YuGiOh Insect Monster Cards

This is a list of all the Yu-Gi-Oh! Insect monsters in our database.

Card Name Type ATR LVL ATK DEF Card Text Buy It
4-Starred Ladybug of Doom Flip/Effect Monster WIND 3 800 1200 FLIP: Destroy all face-up Level 4 monsters on your opponent's side of the field.
8-Claws Scorpion Effect Monster DARK 2 300 200 Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only.
Alinsection Normal Monster EARTH 3 950 700 A stag beetle with a saw-like head and arms.
Anteatereatingant Effect Monster EARTH 5 2000 500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards on your side of the field to the Graveyard. This card can destroy 1 Spell or Trap Card on your opponent's side of the field, but it cannot attack this turn if you activate this effect.
Armored Bee Effect Monster WIND 4 1600 1200 Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.
Arsenal Bug Effect Monster EARTH 3 2000 2000 If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.
Atomic Firefly Effect Monster LIGHT 1 100 200 When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
Aztekipede, the Worm Warrior Effect Monster EARTH 4 1900 400 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.
Baby Spider Effect Monster DARK 3 0 0 You can Tribute 1 DARK monster, increase the Levels of all "Baby Spiders" you currently control by the Level of that Tributed monster. You can pay half your LP; banish this card from your GY and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of "Baby Spider" once per turn.
Bachibachibachi Effect Monster LIGHT 3 800 800 An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
  • Basic Insect Normal Monster EARTH 2 500 700 Usually found traveling in swarms, this creature's ideal environment is the forest.
    Battlewasp - Arbalest the Rapidfire Effect Monster WIND 4 1800 800 When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.
    Battlewasp - Azusa the Ghost Bow Synchro/Tuner/Effect Monster WIND 5 2200 1600 1 Tuner + 1+ non-Tuner monsters
    When your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.
    Battlewasp - Ballista the Armageddon Synchro/Effect Monster WIND 12 3000 800 1 Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.
    Battlewasp - Dart the Hunter Effect Monster WIND 1 100 100 When your "Battlewasp" monster destroys a monster by battle that is owned by your opponent: You can discard this card; inflict damage to your opponent equal to that destroyed monster's original ATK. You can target 1 other Insect monster you control; it is treated as a Tuner this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use each effect of "Battlewasp - Dart the Hunter" once per turn.
    Battlewasp - Halberd the Charge Synchro/Effect Monster WIND 6 2500 800 1 Insect Tuner + 1+ non-Tuner monsters
    Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.
    Battlewasp - Hama the Conquering Bow Synchro/Effect Monster WIND 8 2800 2000 1 Tuner + 1+ non-Tuner monsters
    If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn.
  • When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF.
  • At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.
  • Battlewasp - Pin the Bullseye Effect Monster WIND 1 200 300 If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.
    Battlewasp - Sting the Poison Tuner/Effect Monster WIND 2 400 800 If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.
    Battlewasp - Twinbow the Attacker Effect Monster WIND 3 1000 500 During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase.
    Beargram, Shelled Emperor of the Forest Crown Effect Monster EARTH 9 3400 2800 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon "Beargram, Shelled Emperor of the Forest Crown" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn.
    Bee List Soldier Effect Monster WIND 1 500 400 You can Tribute this card and 1 face-up Insect-Type monster, except "Bee List Soldier", to draw 2 cards.
    Beetron Effect Monster DARK 4 1600 900 You can send 1 face-up Spell/Trap Card you control to the Graveyard to target 1 Level 4 or lower Insect-Type monster in your Graveyard; Special Summon that target in face-up Defense Position. The effect of "Beetron" can only be used once per turn.
    Beetrooper Armor Horn Link/Effect Monster EARTH 1000 LINK-2 2 Insect monsters
    You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.
    Beetrooper Assault Roller Effect Monster EARTH 4 1600 1400 You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.
    Beetrooper Cruel Saturnas Fusion/Effect Monster DARK 5 2400 2000 1 "Beetrooper" monster + 1 Insect monster
    You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Cruel Saturnas" once per turn. If this card is Special Summoned: You can add 1 "Beetrooper" card from your Deck to your hand. If an Insect monster(s) is banished face-up (except during the Damage Step): You can target 1 of your banished "Beetrooper" monsters; Special Summon it.
    Beetrooper Light Flapper Effect Monster WATER 6 2000 2200 If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn.
