Yu-Gi-Oh! Rock Monsters

This is a list of all the Yu-Gi-Oh! Rock monsters in our database.

Card Name Type ATR    LVL     ATK     DEF     Card Text Buy It
Absorbing Jar Effect Monster EARTH 3 600 500 FLIP: Destroy all Set Spell/Trap Cards on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.
Alpha The Electromagnet Warrior Effect Monster EARTH 3 1700 1100 If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
Alpha the Magnet Warrior Normal Monster EARTH 4 1400 1700 Alpha, Beta, and Gamma meld as one to form a powerful monster.
Armor Exe Effect Monster LIGHT 4 2400 1400 This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
Aroma Jar Effect Monster WIND 1 500 400 If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.
Avatar of The Pot Effect Monster EARTH 3 1200 1300 By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.
Barrier Statue of the Drought Effect Monster EARTH 4 1000 1000 No monsters can be Special Summoned, except for EARTH monsters.
Berserkion the Electromagna Warrior Effect Monster EARTH 8 3000 2800 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" monster from your Graveyard, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior"; Special Summon them.
Beta The Electromagnet Warrior Effect Monster EARTH 3 1500 1500 If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
Beta the Magnet Warrior Normal Monster EARTH 4 1700 1600 Alpha, Beta, and Gamma meld as one to form a powerful monster.
Big Piece Golem Effect Monster EARTH 5 2100 0 If your opponent controls a monster and you control no monster, you can Normal Summon this card without Tributing.
Block Dragon Effect Monster EARTH 8 2500 3000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand orGraveyard) by banishing 3 EARTH monsters from your hand and/or Graveyard, and cannot be Special Summoned by other ways. Rock-Type monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the Graveyard: You can add up to 3 Rock-Type monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.
Block Golem Effect Monster EARTH 3 1000 1500 If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn.
Blockman Effect Monster EARTH 4 1000 1500 By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.
Cairngorgon, Antiluminescent Knight Xyz/Effect Monster DARK 4 2450 1950 2 Level 4 monsters
During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.
Castle Gate Effect Monster EARTH 6 0 2400 This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.
Charm of Shabti Effect Monster EARTH 1 100 100 Discard this card from your hand. Until the End Phase, make the Battle Damage to monsters that include "Gravekeeper's" in their card name 0.
Chronomaly Aztec Mask Golem Effect Monster EARTH 4 1500 1000 During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".
Chronomaly Cabrera Trebuchet Effect Monster EARTH 4 0 1800 Once per turn: You can Tribute 1 other "Chronomaly" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.
Chronomaly Colossal Head Effect Monster EARTH 4 800 1600 You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn.
Chronomaly Crystal Bones Effect Monster LIGHT 3 1300 400 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 "Chronomaly" monster from your hand or Graveyard, except "Chronomaly Crystal Bones".
Chronomaly Crystal Skull Effect Monster LIGHT 3 900 600 If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn.
Chronomaly Gordian Knot Effect Monster EARTH 3 300 900 When this card is Normal Summoned: You can Special Summon 1 "Chronomaly" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster.
Chronomaly Moai Effect Monster EARTH 5 1800 1600 If you control a face-up "Chronomaly" monster, you can Special Summon this card (from your hand) in face-up Defense Position.
Chronomaly Moai Carrier Effect Monster EARTH 5 900 1800 If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand).
Chronomaly Mud Golem Effect Monster EARTH 4 1700 1000 If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Chronomaly Sol Monolith Effect Monster EARTH 6 600 600 Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters.
Chronomaly Tula Guardian Effect Monster EARTH 5 1800 900 If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian".
Chronomaly Winged Sphinx Effect Monster EARTH 5 1600 1900 When this card is Normal Summoned: You can target 1 Level 5 "Chronomaly" monster in your Graveyard; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters.
Criosphinx Effect Monster EARTH 6 1200 2400 While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the Graveyard.
