT Dragon-Type monster and 1 face-up LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; reveal the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF are equal to the number of cards you added to your hand by this effect × 1000. |
| Madolche Anjelly
| Effect Monster | EARTH | 4 | 1000 | 1000 | When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. That Special Summoned monster cannot be destroyed by battle. |
| Madolche Puddingcess
| Effect Monster | EARTH | 5 | 1000 | 1000 | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target. |
| Madolche Puddingcess Chocolat-a-la-Mode
| Xyz/Effect Monster | EARTH | 5 | 2500 | 2200 | 2 Level 5 EARTH monsters | You can also Xyz Summon this card by using a Rank 4 or lower "Madolche" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Madolche" card in your Graveyard; shuffle it into the Deck. While this card has "Madolche Puddingcess" as Xyz Material, when a "Madolche" card(s) in your Graveyard is shuffled into the Main Deck (except during the Damage Step): You can detach 1 Xyz Material from this card; Special Summon 1 "Madolche" monster from your Deck in Attack Position or face-down Defense Position.
| Madolche Queen Tiaramisu
| Xyz/Effect Monster | EARTH | 4 | 2200 | 2100 | 2 Level 4 "Madolche" monsters | Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, then shuffle cards your opponent controls into the Deck, up to the number of cards returned.
| Majestic Mech - Goryu
| Effect Monster | LIGHT | 8 | 2900 | 1800 | You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. |
| Majestic Mech - Ohka
| Effect Monster | LIGHT | 6 | 2400 | 1400 | You can Normal Summon this card without Tributing. If you do, it is sent to the Graveyard during the End Phase. |
| Majestic Mech - Senku
| Effect Monster | LIGHT | 4 | 1000 | 500 | When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the Graveyard. |
| Manju of the Ten Thousand Hands
| Effect Monster | LIGHT | 4 | 1400 | 1000 | When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand. |
| Marshmacaron
| Effect Monster | LIGHT | 1 | 200 | 200 | If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn. |
| Marshmallon
| Effect Monster | LIGHT | 3 | 300 | 500 | The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.) |
| Master Hyperion
| Effect Monster | LIGHT | 8 | 2700 | 2100 | You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard to target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn. |
| Mechquipped Angineer
| Xyz/Effect Monster | LIGHT | 3 | 1800 | 1000 | 2 Level 3 monsters | Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.
| Meltiel, Sage of the Sky
| Effect Monster | LIGHT | 4 | 1600 | 1200 | Each time a Counter Trap Card is activated, gain 1000 Life Points, and if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. |
| Metaion, the Timelord
| Effect Monster | FIRE | 10 | 0 | 0 | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down). |
| Metrognome
| Pendulum/Effect Monster | EARTH | 4 | 1800 | 1600 | While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones. | Pendulum Scale: 4 Pendulum Effect: Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn.
| Mimir of the Nordic Ascendant
| Effect Monster | DARK | 2 | 600 | 0 | Once per turn, at the start of your Standby Phase, if you control a face-up "Nordic" monster, you can send 1 Spell Card from your hand to the Graveyard to Special Summon this card from your Graveyard. |
| Minerva, Scholar of the Sky
| Effect Monster | LIGHT | 4 | 1700 | 400 | Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand. |
| Minerva, the Exalted Lightsworn
| Xyz/Effect Monster | LIGHT | 4 | 2000 | 800 | 2 Level 4 monsters | You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.
| Moisture Creature
| Effect Monster | LIGHT | 9 | 2800 | 2900 | If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field. |
| Mokey Mokey
| Normal Monster | LIGHT | 1 | 300 | 100 | An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful. |
| Mokey Mokey King
| Fusion/Effect Monster | LIGHT | 6 | 300 | 100 | Mokey Mokey + "Mokey Mokey" + "Mokey Mokey" | When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.