    Beetrooper Scale Bomber Effect Monster FIRE 3 1200 2000 If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.
    Beetrooper Scout Buggy Effect Monster WIND 3 1000 300 You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.
    Beetrooper Sting Lancer Effect Monster WIND 7 2400 1800 During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from your Deck to your hand. You can only use each effect of "Beetrooper Sting Lancer" once per turn.
    Big Insect Normal Monster EARTH 4 1200 1500 A giant ant that dwells in the jungle, it is powerful whether attacking or defending.
    Bio-Insect Armor Effect Monster EARTH 5 1500 2000 If this card is in your hand or GY and you do not control "Bio-Insect Armor": You can target 1 Insect monster you control; equip this card to it, but banish it when it leaves the field, also banish this Equip Card when it leaves the field. You can only use this effect of "Bio-Insect Armor" once per turn. The equipped monster gains 1500 ATK/2000 DEF during the Battle Phase and Main Phase 2, only.
    Bite Bug Effect Monster EARTH 3 300 1000 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK.
    Bladefly Effect Monster WIND 2 600 700 As long as this card remains face-up on the Field, increase the ATK of all Wind monsters by 500 points and decreases the ATK of all Earth monsters by 400 points.
    Blazewing Butterfly Gemini Monster FIRE 4 1500 1500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
  • You can Tribute this card to Special Summon 1 Gemini monster from your Graveyard, except "Blazewing Butterfly". A Gemini monster Special Summoned by this effect is treated as an Effect Monster, and gains its effect. (Deck contains 2)
  • Block Spider Effect Monster EARTH 1 0 100 Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn.
    Bombardment Beetle Flip/Effect Monster WIND 2 400 900 FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position.
    Brain Crusher Effect Monster DARK 7 2400 1500 Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the Graveyard this turn while you controlled it: You can target 1 of those destroyed monsters in the Graveyard; Special Summon that target.
    Chainsaw Insect Effect Monster EARTH 4 2400 0 At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.
    Chrysalis Larva Effect Monster FIRE 2 300 300 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Flare Scarab" from your hand or Deck.
    Cockroach Knight Effect Monster EARTH 3 800 900 When this card has been sent to the Graveyard, it is returned to the top of your deck.
    Cocoon of Evolution Effect Monster EARTH 3 0 2000 You can equip this card from your hand as an Equip Spell Card to a face-up Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth"."
    Confronting the "C" Effect Monster EARTH 5 1100 2500 When your opponent Special Summons a monster from the Extra Deck: You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.
    Contact "C" Effect Monster EARTH 6 1500 2200 When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material.
    Cross-Sword Beetle Effect Monster WIND 4 1800 1200 While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type moster, inflict the difference as Battle Damage to your opponent.
    Danger! Mothman! Effect Monster DARK 4 1800 400 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.
    Danipon Effect Monster EARTH 2 600 600 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Insect-Type monster with 1000 DEF or less from your Deck to your hand.
    Dark Bug Effect Monster DARK 1 100 100 When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.
    Dark Spider Effect Monster DARK 1 0 0 Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.
    Des Mosquito Effect Monster DARK 3 500 500 When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.
    Desert Locusts Synchro/Tuner/Effect Monster EARTH 6 1500 2400 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
    Desert Protector Effect Monster EARTH 4 800 1000 This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.
    Deus X-Krawler Flip/Effect Monster EARTH 9 2000 3000 When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn.
    Diabolantis the Menacing Mantis Synchro/Effect Monster DARK 8 2500 2200 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can send Insect and/or Plant monsters from your Deck to the GY up to the number of non-Tuners used for its Synchro Summon. If you control this Synchro Summoned card: You can target 1 Insect or Plant monster you control; treat it as a Tuner until the end of this turn. You can only use each effect of "Diabolantis the Menacing Mantis" once per turn.
    Digital Bug Centibit Effect Monster LIGHT 3 1500 500 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Typemonster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • This card can attack all Defense Position monsters your opponent controls once each.
  • Digital Bug Cocoondenser Effect Monster LIGHT 3 0 2000 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.
  • Digital Bug Corebage Xyz/Effect Monster LIGHT 5 2200 1800 2 or more Level 5 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
    Digital Bug LEDybug Effect Monster LIGHT 3 500 0 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • When this card destroys a monster by battle, draw 1 card.