Crystal Rose Effect Monster LIGHT 2 500 500 Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.
Cyber Jar Effect Monster DARK 3 900 900 FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
Daigusto Emeral Xyz/Effect Monster WIND 4 1800 800 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects.
  • Target 3 monsters in your Graveyard; shuffle all targets into the Deck, then draw 1 card.
  • Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
  • Delta The Magnet Warrior Effect Monster EARTH 4 1600 1400 If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your Graveyard, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn.
    Destroyer Golem Normal Monster EARTH 4 1500 1000 A golem with a massive right hand for crushing its victims.
    Dice Jar Effect Monster LIGHT 3 200 300 FLIP: Both players roll a six-sided die once. The player with the lowest result takes damage equal to their opponent's result x 500 Life Points. However, if a winner's result is 6, the loser takes 6000 points of damage. If the results are the same, both players roll again.
    Dissolverock Normal Monster EARTH 3 900 1000 A monster born in the lava pits, it generates intense heat that can melt away its enemies.
    Dogu Effect Monster EARTH 4 1900 0 You can only use this effect of "Dogu" once per turn. During the End Phase, if this card is in the Graveyard because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your Graveyard.
    Doki Doki Effect Monster EARTH 2 500 500 You can discard 1 Rock-Type monster; Special Summon from your Deck, 1 Rock-Type monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.
    Dummy Golem Effect Monster EARTH 2 800 800 FLIP: Your opponent selects 1 monster that he/she controls. Switch control of the selected monster and this card.
    Earth Effigy Effect Monster EARTH 4 100 2000 This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.
    Earthquake Giant Effect Monster EARTH 5 1600 2100 Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position.
    El Shaddoll Grysta Fusion/Effect Monster FIRE 7 2450 1950 1 "Shaddoll" monster + 1 FIRE monster
    Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    Elephant Statue of Blessing Effect Monster EARTH 3 1500 0 When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
    Elephant Statue of Disaster Effect Monster EARTH 3 1500 0 When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.
    Enraged Muka Muka Effect Monster EARTH 5 1200 600 Increase the ATK and DEF of this card by 400 points for each card in your hand.
    Evilswarm Golem Effect Monster DARK 5 2150 1250 Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target.
    Evilswarm Heliotrope Normal Monster DARK 4 1950 650 .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"
    Exxod, Master of the Guard Effect Monster EARTH 8 0 4000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes "sphinx" in its card name. While this card is face-up on the field, each time an EARTH monster is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points.
    Fossil Dyna Pachycephalo Effect Monster EARTH 4 1200 1300 Neither player can Special Summon monsters. When this card is flipped face-up: Destroy all Special Summoned monsters on the field.
    Fossil Tusker Effect Monster EARTH 4 1800 0 When this card destroys an opponents monster by battle and sends to the Graveyard, inflict 400 damage to your opponent.
    Gachi Gachi Gantetsu Xyz/Effect Monster EARTH 2 500 1800 2 Level 2 monsters
    If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.
    Gaia Plate the Earth Giant Effect Monster EARTH 8 2800 1000 You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.
    Gamma The Electromagnet Warrior Effect Monster EARTH 3 800 2000 If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand, except "Gamma The Electromagnet Warrior". You can only use this effect of "Gamma The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
    Gamma the Magnet Warrior Normal Monster EARTH 4 1500 1800 Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Gate Blocker Effect Monster EARTH 4 100 2000 Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects.
    Gem-Armadillo Effect Monster EARTH 4 1700 500 When this card is Normal Summoned: You can add to your hand 1 "Gem-Knight" monster from your Deck.
    Gem-Elephant Effect Monster EARTH 3 400 1900 During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.
    Gem-Knight Alexandrite Effect Monster EARTH 4 1800 1200 You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.
    Gem-Knight Crystal Normal Monster EARTH 7 2450 1950 A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.