| Mozarta the Melodious Maestra
| Effect Monster | LIGHT | 8 | 2600 | 2000 | Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters. |
| Mudora
| Effect Monster | EARTH | 4 | 1500 | 1800 | This card gains 200 ATK for every Fairy-Type monster in your Graveyard. |
| Mystical Beast of Serket
| Effect Monster | EARTH | 6 | 2500 | 2000 | Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK. |
| Mystical Shine Ball
| Normal Monster | LIGHT | 2 | 500 | 500 | A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true. |
| Neo-Parshath, the Sky Paladin
| Effect Monster | LIGHT | 7 | 2300 | 2000 | You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath" you control. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your Life Points are higher than your opponent's, this card gains ATK and DEF equal to the difference in Life Points. |
| Nikitama
| Spirit Monster | LIGHT | 4 | 800 | 1800 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect. |
| Nova Summoner
| Effect Monster | LIGHT | 4 | 1400 | 800 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from the Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead. |
| Number 102: Star Seraph Sentry
| Xyz/Effect Monster | LIGHT | 4 | 2500 | 2000 | 3 Level 4 LIGHT monsters | Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effect. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.
| Number 103: Ragnazero
| Xyz/Effect Monster | WATER | 4 | 2400 | 1200 | 2 Level 4 monsters | Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
| Number 16: Shock Master
| Xyz/Effect Monster | LIGHT | 4 | 2300 | 1600 | 3 Level 4 monsters | Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
| Number 63: Shamoji Soldier
| Xyz/Effect Monster | LIGHT | 1 | 0 | 2000 | 2 Level 1 monsters | You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects;
| Number 7: Lucky Straight
| Xyz/Effect Monster | LIGHT | 7 | 700 | 700 | 3 Level 7 monsters | You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700, then if the total roll was exactly 7, you can apply 1 of these effects.
| Number C102: Archfiend Seraph
| Xyz/Effect Monster | LIGHT | 5 | 2900 | 2400 | 4 Level 5 LIGHT monsters | If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. When the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect.
| Number C103: Ragnafinity
| Xyz/Effect Monster | WATER | 5 | 2800 | 2400 | 3 Level 5 monsters | Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.
| Ocubeam
| Normal Monster | LIGHT | 5 | 1550 | 1650 | Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement. |
| Odin, Father of the Aesir
| Synchro/Effect Monster | LIGHT | 10 | 4000 | 3500 | 1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters | Once per turn, during your Main Phase, you can activate this effect to have this card become unaffected by the effects of Spell/Trap Cards until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Ascendant" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When this card is Special Summoned by this effect, you can draw 1 card.
| Opera the Melodious Diva
| Effect Monster | LIGHT | 4 | 2300 | 1000 | This card cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects. |
| Petit Angel
| Normal Monster | LIGHT | 3 | 600 | 900 | A quick-moving and tiny fairy that's very difficult to hit. |
| Power Angel Valkyria
| Effect Monster | LIGHT | 4 | 1800 | 1050 | If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn. |
| Prediction Princess Arrowsylph
| Flip/Effect Monster | WIND | 4 | 1000 | 1400 | FLIP: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. |
| Prediction Princess Astromorrigan
| Flip/Effect Monster | DARK | 3 | 1300 | 0 | FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed. |
| Prediction Princess Coinorma
| Flip/Effect Monster | EARTH | 3 | 800 | 1400 | FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'. |
| Prediction Princess Crystaldine
| Flip/Effect Monster | WATER | 5 | 1400 | 2200 | FLIP: You can add 1 Ritual Monster from your Deck or Graveyard to your hand. |
| Prediction Princess Petalelf
| Flip/Effect Monster | EARTH | 3 | 800 | 700 | FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle position. |
| Prediction Princess Tarotrei
| Ritual/Effect Monster | LIGHT | 9 | 2700 | 1200 | You can Ritual Summon this card with "Prediction Ritual". During your End Phase: You can Special Summon 1 Flip monster from your hand or Graveyard in face-down Defense Position. You can only use 1 of the following effects of "Prediction Princess Tarotrei" per turn, and only once that turn. |
| Princess Cologne
| Xyz/Effect Monster | LIGHT | 4 | 500 | 2200 | 2 Level 4 monsters | When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.