  • Digital Bug Registrider Effect Monster LIGHT 3 1000 1000 Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • This card gains 1000 ATK/DEF.
  • Digital Bug Rhinosebus Xyz/Effect Monster LIGHT 7 2600 2200 2 or more Level 5 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).
    Digital Bug Scaradiator Xyz/Effect Monster LIGHT 3 1800 1400 2 or more Level 3 LIGHT Insect-Type monsters
    Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.
    Digital Bug Websolder Effect Monster LIGHT 3 500 1500 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.
  • Doom Dozer Effect Monster EARTH 8 2800 2600 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
    Dragonbite Tuner/Effect Monster DARK 4 1000 1000 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn.
    Dreadscythe Harvester Effect Monster WIND 8 2300 1600 You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.
    Dream Cicada Effect Monster WIND 3 300 1300 If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon "Dream Cicada" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of "Dream Cicada" once per turn.
    Drill Bug Effect Monster EARTH 2 1100 200 When this card inflicts damage to your opponent's Life Points, you may take 1 Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" face-down on top of the Deck."
    Dungeon Worm Normal Monster EARTH 5 1800 1500 Hidden under the floors of a labyrinth, it swallows any who pass above.
    Earthbound Immortal Uru Effect Monster DARK 10 3000 3000 There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase.
    Electromagnetic Bagworm Flip/Effect Monster LIGHT 3 200 1400 FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
    Empress Mantis Normal Monster WIND 6 2200 1400 Queen of an army of giant mantises whose command moves legions.
    Fairyant the Circular Sorcerer Tuner/Effect Monster WIND 3 800 1500 If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon "Fairyant the Circular Sorcerer" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner.
    Fiend Scorpion Normal Monster EARTH 2 900 200 A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
    Fire Ant Ascator Tuner Monster EARTH 3 700 1300 When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.
    Flying "C" Effect Monster EARTH 3 700 700 When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon.
    Flying Kamakiri #1 Effect Monster WIND 4 1400 900 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Flying Kamakiri #2 Normal Monster WIND 4 1500 800 A flying mantis that feeds primarily on insects.
    Fusion Parasite Effect Monster DARK 1 0 0 This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
    Gadarla, the Mystery Dust Kaiju Effect Monster WIND 8 2700 1600 You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved.
    Galaxy Worm Effect Monster LIGHT 3 1200 1000 When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower "Galaxy" Effect Monster from your Deck, but it has its effects negated.
    Gale Dogra Effect Monster EARTH 2 650 600 You can pay 3000 Life Points to discard 1 monster from your Extra Deck to the Graveyard.
    Giant Beetrooper Invincible Atlas Link/Effect Monster EARTH 3000 LINK-4 2+ Insect monsters
    While this Link Summoned card has 3000 or less ATK, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters, except Insect monsters. You can Tribute 1 Insect monster, then activate 1 of these effects;
  • Special Summon 1 "Beetrooper" monster from your Deck.
  • This card gains 2000 ATK until the end of this turn.
    You can only use this effect of "Giant Beetrooper Invincible Atlas" once per turn.
  • Giant Flea Normal Monster EARTH 4 1500 1200 A massive flea that feeds on the blood of its enemies.
    Girochin Kuwagata Normal Monster WIND 4 1700 1000 Despite its small size, this monster has powerful jaws that can rip metal to shreds.
    Gokibore Normal Monster EARTH 4 1200 1400 A large, spherical roach that attacks its enemies by rolling over them.
    Gokipole Effect Monster EARTH 3 1000 1200 If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.
    Gokipon Effect Monster EARTH 2 800 800 When this card is destroyed by battle and sent to the Graveyard: You can add 1 Insect-Type monster with 1500 or less ATK from your Deck to your hand.
    Golden Ladybug Effect Monster LIGHT 1 0 0 Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase.
    Grasschopper Gemini Monster EARTH 5 2350 1000 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack all monsters your opponent controls once each.
    Great Moth Effect Monster EARTH 8 2600 2500 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"."
    Great Poseidon Beetle Effect Monster EARTH 7 2500 2300 If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.
    Greatfly Link/Effect Monster WIND 1400 LINK-2 2 WIND monsters
    All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.
    Ground Spider Effect Monster EARTH 4 0 1500 Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
    Guard Mantis Effect Monster WIND 4 1000 2400 You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn.