    Gem-Knight Emerald Effect Monster EARTH 4 1800 800 You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
    Gem-Knight Lady Brilliant Diamond Fusion/Effect Monster EARTH 10 3400 2000 3 "Gem-Knight" monsters
    Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
    Gem-Knight Lady Lapis Lazuli Fusion/Effect Monster EARTH 5 2400 1000 "Gem-Knight Lapis" + 1 "Gem-Knight" monster
    Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.
    Gem-Knight Lapis Normal Monster EARTH 3 1200 100 The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.
    Gem-Knight Lazuli Effect Monster EARTH 1 600 100 If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.
    Gem-Knight Master Diamond Fusion/Effect Monster EARTH 9 2900 2500 3 "Gem-Knight" monsters
    Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name and original effect become the same as that banished monster's.
    Gem-Knight Obsidian Effect Monster EARTH 3 1500 1200 If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
    Gem-Knight Pearl Xyz Monster EARTH 4 2600 1900 2 Level 4 monsters
    Gem-Knight Zirconia Fusion Monster EARTH 8 2900 2500 1 "Gem-Knight" monster + 1 Rock-Type monster
    Gem-Turtle Effect Monster EARTH 4 0 2000 FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
    Genex Gaia Effect Monster EARTH 3 1000 1900 If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control, other than this card, instead.
    Giant Soldier of Steel Xyz/Effect Monster EARTH 3 1300 2000 2 Level 3 Rock-Type monsters
    This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.
    Giant Soldier of Stone Normal Monster EARTH 3 1300 2000 A giant warrior made of stone. A punch from this creature has earth-shaking results.
    Gigantes Effect Monster EARTH 4 1900 1300 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
    Giganticastle Synchro/Effect Monster EARTH 9 2900 2800 1 Tuner + 1 or more non-Tuner monsters
    This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.
    Gigastone Omega Effect Monster EARTH 5 1000 2300 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.
    Gladiator Beast Hoplomus Effect Monster EARTH 4 700 2100 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".
    Goggle Golem Gemini Monster EARTH 4 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100.
    Gogogo Giant Effect Monster EARTH 4 2000 0 When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase
    Gogogo Gigas Effect Monster EARTH 4 0 2200 While this card is in your Graveyard, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your Graveyard in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn.
    Gogogo Golem Effect Monster EARTH 4 1800 1500 Once per turn, this Defense Position card cannot be destroyed by battle.
    Gogogo Golem - Golden Form Effect Monster EARTH 4 ? 1500 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Gogogo" monster, and cannot be Special Summoned by other ways. This card's ATK becomes double the original ATK of the Tributed monster. Any battle damage your opponent takes from battles involving this card is halved. Once per turn, during either player's turn, if a monster effect is activated on your opponent's side of the field: This card loses exactly 1500 ATK, and if it does, negate that effect.
    Gogogo Goram Effect Monster EARTH 4 2300 0 f this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard.
    Golem Sentry Effect Monster EARTH 4 800 1800 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
    Gonogo Effect Monster EARTH 3 1350 1600 An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step.
    Gorgonic Cerberus Effect Monster DARK 3 1300 300 When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3.
    Gorgonic Gargoyle Effect Monster DARK 3 1000 800 When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand.
    Gorgonic Ghoul Effect Monster DARK 1 100 100 If you control a "Gorgonic Ghoul": You can pay 300 Life Points; Special Summon this card from your hand. You can use the effect of "Gorgonic Ghoul" up to twice per turn.
    Gorgonic Golem Effect Monster DARK 3 1200 600 When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.
    Gorgonic Guardian Xyz/Effect Monster DARK 3 1600 1200 2 Level 3 Rock-Type monsters
    Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
    Grandram Effect Monster EARTH 4 0 1400 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position.
    Granmarg the Mega Monarch Effect Monster EARTH 8 2800 1000 You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect.
  • Also, draw 1 card after that.