| Protective Soul Ailin
| Union Monster | LIGHT | 1 | 0 | 0 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
| Queen of Fate - Eternia
| Effect Monster | LIGHT | 8 | 2400 | 2000 | This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Fairy-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, you win the Match. This card cannot be used in a Duel. |
| Ra's Disciple
| Effect Monster | LIGHT | 4 | 1100 | 600 | When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand or Deck. Cannot be Tributed, except for theTribute Summon of "Obelisk the Tormentor", "Slifer the Sky Dragon" or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple". |
| Radiant Jeral
| Effect Monster | LIGHT | 4 | 1000 | 2000 | When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field. |
| Rasetsu
| Spirit monster | FIRE | 4 | 1500 | 1900 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect. |
| Ray & Temperature
| Normal Monster | LIGHT | 3 | 1000 | 1000 | The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds. |
| Red Nova
| Tuner/Effect Monster | FIRE | 1 | 0 | 0 | If a Level 8 or higher Dragon-Type Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Red Nova" once per turn this way. If this card is sent to the Graveyard for a Synchro Summon that uses 2 or more Tuner monsters as Materials: You can Special Summon 1 FIRE Fiend-Type monster from your Deck in Defense Position. |
| Royal Knight
| Effect Monster | LIGHT | 3 | 1300 | 800 | When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster. |
| Ruin, Queen of Oblivion
| Ritual/Effect Monster | LIGHT | 8 | 2300 | 2000 | This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". If this card destroys your opponent's monster as a result of battle, it can attack once again in a row. |
| Sacred Arch-Airknight Parshath
| Effect Monster | LIGHT | 9 | 2800 | 2300 | If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand. |
| Sadion, the Timelord
| Effect Monster | WIND | 10 | 0 | 0 | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck. |
| Schuberta the Melodious Maestra
| Fusion/Effect Monster | LIGHT | 6 | 2400 | 2000 | 2 "Melodious" monsters | During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.
| Score the Melodious Diva
| Effect Monster | LIGHT | 2 | 200 | 200 | During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn. |
| Senju of the Thousand Hands
| Effect Monster | LIGHT | 4 | 1400 | 1000 | When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck. |
| Sephylon, the Ultimate Timelord
| Effect Monster | LIGHT | 10 | 4000 | 4000 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated and its ATK becomes 4000. |
| Serenade the Melodious Diva
| Effect Monster | LIGHT | 4 | 400 | 1900 | This card can be treated as 2 Tributes for the Tribute Summon of aFairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 "Melodious" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) |
| Shinato, King of a Higher Plane
| Ritual/Effect Monster | LIGHT | 8 | 3300 | 3000 | This card can only be Ritual Summoned with the Ritual Spell Card, Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster." |
| Shining Abyss
| Normal Monster | LIGHT | 4 | 1600 | 1800 | This monster employs the powers of both Light and Darkness. |
| Shining Angel
| Effect Monster | LIGHT | 4 | 1400 | 800 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position. |
| Shining Friendship
| Normal Monster | LIGHT | 4 | 1300 | 1100 | The peacemaker among monsters. |
| Shire, Lightsworn Spirit
| Effect Monster | LIGHT | 3 | 400 | 1400 | This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. |
| Shopina the Melodious Maestra
| Effect Monster | LIGHT | 7 | 2300 | 1700 | Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect. |
| Silent Paladin
| Effect Monster | LIGHT | 4 | 500 | 1500 | When this card is Normal Summoned: You can add 1 "Silent Swordsman LV3" or "Silent Magician LV4" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT "LV" monster in your Graveyard; add it to your hand. |
| Silpheed
| Effect Monster | WIND | 4 | 1700 | 700 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand. |
| Skelengel
| Flip/Effect Monster | LIGHT | 2 | 900 | 400 | FLIP: Draw 1 card. |
| Sky Scourge Enrise
| Effect Monster | LIGHT | 8 | 2400 | 1500 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Tpye monsters and 1 DARK Fiend-Type monster in your Graveyard. Once per turn you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn. |
| Sky Scourge Invicil
| Effect Monster | EARTH | 6 | 2200 | 1600 | This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards. |
| Soitsu
| Normal Monster | WIND | 3 | 0 | 0 | Apparently totally unreliable, he wonders if he has incredible potential. |
| Solo the Melodious Songstress
| Effect Monster | LIGHT | 4 | 1600 | 1000 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Melodious" monster from your Deck, except "Solo the Melodious Songstress". |
| Sonata the Melodious Diva
| Effect Monster | LIGHT | 3 | 1200 | 1000 | If you control a "Melodius" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF. |
| Sophia, Goddess of Rebirth
| Effect Monster | DARK | 11 | 3600 | 3400 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and Graveyards. Cards and effects cannot be activated in response to this effect's activation. |
| Soprano the Melodious Songstress
| Effect Monster | LIGHT | 4 | 1400 | 1400 | When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songtress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songtress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. |
| Soul of Purity and Light
| Effect Monster | LIGHT | 6 | 2000 | 1800 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters from your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only. |
| Spirit of the Breeze
| Effect Monster | WIND | 3 | 0 | 1800 | As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. |