    Heavy Beetrooper Mighty Neptune Effect Monster EARTH 8 3000 3000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK.
    Hercules Beetle Normal Monster EARTH 5 1500 2000 A massive beetle with a tough carapace and a dangerous horn.
    Howling Insect Effect Monster EARTH 3 1200 1300 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.
    Humongous Hive Hegemon - Zexstagger Effect Monster WIND 8 1500 2600 Gains 300 ATK for each Insect monster on the field, except this card. You can only use each of the following effects of "Humongous Hive Hegemon - Zexstagger" once per turn. If an Insect monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: Activate this effect; each player can Special Summon 1 Insect monster from their hand or GY, but negate its effects.
    Hundred-Footed Horror Effect Monster DARK 7 2600 1300 If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing, but its original ATK becomes 1300.
    Hunter Spider Normal Monster EARTH 5 1600 1400 This monster feeds on whatever it catches in its web.
    Infernity Beetle Tuner Monster DARK 2 1200 0 While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.
    Infinite Antlion Effect Monster EARTH 3 1200 1500 Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of "Infinite Antlion" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF.
    Informer Spider Effect Monster EARTH 4 500 1800 When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.
    Insect Knight Normal Monster EARTH 4 1900 1500 Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
    Insect Princess Effect Monster WIND 6 1900 1200 While this card is face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys an Insect-Type monster as a result of battle, increase the ATK of this card by 500 points.
    Insect Queen Effect Monster EARTH 7 2200 2400 This card cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End-Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
    Insect Soldiers of the Sky Effect Monster WIND 3 1000 800 The ATK of this card increases by 1000 points whenever it attacks a Wind monster.
    Inzektor Ant Effect Monster DARK 3 200 600 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
    Inzektor Centipede Effect Monster DARK 3 1600 1200 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.
    Inzektor Dragonfly Effect Monster DARK 3 1000 1800 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.
    Inzektor Earwig Effect Monster DARK 4 1000 1000 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the Graveyard while equipped to a monster: The monster this card was equipped to gains 1000 ATK, until the End Phase.
    Inzektor Exa-Beetle Xyz/Effect Monster DARK 6 1000 1000 2 Level 6 monsters
    When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.
    Inzektor Exa-Stag Xyz/Effect Monster DARK 5 800 800 2 Level 5 Insect-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect.
    Inzektor Firefly Effect Monster DARK 1 100 100 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an "Inzektor" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's ATK and DEF.
    Inzektor Giga-Cricket Effect Monster DARK 5 2000 1300 If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from your Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Inzektor Giga-Mantis Effect Monster DARK 6 2400 0 You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn.
    Inzektor Giga-Weevil Effect Monster DARK 6 0 2600 You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard; Special Summon that target. This effect of "Inzektor Giga-Weevil" can only be used once per turn.
    Inzektor Hopper Effect Monster DARK 4 1700 1400 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the Graveyard; the monster it was equipped to can attack your opponent directly this turn. Other monsters cannot attack the turn you activate this effect.
    Inzektor Hornet Effect Monster DARK 3 500 200 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target.
    Inzektor Ladybug Effect Monster DARK 2 500 100 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 face-up monster you control; increase that target's Level by up to 2.
    Inzektor Picofalena Link/Effect Monster DARK 1000 LINK-2 2 Insect monsters
    If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect.
  • The equipped monster gains 500 ATK/DEF.
    You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofarena" once per turn.
  • Javelin Beetle Ritual Monster EARTH 8 2450 2550 This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact".
    Jirai Gumo Effect Monster EARTH 4 2200 100 When this card declares an attack: Toss a coin and call it. If you call it wrong, lose half your LP.
    Killer Needle Normal Monster WIND 4 1200 1000 A huge bee with exceptional strength that's particularly dangerous in a swarm.
    Koa'ki Meiru Beetle Effect Monster EARTH 4 1900 1500 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.
    Krawler Axon Flip/Effect Monster EARTH 2 500 1800 FLIP: You can target 1 Spell/Trap on the field; destroy it.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn.
    Krawler Dendrite Flip/Effect Monster EARTH 2 1300 600 FLIP: You can send 1 monster from your Deck to the GY.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn.
    Krawler Glial Flip/Effect Monster EARTH 2 700 1500 FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial".
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.