  • Granmarg the Rock Monarch Effect Monster EARTH 6 2400 1000 When this card is Tribute Summoned, destroy 1 face-down card on the field
    Grave Ohja Effect Monster EARTH 4 1600 1500 As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points.
    Great Spirit Effect Monster EARTH 4 500 1500 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
    Guardian Sphinx Effect Monster EARTH 5 1700 2400 Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
    Guardian Statue Effect Monster EARTH 4 800 1400 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
    Haniwa Normal Monster EARTH 2 500 500 An earthen figure that protects the tomb of an ancient ruler.
    Hieracosphinx Effect Monster EARTH 6 2400 1200 While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target.
    Imperion Magnum the Superconductive Battlebot Fusion/Effect Monster EARTH 10 4000 4000 "Valkyrion the Magna Warrior" + "Berserkion the Electromagna Warrior"
    Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Valkyrion the Magna Warrior" and 1 "Berserkion the Electromagna Warrior" from your hand and/or Deck, ignoring their Summoning conditions.
    Invoked Magellanica Fusion/Effect Monster EARTH 8 3000 3300 "Aleister the Invoker" + 1 EARTH monster
    Ironhammer the Giant Effect Monster EARTH 8 900 3500 If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.
    Kayenn, the Master Magma Blacksmith Effect Monster FIRE 3 1200 200 You can banish this card in your Graveyard; all face-up "Laval" monsters you control gain 400 ATK.
    Koa'ki Meiru Boulder Effect Monster EARTH 4 1200 1000 When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand.
    Koa'ki Meiru Guardian Effect Monster EARTH 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.
    Koa'ki Meiru Overload Effect Monster EARTH 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).
    Koa'ki Meiru Prototype Effect Monster EARTH 4 1800 1800 If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800)
    Koa'ki Meiru Sandman Effect Monster EARTH 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card.
    Koa'ki Meiru Wall Effect Monster EARTH 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card.
    Labyrinth Wall Normal Monster EARTH 5 0 3000 These walls form a labyrinth with no exit for enemies.
    Landrobe the Rock Vassal Effect Monster EARTH 4 800 1000 If this card is in your hand: You can target 1 face-up monster your opponent controls; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, change that monster to face-down Defense Position. If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Landrobe the Rock Vassal"; add it to your hand. You can only use each effect of "Landrobe the Rock Vassal" once per turn.
    Legendary Jujitsu Master Effect Monster EARTH 3 1300 1800 A monster that battles with this Defense Position card is returned to the top of its owner's Deck at the end of the Damage Step.
    Lost Guardian Effect Monster EARTH 4 100 ? The original DEF of this card equals the number of your banished Rock-Type monsters × 700.
    Magic Hole Golem Effect Monster DARK 3 0 2000 Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.
    Maharaghi Spirit Monster EARTH 4 1200 1700 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.
    Master Monk Effect Monster EARTH 5 1900 1000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter" on your side of the field. This card can attack twice during the same turn.
    Medium Piece Golem Effect Monster EARTH 4 1600 0 When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from you Deck. That monster's effect is negated while it is face-up on the field.
    Medusa Worm Effect Monster EARTH 2 500 600 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
    Megarock Dragon Effect Monster EARTH 7 0 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points.
    Millennium Golem Normal Monster EARTH 6 2000 2200 For nearly a millennium, this golem has served as guardian of an ancient treasure trove.
    Mine Golem Effect Monster EARTH 3 1000 1900 When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points.
    Moai Interceptor Cannons Effect Monster EARTH 4 1100 2000 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position.
    Monk Fighter Effect Monster EARTH 3 1300 1000 Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0.
    Mormolith Effect Monster EARTH 4 1000 900 You can Tribute 1 EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed monster.
    Morphing Jar Effect Monster EARTH 2 700 600 FLIP: Both players discard all the cards in their hands, then draw 5 cards.