| Spirit of the Fall Wind
| Effect Monster | WIND | 4 | 1800 | 900 | If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand. |
| Spirit of the Harp
| Normal Monster | LIGHT | 4 | 800 | 2000 | A spirit that soothes the soul with the music of its heavenly harp. |
| Spirit of the Pot of Greed
| Effect Monster | LIGHT | 1 | 100 | 100 | While this card is in face-up Attack Position on the field, if a player activates Pot of Greed", they can draw 1 more card." |
| Splendid Venus
| Effect Monster | LIGHT | 8 | 2800 | 2400 | All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of your Spell and Trap Cards cannot be negated. |
| St. Joan
| Fusion Monster | LIGHT | 7 | 2800 | 2000 | The Forgiving Maiden + "Marie the Fallen One" |
| Star Seraph Sage
| Effect Monster | LIGHT | 4 | 1600 | 1400 | Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand. |
| Star Seraph Scale
| Effect Monster | LIGHT | 4 | 1500 | 900 | When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyardon top of your Deck. An Xyz Monster that was Xyz Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. |
| Star Seraph Scepter
| Effect Monster | LIGHT | 4 | 1800 | 400 | When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. |
| Star Seraph Scout
| Effect Monster | LIGHT | 4 | 1200 | 1800 | When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand. |
| Star Seraph Sovereignty
| Effect Monster | LIGHT | 4 | 800 | 2000 | Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster. |
| Star Seraph Sword
| Effect Monster | LIGHT | 4 | 1400 | 1000 | Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase. |
| Subterror Nemesis Archer
| Effect Monster | EARTH | 3 | 1600 | 1400 | At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn. |
| Super Quantal Fairy Alphan
| Effect Monster | LIGHT | 1 | 0 | 0 | Once per turn: You can target 1 "Super Quant" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 "Super Quant" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the Graveyard. You can only use this effect of "Super Quantal Fairy Alphan" once per turn. |
| Synthetic Seraphim Token
| Token | LIGHT | 1 | 300 | 300 | This card can be used as a "Synthetic Seraphim Token". | If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
| Tamtam the Melodious Diva
| Effect Monster | LIGHT | 4 | 1000 | 2000 | If this card is Special Summoned while you control a "Melodious" monster: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Melodious" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent. |
| Tenshin
| Effect Monster | LIGHT | 2 | 800 | 100 | This card gains 400 ATK for each face-up Level 2 monster you control. |
| Tethys, Goddess of Light
| Effect Monster | LIGHT | 5 | 2400 | 1800 | While this card is face-up on the field, when you draw a Fairy-Type monster(s), you can reveal 1 of those monsters to draw 1 more card. |
| The Agent of Creation - Venus
| Effect Monster | LIGHT | 3 | 1600 | 0 | You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck. |
| The Agent of Entropy - Uranus
| Tuner monster | DARK | 5 | 2200 | 1200 | If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the Graveyard, and if you do, this card's Level becomes the Level of the monster sent to the Graveyard by this effect. |
| The Agent of Force - Mars
| Effect Monster | LIGHT | 3 | 0 | | This card is unaffected by any Spell Cards. While "The Sanctuary in the Sky" is on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points. |
| The Agent of Judgment - Saturn
| Effect Monster | LIGHT | 6 | 2400 | 0 | While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect. |
| The Agent of Miracles - Jupiter
| Effect Monster | LIGHT | 4 | 1800 | 1000 | Once per turn, you can remove from play 1 "Agent" monster from your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. It gains 800 ATK until the End Phase. Once per turn, if "The Sanctuary in the Sky" is on the field, you can discard 1 Fairy-Type monster from your hand to select 1 of your removed from play LIGHT Fairy-Type monsters, and Special Summon it. |
| The Agent of Mystery - Earth
| Tuner Monster | LIGHT | 2 | 1000 | 800 | When this card is Normal Summoned, you can add 1 "Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". If "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" to your hand instead. |
| The Agent of Wisdom - Mercury
| Effect Monster | LIGHT | 4 | 0 | 1700 | During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card. |
| The Forgiving Maiden
| Normal Monster | LIGHT | 4 | 850 | 2000 | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand. |
| The Weather Painter Aurora
| Effect Monster | DARK | 6 | 2200 | 2000 | When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your hand, Deck, or GY face-up in your Spell & Trap Zone. Your opponent cannot target "The Weather" Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. |
| The Weather Painter Cloud
| Effect Monster | WIND | 3 | 1500 | 1000 | If another face-up "The Weather" card you control is sent to the GY: You can target up to 2 "The Weather" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Cloud" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. |
| The Weather Painter Rain
| Effect Monster | WATER | 3 | 1200 | 1400 | If this card is Special Summoned: You can place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Rain" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "Weathery" card's effect: You can Special Summon this banished card. |
| The Weather Painter Rainbow
| Link/Effect Monster | LIGHT | | 2400 | LINK-3 | 2 "The Weather" monsters | When your opponent would Special Summon a monster(s) (Quick Effect): You can send this Link Summoned card to the GY; negate the Summon, and if you do, destroy that monster(s). Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. "The Weather" Effect Monsters this card points to gain the following effect.