    Krawler Ranvier Flip/Effect Monster EARTH 2 1100 900 FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn.
    Krawler Receptor Flip/Effect Monster EARTH 2 900 1200 FLIP: You can add 1 "Krawler" monster from your Deck to your hand.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Receptor". You can only use each effect of "Krawler Receptor" once per turn.
    Krawler Soma Effect Monster EARTH 6 2000 2500 You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon "Krawler" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of "Krawler Soma" once per turn.
    Krawler Spine Flip/Effect Monster EARTH 2 300 2100 FLIP: You can target 1 monster on the field; destroy that monster.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.
    Kumongous, the Sticky String Kaiju Effect Monster EARTH 7 2400 2500 You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.
    Kumootoko Normal Monster EARTH 3 700 1400 A massive, intelligent spider that traps enemies with webbing.
    Kuwagata Alpha Normal Monster EARTH 4 1250 1000 A very vicious stag beetle that goes for the head.
    Kwagar Hercules Fusion Monster EARTH 6 1900 1700 Kuwagata Alpha + "Hercules Beetle"
    Larvae Moth Effect Monster EARTH 2 500 400 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"."
    Leghul Effect Monster EARTH 1 300 350 This monster may attack your opponent's Life Points directly.
    Level Eater Effect Monster DARK 1 600 0 If this card is in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster's Level by 1. Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon.
    Magical Merchant Flip/Effect Monster LIGHT 1 200 700 FLIP: Pick up cards from the top of your Deck until you pick up a Spell Card or Trap Card. Add that card to your hand. Send the remaining cards to the Graveyard.
    Magnetic Mosquito Flip/Effect Monster LIGHT 3 300 1000 FLIP: Destroy all face-up Machine-Type monsters on the field.
    Man-Eater Bug Flip/Effect Monster EARTH 2 450 600 FLIP: Select and destroy 1 monster on the field.
    Marionette Mite Effect Monster DARK 3 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn.
    Maxx "C" Effect Monster EARTH 2 500 200 During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
    Metal Armored Bug Normal Monster EARTH 8 2800 1500 A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
    Metamorphosed Insect Queen Effect Monster EARTH 7 2800 2400 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent canot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster: this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100).
    Millennium Scorpion Effect Monster EARTH 5 2000 1800 Each time this card destroys 1 monster on your opponent's side of the field and sends it to the Graveyard as a result of battle, increase the ATK of this card by 500 points.
    Mimicking Man-Eater Bug Flip/Effect Monster EARTH 4 450 600 FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type.
    Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.
    Minar Effect Monster EARTH 3 850 750 When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points.
    Mirror Ladybug Effect Monster LIGHT 1 100 100 If you control at least 1 face-up monster and have no monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card.
    Mitsu the Insect Ninja Effect Monster WATER 2 200 2100 If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.
    Moonlit Papillon Effect Monster LIGHT 4 1200 1600 When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 4 or lower "Butterspy" monster from your Deck.
    Mother Spider Effect Monster EARTH 6 2300 1200 If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.
    Mother Spider Splitter Effect Monster DARK 5 0 2300 If you control no monsters, you can Special Summon this card (from your hand). You can Tribute this card; you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 "Baby Spider" from your hand and/or Deck, and if you do, they become Level 5, but cannot be used a material for an Xyz Summon, except the Xyz Summon of a DARK monster. You can only use this effect of "Mother Spider Splitter" once per turn.
    Naturia Antjaw Effect Monster EARTH 2 400 200 When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
    Naturia Beetle Effect Monster EARTH 4 400 1800 Switch the original ATK and DEF of this card each time a Spell Card is activated.
    Naturia Butterfly Tuner Monster EARTH 3 500 1200 Once per turn, when an opponent's monster declares an attack, you can send the top card of your Deck to the Graveyard to negate the attack.
    Naturia Dragonfly Effect Monster EARTH 4 1200 400 This card cannot be destroyed by battle with a monster that has 2000 or more ATK. This card gains 200 ATK for each "Naturia" monster in your Graveyard.
    Naturia Fruitfly Effect Monster EARTH 3 800 1500 All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up "Naturia" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase.
    Naturia Horneedle Effect Monster EARTH 4 1800 100 When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.