    Morphing Jar #2 Effect Monster EARTH 3 800 700 FLIP: Shuffle all monsters on the field into the Deck. Then, each player reveals cards from the top of their Deck, until they reveal the same number of monsters they shuffled into their Main Deck. Special Summon all revealed Level 4 or lower monsters in face-down Defense Position, also send any remaining cards to the Graveyard.
    Muka Muka Effect Monster EARTH 2 600 300 As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.
    Multiple Piece Golem Fusion/Effect Monster EARTH 7 2600 1300 Big Piece Golem + "Medium Piece Golem"
    At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.]
    Mystical Sand Fusion Monster EARTH 6 2100 1700 Giant Soldier of Stone + "Ancient Elf"
    Naturia Cliff Effect Monster EARTH 4 1500 1000 When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck to your side of the field in face-up Attack Position.
    Naturia Gaiastrio Fusion/Effect Monster EARTH 10 3200 2100 2 Earth Synchro Monsters
    During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card.
    Naturia Landoise Synchro/Effect Monster EARTH 7 2350 1600 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
    While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect, and destroy that Effect Monster.
    Naturia Rock Effect Monster EARTH 3 1200 1200 When a Trap Card is activated, you can send 1 card from the top of your Deck to the Graveyard to Special Summon this card from your hand.
    Neo-Spacian Grand Mole Effect Monster EARTH 3 900 300 At the start of the Damage Step, if this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation).
    Number 106: Giant Hand Xyz/Effect Monster EARTH 4 2000 2000 During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.
    Number 30: Acid Golem of Destruction Xyz/Effect Monster WATER 3 3000 3000 2 Level 3 monsters
    During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.
    Number 51: Finisher the Strong Arm Xyz/Effect Monster EARTH 3 2600 0 3 Level 3 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.
    Number 52: Diamond Crab King Xyz/Effect Monster EARTH 4 0 3000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
    Number 55: Gogogo Goliath Xyz/Effect Monster EARTH 4 2400 1200 2 Level 4 monsters
    All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.
    Number C106: Giant Red Hand Xyz/Effect Monster EARTH 5 2600 2000 3 Level 5 monsters
    If this card has a "Number" monster as an Xyz Material, it gains this effect.
  • Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field, until the end of this turn.
  • Obsidian Dragon Effect Monster DARK 4 800 2100 Negate the effects of Spell and Trap Cards that target only 1 face-up DARK monster you control, and destroy them.
    Performapal Thunderhino Effect Monster LIGHT 3 200 1800 Your opponent cannot target other face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
    Pot of The Forbidden Effect Monster EARTH 9 2000 3000 FLIP: You can activate 1 of these effects:
  • Draw 2 cards.
  • Return all Spell and Trap Cards on the field to the hand.
  • Destroy all monsters your opponent controls.
  • Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
    You can only use this effect of "Pot of the Forbidden" once per turn.
  • Power Giant Effect Monster EARTH 6 2200 0 You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
    Prisman Normal Monster LIGHT 3 800 1000 This crystalline monster focuses light to create a lethal laser.
    Revival Golem Effect Monster EARTH 4 100 2100 The effect of "Revival Golem" can only be used once per turn. When this card is sent from your Deck to the Graveyard: Activate 1 of these effects.
  • Special Summon this card from the Graveyard.
  • Add this card from the Graveyard to your hand.
  • Rock Ogre Grotto #1 Normal Monster EARTH 3 800 1200 Protected by a solid body of rock, this monster throws a bone-shattering punch.
    Rocket Jumper Effect Monster EARTH 3 1000 800 If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
    Rockstone Warrior Effect Monster EARTH 4 1800 1600 You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.
    Sand Moth Effect Monster EARTH 4 1000 2000 When this face-down Defense Position card is destroyed and send to the Graveyard, except as a result of battle, switch the original ATK and DEF of this card, and Special Summon it to your side of the field.
    Sand Stone Normal Monster EARTH 5 1300 1600 Appears from underground and attacks with long, snake-like tentacles.