| The Weather Painter Snow
| Effect Monster | EARTH | 3 | 0 | 2200 | When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. |
| The Weather Painter Sun
| Effect Monster | FIRE | 3 | 1600 | 400 | If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Sun" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. |
| The Weather Painter Thunder
| Effect Monster | LIGHT | 3 | 1700 | 0 | You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Thunder" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. |
| Time Maiden
| Effect Monster | LIGHT | 1 | 0 | 0 | If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect. |
| Tiras, Keeper of Genesis
| Xyz/Effect Monster | LIGHT | 5 | 2600 | 1700 | 2 Level 5 monsters | This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.
| Trickstar Black Catbat
| Link/Effect Monster | LIGHT | | 2000 | LINK-2 | 2 "Trickstar" monsters | Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.
| Trickstar Candina
| Effect Monster | LIGHT | 4 | 1800 | 400 | When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves. |
| Trickstar Holly Angel
| Link/Effect Monster | LIGHT | | 2000 | LINK-2 | 2 "Trickstar" monsters | Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.
| Trickstar Lilybell
| Effect Monster | LIGHT | 2 | 800 | 2000 | If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand. |
| Trickstar Lycoris
| Effect Monster | LIGHT | 3 | 1600 | 1200 | (Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each. |
| Trickstar Narkissus
| Effect Monster | LIGHT | 4 | 1000 | 1800 | If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves. |
| Trust Guardian
| Tuner Monster | LIGHT | 3 | 0 | 800 | This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step. |
| Tualatin
| Effect Monster | LIGHT | 8 | 2800 | 2500 | If you controlled 2 or more monsters at the start of your opponent's Battle Phase, and all of them were destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand during that Battle Phase. If you do, declare an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute. |
| Valkyrie of the Nordic Ascendant
| Tuner Monster | LIGHT | 2 | 400 | 800 | When this card is Normal Summoned, if your opponent controls a monster and you control no other cards, you can remove from play 2 "Nordic" monsters from your hand to Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in face-up Defense Position. |
| Vanadis of the Nordic Ascendant
| Tuner Monster | DARK | 4 | 1200 | 400 | You can substitute this card for any 1 "Nordic" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase. |
| Vanity's Ruler
| Effect Monster | LIGHT | 8 | 2500 | 1600 | This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters. |
| Vennu, Bright Bird of Divinity
| Ritual/Effect Monster | LIGHT | 8 | 2800 | 2000 | You can Ritual Summon this card with "Primal Cry". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your Graveyard; add it to your hand. |
| Victoria
| Effect Monster | LIGHT | 4 | 1800 | 1500 | Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one. |
| Voltanis the Adjudicator
| Effect Monster | LIGHT | 8 | 2800 | 1400 | After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed. |
| Vulcan Dragni the Cubic King
| Effect Monster | FIRE | 3 | 0 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand. |
| Vylon Charger
| Effect Monster | LIGHT | 4 | 1000 | 1000 | All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card. |
| Vylon Delta
| Synchro/Effect Monster | LIGHT | 7 | 1700 | 2800 | 1 Tuner + 1 or more non-Tuner LIGHT monsters | If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.
| Vylon Disigma
| Xyz/Effect Monster | LIGHT | 4 | 2500 | 2100 | 3 Level 4 monsters | Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
| Vylon Epsilon
| Synchro/Effect Monster | LIGHT | 8 | 2800 | 1200 | 1 LIGHT Tuner + 1 or more non-Tuner monsters | Equip Cards equipped to this card cannot be targeted by cards or effects. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.