    Naturia Ladybug Effect Monster EARTH 1 100 100 When you Synchro Summon a "Naturia" Synchro Monster, you can Special Summon this card from your Graveyard. During your Main Phase, you can Tribute this card to select 1 face-up "Naturia" monster you control. That monster gains 1000 ATK until the End Phase.
    Naturia Mantis Effect Monster EARTH 4 1700 1500 When your opponent Normal Summons a monster, you can send 1 "Naturia" monster from your hand to the Graveyard to destroy that monster.
    Naturia Mole Cricket Effect Monster EARTH 1 0 0 During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn.
    Naturia Mosquito Effect Monster EARTH 1 200 300 While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card.
    Naturia Spiderfang Effect Monster EARTH 4 2100 400 This card can only declare an attack during a turn that your opponent activates the effect of a Spell, Trap or Effect Monster Card.
    Naturia Stag Beetle Effect Monster EARTH 6 2200 1500 Once per turn, during the Battle Step or Damage Step of this card's attack, when your opponent activates a card or effect, you can select 1 "Naturia" monster in your Graveyard. Special Summon that monster from the Graveyard.
    Naturia Stinkbug Tuner Monster EARTH 3 200 500 When a face-up "Naturia" monster you control is attacked, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.
    Needle Worm Flip/Effect Monster EARTH 2 750 600 FLIP: Discard 5 cards from the top of your opponent's Deck to the Graveyard.
    Neo Bug Normal Monster EARTH 4 1800 1700 A huge bug-like monster said to come from another planet. It gathers in swarms.
    Neo-Spacian Flare Scarab Effect Monster FIRE 3 500 500 This card gains 400 ATK for each Spell/Trap Card your opponent controls.
    Nobleman-Eater Bug Flip/Effect Monster EARTH 5 900 1200 FLIP: Destroy 2 monsters on the field.
    Noisy Gnat Effect Monster EARTH 2 700 300 You can send this card from your hand to the Graveyard to increase the Level of 1 monster on the field by 1, until the End Phase.
    Number 20: Giga-Brilliant Xyz/Effect Monster LIGHT 3 1800 1800 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
    Number 28: Titanic Moth Xyz/Effect Monster FIRE 7 2400 2200 2 Level 7 monsters
    If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.
    Number 2: Ninja Shadow Mosquito Xyz/Effect Monster WIND 2 0 0 2+ Level 2 monsters
    Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects;
  • Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.)
  • Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.
  • Number 35: Ravenous Tarantula Xyz/Effect Monster DARK 10 0 0 2 Level 10 monsters
    All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.
    Number 3: Cicada King Xyz/Effect Monster WIND 3 1200 2500 2 Level 3 monsters
    If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.
    Number 66: Master Key Beetle Xyz/Effect Monster DARK 4 2500 800 2 Level 4 DARK monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
    Number 70: Malevolent Sin Xyz/Effect Monster DARK 4 2400 1200 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
    Number 84: Pain Gainer Xyz/Effect Monster DARK 11 0 0 2 Level 11 monsters
    You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
    Numbing Grub in the Ice Barrier Effect Monster WATER 4 1300 1800 When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used.
    Oily Cicada Effect Monster WIND 3 1000 1000 If this card is Normal or Special Summoned: You can reduce the Levels of all Insect monsters you currently control by 1. If the battle position of this card is changed: You can Special Summon 1 "Oily Cicada" from your hand, Deck, or GY. You can only use each effect of "Oily Cicada" once per turn.
    Parasite Paracide Flip/Effect Monster EARTH 2 500 300 FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned on your opponent's side of the field in face-up Defense Position and inflicts 1000 points of damage to your opponent's Life Points. Then all face-up monsters on your opponent's side of the field become Insect-Type as long as this card remains face-up on the field.
    Parasite Paranoid Effect Monster EARTH 2 500 300 (Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand to that target. The equipped monster becomes an Insect monster, cannot attack Insect monsters, also its effects that activate by targeting an Insect monster(s) are negated. You can only use this effect of "Parasite Paranoid" once per turn. If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions.
    Parasitic Ticky Effect Monster EARTH 1 ? ? The ATK and DEF of this card are equal to the number of Tokens on the field x 500 points.
    Perfectly Ultimate Great Moth Effect Monster EARTH 8 3500 3000 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 6th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"
    Performapal Bowhopper Effect Monster EARTH 4 1500 1000 You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
    Performapal Fireflux Pendulum/Effect Monster LIGHT 4 1200 1600 If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
    Performapal Kaleidoscorp Pendulum/Effect Monster LIGHT 6 100 2300 Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each.