    Scrap Golem Effect Monster EARTH 5 2300 1400 Once per turn, you can select 1 Level 4 or lower "Scrap" monster in your Graveyard and Special Summon it to either player's side of the field.
    Seismic Crasher Effect Monster EARTH 3 1400 300 Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the Graveyard to inflict 500 damage to your opponent.
    Sentry Soldier of Stone Effect Monster EARTH 3 1300 2000 If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn.
    Shaddoll Zefracore Pendulum/Effect Monster DARK 4 450 1950 If this card is Pendulum Summoned or sent to the Graveyard: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
    Small Piece Golem Effect Monster EARTH 3 1100 0 When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.
    Soul of Silvermountain Xyz/Effect Monster EARTH 3 1800 2200 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Spherous Lady Normal Monster EARTH 3 400 1400 Many have been deceived by the beauty of this vampire.
    Stone Armadiller Normal Monster EARTH 3 800 1200 Dis stone crittah's got rock-hahd fur. Dat gives him some really good dee-fense!
    Stone Dragon Normal Monster EARTH 7 2000 2300 A dragon formed by huge boulders that are also used to attack the enemy.
    Stone Ogre Grotto Normal Monster EARTH 5 1600 1500 A behemoth shaped by giant boulders.
    Stone Statue of the Aztecs Effect Monster EARTH 4 300 2000 Double any Battle Damage your opponent takes when they attack this monster.
    Subterror Behemoth Stalagmo Effect Monster EARTH 10 2800 2100 FLIP: You can discard 1 "Subterror" monster, and if you do, draw 2 cards. You can only use this effect of "Subterror Behemoth Stalagmo" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Tackle Crusader Effect Monster EARTH 4 1500 1800 If this card is sent to the Graveyard: You can activate 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
  • Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.
  • The Dark - Hex-Sealed Fusion Effect Monster DARK 3 1000 1600 You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 DARK Fusion Monster from your Fusion Deck.
    The Despair Uranus Effect Monster LIGHT 8 2900 2300 When this card is Tribute Summoned while you control no Spell/Trap Cards: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap Card you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects.
    The Earth - Hex-Sealed Fusion Effect Monster EARTH 3 1000 1600 You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 EARTH Fusion Monster from your Fusion Deck.
    The Light - Hex-Sealed Fusion Effect Monster LIGHT 3 1000 1600 You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 LIGHT Fusion Monster from your Fusion Deck.
    The Rock Spirit Effect Monster EARTH 4 1700 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
    The Statue of Easter Island Normal Monster EARTH 4 1100 1400 A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.
    Totem Five Effect Monster FIRE 3 500 200 If 5 monsters are Special Summoned at the same time, including this card: Destroyas many cards your opponent controls as possible, and if you do, inflict 500 damageto your opponent for each card destroyed.
    Triamid Dancer Effect Monster EARTH 3 600 1900 Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Hunter Effect Monster EARTH 3 1400 1100 If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Master Effect Monster EARTH 4 1800 700 Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Sphinx Effect Monster EARTH 10 2500 2500 Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".
    Valkyrion the Magna Warrior Effect Monster EARTH 8 3500 3850 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or your side of the field. You can Tribute this card to Special Summon "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your Graveyard.
    Weeping Idol Effect Monster DARK 2 0 500 You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.
    Yosenju Shinchu L Pendulum/Effect Monster WIND 4 0 2100 If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.

    Pendulum Scale: 3
    Pendulum Effect: If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
    Yosenju Shinchu R Pendulum/Effect Monster WIND 4 0 2100 If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters for attacks, except this one.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
    Zefraath Pendulum/Effect Monster EARTH 11 3450 2950 Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.

    Pendulum Scale: 5
    Pendulum Effect: During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn.
    Card Name Type ATR    LVL     ATK DEF Card Text Buy It
       This set contains 180 cards.