Yu-Gi-Oh! Sea Serpent Monsters

This is a list of all the Yu-Gi-Oh! Sea Serpent monsters in our database.

Card Name Type ATR    LVL     ATK     DEF     Card Text Buy It
Abyss Dweller Xyz/Effect Monster WATER 4 1700 1400 2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
Airorca Effect Monster WIND 3 1400 300 Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.
Aqua Dragon Fusion Monster WATER 6 2250 1900 Fairy Dragon + "Amazon of the Seas" + "Zone eater"
Armed Sea Hunter Effect Monster WATER 4 1800 400 If you control another face-up WATER monster, negate the effects of the monster that battled with this card, after damage calculation. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.
Atlantean Attack Squad Effect Monster WATER 3 1400 0 This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.
Atlantean Dragoons Effect Monster WATER 4 1800 0 All Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons".
Atlantean Heavy Infantry Effect Monster WATER 2 0 1600 During your Main Phase, you can Normal Summon a Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
Atlantean Marksman Effect Monster WATER 3 1400 0 When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower Sea Serpent-Type "Atlantean" monster, except "Atlantean Marksman", from your Deck. When this card is sent to the Graveyard for the activation of a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
Atlantean Pikeman Normal Monster WATER 2 1400 0 The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
Bahamut Shark Xyz/Effect Monster WATER 4 2600 2100 2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
Blue Dragon Ninja Effect Monster WATER 5 2100 1200 Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.
Brionac, Dragon of the Ice Barrier Synchro/Effect Monster WATER 6 2300 1400 1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.
Caravan of the Ice Barrier Effect Monster WATER 1 500 200 Once per turn, you can return 2 "Ice Barrier" monsters in your Graveyard to the Deck to have both players draw 1 card.
Codarus Effect Monster WATER 4 1400 1200 You can send 1 face-up "Umi" you control to the Graveyard to select up to 2 cards your opponent controls and send them to the Graveyard.
Deep Sea Diva Tuner monster WATER 2 200 400 When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.
Divine Dragon Aquabizarre Effect Monster WATER 5 2100 1500 Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your Graveyard to return it to the top of your Deck.
Gemini Lancer Gemini Monster WATER 4 1800 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Gishki Chain Effect Monster WATER 4 1800 1000 When this card is Normal Summoned: Look at the top 3 cards of your Deck and if there is a Ritual Monster or Ritual Spell Card among those cards; you can reveal it to add it to your hand and return the remaining cards to the top of the Deck in any order.
Gishki Diviner Effect Monster WATER 3 1200 800 Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.
Gishki Shadow Effect Monster WATER 4 1200 1000 If you Ritual Summon a WATER Ritual Monster, this 1 card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.
Gishki Vision Effect Monster WATER 2 700 500 If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
Guardian Kay'est Effect Monster WATER 4 1000 1800 Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
Imairuka Effect Monster WATER 2 1000 1000 When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Send the top card of your Deck to the Graveyard, then, if it was a WATER monster, draw 1 card.
Kaiser Sea Horse Effect Monster LIGHT 4 1700 1650 This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
Kaiser Sea Snake Effect Monster WATER 8 2500 1000 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Kaiser Sea Snake" once per turn this way. When Summoned this way: You can Special Summon 1 Level 8 Sea Serpent-Type monster from your hand or Graveyard, but its ATK and DEF become 0. If this card is Special Summoned, its Level becomes 4 and original ATK becomes 0.
Koa'ki Meiru Sea Panther Effect Monster LIGHT 5 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
Lavalval Chain Xyz/Effect Monster FIRE 4 1800 1000 2 Level 4 monsters
Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects:
  • Send 1 card from your Deck to the Graveyard.
  • Choose 1 monster from your Deck and place it on top of your Deck.
  • Legendary Atlantean Tridon Effect Monster WATER 3 1600 800 You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.
    Levia-Dragon - Daedalus Effect Monster WATER 7 2600 1500 You can send 1 face-up "Umi" you control to the Graveyard; destroy all other cards on the field.
    Lightray Daedalus Effect Monster LIGHT 7 2600 1500 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more LIGHT monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Field Spell Card and 2 other cards on the field; destroy them.
    Lost Blue Breaker Effect Monster WATER 3 1400 0 If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.
    Mermaid Archer Effect Monster WATER 3 1200 200 Once per turn, you can equip 1 Level 3 or lower monster you control to this card. If you do, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead. (You can only equip 1 monster at a time to this card.)
    Mermail Abyssleed Effect Monster WATER 7 2700 1000 You can discard 3 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can target 1 "Abyss-" Spell/Trap Card in your Graveyard; add that target to your hand. You can Tribute 1 other face-up Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the Graveyard. You can only use this effect of "Mermail Abyssleed" once per turn.
    Mermail Abyssmegalo Effect Monster WATER 7 2400 1900 You can discard 2 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can add 1 "Abyss-" Spell/Trap Card from your Deck to your hand. You can Tribute 1 other face-up Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
    Mermail Abysstrite Xyz/Effect Monster WATER 3 1600 2800 3 Level 3 monsters
    During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.
    Moulinglacia the Elemental Lord Effect Monster WATER 8 2800 2200 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use the effect of "Moulinglacia the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.
    Neptabyss, the Atlantean Prince Effect Monster WATER 1 800 0 You can send 1 "Atlantean" monster from your Deck to your Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn.
    Number 32: Shark Drake Xyz/Effect Monster WATER 4 2800 2100 3 Level 4 monsters
    Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase.
    Number 37: Hope Woven Dragon Spider Shark Xyz/Effect Monster WATER 4 2600 2100 2 Level 4 WATER monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
    Number 47: Nightmare Shark Xyz/Effect Monster WATER 3 2000 2000 2 Level 3 monsters
    When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
    Number C32: Shark Drake Veiss Xyz/Effect Monster WATER 4 2800 2100 4 Level 4 WATER monsters
    You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.
    Ocean Dragon Lord - Neo-Daedalus Effect Monster WATER 8 2900 1600 Send Umi" on your side of the field to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card."
    Orca Mega-Fortress of Darkness Effect Monster WATER 5 2100 1200 By Tributing 1 Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field."
    Poseidra, the Atlantean Dragon Effect Monster WATER 7 2800 1600 You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or Graveyard. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each.
    Reese the Ice Mistress Tuner monster WATER 2 800 800 This card cannot be destroyed by battle with a Level 4 or higher monster.
    Sea Dragon Lord Gishilnodon Synchro/Effect Monster WATER 5 2300 1800 1 Tuner + 1 Level 3 non-Tuner monster
    When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.
    Sea Dragoons of Draconia Pendulum Monster WATER 3 200 2100 Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores.