    Pendulum Scale: 4
    Pendulum Effect: All LIGHT monsters you control gain 300 ATK.
    Performapal Skeeter Skimmer Effect Monster WATER 4 500 1600 When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.
    Performapal Teeter Totter Hopper Effect Monster EARTH 4 100 1200 The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn.
    Petit Moth Normal Monster EARTH 1 300 200 This small but deadly creature is better off avoided.
    Phantom Cricket Flip/Effect Monster EARTH 2 300 100 FLIP: Return 1 face-down monster from the field to the top of its owner's Deck.
    Pinch Hopper Effect Monster EARTH 4 1000 1200 When this card on your side of the field is sent to your Graveyard, you can Special Summon 1 Insect-Type Monster from your hand.
    Praying Mantis Effect Monster WIND 4 1500 1200 Once per turn, when an opponent's monster declares an attack. You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 "Baby Mantis Token".
    Primitive Butterfly Effect Monster WIND 5 1200 900 If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can increase the Levels of all Insect-Type monsters you currentlycontrol by 1.
    Queen Butterfly Danaus Effect Monster WIND 8 2800 1900 If you control this Normal Summoned/Set card (Quick Effect): You can target up to 3 Level 4 or lower Insect monsters in your GY; change this card's ATK to 0, and if you do, Special Summon those monsters, but their effects are negated. You can only use this effect of "Queen Butterfly Danaus" once per turn.
    Reed Butterfly Effect Monster WIND 1 300 600 If your opponent controls a face-up Synchro Monster(s) and you control no face-up Synchro Monsters, you can Special Summon this card from your hand.
    Relinquished Spider Effect Monster EARTH 2 300 500 If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.
    Resonance Insect Effect Monster EARTH 4 1000 700 If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the GY, except "Resonance Insect".
    Retaliating "C" Effect Monster EARTH 4 1400 1400 When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".
    Reversible Beetle Flip/Effect Monster EARTH 3 1100 1500 FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s).
    If this card is Normal or Special Summoned: Change this card, and any other monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn.
    Saber Beetle Effect Monster EARTH 6 2400 600 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Scary Moth Effect Monster WIND 6 1800 2300 Each player can only Special Summon a monster(s) once per turn.
    Scrap Worm Tuner Monster EARTH 2 500 100 This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
    Self-Destruct Ant Flip/Effect Monster EARTH 3 1500 1000 FLIP: Each player takes 1000 damage.
    If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn.
    Seraphim Papillion Link/Effect Monster WIND 2100 LINK-3 2+ monsters with different names
    Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn.
  • If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material.
  • (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
  • Shield Worm Effect Monster EARTH 4 800 2000 When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.
    Shinobi Insect Hagakuremino Link/Effect Monster WIND 1000 LINK-2 2 monsters with different names
    While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.
    Shiny Black "C" Effect Monster EARTH 1 200 500 When 1 Synchro Monster is Special Summoned on your opponent's side of the field, you can remove from play this card in the Graveyard to destroy that monster.
    Shiny Black C" Squadder" Normal Monster EARTH 4 2000 0 Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!
    Silent Insect Effect Monster EARTH 2 200 300 This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. While this card is face-up on the field, negate the effects of all Continuous Spell Cards and Continuous Trap Cards.
    Silent Strider Effect Monster EARTH 2 300 700 You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.
    Skull-Mark Ladybug Effect Monster EARTH 4 500 1500 When this card is sent to the Graveyard, increase your Life Points by 1000 points.
    Smoke Mosquito Effect Monster DARK 1 0 0 During damage calculation, if you would take battle damage from an opponent's monster's attack (Quick Effect): You can Special Summon this card from your hand, and if you do, the damage you take from that battle is halved, also end the Battle Phase after the Damage Step. You can target 1 face-up monster you control; this card's Level becomes the same as that monster's, until the end of this turn. You can only use each effect of "Smoke Mosquito" once per turn.
    Sneaky "C" Effect Monster EARTH 7 1300 2500 When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field.