| Vylon Hept
| Effect Monster | LIGHT | 4 | 1800 | 800 | Once per turn: You can target 1 "Vylon" Monster Card you control that is treated as an Equip Card; Special Summon that target in face-up Defense Position. Banish it when it leaves the field. |
| Vylon Ohm
| Effect Monster | LIGHT | 4 | 1500 | 200 | When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand. |
| Vylon Omega
| Synchro/Effect Monster | LIGHT | 10 | 3200 | 1900 | 2 Tuners + 1 non-Tuner "Vylon" monster | When this card is Synchro Summoned: Destroy all face-up monsters that were Normal Summoned/Set. Once per turn: You can target 1 "Vylon" monster in your Graveyard; equip that target to this card. During either player's turn, when a monster effect activates: You can send 1 Equip Card equipped to this card to the Graveyard; negate the activation, and if you do, destroy that monster.
| Vylon Sigma
| Synchro/Effect Monster | LIGHT | 7 | 1800 | 1000 | 1 LIGHT Tuner + 1 or more non-Tuner LIGHT monsters | When this card declares an attack, if it is the only monster you control: You can equip 1 Equip Spell Card from your Deck to this face-up card.
| Vylon Soldier
| Effect Monster | LIGHT | 4 | 1700 | 1000 | When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions. |
| Vylon Stella
| Tuner monster | LIGHT | 3 | 1400 | 200 | If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster. |
| Vylon Stigma
| Effect Monster | LIGHT | 4 | 1600 | 1000 | Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target. |
| Vylon Vanguard
| Effect Monster | LIGHT | 4 | 1400 | 1000 | When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card. |
| Watapon
| Effect Monster | LIGHT | 1 | 200 | 300 | If this card is added to your hand from your Deck by the effect of a Spell, Trap or Monster Card, you can Special Summon this card on your side of the field. |
| Whirlwind Prodigy
| Effect Monster | WIND | 4 | 1500 | 1600 | If you Tribute Summon a WIND monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. |
| White Night Queen
| Effect Monster | LIGHT | 7 | 2100 | 800 | Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target. |
| White Potan
| Effect Monster | LIGHT | 1 | 100 | 200 | If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster you control is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. |
| Winged Kuriboh
| Effect Monster | LIGHT | 1 | 300 | 200 | If this card on the field is destroyed and sent to the Graveyard: Any further Battle Damage you take this turn becomes 0. |
| Winged Kuriboh LV10
| Effect Monster | LIGHT | 10 | 300 | 200 | Cannot be Normal Summoned or Set. Must be Special Summoned with "Transcendent Wings" and cannot be Special Summoned by other ways. During your opponent's Battle Phase: You can Tribute this face-up card; destroy all Attack Position monsters your opponent controls and inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s). |
| Winged Kuriboh LV9
| Effect Monster | LIGHT | 9 | ? | ? | During either player's turn, as Chain Link 3 or higher: You can Special Summon this card from your hand. Spell Cards that have been activated are banished instead of being sent to the Graveyard. The ATK and DEF of this card are each equal to the number of Spell Cards in your opponent's Graveyard x 500. You can only control 1 face-up "Winged Kuriboh LV9". |
| Wingweaver
| Normal Monster | LIGHT | 7 | 2750 | 2400 | A six-winged fairy who prays for peace and hope. |
| Yaksha
| Spirit Monster | WATER | 4 | 1900 | 1500 | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand. |
| Zaphion, the Timelord
| Effect Monster | WATER | 10 | 0 | 0 | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. |
| Zeradias, Herald of Heaven
| Effect Monster | LIGHT | 4 | 2100 | 800 | You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card. |
| Zeta Reticulant
| Effect Monster | DARK | 7 | 2400 | 2100 | You can Tribute 1 "Eva Token" to Special Summon this card from your hand. While this card is in your Graveyard, each time a monster(s) your opponent controls is removed from play, Special Summon 1 "Eva Token" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500). |
| Zolga
| Effect Monster | EARTH | 4 | 1700 | 1200 | When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points. |
| ZW - Asura Strike
| Effect Monster | FIRE | 4 | 1000 | 1000 | You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 "ZW - Asura Strike". |
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Card Name | Type | ATR | LVL | ATK | DEF | Card Text | Buy It |