    Pendulum Scale: 7
    Pendulum Effect: When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn.
    Sea Serpent Warrior of Darkness Normal Monster WATER 4 1800 1500 A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
    Skystarray Effect Monster WIND 3 600 300 This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.
    Spearfish Soldier Effect Monster WIND 4 1700 1100 This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.
    Spike Seadra Normal Monster WATER 5 1600 1300 Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity.
    Spined Gillman Effect Monster WATER 3 1300 0 All Fish-Type, Sea Serpent-Type, and Aqua-Type monsters you control gain 400 ATK.
    Spiral Serpent Normal Monster WATER 8 2900 2900 When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.
    Subterror Behemoth Stygokraken Flip/Effect Monster EARTH 5 1400 2600 FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Takriminos Normal Monster WATER 4 1500 1200 A member of a race of sea serpents that freely travels through the sea.
    The Dragon Dwelling in the Deep Effect Monster WATER 4 1700 1400 Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
    Tri-Edge Levia Xyz/Effect Monster WATER 3 1800 1500 3 Level 3 monsters
    Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.
    Water Dragon Effect Monster WATER 8 2800 2600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Bonding - H2O". While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon"s and 1 "Oxygeddon" from your Graveyard.
    Water Dragon Cluster Effect Monster WATER 10 2800 2600 Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deckin Defense Position, ignoring their Summoning conditions.
    Card Name Type ATR    LVL     ATK DEF Card Text Buy It
       This set contains 59 cards.