    Spyder Spider Effect Monster EARTH 4 1500 1000 When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
    Super Armored Robot Armed Black Iron "C" Effect Monster EARTH 8 2400 2800 If you have 3 Insect monsters with the same name in your GY: You can target any number of them; Special Summon this card from your hand, then equip them to this card. You can send 1 monster equipped to this card by this card's effect to the GY; destroy all monsters your opponent controls with ATK greater than or equal to the ATK of the monster sent to the GY. You can only use each effect of "Super Armored Robot Armed Black Iron "C"" once per turn.
    Swarm of Locusts Effect Monster DARK 3 1000 500 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 Spell or Trap Card your opponent controls.
    Swarm of Scarabs Effect Monster DARK 3 500 1000 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls.
    T.G. Recipro Dragonfly Synchro/Effect Monster WIND 2 300 300 1 Tuner + 1 non-Tuner monster
    Once per turn, you can send 1 other "T.G." Synchro Monster you control to the Graveyard. Then, if all of the Synchro Monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.
    T.G. Tank Grub Tuner/Effect Monster EARTH 1 0 0 If this card you control is used as a Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn.
    Transcicada Tuner/Effect Monster EARTH 3 800 1000 If this card is Special Summoned: You can Special Summon 1 "Moult Token" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of "Transcicada" once per turn.
    Traptrix Allomerus Xyz/Effect Monster EARTH 4 2200 600 2+ Level 4 monsters
    Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
  • You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
  • If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
  • Traptrix Arachnocampa Effect Monster EARTH 4 1300 1500 Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.
    Traptrix Atrax Effect Monster EARTH 4 1800 1000 Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
    Traptrix Atypus Link/Effect Monster EARTH 1800 LINK-3 2+ monsters, including an Insect or Plant monster
    This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect.
  • Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.
  • Traptrix Mantis Effect Monster EARTH 4 1500 1300 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
    Traptrix Myrmeleo Effect Monster EARTH 4 1600 1200 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
    Ultimate Great Insect Fusion/Effect Monster EARTH 9 3000 2600 1 Level 8 Insect monster + 1 Level 7 Insect monster
    You can only Special Summon "Ultimate Great Insect" once per turn. Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Insect monster with 2000 or more DEF equipped with an Equip Card. Cannot be destroyed by battle. Once per turn, during the Battle Phase, if a face-up card is in a Field Zone (Quick Effect): You can destroy all monsters your opponent controls.
    Ultimate Insect LV1 Effect Monster WIND 1 0 0 As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
    Ultimate Insect LV3 Effect Monster WIND 3 1400 900 If this card was Special Summoned by the effect of "Ultimate Insect LV1", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 300 points. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
    Ultimate Insect LV5 Effect Monster WIND 5 2300 900 If this card was Special Summoned by the effect of "Ultimate Insect LV3", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 500 points. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
    Ultimate Insect LV7 Effect Monster WIND 7 2600 1200 If this card was Special Summoned by the effect of "Ultimate Insect LV5", as long as this card remains face-up on your side of the field, decrease the ATK and DEF of all your opponent's monsters by 700 points.
    Ultra Beetrooper Absolute Hercules Fusion/Effect Monster EARTH 11 4000 4000 4 Insect monsters
    After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of "Ultra Beetrooper Absolute Hercules" once per turn.
    Underground Arachnid Synchro/Effect Monster EARTH 6 2400 1200 1 DARK Tuner + 1 non-Tuner Insect-Type monster.
    If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)
    Wannabee! Effect Monster LIGHT 2 0 0 During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of "Wannabee!" once per turn.
    Wind-Up Honeybee Effect Monster EARTH 1 100 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.
    Winged Cleaver Normal Monster EARTH 2 700 700 Few can withstand the scythe-like arms of this dangerous creature.
    X-Krawler Neurogos Link/Effect Monster EARTH 1900 LINK-2 2 Insect monsters
    "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
    X-Krawler Qualiark Link/Effect Monster EARTH 2000 LINK-2 2 "Krawler" monsters
    If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of "Krawler" monsters you control.
  • 2+: All monsters you control gain 300 ATK/DEF.
  • 4+: Your opponent's cards and effects cannot be activated during the Battle Phase.
  • 6+: Your monsters can attack directly.
  • X-Krawler Synaphysis Link/Effect Monster EARTH 1800 LINK-2 2 EARTH monsters
    "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
    XX-Saber Emmersblade Effect Monster EARTH 3 1300 800 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
    Card Name Type ATR LVL ATK DEF Card Text Buy It
     This set contains 243 cards.